From b72d435ce87d5ddd0a97fef7c7fab091b87017b1 Mon Sep 17 00:00:00 2001 From: vlj Date: Tue, 26 May 2015 19:19:04 +0200 Subject: [PATCH] d3d12: fix stencil reflect again --- rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp b/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp index 49c1c8aae3..b04733c984 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp @@ -227,6 +227,7 @@ std::pair, D3D12_INDEX_BUFFER_VIEW> D3D12G { for (size_t attributeId : vbf.attributeId) { + if (!m_vertex_data[attributeId].addr) continue; size_t baseOffset = m_vertex_data[attributeId].addr - vbf.range.first; size_t tsize = m_vertex_data[attributeId].GetTypeSize(); size_t size = m_vertex_data[attributeId].size;