config: Set default Driver Wake-Up Delay to 0

This commit is contained in:
Ani 2025-03-28 12:32:29 +01:00
parent 32a8bcf525
commit b809a79884

View file

@ -172,7 +172,7 @@ struct cfg_root : cfg::node
cfg::_int<1, 1024> min_scalable_dimension{ this, "Minimum Scalable Dimension", 16 };
cfg::_int<0, 16> shader_compiler_threads_count{ this, "Shader Compiler Threads", 0 };
cfg::_int<0, 30000000> driver_recovery_timeout{ this, "Driver Recovery Timeout", 1000000, true };
cfg::uint<0, 16667> driver_wakeup_delay{ this, "Driver Wake-Up Delay", 1, true };
cfg::uint<0, 16667> driver_wakeup_delay{ this, "Driver Wake-Up Delay", 0, true };
cfg::_int<1, 6000> vblank_rate{ this, "Vblank Rate", 60, true }; // Changing this from 60 may affect game speed in unexpected ways
cfg::_bool vblank_ntsc{ this, "Vblank NTSC Fixup", false, true };
cfg::_bool decr_memory_layout{ this, "DECR memory layout", false}; // Force enable increased allowed main memory range as DECR console