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Add thread_count instead of former thread pool
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parent
982856e70d
commit
ff16e678a5
4 changed files with 21 additions and 3 deletions
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@ -241,6 +241,8 @@ namespace rsx
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{
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if (!exit)
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{
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thread_count++;
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g_fxo->init<named_thread>("MsgDialog Thread", [&]()
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{
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if (interactive)
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@ -251,8 +253,6 @@ namespace rsx
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{
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rsx_log.error("Dialog input loop exited with error code=%d", error);
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}
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verify(HERE), ref.get() == static_cast<overlay*>(this);
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}
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else
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{
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@ -264,6 +264,11 @@ namespace rsx
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std::this_thread::sleep_for(16ms);
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}
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}
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if (!--thread_count)
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{
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thread_count.notify_all();
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}
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});
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}
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}
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@ -208,12 +208,19 @@ namespace rsx
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fade_animation.duration = 0.5f;
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fade_animation.active = true;
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thread_count++;
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g_fxo->init<named_thread>("OSK Thread", [this]
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{
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if (auto error = run_input_loop())
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{
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rsx_log.error("Osk input loop exited with error code=%d", error);
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}
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if (!--thread_count)
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{
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thread_count.notify_all();
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}
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});
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}
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@ -158,6 +158,11 @@ namespace rsx
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// Force unload
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exit.release(true);
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while (u32 i = thread_count)
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{
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thread_count.wait(i);
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}
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pad::SetIntercepted(false);
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if (on_close && use_callback)
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@ -75,7 +75,8 @@ namespace rsx
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protected:
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Timer input_timer;
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atomic_t<bool> exit{ false };
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atomic_t<bool> exit = false;
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atomic_t<u32> thread_count = 0;
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std::function<void(s32 status)> on_close;
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