PS3 emulator/debugger
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Peter Tissen dad82aa1eb Gui logging in main thread
Do the logging to the GUI log element in the main thread. Not doing this
causes issues with the GTK backend of wxWidgets. Plus it's just common
sense to try to limit gui calls to one thread.
2014-04-02 17:57:50 +02:00
bin Minor fixes 2014-03-27 16:40:58 +01:00
ffmpeg@8bcaa2485c ffmpeg submodule added 2014-02-22 21:42:23 +04:00
GL OpenGL renderer: 2013-08-26 17:18:59 +03:00
OpenAL Implemented simple OpenAL audio output. Structures and enum's from cellAudio.cpp moved to cellAudio.h . Audio dump functions moved in AudioDumper class. 2014-03-08 02:15:39 +03:00
rpcs3 Gui logging in main thread 2014-04-02 17:57:50 +02:00
stblib cellFont rendering functions 2014-02-09 12:07:50 +01:00
Utilities replace all instances of wxString with std::string in all cases not 2014-04-01 16:23:03 +02:00
wxWidgets@6637946d55 upgrade to VS2013 to use variadic templates for type safe printing 2014-03-31 17:35:04 +02:00
.gitignore Merge pull request #145 from Nekotekina/master 2014-03-31 12:04:34 +02:00
.gitmodules ffmpeg submodule added 2014-02-22 21:42:23 +04:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
README.md add submodule instructions and bump submodule version 2014-02-12 19:23:33 +01:00
rpcs3.sln First installment of RPCS3's custom crypto engine: 2014-03-03 04:48:07 +00:00

rpcs3

PS3 emulator/debugger

The FAQ has some basic information.

For discussion about the emulator and PS3 emulation please visit the official forums.

If you want to contribute please take a took at the Coding Style and Roadmap pages.

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.