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https://github.com/Genymobile/scrcpy.git
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apkinstaller integration into scrcpy
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parent
0f9f3a3a12
commit
243a02580c
3 changed files with 15 additions and 9 deletions
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@ -22,12 +22,14 @@
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#include "screen.h"
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#include "server.h"
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#include "tinyxpm.h"
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#include "apkinstaller.h"
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static struct server server = SERVER_INITIALIZER;
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static struct screen screen = SCREEN_INITIALIZER;
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static struct frames frames;
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static struct decoder decoder;
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static struct controller controller;
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static struct installer installer;
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static struct input_manager input_manager = {
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.controller = &controller,
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@ -103,7 +105,8 @@ static void event_loop(void) {
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input_manager_process_mouse_button(&input_manager, &event.button);
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break;
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case SDL_DROPFILE:
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server_install(&server, event.drop.file);
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// TODO(adopi) init here
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installer_push_apk(&installer, event.drop.file);
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break;
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}
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}
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@ -170,6 +173,12 @@ SDL_bool scrcpy(const char *serial, Uint16 local_port, Uint16 max_size, Uint32 b
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goto finally_destroy_controller;
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}
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// TODO(adopi) init the installer when we really want to use it
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if (!installer_init(&installer, server.serial)) {
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ret = SDL_FALSE;
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goto finally_destroy_installer;
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}
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if (!screen_init_rendering(&screen, device_name, frame_size)) {
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ret = SDL_FALSE;
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goto finally_stop_and_join_controller;
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@ -184,6 +193,11 @@ finally_stop_and_join_controller:
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controller_join(&controller);
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finally_destroy_controller:
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controller_destroy(&controller);
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finally_stop_and_join_installer:
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installer_stop(&installer);
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installer_join(&installer);
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finally_destroy_installer:
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installer_destroy(&installer);
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finally_stop_decoder:
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decoder_stop(&decoder);
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// stop the server before decoder_join() to wake up the decoder
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@ -145,11 +145,6 @@ void server_init(struct server *server) {
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*server = (struct server) SERVER_INITIALIZER;
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}
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SDL_bool server_install(struct server *server, const char* apk_path) {
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process_t process = adb_install(server->serial, apk_path);
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return process_check_success(process, "adb install");
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}
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SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
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Uint16 max_size, Uint32 bit_rate) {
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server->local_port = local_port;
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@ -33,9 +33,6 @@ void server_init(struct server *server);
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SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
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Uint16 max_size, Uint32 bit_rate);
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// install an apk file located to apk_path
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SDL_bool server_install(struct server *server, const char* apk_path);
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// block until the communication with the server is established
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socket_t server_connect_to(struct server *server);
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