Merge pull request #7 from Genymobile/master

1.5-fixversion
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feiser2016 2018-11-29 22:01:12 +08:00 committed by GitHub
commit 0d3145db4b
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8 changed files with 105 additions and 46 deletions

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@ -43,7 +43,7 @@ Install the required packages from your package manager.
sudo apt install ffmpeg libsdl2-2.0.0
# client build dependencies
sudo apt install make gcc pkg-config meson \
sudo apt install make gcc pkg-config meson ninja-build \
libavcodec-dev libavformat-dev libavutil-dev \
libsdl2-dev
@ -199,6 +199,12 @@ cd x
ninja
```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
install` must be run as root)._
[ninja-user]: https://github.com/Genymobile/scrcpy/commit/4c49b27e9f6be02b8e63b508b60535426bd0291a
### Run
To run without installing:
@ -229,9 +235,9 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.5.jar`][direct-scrcpy-server]
_(SHA-256: c827f566172a5c5946e63b8378ac93d374dff9e229083e5cd9980df57536947b)_
_(SHA-256: d97aab6f60294e33e7ff79c2856ad3e01f912892395131f4f337e9ece03c24de)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.5/scrcpy-server-v1.5.jar
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.5-fixversion/scrcpy-server-v1.5.jar
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

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@ -15,6 +15,11 @@ Make sure you [enabled adb debugging][enable-adb] on your device(s).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
On some devices, you also need to enable [an additional option][control] to
control it using keyboard and mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Get the app
@ -43,12 +48,12 @@ For Windows, for simplicity, prebuilt archives with all the dependencies
(including `adb`) are available:
- [`scrcpy-win32-v1.5.zip`][direct-win32]
_(SHA-256: 9118d74655a3e2daf9c1db37caf578f0b5239ccb078dbcbdb451e8a0becfe19f)_
_(SHA-256: 46ae0d4c1c6bd049ec4a30080d2ad91a32b31d3f758afdca2c3a915ecabf02c1)_
- [`scrcpy-win64-v1.5.zip`][direct-win64]
_(SHA-256: fcaf7d596e8829cbcc119d67ec055eef2ee14ee204f28b33b7794f225ce16463)_
_(SHA-256: 89daa07325129617cf943a84bc4e304ee5e57118416fe265b9b5d4a1bf87c501)_
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.5/scrcpy-win32-v1.5.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.5/scrcpy-win64-v1.5.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.5-fixversion/scrcpy-win32-v1.5.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.5-fixversion/scrcpy-win64-v1.5.zip
You can also [build the app manually][BUILD].
@ -208,6 +213,22 @@ scrcpy -t
Note that it only shows _physical_ touches (with the finger on the device).
### Install APK
To install an APK, drag & drop an APK file (ending with `.apk`) to the _scrcpy_
window.
There is no visual feedback, a log is printed to the console.
### Push file to device
To push a file to `/sdcard/` on the device, drag & drop a (non-APK) file to the
_scrcpy_ window.
There is no visual feedback, a log is printed to the console.
### Forward audio
Audio is not forwarded by _scrcpy_.
@ -238,8 +259,6 @@ you are interested, see [issue 14].
| turn screen on | _Right-click²_ |
| paste computer clipboard to device | `Ctrl`+`v` |
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
| install APK from computer | drag & drop APK file |
| push file to `/sdcard/` | drag & drop non-APK file |
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._

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@ -86,7 +86,7 @@ conf = configuration_data()
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', '1.4')
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))

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@ -80,12 +80,15 @@ static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
if (!state->remaining) {
#define HEADER_SIZE 12
uint8_t header[HEADER_SIZE];
ssize_t ret = net_recv_all(decoder->video_socket, header, HEADER_SIZE);
if (ret <= 0) {
return ret;
ssize_t r = net_recv_all(decoder->video_socket, header, HEADER_SIZE);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
// no partial read (net_recv_all())
SDL_assert_release(ret == HEADER_SIZE);
SDL_assert_release(r == HEADER_SIZE);
uint64_t pts = buffer_read64be(header);
state->remaining = buffer_read32be(&header[8]);
@ -93,7 +96,7 @@ static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
if (pts != NO_PTS && !receiver_state_push_meta(state, pts)) {
LOGE("Could not store PTS for recording");
// we cannot save the PTS, the recording would be broken
return -1;
return AVERROR(ENOMEM);
}
}
@ -102,20 +105,30 @@ static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
if (buf_size > state->remaining)
buf_size = state->remaining;
ssize_t ret = net_recv(decoder->video_socket, buf, buf_size);
if (ret <= 0) {
return ret;
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
SDL_assert(state->remaining >= ret);
state->remaining -= ret;
SDL_assert(state->remaining >= r);
state->remaining -= r;
return ret;
return r;
}
static int read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
return net_recv(decoder->video_socket, buf, buf_size);
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
return r;
}
// set the decoded frame as ready for rendering, and notify

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@ -18,16 +18,9 @@ static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int
*y = (int) (*y / scale_y) - viewport.y;
}
static struct point get_mouse_point(struct screen *screen) {
int x;
int y;
SDL_GetMouseState(&x, &y);
convert_to_renderer_coordinates(screen->renderer, &x, &y);
SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
return (struct point) {
.x = (Uint16) x,
.y = (Uint16) y,
};
static void get_mouse_point(struct screen *screen, int *x, int *y) {
SDL_GetMouseState(x, y);
convert_to_renderer_coordinates(screen->renderer, x, y);
}
static const int ACTION_DOWN = 1;
@ -271,8 +264,18 @@ void input_manager_process_mouse_motion(struct input_manager *input_manager,
}
}
static SDL_bool is_outside_device_screen(struct input_manager *input_manager,
int x, int y)
{
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
}
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event) {
SDL_bool outside_device_screen = is_outside_device_screen(input_manager,
event->x,
event->y);
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);
@ -283,17 +286,19 @@ void input_manager_process_mouse_button(struct input_manager *input_manager,
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
SDL_bool outside_device_screen =
event->x < 0 || event->x >= input_manager->screen->frame_size.width ||
event->y < 0 || event->y >= input_manager->screen->frame_size.height;
if (outside_device_screen) {
screen_resize_to_fit(input_manager->screen);
return;
}
// otherwise, send the click event to the device
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2
&& outside_device_screen) {
screen_resize_to_fit(input_manager->screen);
return;
}
// otherwise, send the click event to the device
}
if (outside_device_screen) {
// ignore
return;
}
struct control_event control_event;
if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
@ -304,9 +309,22 @@ void input_manager_process_mouse_button(struct input_manager *input_manager,
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
int x;
int y;
get_mouse_point(input_manager->screen, &x, &y);
if (is_outside_device_screen(input_manager, x, y)) {
// ignore
return;
}
SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
.point = {
.x = (Uint16) x,
.y = (Uint16) y,
},
};
struct control_event control_event;
if (mouse_wheel_from_sdl_to_android(event, position, &control_event)) {

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@ -124,7 +124,7 @@ static void usage(const char *arg0) {
}
static void print_version(void) {
fprintf(stderr, "scrcpy v%s\n\n", SCRCPY_VERSION);
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);

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@ -1,4 +1,7 @@
project('scrcpy', 'c', meson_version: '>= 0.37', default_options : 'c_std=c11')
project('scrcpy', 'c',
version: '1.5',
meson_version: '>= 0.37',
default_options: 'c_std=c11')
if get_option('build_app')
subdir('app')

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@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 27
versionCode 5
versionName "1.4"
versionCode 6
versionName "1.5"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {