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Qt: fix invisible first game list icon on tiny icon sizes
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1 changed files with 7 additions and 1 deletions
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@ -2,6 +2,8 @@
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#include "movie_item.h"
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#include "gui_settings.h"
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#include <QHeaderView>
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game_list_delegate::game_list_delegate(QObject* parent)
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: table_item_delegate(parent, true)
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{}
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@ -15,8 +17,12 @@ void game_list_delegate::paint(QPainter* painter, const QStyleOptionViewItem& op
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{
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if (const QTableWidget* table = static_cast<const QTableWidget*>(parent()))
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{
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// We need to remove the headers from our calculation. The visualItemRect starts at 0,0 while the visibleRegion doesn't.
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QRegion visible_region = table->visibleRegion();
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visible_region.translate(-table->verticalHeader()->width(), -table->horizontalHeader()->height());
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if (const QTableWidgetItem* current_item = table->item(index.row(), index.column());
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current_item && table->visibleRegion().intersects(table->visualItemRect(current_item)))
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current_item && visible_region.intersects(table->visualItemRect(current_item)))
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{
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if (movie_item* item = static_cast<movie_item*>(table->item(index.row(), gui::game_list_columns::column_icon)))
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{
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