cmp_rdata and mov_rdata are using __attribute__((always_inline)), without inline, that is not supported on current g++ (see RPCS3#1546). Moreover __attribute__((always_inline)) is a noop if used without inline so just remove it. A proper fix is to move the 2 functions in an header file as static (with FORCE_INLINE) so it can be correctly inlined by the compiler. |
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.ci | ||
.github | ||
3rdparty | ||
asmjit@723f58581a | ||
asmjitsrc | ||
bin | ||
llvm@716bb292ba | ||
llvm_build | ||
rpcs3 | ||
Utilities | ||
Vulkan | ||
.cirrus.yml | ||
.clang-format | ||
.editorconfig | ||
.gdbinit | ||
.gitignore | ||
.gitmodules | ||
azure-pipelines.yml | ||
BUILDING.md | ||
CMakeLists.txt | ||
common_default.props | ||
common_default_macros.props | ||
git-clang-format | ||
LICENSE | ||
pre-commit.readme | ||
README.md | ||
rpcs3.sln | ||
rpcs3_debug.props | ||
rpcs3_default.props | ||
rpcs3_glslang.props | ||
rpcs3_llvm.props | ||
rpcs3_release.props | ||
usertype.dat |
RPCS3
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.
You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.
Support Lead Developers Nekotekina and kd-11 on Patreon
Contributing
If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:
If you want to contribute as a developer, please take a look at the following pages:
You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.
Building
See BUILDING.md for more information about how to setup an environment to build RPCS3.
Running
Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.
Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2019 if you are a Windows user.
License
Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.