Emu: Fixup

This commit is contained in:
Elad 2024-11-27 19:19:54 +02:00
parent 9a2bcd2508
commit d63e643081
2 changed files with 12 additions and 7 deletions

View file

@ -1098,7 +1098,7 @@ void init_ppu_functions(utils::serial* ar, bool full = false)
}
}
else
ensure(g_fxo->init<ppu_function_manager>());
g_fxo->init<ppu_function_manager>();
if (full)
{

View file

@ -1007,12 +1007,12 @@ void Emulator::SetForceBoot(bool force_boot)
game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch, usz recursion_count)
{
if (m_restrict_emu_state_change)
if (recursion_count == 0 && m_restrict_emu_state_change)
{
return game_boot_result::currently_restricted;
}
if (m_state != system_state::stopped)
if (recursion_count == 0 && m_state != system_state::stopped)
{
return game_boot_result::still_running;
}
@ -1020,20 +1020,25 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
struct cleanup_t
{
Emulator* _this;
bool cleanup = true;
usz recursion_count;
~cleanup_t() noexcept
{
if (recursion_count != 0)
{
return;
}
_this->m_state.compare_and_swap_test(system_state::loading, system_state::stopped);
if (cleanup && _this->IsStopped())
if (_this->IsStopped())
{
_this->Kill(false);
}
}
} cleanup{this};
} cleanup{this, recursion_count};
ensure(m_state.compare_and_swap_test(system_state::stopped, system_state::loading));
ensure(recursion_count != 0 || m_state.compare_and_swap_test(system_state::stopped, system_state::loading));
const auto guard = MakeEmulationStateGuard();