Updated Roadmap (markdown)

Alexandro Sánchez Bach 2014-01-18 15:27:33 -08:00
parent c309a85711
commit ce4249fb2c

@ -7,7 +7,7 @@ Thank you for supporting RPCS3!
***
### Short term goals
* Implement post-drawing, shaders, PPU recompiler, vfsDir and improve SPU: _[DH]_
* Implement post-drawing, shaders, a new ID Manager, PPU recompiler, vfsDir and improve SPU: _[DH]_
* Add support for compressed SDATA files: _Hykem_
* Work in SPU and cellPamf: _NekotekinaHito_ (_Magn3s1um:_ Have you uncommited changes?)
* Add support for PSARC containers: _AlexAltea_ (Stopped: Can someone send me an ELF that loads PSARCs?)
@ -25,7 +25,6 @@ Thank you for supporting RPCS3!
* Fix the `read: reading from stdout or stderr (fd 1 & 2) not allowed` error of some homebrews like _SNES9x for PS3_.
* Fix the `libpng error: IHDR: CRC error` error present in many homebrews like _Cubicle Shooter City_.
* Enable sorting by Title / Serial / etc. in the panel "_Game List_".
* Implement an ID Manager debugger. (Useful for debugging VFS, and other ID based items)
* Implement new module functions. Specifically:
* cellPamf: Used by games like _Disgaea 3: Absence of Justice_.
* Implement more lv2 SysCalls. Specifically:
@ -37,6 +36,7 @@ Thank you for supporting RPCS3!
### Long term goals
* Add support for PSGL.
* Implement a recompiler for SPU.
* Implement an ID Manager debugger: Useful for debugging VFS, and other ID based items. (requires a new ID Manager first).
* Implement Trophies Manager (requires a User Account Manager first).
* sys_fs: Add/Improve the handling of folders (requires vfsDir first).
* Add support for loading and running ELFs from the command line (first step to automated tests).