Fix FAudio logging

This commit is contained in:
Nekotekina 2020-02-01 13:33:39 +03:00
parent c1180d76dd
commit f6e90b4c72

View file

@ -4,7 +4,7 @@
#include "FAudioBackend.h"
LOG_CHANNEL(FAudio);
LOG_CHANNEL(FAudio_, "FAudio");
FAudioBackend::FAudioBackend()
{
@ -13,14 +13,14 @@ FAudioBackend::FAudioBackend()
res = FAudioCreate(&m_instance, 0, FAUDIO_DEFAULT_PROCESSOR);
if (res)
{
FAudio.fatal("FAudioCreate() failed(0x%08x)", res);
FAudio_.fatal("FAudioCreate() failed(0x%08x)", res);
return;
}
res = FAudio_CreateMasteringVoice(m_instance, &m_master_voice, g_cfg.audio.downmix_to_2ch ? 2 : 8, 48000, 0, 0, nullptr);
if (res)
{
FAudio.fatal("FAudio_CreateMasteringVoice() failed(0x%08x)", res);
FAudio_.fatal("FAudio_CreateMasteringVoice() failed(0x%08x)", res);
return;
}
}
@ -52,7 +52,7 @@ void FAudioBackend::Play()
u32 res = FAudioSourceVoice_Start(m_source_voice, 0, FAUDIO_COMMIT_NOW);
if (res)
{
FAudio.error("FAudioSourceVoice_Start() failed(0x%08x)", res);
FAudio_.error("FAudioSourceVoice_Start() failed(0x%08x)", res);
Emu.Pause();
}
}
@ -64,7 +64,7 @@ void FAudioBackend::Pause()
u32 res = FAudioSourceVoice_Stop(m_source_voice, 0, FAUDIO_COMMIT_NOW);
if (res)
{
FAudio.error("FAudioSourceVoice_Stop() failed(0x%08x)", res);
FAudio_.error("FAudioSourceVoice_Stop() failed(0x%08x)", res);
Emu.Pause();
}
}
@ -76,7 +76,7 @@ void FAudioBackend::Flush()
u32 res = FAudioSourceVoice_FlushSourceBuffers(m_source_voice);
if (res)
{
FAudio.error("FAudioSourceVoice_FlushSourceBuffers() failed(0x%08x)", res);
FAudio_.error("FAudioSourceVoice_FlushSourceBuffers() failed(0x%08x)", res);
Emu.Pause();
}
}
@ -115,7 +115,7 @@ void FAudioBackend::Open(u32 /* num_buffers */)
u32 res = FAudio_CreateSourceVoice(m_instance, &m_source_voice, &waveformatex, 0, FAUDIO_DEFAULT_FREQ_RATIO, nullptr, nullptr, nullptr);
if (res)
{
FAudio.error("FAudio_CreateSourceVoice() failed(0x%08x)", res);
FAudio_.error("FAudio_CreateSourceVoice() failed(0x%08x)", res);
Emu.Pause();
}
@ -132,7 +132,7 @@ bool FAudioBackend::AddData(const void* src, u32 num_samples)
if (state.BuffersQueued >= MAX_AUDIO_BUFFERS)
{
FAudio.warning("Too many buffers enqueued (%d)", state.BuffersQueued);
FAudio_.warning("Too many buffers enqueued (%d)", state.BuffersQueued);
return false;
}
@ -150,7 +150,7 @@ bool FAudioBackend::AddData(const void* src, u32 num_samples)
u32 res = FAudioSourceVoice_SubmitSourceBuffer(m_source_voice, &buffer, nullptr);
if (res)
{
FAudio.error("FAudioSourceVoice_SubmitSourceBuffer() failed(0x%08x)", res);
FAudio_.error("FAudioSourceVoice_SubmitSourceBuffer() failed(0x%08x)", res);
Emu.Pause();
return false;
}
@ -174,7 +174,7 @@ f32 FAudioBackend::SetFrequencyRatio(f32 new_ratio)
u32 res = FAudioSourceVoice_SetFrequencyRatio(m_source_voice, new_ratio, FAUDIO_COMMIT_NOW);
if (res)
{
FAudio.error("FAudioSourceVoice_SetFrequencyRatio() failed(0x%08x)", res);
FAudio_.error("FAudioSourceVoice_SetFrequencyRatio() failed(0x%08x)", res);
Emu.Pause();
return 1.0f;
}