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Qt: Minor optimization during list refresh
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parent
bb8e43f16c
commit
caa6c9b471
2 changed files with 14 additions and 13 deletions
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@ -238,9 +238,10 @@ compat::status game_compatibility::GetCompatibility(const std::string& title_id)
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{
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return ::at32(Status_Data, "NoData");
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}
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else if (m_compat_database.count(title_id) > 0)
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if (const auto it = m_compat_database.find(title_id); it != m_compat_database.cend())
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{
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return m_compat_database[title_id];
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return it->second;
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}
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return ::at32(Status_Data, "NoResult");
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@ -614,14 +614,14 @@ void game_list_frame::Refresh(const bool from_drive, const bool scroll_after)
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{
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std::string path_vfs = dir_or_elf.substr(dev_flash.size());
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if (usz pos = path_vfs.find_first_not_of(fs::delim); pos != umax && pos != 0)
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if (const usz pos = path_vfs.find_first_not_of(fs::delim); pos != umax && pos != 0)
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{
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path_vfs = path_vfs.substr(pos);
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}
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if (Localized().title.titles.contains(path_vfs))
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if (const auto it = thread_localized.title.titles.find(path_vfs); it != thread_localized.title.titles.cend())
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{
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game.name = Localized().title.titles.at(path_vfs).toStdString();
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game.name = it->second.toStdString();
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}
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}
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@ -663,10 +663,10 @@ void game_list_frame::Refresh(const bool from_drive, const bool scroll_after)
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}
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}
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m_mutex_cat.lock();
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const QString serial = qstr(game.serial);
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m_mutex_cat.lock();
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// Read persistent_settings values
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const QString note = m_persistent_settings->GetValue(gui::persistent::notes, serial, "").toString();
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const QString title = m_persistent_settings->GetValue(gui::persistent::titles, serial, "").toString().simplified();
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@ -695,13 +695,15 @@ void game_list_frame::Refresh(const bool from_drive, const bool scroll_after)
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m_titles.insert(serial, title);
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}
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auto qt_cat = qstr(game.category);
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m_mutex_cat.unlock();
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if (const auto boot_cat = thread_localized.category.cat_boot.find(qt_cat); boot_cat != thread_localized.category.cat_boot.end())
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QString qt_cat = qstr(game.category);
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if (const auto boot_cat = thread_localized.category.cat_boot.find(qt_cat); boot_cat != thread_localized.category.cat_boot.cend())
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{
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qt_cat = boot_cat->second;
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}
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else if (const auto data_cat = thread_localized.category.cat_data.find(qt_cat); data_cat != thread_localized.category.cat_data.end())
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else if (const auto data_cat = thread_localized.category.cat_data.find(qt_cat); data_cat != thread_localized.category.cat_data.cend())
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{
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qt_cat = data_cat->second;
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}
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@ -714,11 +716,9 @@ void game_list_frame::Refresh(const bool from_drive, const bool scroll_after)
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qt_cat = thread_localized.category.other;
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}
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m_mutex_cat.unlock();
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gui_game_info info{};
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info.info = game;
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info.localized_category = qt_cat;
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info.localized_category = std::move(qt_cat);
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info.compat = m_game_compat->GetCompatibility(game.serial);
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info.hasCustomConfig = fs::is_file(rpcs3::utils::get_custom_config_path(game.serial));
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info.hasCustomPadConfig = fs::is_file(rpcs3::utils::get_custom_input_config_path(game.serial));
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