Gracefully fall back to a null renderer if XAudio2 fails to Init

This can happen as a non-error condition if user has no output
audio devices enabled.
This commit is contained in:
Silent 2020-02-18 20:42:55 +01:00 committed by Ivan
parent 312fc94daa
commit e005581dda
4 changed files with 26 additions and 8 deletions

View file

@ -34,6 +34,12 @@ public:
virtual bool AddData(const void* src, u32 num_samples) = 0;
/*
* This virtual method should be reimplemented if backend can fail to be initialized under non-error conditions
* eg. when there is no audio devices attached
*/
virtual bool Initialized() const { return true; }
/*
* Virtual methods - should be implemented depending on backend capabilities
*/

View file

@ -22,7 +22,6 @@ XAudio2Backend::XAudio2Backend()
if (FAILED(hr))
{
XAudio.error("XAudio2Create() failed(0x%08x)", (u32)hr);
Emu.Pause();
return;
}
@ -30,7 +29,7 @@ XAudio2Backend::XAudio2Backend()
if (FAILED(hr))
{
XAudio.error("CreateMasteringVoice() failed(0x%08x)", (u32)hr);
Emu.Pause();
return;
}
// All succeeded, "commit"

View file

@ -26,6 +26,8 @@ public:
static const u32 capabilities = PLAY_PAUSE_FLUSH | IS_PLAYING | GET_NUM_ENQUEUED_SAMPLES | SET_FREQUENCY_RATIO;
virtual u32 GetCapabilities() const override { return capabilities; };
virtual bool Initialized() const override { return m_xaudio2_instance != nullptr; }
virtual void Open(u32 /* num_buffers */) override;
virtual void Close() override;

View file

@ -33,6 +33,8 @@
#include "Emu/RSX/VK/VKGSRender.h"
#endif
LOG_CHANNEL(sys_log, "SYS");
/** Emu.Init() wrapper for user manager */
bool main_application::InitializeEmulator(const std::string& user, bool force_init, bool show_gui)
{
@ -144,25 +146,34 @@ EmuCallbacks main_application::CreateCallbacks()
callbacks.get_audio = []() -> std::shared_ptr<AudioBackend>
{
std::shared_ptr<AudioBackend> result;
switch (audio_renderer type = g_cfg.audio.renderer)
{
case audio_renderer::null: return std::make_shared<NullAudioBackend>();
case audio_renderer::null: result = std::make_shared<NullAudioBackend>(); break;
#ifdef _WIN32
case audio_renderer::xaudio: return std::make_shared<XAudio2Backend>();
case audio_renderer::xaudio: result = std::make_shared<XAudio2Backend>(); break;
#endif
#ifdef HAVE_ALSA
case audio_renderer::alsa: return std::make_shared<ALSABackend>();
case audio_renderer::alsa: result = std::make_shared<ALSABackend>(); break;
#endif
#ifdef HAVE_PULSE
case audio_renderer::pulse: return std::make_shared<PulseBackend>();
case audio_renderer::pulse: result = std::make_shared<PulseBackend>(); break;
#endif
case audio_renderer::openal: return std::make_shared<OpenALBackend>();
case audio_renderer::openal: result = std::make_shared<OpenALBackend>(); break;
#ifdef HAVE_FAUDIO
case audio_renderer::faudio: return std::make_shared<FAudioBackend>();
case audio_renderer::faudio: result = std::make_shared<FAudioBackend>(); break;
#endif
default: fmt::throw_exception("Invalid audio renderer: %s" HERE, type);
}
if (!result->Initialized())
{
// Fall back to a null backend if something went wrong
sys_log.error("Audio renderer %s could not be initialized, using a Null renderer instead", result->GetName());
result = std::make_shared<NullAudioBackend>();
}
return result;
};
return callbacks;