diff --git a/rpcs3/rpcs3qt/game_list_frame.cpp b/rpcs3/rpcs3qt/game_list_frame.cpp index 6d38b400c3..9309e43662 100644 --- a/rpcs3/rpcs3qt/game_list_frame.cpp +++ b/rpcs3/rpcs3qt/game_list_frame.cpp @@ -182,7 +182,7 @@ void game_list_frame::LoadSettings() QByteArray state = xgui_settings->GetValue(gui::gl_state).toByteArray(); if (!m_gameList->horizontalHeader()->restoreState(state) && m_gameList->rowCount()) { - // If no settings exist, go to default. + // If no settings exist, resize to contents. m_gameList->verticalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); m_gameList->horizontalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); } diff --git a/rpcs3/rpcs3qt/trophy_manager_dialog.cpp b/rpcs3/rpcs3qt/trophy_manager_dialog.cpp index 5c8bb16398..f053123d0a 100644 --- a/rpcs3/rpcs3qt/trophy_manager_dialog.cpp +++ b/rpcs3/rpcs3qt/trophy_manager_dialog.cpp @@ -255,17 +255,17 @@ trophy_manager_dialog::trophy_manager_dialog(std::shared_ptr gui_s QByteArray game_table_state = m_gui_settings->GetValue(gui::tr_games_state).toByteArray(); if (!m_game_table->horizontalHeader()->restoreState(game_table_state) && m_game_table->rowCount()) { - // If no settings exist, go to default. - m_game_table->verticalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); - m_game_table->horizontalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); + // If no settings exist, resize to contents. (disabled) + //m_game_table->verticalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); + //m_game_table->horizontalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); } QByteArray trophy_table_state = m_gui_settings->GetValue(gui::tr_trophy_state).toByteArray(); if (!m_trophy_table->horizontalHeader()->restoreState(trophy_table_state) && m_trophy_table->rowCount()) { - // If no settings exist, go to default. - m_trophy_table->verticalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); - m_trophy_table->horizontalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); + // If no settings exist, resize to contents. (disabled) + //m_trophy_table->verticalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); + //m_trophy_table->horizontalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents); } ApplyFilter();