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Nicer variable names
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parent
06459eb37b
commit
d5654d64d5
1 changed files with 4 additions and 4 deletions
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@ -2915,11 +2915,11 @@ void VKGSRender::begin_conditional_rendering(const std::vector<rsx::reports::occ
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// Range latching. Because of how the query pool manages allocations using a stack, we get an inverse sequential set of handles/indices that we can easily group together.
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// Range latching. Because of how the query pool manages allocations using a stack, we get an inverse sequential set of handles/indices that we can easily group together.
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// This drastically boosts performance on some drivers like the NVIDIA proprietary one that seems to have a rather high cost for every individual query transer command.
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// This drastically boosts performance on some drivers like the NVIDIA proprietary one that seems to have a rather high cost for every individual query transer command.
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std::pair<u32, u32> query_range = { umax, 0 };
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struct { u32 first, last; } query_range = { umax, 0 };
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auto copy_query_range_impl = [&]()
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auto copy_query_range_impl = [&]()
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{
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{
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const auto count = (query_range.second - query_range.first + 1);
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const auto count = (query_range.last - query_range.first + 1);
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m_occlusion_query_manager->get_query_result_indirect(*m_current_command_buffer, query_range.first, count, scratch->value, dst_offset);
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m_occlusion_query_manager->get_query_result_indirect(*m_current_command_buffer, query_range.first, count, scratch->value, dst_offset);
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dst_offset += count * 4;
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dst_offset += count * 4;
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};
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};
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@ -2944,9 +2944,9 @@ void VKGSRender::begin_conditional_rendering(const std::vector<rsx::reports::occ
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}
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}
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// Tail?
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// Tail?
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if ((query_range.second + 1) == index)
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if ((query_range.last + 1) == index)
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{
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{
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query_range.second = index;
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query_range.last = index;
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continue;
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continue;
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}
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}
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