d3d12: Clean backbuffers and descriptors

This commit is contained in:
vlj 2015-05-10 20:30:33 +02:00 committed by Vincent Lejeune
parent 7773631401
commit b1c3e09155

View file

@ -77,12 +77,17 @@ D3D12GSRender::~D3D12GSRender()
m_commandAllocator->Release();
m_commandQueueGraphic->Release();
m_commandQueueCopy->Release();
m_device->Release();
m_backbufferAsRendertarget[0]->Release();
m_backbufferAsRendertarget[1]->Release();
m_backBuffer[0]->Release();
m_backBuffer[1]->Release();
m_swapChain->Release();
m_device->Release();
}
void D3D12GSRender::Close()
{
Stop();
m_frame->Hide();
}