diff --git a/rpcs3/Emu/RSX/Common/GLSLCommon.cpp b/rpcs3/Emu/RSX/Common/GLSLCommon.cpp index 64572e70ab..3cd27ab228 100644 --- a/rpcs3/Emu/RSX/Common/GLSLCommon.cpp +++ b/rpcs3/Emu/RSX/Common/GLSLCommon.cpp @@ -223,7 +223,7 @@ namespace glsl "#define VTX_FMT_UINT8 6\n\n"; // For intel GPUs which cannot access vectors in indexed mode (driver bug? or glsl version too low?) - // Note: Tested on Mesa iris with HD 530 and compliant path works fine, may be a bug on Windows proprietary drivers + // Note: Tested on Mesa iris with HD 530 and compilant path works fine, may be a bug on Windows proprietary drivers if (!glsl4_compliant) { OS <<