Downscale small bug fix

This commit is contained in:
raven02 2014-06-21 02:25:32 +08:00
parent 9048bab305
commit fda97f25a0

View file

@ -1265,8 +1265,12 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
m_width = re(buffers[m_gcm_current_buffer].width);
m_height = re(buffers[m_gcm_current_buffer].height);
if (Ini.GSDownscale.GetValue())
if (Ini.GSDownscale.GetValue() && Ini.GSResolution.GetValue() == 4)
{
// Disable write color/depth buffer during downscaling as it is not yet scaled propertly
Ini.GSDumpColorBuffers.SetValue(false);
Ini.GSDumpDepthBuffer.SetValue(false);
if (m_width == 1280 && m_height == 720)
{
// Set scale ratio for 720p