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PS3 emulator/debugger
- Removed all scetool dependencies; - Implemented a key vault to manage PS3 keys internally; - Implemented SELF decryption; - Improved PKG handling. Notes: - NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder. - The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine. |
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bin | ||
ffmpeg@8bcaa2485c | ||
GL | ||
rpcs3 | ||
stblib | ||
Utilities | ||
wxWidgets@eb5f454529 | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
README.md | ||
rpcs3.sln |
rpcs3
PS3 emulator/debugger
The FAQ has some basic information.
For discussion about the emulator and PS3 emulation please visit the official forums.
If you want to contribute please take a took at the Coding Style and Roadmap pages.
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.