Roadmap general update, +completed goal

Ani 2017-03-03 19:50:44 +00:00
parent 803f5a2e98
commit d8a6ff72c6

@ -1,18 +1,17 @@
This is a non-exhaustive list of current goals made possible with the support of our generous [patrons](https://www.patreon.com/Nekotekina).
## Short term goals
* Implement MSELF support without intermediate files. Currently it doesn't work at all. Depends on "decryption on the fly" task. **(WIP by [jarveson](https://github.com/jarveson))**
* Enable hardware acceleration for decryption (AES-NI). **(WIP by [cornytrace](https://github.com/cornytrace), [#2457](https://github.com/RPCS3/rpcs3/pull/2457))**
* Implement decryption on the fly. No more temporary files and additional steps. This affects, for example, EBOOT, SELF, EDAT, and MSELF embedded files.
* Implement SDAT decryption. No need to decrypt them manually. Currently some games may silently fail to boot.
* Implement "Automatic LLE configuration" option (enabled by default). This will pick the most appropriate system modules (SPRX files) for a particular PS3 executable. It may be hard to pick them manually.
* Parse .eh_frame section in PPU analyser and use this information in LLVM recompiler.
* Configure Travis to automatically upload Linux binaries on GitHub.
* Investigate Linux specific bugs. Avoid using executable dir completely.
* Start to improve compatibility by fixing bugs and missing functionality.
## Medium term goals
* Enable hardware acceleration for decryption (AES-NI).
* Improve audio and video decoders for better speed and compatibility.
* Implement MSELF support without intermediate files. Currently it doesn't work at all. Depends on "decryption on the fly" task.
* Improve controller support. This includes emulated controllers (with mouse or keyboard) and real controllers as well.
* Enable Vulkan graphic renderer for Linux.
* Add low-latency ASIO audio backend for Windows. With ASIO4ALL, it will work great on most modern hardware.
@ -49,8 +48,9 @@ This is a non-exhaustive list of current goals made possible with the support of
## Completed goals
* Implemented priority-based scheduler for PPU threads. This is an important core change, fixing various crashes and freezes.
* Implemented PS3 firmware installer. Users only need to provide correct PS3UPDAT.PUP file and it is automatically unpacked into /dev_flash.
* Implemented SPRX decryption on the fly.
* Fixed early crashes on Linux. Now also creates dev_hdd0 and other dirs.
* Cache compiled LLVM modules. You shouldn't recompile the same executable twice.
* Implemented priority-based scheduler for PPU threads. This is an important core change, fixing various crashes and freezes. **([#2349](https://github.com/RPCS3/rpcs3/pull/2349))**
* Implemented PS3 firmware installer. Users only need to provide correct PS3UPDAT.PUP file and it is automatically unpacked into /dev_flash. **([#2386](https://github.com/RPCS3/rpcs3/pull/2386), [#2398](https://github.com/RPCS3/rpcs3/pull/2398))**
* Implemented SPRX decryption on the fly ([#2367](https://github.com/RPCS3/rpcs3/pull/2367)).
* Fixed early crashes on Linux. Now also creates dev_hdd0 and other dirs. **([#2423](https://github.com/RPCS3/rpcs3/pull/2423))**
* Cache compiled LLVM modules. You shouldn't recompile the same executable twice. **([#2432](https://github.com/RPCS3/rpcs3/pull/2432))**
* Implemented "Automatic LLE configuration" option (enabled by default). This picks the most appropriate system modules (SPRX files). It may be hard to pick them manually. **([#2459](https://github.com/RPCS3/rpcs3/pull/2459))**