mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-04-19 19:15:26 +00:00
overlays: fix background image logic
Also make the path getter more generic
This commit is contained in:
parent
ca70d4c0cc
commit
ec56ed40f2
5 changed files with 186 additions and 98 deletions
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@ -3,6 +3,7 @@
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#include "overlay_message_dialog.h"
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#include "Emu/System.h"
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#include "Emu/system_config.h"
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#include "Emu/system_utils.hpp"
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#include "Emu/Cell/ErrorCodes.h"
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#include "Emu/IdManager.h"
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#include "Utilities/Thread.h"
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@ -356,10 +357,14 @@ namespace rsx
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if (!background_image)
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{
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if (const auto picture_path = Emu.GetBackgroundPicturePath(); fs::exists(picture_path))
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for (game_content_type type : { game_content_type::background_picture, game_content_type::content_icon, game_content_type::overlay_picture })
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{
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background_image = std::make_unique<image_info>(picture_path.c_str());
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dirty |= !!background_image->get_data();
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if (const std::string picture_path = rpcs3::utils::get_game_content_path(type); fs::is_file(picture_path))
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{
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background_image = std::make_unique<image_info>(picture_path);
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dirty |= !!background_image->get_data();
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break;
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}
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}
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}
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@ -753,99 +753,6 @@ void Emulator::SetUsr(const std::string& user)
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m_usr = user;
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}
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std::string Emulator::GetBackgroundPicturePath() const
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{
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// Try to find a custom icon first
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std::string path = fs::get_config_dir() + "/Icons/game_icons/" + GetTitleID() + "/PIC1.PNG";
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if (fs::is_file(path))
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{
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return path;
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}
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std::string disc_dir = vfs::get("/dev_bdvd/PS3_GAME");
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if (m_sfo_dir == disc_dir)
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{
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disc_dir.clear();
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}
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constexpr auto search_barrier = "barrier";
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const std::string locale_suffix = fmt::format("_%02d", static_cast<s32>(g_cfg.sys.language.get()));
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std::initializer_list<std::string> testees =
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{
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m_sfo_dir + fmt::format("/PIC0%s.PNG", locale_suffix),
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m_sfo_dir + fmt::format("/PIC1%s.PNG", locale_suffix),
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m_sfo_dir + fmt::format("/PIC2%s.PNG", locale_suffix),
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m_sfo_dir + fmt::format("/PIC3%s.PNG", locale_suffix),
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search_barrier,
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m_sfo_dir + "/PIC0.PNG",
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m_sfo_dir + "/PIC1.PNG",
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m_sfo_dir + "/PIC2.PNG",
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m_sfo_dir + "/PIC3.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC0%s.PNG", locale_suffix)) : disc_dir,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC1%s.PNG", locale_suffix)) : disc_dir,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC2%s.PNG", locale_suffix)) : disc_dir,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC3%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/PIC0.PNG") : disc_dir,
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!disc_dir.empty() ? (disc_dir + "/PIC1.PNG") : disc_dir,
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!disc_dir.empty() ? (disc_dir + "/PIC2.PNG") : disc_dir,
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!disc_dir.empty() ? (disc_dir + "/PIC3.PNG") : disc_dir,
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search_barrier,
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m_sfo_dir + fmt::format("/ICON0%s.PNG", locale_suffix),
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search_barrier,
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m_sfo_dir + "/ICON0.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/ICON0%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/ICON0.PNG") : disc_dir,
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};
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// Try to return the picture with the highest resolution
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// Be naive and assume that its the one that spans over the most bytes
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usz max_file_size = 0;
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usz index_of_largest_file = umax;
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for (usz index = 0; index < testees.size(); index++)
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{
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const std::string& path = testees.begin()[index];
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fs::stat_t file_stat{};
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if (path == search_barrier)
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{
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if (index_of_largest_file != umax)
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{
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// Found a file in the preferred image group
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break;
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}
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continue;
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}
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if (path.empty() || !fs::get_stat(path, file_stat) || file_stat.is_directory)
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{
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continue;
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}
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if (max_file_size < file_stat.size)
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{
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max_file_size = file_stat.size;
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index_of_largest_file = index;
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}
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}
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if (index_of_largest_file == umax)
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{
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return {};
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}
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return testees.begin()[index_of_largest_file];
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}
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bool Emulator::BootRsxCapture(const std::string& path)
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{
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if (m_state != system_state::stopped || m_restrict_emu_state_change)
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@ -338,8 +338,6 @@ public:
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void SetUsr(const std::string& user);
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std::string GetBackgroundPicturePath() const;
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u64 GetPauseTime() const
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{
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return m_pause_amend_time;
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@ -4,6 +4,7 @@
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#include "vfs_config.h"
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#include "Emu/Io/pad_config.h"
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#include "Emu/System.h"
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#include "Emu/VFS.h"
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#include "util/sysinfo.hpp"
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#include "Utilities/File.h"
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#include "Utilities/Thread.h"
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@ -338,4 +339,170 @@ namespace rpcs3::utils
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if (title_id.empty()) return "";
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return get_input_config_dir(title_id) + g_cfg_input_configs.default_config + ".yml";
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}
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std::string get_game_content_path(game_content_type type)
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{
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static constexpr auto search_barrier = "barrier";
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const auto find_content = [](const std::vector<std::string>& testees) -> std::string
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{
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// Try to return the content with the highest resolution
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// Be naive and assume that its the one that spans over the most bytes
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usz max_file_size = 0;
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usz index_of_largest_file = umax;
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for (usz index = 0; index < testees.size(); index++)
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{
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const std::string& path = testees[index];
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if (path.empty()) continue;
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if (path == search_barrier)
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{
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if (index_of_largest_file != umax)
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{
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// Found a file in the preferred image group
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break;
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}
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continue;
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}
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fs::stat_t file_stat{};
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if (!fs::get_stat(path, file_stat) || file_stat.is_directory)
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{
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continue;
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}
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if (max_file_size < file_stat.size)
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{
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max_file_size = file_stat.size;
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index_of_largest_file = index;
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}
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}
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if (index_of_largest_file < testees.size())
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{
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return testees[index_of_largest_file];
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}
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return {};
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};
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const std::string sfo_dir = Emu.GetSfoDir(false);
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std::string disc_dir = vfs::get("/dev_bdvd/PS3_GAME");
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if (sfo_dir == disc_dir)
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{
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disc_dir.clear();
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}
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const std::string locale_suffix = fmt::format("_%02d", static_cast<s32>(g_cfg.sys.language.get()));
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switch (type)
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{
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case game_content_type::content_icon: // ICON0.PNG
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{
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const std::vector<std::string> paths =
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{
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sfo_dir + fmt::format("/ICON0%s.PNG", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/ICON0%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/ICON0.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/ICON0.PNG") : disc_dir,
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};
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return find_content(paths);
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}
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case game_content_type::content_icon_video: // ICON1.PAM
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{
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const std::vector<std::string> paths =
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{
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sfo_dir + fmt::format("/ICON1%s.PAM", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/ICON1%s.PAM", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/ICON1.PAM",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/ICON1.PAM") : disc_dir,
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};
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return find_content(paths);
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}
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case game_content_type::content_icon_sound: // SND0.AT3
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{
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const std::vector<std::string> paths =
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{
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sfo_dir + fmt::format("/SND0%s.AT3", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/SND0%s.AT3", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/SND0.AT3",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/SND0.AT3") : disc_dir,
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};
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return find_content(paths);
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}
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case game_content_type::overlay_picture: // PIC0.PNG (16:9) or PIC2.PNG (4:3)
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{
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if (g_cfg.video.aspect_ratio == video_aspect::_16_9)
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{
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const std::vector<std::string> paths =
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{
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sfo_dir + fmt::format("/PIC0%s.PNG", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC0%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/PIC0.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/PIC0.PNG") : disc_dir,
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};
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return find_content(paths);
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}
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const std::vector<std::string> paths =
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{
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sfo_dir + fmt::format("/PIC2%s.PNG", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC2%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/PIC2.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/PIC2.PNG") : disc_dir,
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};
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return find_content(paths);
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}
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case game_content_type::background_picture: // PIC1.PNG
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{
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const std::vector<std::string> paths =
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{
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// Try to find a custom icon first
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fs::get_config_dir() + "/Icons/game_icons/" + Emu.GetTitleID() + "/PIC1.PNG",
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search_barrier,
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// Use PIC1.PNG
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sfo_dir + fmt::format("/PIC1%s.PNG", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC1%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/PIC1.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/PIC1.PNG") : disc_dir,
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search_barrier,
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// Fallback to PIC3.PNG (should only exist for packages...)
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sfo_dir + fmt::format("/PIC3%s.PNG", locale_suffix),
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search_barrier,
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!disc_dir.empty() ? (disc_dir + fmt::format("/PIC3%s.PNG", locale_suffix)) : disc_dir,
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search_barrier,
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sfo_dir + "/PIC3.PNG",
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search_barrier,
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!disc_dir.empty() ? (disc_dir + "/PIC3.PNG") : disc_dir,
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};
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return find_content(paths);
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}
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}
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return {};
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}
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}
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@ -3,6 +3,15 @@
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#include "util/types.hpp"
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#include <string>
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enum class game_content_type
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{
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content_icon,
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content_icon_video,
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content_icon_sound,
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overlay_picture,
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background_picture,
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};
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namespace rpcs3::utils
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{
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u32 get_max_threads();
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@ -30,4 +39,6 @@ namespace rpcs3::utils
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std::string get_input_config_root();
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std::string get_input_config_dir(const std::string& title_id = "");
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std::string get_custom_input_config_path(const std::string& title_id);
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std::string get_game_content_path(game_content_type type);
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}
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