rsx: reduce shaders_cache::unpacked_type size for android

This commit is contained in:
DH 2025-02-28 21:21:35 +03:00 committed by Megamouse
parent 7ab2b7dd87
commit d262ec5ea7

View file

@ -21,7 +21,13 @@ namespace rsx
template <typename pipeline_storage_type, typename backend_storage>
class shaders_cache
{
using unpacked_type = lf_fifo<std::tuple<pipeline_storage_type, RSXVertexProgram, RSXFragmentProgram>, 1000>; // TODO: Determine best size
using unpacked_type = lf_fifo<std::tuple<pipeline_storage_type, RSXVertexProgram, RSXFragmentProgram>,
#ifdef ANDROID
200
#else
1000 // TODO: Determine best size
#endif
>;
struct pipeline_data
{