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Reflect some current goals
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@ -9,6 +9,10 @@ Thank you for supporting RPCS3!
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## Short term goals
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* Rewriting OpenGL renderer, VP/FP recompiler. _[DH]_
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* Implement Priority-Based Scheduler for PPU Threads. _Nekotekina_
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* Implement/rewrite HLE modules: _tambre_
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* cellPngDec: Use libpng, proper decoding, other improvements, bugfixes
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* cellJpgDec: Use a better library, bugfixes, other improvements
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* cellFont: Use libtiff to properly decode and support font files
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* Correctly handle exceptions in `Emulator::Load()` and `Emulator::Stop()` functions. Not important.
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* Add basic types `s128` (signed 128-bit number), `v64` (vector 64-bit union), `v32` (vector 32-bit union). Not important.
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* Improve `be_t` and `le_t` types, make them perfect and literally shine. Any flaws are intolerable.
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@ -37,8 +41,6 @@ Thank you for supporting RPCS3!
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* Improve RSX and add unimplemented GCM commands.
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* Implement loading SPU code from encrypted file.
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* Improve RSX Debugger: Add frame stepping (pause the emulator and advance just one frame).
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* Implement HLE functions. Specifically (ordered from more to less important):
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* cellJpgDec: Allow to downscale JPG images while decoding them.
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* Implement LV2 SysCalls. Specifically (ordered from more to less important):
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* 631 used by games like _Prince of Persia Classic [NPUB30031]_
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* sys_fs_chmod (834)
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