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Updated Roadmap (markdown)
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@ -7,11 +7,11 @@ Thank you for supporting RPCS3!
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***
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### Short term goals
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* Implement post-drawing, vfsDir and improve SPU: _[DH]_
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* Implement post-drawing, shaders, recompiler, vfsDir and improve SPU: _[DH]_
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* Add support for compressed SDATA files: _Hykem_
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* Work in SPU: _NekotekinaHito_ (_Magn3s1um:_ Have you uncommited changes?)
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* Add support for PSARC containers: _AlexAltea_ (Stopped: Can someone send me an ELF that loads PSARCs?)
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* Add unimplemented GCM commands and cellFont functions: _AlexAltea_
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* Implement cellFont: _AlexAltea_
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* Alternative Qt based GUI and replace wxWidgets datatypes with the ones of std: _xsacha_
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@ -19,6 +19,7 @@ Thank you for supporting RPCS3!
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* cellFs: Implement SDATA loader, that is, read the contents of the SDATA file on the fly.
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* cellFs: Add/Improve the handling of streams and folders.
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* cellJpgDec: Allow to downscale JPG images while decoding them.
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* Add unimplemented GCM commands.
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* Implement PRX loader. (See also: PRX Loader v1.02, libkirk / kirk_engine, etc.)
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* Implement more lv2 SysCalls. Specifically:
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* 82, 86, 87 used by games like Diablo 3.
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