Add device event receiver

Create a separate component to handle device events, managed by the
controller.
This commit is contained in:
Romain Vimont 2019-05-30 00:25:37 +02:00
commit 6112095e75
5 changed files with 158 additions and 0 deletions

View file

@ -10,11 +10,17 @@ bool
controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue);
if (!receiver_init(&controller->receiver, control_socket)) {
return false;
}
if (!(controller->mutex = SDL_CreateMutex())) {
receiver_destroy(&controller->receiver);
return false;
}
if (!(controller->event_cond = SDL_CreateCond())) {
receiver_destroy(&controller->receiver);
SDL_DestroyMutex(controller->mutex);
return false;
}
@ -34,6 +40,8 @@ controller_destroy(struct controller *controller) {
while (cbuf_take(&controller->queue, &event)) {
control_event_destroy(&event);
}
receiver_destroy(&controller->receiver);
}
bool
@ -101,6 +109,12 @@ controller_start(struct controller *controller) {
return false;
}
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
SDL_WaitThread(controller->thread, NULL);
return false;
}
return true;
}
@ -115,4 +129,5 @@ controller_stop(struct controller *controller) {
void
controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
receiver_join(&controller->receiver);
}