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vk: Proper workaround for VEGA float16_t bugs
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1 changed files with 2 additions and 4 deletions
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@ -589,13 +589,11 @@ private:
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LOG_FATAL(RSX, "RADV drivers have a major driver bug with LLVM 8.0.0 resulting in no visual output. Upgrade to LLVM version 8.0.1 or greater to avoid this issue.");
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}
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#ifndef _WIN32
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if (get_name().find("VEGA") != std::string::npos)
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if (get_chip_class() == chip_class::AMD_vega)
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{
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LOG_WARNING(RSX, "float16_t does not work correctly on VEGA hardware for both RADV and AMDVLK. Using float32_t fallback instead.");
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LOG_WARNING(RSX, "float16_t does not work correctly on VEGA hardware on all drivers. Using float32_t fallback instead.");
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shader_types_support.allow_float16 = false;
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}
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#endif
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}
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std::string get_name() const
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