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rsx: reduce shaders_cache::unpacked_type size for android
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1 changed files with 7 additions and 1 deletions
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@ -21,7 +21,13 @@ namespace rsx
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template <typename pipeline_storage_type, typename backend_storage>
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class shaders_cache
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{
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using unpacked_type = lf_fifo<std::tuple<pipeline_storage_type, RSXVertexProgram, RSXFragmentProgram>, 1000>; // TODO: Determine best size
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using unpacked_type = lf_fifo<std::tuple<pipeline_storage_type, RSXVertexProgram, RSXFragmentProgram>,
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#ifdef ANDROID
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200
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#else
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1000 // TODO: Determine best size
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#endif
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>;
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struct pipeline_data
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{
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