diff --git a/rpcs3/rpcs3qt/tooltips.h b/rpcs3/rpcs3qt/tooltips.h index 92a815b7d3..1d4ce81e13 100644 --- a/rpcs3/rpcs3qt/tooltips.h +++ b/rpcs3/rpcs3qt/tooltips.h @@ -206,14 +206,14 @@ public: const QString ldd_pad = tr("This port is currently assigned to a custom controller by the application and can't be changed."); const QString keyboard = tr("While it is possible to use a keyboard as a pad in RPCS3, the use of an actual controller is strongly recommended.
To bind mouse movement to a button or joystick, click on the desired button to activate it, then click and hold while dragging the mouse to a direction."); const QString ds3_windows = tr("In order to use the DualShock 3 handler, you need to install the official DualShock 3 driver first.
See the RPCS3 Wiki for instructions."); - const QString ds3_linux = tr("In order to use the DualShock 3 handler, you might need to add udev rules to let RPCS3 access the controller.\nSee the RPCS3 Wiki for instructions."); + const QString ds3_linux = tr("In order to use the DualShock 3 handler, you might need to add udev rules to let RPCS3 access the controller.
See the RPCS3 Wiki for instructions."); const QString ds3_other = tr("The DualShock 3 handler is recommended for official DualShock 3 controllers."); const QString ds4_windows = tr("If you have any issues with the DualShock 4 handler, it might be caused by third-party tools such as DS4Windows. It's recommended that you disable them while using this handler."); - const QString ds4_linux = tr("In order to use the DualShock 4 handler, you might need to add udev rules to let RPCS3 access the controller.\nSee the RPCS3 Wiki for instructions."); + const QString ds4_linux = tr("In order to use the DualShock 4 handler, you might need to add udev rules to let RPCS3 access the controller.
See the RPCS3 Wiki for instructions."); const QString ds4_other = tr("The DualShock 4 handler is recommended for official DualShock 4 controllers."); - const QString dualsense_windows = tr("The DualSense handler is recommended for official DualSense controllers."); - const QString dualsense_linux = tr("The DualSense handler is recommended for official DualSense controllers."); - const QString dualsense_other = tr("The DualSense handler is recommended for official DualSense controllers."); + const QString dualsense_windows = tr("The DualSense handler is recommended for official DualSense controllers.

Player LEDs and battery settings are not supported yet."); + const QString dualsense_linux = tr("The DualSense handler is recommended for official DualSense controllers.

Player LEDs and battery settings are not supported yet."); + const QString dualsense_other = tr("The DualSense handler is recommended for official DualSense controllers.

Player LEDs and battery settings are not supported yet."); const QString xinput = tr("The XInput handler will work with Xbox controllers and many third-party PC-compatible controllers. Pressure sensitive buttons from SCP are supported when SCP's XInput1_3.dll is placed in the main RPCS3 directory. For more details, see the RPCS3 Wiki."); const QString evdev = tr("The evdev handler should work with any controller that has linux support.
If your joystick is not being centered properly, read the RPCS3 Wiki for instructions."); const QString mmjoy = tr("The MMJoystick handler should work with almost any controller recognized by Windows. However, it is recommended that you use the more specific handlers if you have a controller that supports them.");