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Qt: don't refresh game grid after emu stop
It is not necessary to refresh the game grid after stopping a game.
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1 changed files with 1 additions and 1 deletions
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@ -1842,7 +1842,7 @@ void main_window::OnEmuStop()
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ui->confCamerasAct->setEnabled(true);
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ui->confCamerasAct->setEnabled(true);
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// Refresh game list in order to update time played
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// Refresh game list in order to update time played
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if (m_game_list_frame)
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if (m_game_list_frame && m_is_list_mode)
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{
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{
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m_game_list_frame->Refresh();
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m_game_list_frame->Refresh();
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}
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}
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