Updated Roadmap (markdown)

Alexandro Sánchez Bach 2013-12-10 12:12:32 -08:00
parent 37d3d3c7d0
commit 259130e590

@ -7,11 +7,11 @@ Thank you for supporting RPCS3!
***
### Short term goals
* Implement post-drawing, vfsDir and improve SPU: _[DH]_
* Implement post-drawing, shaders, recompiler, vfsDir and improve SPU: _[DH]_
* Add support for compressed SDATA files: _Hykem_
* Work in SPU: _NekotekinaHito_ (_Magn3s1um:_ Have you uncommited changes?)
* Add support for PSARC containers: _AlexAltea_ (Stopped: Can someone send me an ELF that loads PSARCs?)
* Add unimplemented GCM commands and cellFont functions: _AlexAltea_
* Implement cellFont: _AlexAltea_
* Alternative Qt based GUI and replace wxWidgets datatypes with the ones of std: _xsacha_
@ -19,6 +19,7 @@ Thank you for supporting RPCS3!
* cellFs: Implement SDATA loader, that is, read the contents of the SDATA file on the fly.
* cellFs: Add/Improve the handling of streams and folders.
* cellJpgDec: Allow to downscale JPG images while decoding them.
* Add unimplemented GCM commands.
* Implement PRX loader. (See also: PRX Loader v1.02, libkirk / kirk_engine, etc.)
* Implement more lv2 SysCalls. Specifically:
* 82, 86, 87 used by games like Diablo 3.