integral_scroll

This commit is contained in:
Romain Vimont 2025-06-18 18:26:13 +02:00
commit 6c0b9dea12
7 changed files with 30 additions and 11 deletions

View file

@ -175,19 +175,23 @@ sc_hid_mouse_generate_input_from_click(struct sc_hid_input *hid_input,
data[3] = 0; // wheel coordinates only used for scrolling
}
void
bool
sc_hid_mouse_generate_input_from_scroll(struct sc_hid_input *hid_input,
const struct sc_mouse_scroll_event *event) {
if (!event->vscroll_int) {
// Need a full integral value for HID
return false;
}
sc_hid_mouse_input_init(hid_input);
uint8_t *data = hid_input->data;
data[0] = 0; // buttons state irrelevant (and unknown)
data[1] = 0; // no x motion
data[2] = 0; // no y motion
// In practice, vscroll is always -1, 0 or 1, but in theory other values
// are possible
data[3] = CLAMP(event->vscroll, -127, 127);
data[3] = CLAMP(event->vscroll_int, -127, 127);
// Horizontal scrolling ignored
return true;
}
void sc_hid_mouse_generate_open(struct sc_hid_open *hid_open) {

View file

@ -22,7 +22,7 @@ void
sc_hid_mouse_generate_input_from_click(struct sc_hid_input *hid_input,
const struct sc_mouse_click_event *event);
void
bool
sc_hid_mouse_generate_input_from_scroll(struct sc_hid_input *hid_input,
const struct sc_mouse_scroll_event *event);

View file

@ -393,6 +393,8 @@ struct sc_mouse_scroll_event {
struct sc_position position;
float hscroll;
float vscroll;
int32_t hscroll_int;
int32_t vscroll_int;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};

View file

@ -897,12 +897,14 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
struct sc_mouse_scroll_event evt = {
.position = sc_input_manager_get_position(im, mouse_x, mouse_y),
#if SDL_VERSION_ATLEAST(2, 0, 18)
.hscroll = CLAMP(event->preciseX, -1.0f, 1.0f),
.vscroll = CLAMP(event->preciseY, -1.0f, 1.0f),
.hscroll = event->preciseX,
.vscroll = event->preciseY,
#else
.hscroll = CLAMP(event->x, -1, 1),
.vscroll = CLAMP(event->y, -1, 1),
.hscroll = event->x,
.vscroll = event->y,
#endif
.hscroll_int = event->x,
.vscroll_int = event->y,
.buttons_state = im->mouse_buttons_state,
};

View file

@ -55,7 +55,9 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
struct sc_hid_input hid_input;
sc_hid_mouse_generate_input_from_scroll(&hid_input, event);
if (!sc_hid_mouse_generate_input_from_scroll(&hid_input, event)) {
return;
}
sc_mouse_uhid_send_input(mouse, &hid_input, "mouse scroll");
}

View file

@ -42,7 +42,9 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
struct sc_mouse_aoa *mouse = DOWNCAST(mp);
struct sc_hid_input hid_input;
sc_hid_mouse_generate_input_from_scroll(&hid_input, event);
if (!sc_hid_mouse_generate_input_from_scroll(&hid_input, event)) {
return;
}
if (!sc_aoa_push_input(mouse->aoa, &hid_input)) {
LOGW("Could not push AOA HID input (mouse scroll)");

View file

@ -164,8 +164,15 @@ sc_screen_otg_process_mouse_wheel(struct sc_screen_otg *screen,
struct sc_mouse_scroll_event evt = {
// .position not used for HID events
#if SDL_VERSION_ATLEAST(2, 0, 18)
.hscroll = event->preciseX,
.vscroll = event->preciseY,
#else
.hscroll = event->x,
.vscroll = event->y,
#endif
.hscroll_int = event->x,
.vscroll_int = event->y,
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state),
};