d3d12: Fix memleak

This commit is contained in:
vlj 2015-06-04 01:48:32 +02:00 committed by Vincent Lejeune
parent 76d52b4bb3
commit a2b8d3a885

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@ -160,6 +160,8 @@ void D3D12GSRender::ResourceStorage::Release()
m_commandAllocator->Release();
m_textureUploadCommandAllocator->Release();
m_downloadCommandAllocator->Release();
CloseHandle(m_frameFinishedHandle);
m_frameFinishedFence->Release();
}
// 32 bits float to U8 unorm CS