diff --git a/rpcs3/Input/sdl_pad_handler.cpp b/rpcs3/Input/sdl_pad_handler.cpp index 8716066d16..d7ca6170fe 100644 --- a/rpcs3/Input/sdl_pad_handler.cpp +++ b/rpcs3/Input/sdl_pad_handler.cpp @@ -783,7 +783,9 @@ std::unordered_map sdl_pad_handler::get_button_values(const std::share { const u8 value = SDL_GameControllerGetButton(dev->sdl.game_controller, button_id); const SDLKeyCodes key_code = get_button_code(button_id); - values[key_code] = value; + + // TODO: SDL does not support DS3 button intensity in the current version + values[key_code] = value ? 255 : 0; } for (SDL_GameControllerAxis axis_id : dev->sdl.axis_ids)