From d5d4f88c17f1c5483902ec2dfaa99bd0e02c5571 Mon Sep 17 00:00:00 2001 From: Nekotekina Date: Fri, 30 May 2014 21:16:20 +0400 Subject: [PATCH] Small RSX fix --- rpcs3/Emu/GS/GL/GLGSRender.cpp | 6 ++++++ rpcs3/Emu/SysCalls/Modules/cellAudio.cpp | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/rpcs3/Emu/GS/GL/GLGSRender.cpp b/rpcs3/Emu/GS/GL/GLGSRender.cpp index 3e5189153b..4ddde1a8d7 100644 --- a/rpcs3/Emu/GS/GL/GLGSRender.cpp +++ b/rpcs3/Emu/GS/GL/GLGSRender.cpp @@ -1166,6 +1166,12 @@ void GLGSRender::Flip() checkForGlError("glScissor"); } + for (uint i = 0; iFlip(m_context); static u8* src_buffer = nullptr; static u32 width = 0; diff --git a/rpcs3/Emu/SysCalls/Modules/cellAudio.cpp b/rpcs3/Emu/SysCalls/Modules/cellAudio.cpp index ccd4258299..ccbeef54ac 100644 --- a/rpcs3/Emu/SysCalls/Modules/cellAudio.cpp +++ b/rpcs3/Emu/SysCalls/Modules/cellAudio.cpp @@ -140,7 +140,7 @@ int cellAudioInit() auto buf = (be_t*)&Memory[buf_addr]; - static const float k = 0.5f; // may be 1.0f + static const float k = 1.0f; // may be 1.0f const float m = port.level; if (port.channel == 2)