mirror of
https://github.com/Genymobile/scrcpy.git
synced 2025-04-21 12:05:00 +00:00
Merge branch 'master' into master
This commit is contained in:
commit
7497d7d7ae
128 changed files with 8765 additions and 2928 deletions
16
BUILD.md
16
BUILD.md
|
@ -14,7 +14,8 @@ First, you need to install the required packages:
|
|||
# for Debian/Ubuntu
|
||||
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
|
||||
gcc git pkg-config meson ninja-build libsdl2-dev \
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libusb-1.0-0 libusb-1.0-0-dev
|
||||
```
|
||||
|
||||
Then clone the repo and execute the installation script
|
||||
|
@ -88,11 +89,12 @@ Install the required packages from your package manager.
|
|||
|
||||
```bash
|
||||
# runtime dependencies
|
||||
sudo apt install ffmpeg libsdl2-2.0-0 adb
|
||||
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
|
||||
|
||||
# client build dependencies
|
||||
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libusb-1.0-0-dev
|
||||
|
||||
# server build dependencies
|
||||
sudo apt install openjdk-11-jdk
|
||||
|
@ -114,7 +116,7 @@ pip3 install meson
|
|||
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
|
||||
|
||||
# client build dependencies
|
||||
sudo dnf install SDL2-devel ffms2-devel meson gcc make
|
||||
sudo dnf install SDL2-devel ffms2-devel libusb-devel meson gcc make
|
||||
|
||||
# server build dependencies
|
||||
sudo dnf install java-devel
|
||||
|
@ -268,10 +270,10 @@ install` must be run as root)._
|
|||
|
||||
#### Option 2: Use prebuilt server
|
||||
|
||||
- [`scrcpy-server-v1.18`][direct-scrcpy-server]
|
||||
_(SHA-256: 641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3)_
|
||||
- [`scrcpy-server-v1.20`][direct-scrcpy-server]
|
||||
_(SHA-256: b20aee4951f99b060c4a44000ba94de973f9604758ef62beb253b371aad3df34)_
|
||||
|
||||
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18
|
||||
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-server-v1.20
|
||||
|
||||
Download the prebuilt server somewhere, and specify its path during the Meson
|
||||
configuration:
|
||||
|
|
|
@ -76,7 +76,7 @@ The server uses 3 threads:
|
|||
- the **main** thread, encoding and streaming the video to the client;
|
||||
- the **controller** thread, listening for _control messages_ (typically,
|
||||
keyboard and mouse events) from the client;
|
||||
- the **receiver** thread (managed by the controller), sending _device messges_
|
||||
- the **receiver** thread (managed by the controller), sending _device messages_
|
||||
to the clients (currently, it is only used to send the device clipboard
|
||||
content).
|
||||
|
||||
|
|
16
FAQ.it.md
16
FAQ.it.md
|
@ -139,7 +139,23 @@ Potresti anche dover configurare il [comportamento di ridimensionamento][scaling
|
|||
|
||||
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
|
||||
|
||||
### Problema con Wayland
|
||||
|
||||
Per impostazione predefinita, SDL utilizza x11 su Linux. Il [video driver] può essere cambiato attraversio la variabile d'ambiente `SDL_VIDEODRIVER`:
|
||||
|
||||
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
|
||||
|
||||
```bash
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
scrcpy
|
||||
```
|
||||
|
||||
Su alcune distribuzioni (almeno Fedora), il pacchetto `libdecor` deve essere installato manualmente.
|
||||
|
||||
Vedi le issues [#2554] e [#2559].
|
||||
|
||||
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
|
||||
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
|
||||
|
||||
### Crash del compositore KWin
|
||||
|
||||
|
|
54
FAQ.md
54
FAQ.md
|
@ -118,13 +118,17 @@ In developer options, enable:
|
|||
|
||||
### Special characters do not work
|
||||
|
||||
Injecting text input is [limited to ASCII characters][text-input]. A trick
|
||||
allows to also inject some [accented characters][accented-characters], but
|
||||
that's all. See [#37].
|
||||
The default text injection method is [limited to ASCII characters][text-input].
|
||||
A trick allows to also inject some [accented characters][accented-characters],
|
||||
but that's all. See [#37].
|
||||
|
||||
Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
|
||||
keyboard][hid] (HID).
|
||||
|
||||
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
|
||||
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
|
||||
[#37]: https://github.com/Genymobile/scrcpy/issues/37
|
||||
[hid]: README.md#physical-keyboard-simulation-hid
|
||||
|
||||
|
||||
## Client issues
|
||||
|
@ -153,6 +157,26 @@ You may also need to configure the [scaling behavior]:
|
|||
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
|
||||
|
||||
|
||||
### Issue with Wayland
|
||||
|
||||
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
|
||||
`SDL_VIDEODRIVER` environment variable:
|
||||
|
||||
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
|
||||
|
||||
```bash
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
scrcpy
|
||||
```
|
||||
|
||||
On some distributions (at least Fedora), the package `libdecor` must be
|
||||
installed manually.
|
||||
|
||||
See issues [#2554] and [#2559].
|
||||
|
||||
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
|
||||
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
|
||||
|
||||
|
||||
### KWin compositor crashes
|
||||
|
||||
|
@ -198,6 +222,27 @@ scrcpy -m 800
|
|||
You could also try another [encoder](README.md#encoder).
|
||||
|
||||
|
||||
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
|
||||
1.18 (see [#2129]):
|
||||
|
||||
```
|
||||
> ERROR: Exception on thread Thread[main,5,main]
|
||||
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
|
||||
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
|
||||
...
|
||||
Caused by: java.lang.reflect.InvocationTargetException
|
||||
at java.lang.reflect.Method.invoke(Native Method)
|
||||
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
|
||||
... 7 more
|
||||
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
|
||||
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
|
||||
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
|
||||
... 9 more
|
||||
```
|
||||
|
||||
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
|
||||
|
||||
|
||||
## Command line on Windows
|
||||
|
||||
Some Windows users are not familiar with the command line. Here is how to open a
|
||||
|
@ -238,5 +283,6 @@ to add some arguments.
|
|||
|
||||
This FAQ is available in other languages:
|
||||
|
||||
- [Italiano (Italiano, `it`) - v1.17](FAQ.it.md)
|
||||
- [Italiano (Italiano, `it`) - v1.19](FAQ.it.md)
|
||||
- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
|
||||
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.18](FAQ.zh-Hans.md)
|
||||
|
|
240
FAQ.zh-Hans.md
Normal file
240
FAQ.zh-Hans.md
Normal file
|
@ -0,0 +1,240 @@
|
|||
只有原版的[FAQ](FAQ.md)会保持更新。
|
||||
本文根据[d6aaa5]翻译。
|
||||
|
||||
[d6aaa5]:https://github.com/Genymobile/scrcpy/blob/d6aaa5bf9aa3710660c683b6e3e0ed971ee44af5/FAQ.md
|
||||
|
||||
# 常见问题
|
||||
|
||||
这里是一些常见的问题以及他们的状态。
|
||||
|
||||
## `adb` 相关问题
|
||||
|
||||
`scrcpy` 执行 `adb` 命令来初始化和设备之间的连接。如果`adb` 执行失败了, scrcpy 就无法工作。
|
||||
|
||||
在这种情况中,将会输出这个错误:
|
||||
|
||||
> ERROR: "adb push" returned with value 1
|
||||
|
||||
这通常不是 _scrcpy_ 的bug,而是你的环境的问题。
|
||||
|
||||
要找出原因,请执行以下操作:
|
||||
|
||||
```bash
|
||||
adb devices
|
||||
```
|
||||
|
||||
### 找不到`adb`
|
||||
|
||||
|
||||
你的`PATH`中需要能访问到`adb`。
|
||||
|
||||
在Windows上,当前目录会包含在`PATH`中,并且`adb.exe`也包含在发行版中,因此它应该是开箱即用(直接解压就可以)的。
|
||||
|
||||
|
||||
### 设备未授权
|
||||
|
||||
参见这里 [stackoverflow][device-unauthorized].
|
||||
|
||||
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
|
||||
|
||||
|
||||
### 未检测到设备
|
||||
|
||||
> adb: error: failed to get feature set: no devices/emulators found
|
||||
|
||||
确认已经正确启用 [adb debugging][enable-adb].
|
||||
|
||||
如果你的设备没有被检测到,你可能需要一些[驱动][drivers] (在 Windows上).
|
||||
|
||||
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
|
||||
[drivers]: https://developer.android.com/studio/run/oem-usb.html
|
||||
|
||||
|
||||
### 已连接多个设备
|
||||
|
||||
如果连接了多个设备,您将遇到以下错误:
|
||||
|
||||
> adb: error: failed to get feature set: more than one device/emulator
|
||||
|
||||
必须提供要镜像的设备的标识符:
|
||||
|
||||
```bash
|
||||
scrcpy -s 01234567890abcdef
|
||||
```
|
||||
|
||||
注意,如果你的设备是通过 TCP/IP 连接的, 你将会收到以下消息:
|
||||
|
||||
> adb: error: more than one device/emulator
|
||||
> ERROR: "adb reverse" returned with value 1
|
||||
> WARN: 'adb reverse' failed, fallback to 'adb forward'
|
||||
|
||||
这是意料之中的 (由于旧版安卓的一个bug, 请参见 [#5]),但是在这种情况下,scrcpy会退回到另一种方法,这种方法应该可以起作用。
|
||||
|
||||
[#5]: https://github.com/Genymobile/scrcpy/issues/5
|
||||
|
||||
|
||||
### adb版本之间冲突
|
||||
|
||||
> adb server version (41) doesn't match this client (39); killing...
|
||||
|
||||
同时使用多个版本的`adb`时会发生此错误。你必须查找使用不同`adb`版本的程序,并在所有地方使用相同版本的`adb`。
|
||||
|
||||
你可以覆盖另一个程序中的`adb`二进制文件,或者通过设置`ADB`环境变量来让 _scrcpy_ 使用特定的`adb`二进制文件。
|
||||
|
||||
```bash
|
||||
set ADB=/path/to/your/adb
|
||||
scrcpy
|
||||
```
|
||||
|
||||
|
||||
### 设备断开连接
|
||||
|
||||
如果 _scrcpy_ 在警告“设备连接断开”的情况下自动中止,那就意味着`adb`连接已经断开了。
|
||||
请尝试使用另一条USB线或者电脑上的另一个USB接口。
|
||||
请参看 [#281] 和 [#283]。
|
||||
|
||||
[#281]: https://github.com/Genymobile/scrcpy/issues/281
|
||||
[#283]: https://github.com/Genymobile/scrcpy/issues/283
|
||||
|
||||
## 控制相关问题
|
||||
|
||||
### 鼠标和键盘不起作用
|
||||
|
||||
|
||||
在某些设备上,您可能需要启用一个选项以允许 [模拟输入][simulating input]。
|
||||
|
||||
在开发者选项中,打开:
|
||||
|
||||
> **USB调试 (安全设置)**
|
||||
> _允许通过USB调试修改权限或模拟点击_
|
||||
|
||||
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
|
||||
|
||||
|
||||
### 特殊字符不起作用
|
||||
|
||||
可输入的文本[被限制为ASCII字符][text-input]。也可以用一些小技巧输入一些[带重音符号的字符][accented-characters],但是仅此而已。参见[#37]。
|
||||
|
||||
|
||||
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
|
||||
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
|
||||
[#37]: https://github.com/Genymobile/scrcpy/issues/37
|
||||
|
||||
|
||||
## 客户端相关问题
|
||||
|
||||
### 效果很差
|
||||
|
||||
如果你的客户端窗口分辨率比你的设备屏幕小,则可能出现效果差的问题,尤其是在文本上(参见 [#40])。
|
||||
|
||||
[#40]: https://github.com/Genymobile/scrcpy/issues/40
|
||||
|
||||
|
||||
为了提升降尺度的质量,如果渲染器是OpenGL并且支持mip映射,就会自动开启三线性过滤。
|
||||
|
||||
在Windows上,你可能希望强制使用OpenGL:
|
||||
|
||||
```
|
||||
scrcpy --render-driver=opengl
|
||||
```
|
||||
|
||||
你可能还需要配置[缩放行为][scaling behavior]:
|
||||
|
||||
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
|
||||
> Override high DPI scaling behavior > Scaling performed by: _Application_.
|
||||
|
||||
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
|
||||
|
||||
|
||||
### Wayland相关的问题
|
||||
|
||||
在Linux上,SDL默认使用x11。可以通过`SDL_VIDEODRIVER`环境变量来更改[视频驱动][video driver]:
|
||||
|
||||
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
|
||||
|
||||
```bash
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
scrcpy
|
||||
```
|
||||
|
||||
在一些发行版上 (至少包括 Fedora), `libdecor` 包必须手动安装。
|
||||
|
||||
参见 [#2554] 和 [#2559]。
|
||||
|
||||
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
|
||||
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
|
||||
|
||||
|
||||
### KWin compositor 崩溃
|
||||
|
||||
在Plasma桌面中,当 _scrcpy_ 运行时,会禁用compositor。
|
||||
|
||||
一种解决方法是, [禁用 "Block compositing"][kwin].
|
||||
|
||||
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
|
||||
|
||||
|
||||
## 崩溃
|
||||
|
||||
### 异常
|
||||
可能有很多原因。一个常见的原因是您的设备无法按给定清晰度进行编码:
|
||||
|
||||
> ```
|
||||
> ERROR: Exception on thread Thread[main,5,main]
|
||||
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
|
||||
> ...
|
||||
> Exit due to uncaughtException in main thread:
|
||||
> ERROR: Could not open video stream
|
||||
> INFO: Initial texture: 1080x2336
|
||||
> ```
|
||||
|
||||
或者
|
||||
|
||||
> ```
|
||||
> ERROR: Exception on thread Thread[main,5,main]
|
||||
> java.lang.IllegalStateException
|
||||
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
|
||||
> ```
|
||||
|
||||
请尝试使用更低的清晰度:
|
||||
|
||||
```
|
||||
scrcpy -m 1920
|
||||
scrcpy -m 1024
|
||||
scrcpy -m 800
|
||||
```
|
||||
|
||||
你也可以尝试另一种 [编码器](README.md#encoder)。
|
||||
|
||||
|
||||
## Windows命令行
|
||||
|
||||
一些Windows用户不熟悉命令行。以下是如何打开终端并带参数执行`scrcpy`:
|
||||
|
||||
1. 按下 <kbd>Windows</kbd>+<kbd>r</kbd>,打开一个对话框。
|
||||
2. 输入 `cmd` 并按 <kbd>Enter</kbd>,这样就打开了一个终端。
|
||||
3. 通过输入以下命令,切换到你的 _scrcpy_ 所在的目录 (根据你的实际位置修改路径):
|
||||
|
||||
```bat
|
||||
cd C:\Users\user\Downloads\scrcpy-win64-xxx
|
||||
```
|
||||
|
||||
然后按 <kbd>Enter</kbd>
|
||||
4. 输入你的命令。比如:
|
||||
|
||||
```bat
|
||||
scrcpy --record file.mkv
|
||||
```
|
||||
|
||||
如果你打算总是使用相同的参数,在`scrcpy`目录创建一个文件 `myscrcpy.bat`
|
||||
(启用 [显示文件拓展名][show file extensions] 避免混淆),文件中包含你的命令。例如:
|
||||
|
||||
```bat
|
||||
scrcpy --prefer-text --turn-screen-off --stay-awake
|
||||
```
|
||||
|
||||
然后双击刚刚创建的文件。
|
||||
|
||||
你也可以编辑 `scrcpy-console.bat` 或者 `scrcpy-noconsole.vbs`(的副本)来添加参数。
|
||||
|
||||
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
|
122
README.it.md
122
README.it.md
|
@ -1,6 +1,6 @@
|
|||
_Apri il [README](README.md) originale e sempre aggiornato._
|
||||
|
||||
# scrcpy (v1.17)
|
||||
# scrcpy (v1.19)
|
||||
|
||||
Questa applicazione fornisce la visualizzazione e il controllo dei dispositivi Android collegati via USB (o [via TCP/IP][article-tcpip]). Non richiede alcun accesso _root_.
|
||||
Funziona su _GNU/Linux_, _Windows_ e _macOS_.
|
||||
|
@ -205,10 +205,11 @@ Se anche `--max-size` è specificata, il ridimensionamento è applicato dopo il
|
|||
Per bloccare l'orientamento della trasmissione:
|
||||
|
||||
```bash
|
||||
scrcpy --lock-video-orientation 0 # orientamento naturale
|
||||
scrcpy --lock-video-orientation 1 # 90° antiorario
|
||||
scrcpy --lock-video-orientation 2 # 180°
|
||||
scrcpy --lock-video-orientation 3 # 90° orario
|
||||
scrcpy --lock-video-orientation # orientamento iniziale (corrente)
|
||||
scrcpy --lock-video-orientation=0 # orientamento naturale
|
||||
scrcpy --lock-video-orientation=1 # 90° antiorario
|
||||
scrcpy --lock-video-orientation=2 # 180°
|
||||
scrcpy --lock-video-orientation=3 # 90° orario
|
||||
```
|
||||
|
||||
Questo influisce sull'orientamento della registrazione.
|
||||
|
@ -231,7 +232,9 @@ Per elencare i codificatori disponibili puoi immettere un nome di codificatore n
|
|||
scrcpy --encoder _
|
||||
```
|
||||
|
||||
### Registrazione
|
||||
### Cattura
|
||||
|
||||
#### Registrazione
|
||||
|
||||
È possibile registrare lo schermo durante la trasmissione:
|
||||
|
||||
|
@ -253,6 +256,75 @@ I "fotogrammi saltati" sono registrati nonostante non siano mostrati in tempo re
|
|||
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
|
||||
|
||||
|
||||
#### v4l2loopback
|
||||
|
||||
Su Linux è possibile inviare il flusso video ad un dispositivo v4l2 loopback, cosicchè un dispositivo Android possa essere aperto come una webcam da qualsiasi strumento compatibile con v4l2.
|
||||
|
||||
Il modulo `v4l2loopback` deve essere installato:
|
||||
|
||||
```bash
|
||||
sudo apt install v4l2loopback-dkms
|
||||
```
|
||||
|
||||
Per creare un dispositvo v4l2:
|
||||
|
||||
```bash
|
||||
sudo modprobe v4l2loopback
|
||||
```
|
||||
|
||||
Questo creerà un nuovo dispositivo video in `/dev/videoN` dove `N` è un intero (più [opzioni](https://github.com/umlaeute/v4l2loopback#options) sono disponibili per crere più dispositivi o dispositivi con ID specifici).
|
||||
|
||||
Per elencare i dispositvi attivati:
|
||||
|
||||
```bash
|
||||
# necessita del pacchetto v4l-utils
|
||||
v4l2-ctl --list-devices
|
||||
|
||||
# semplice ma potrebbe essere sufficiente
|
||||
ls /dev/video*
|
||||
```
|
||||
|
||||
Per avviare scrcpy utilizzando un v4l2 sink:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-sink=/dev/videoN
|
||||
scrcpy --v4l2-sink=/dev/videoN --no-display # disabilita la finestra di trasmissione
|
||||
scrcpy --v4l2-sink=/dev/videoN -N # versione corta
|
||||
```
|
||||
|
||||
(sostituisci `N` con l'ID del dispositivo, controlla con `ls /dev/video*`)
|
||||
|
||||
Una volta abilitato, puoi aprire il tuo flusso video con uno strumento compatibile con v4l2:
|
||||
|
||||
```bash
|
||||
ffplay -i /dev/videoN
|
||||
vlc v4l2:///dev/videoN # VLC potrebbe aggiungere del ritardo per il buffer
|
||||
```
|
||||
|
||||
Per esempio potresti catturare il video in [OBS].
|
||||
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### Buffering
|
||||
|
||||
È possibile aggiungere del buffer. Questo aumenta la latenza ma riduce il jitter (vedi [#2464]).
|
||||
|
||||
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
|
||||
|
||||
L'opzione è disponibile per il buffer della visualizzazione:
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # aggiungi 50 ms di buffer per la visualizzazione
|
||||
```
|
||||
|
||||
e per il V4L2 sink:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # aggiungi 50 ms di buffer per il v4l2 sink
|
||||
```
|
||||
|
||||
|
||||
### Connessione
|
||||
|
||||
#### Wireless
|
||||
|
@ -479,16 +551,6 @@ scrcpy --turn-screen-off --stay-awake
|
|||
scrcpy -Sw
|
||||
```
|
||||
|
||||
#### Renderizzare i fotogrammi scaduti
|
||||
|
||||
Per minimizzare la latenza _scrcpy_ renderizza sempre l'ultimo fotogramma decodificato disponibile in maniera predefinita e tralascia quelli precedenti.
|
||||
|
||||
Per forzare la renderizzazione di tutti i fotogrammi (a costo di una possibile latenza superiore), utilizzare:
|
||||
|
||||
```bash
|
||||
scrcpy --render-expired-frames
|
||||
```
|
||||
|
||||
#### Mostrare i tocchi
|
||||
|
||||
Per le presentazioni può essere utile mostrare i tocchi fisici (sul dispositivo fisico).
|
||||
|
@ -607,14 +669,14 @@ Non c'è alcuna risposta visiva, un log è stampato nella console.
|
|||
|
||||
#### Trasferimento di file verso il dispositivo
|
||||
|
||||
Per trasferire un file in `/sdcard/` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
|
||||
Per trasferire un file in `/sdcard/Download` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
|
||||
|
||||
Non c'è alcuna risposta visiva, un log è stampato nella console.
|
||||
|
||||
La cartella di destinazione può essere cambiata all'avvio:
|
||||
|
||||
```bash
|
||||
scrcpy --push-target=/sdcard/Download/
|
||||
scrcpy --push-target=/sdcard/Movies/
|
||||
```
|
||||
|
||||
|
||||
|
@ -653,10 +715,10 @@ _<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
|
|||
| Rotazione schermo a sinistra | <kbd>MOD</kbd>+<kbd>←</kbd> _(sinistra)_
|
||||
| Rotazione schermo a destra | <kbd>MOD</kbd>+<kbd>→</kbd> _(destra)_
|
||||
| Ridimensiona finestra a 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
|
||||
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click¹_
|
||||
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click sinistro¹_
|
||||
| Premi il tasto `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Click centrale_
|
||||
| Premi il tasto `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Click destro²_
|
||||
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
|
||||
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4° click³_
|
||||
| Premi il tasto `MENU` (sblocca lo schermo) | <kbd>MOD</kbd>+<kbd>m</kbd>
|
||||
| Premi il tasto `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(su)_
|
||||
| Premi il tasto `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(giù)_
|
||||
|
@ -665,18 +727,26 @@ _<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
|
|||
| Spegni lo schermo del dispositivo (continua a trasmettere) | <kbd>MOD</kbd>+<kbd>o</kbd>
|
||||
| Accendi lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
|
||||
| Ruota lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
|
||||
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd>
|
||||
| Chiudi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| Copia negli appunti³ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| Taglia negli appunti³ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
| Sincronizza gli appunti e incolla³ | <kbd>MOD</kbd>+<kbd>v</kbd>
|
||||
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5° click³_
|
||||
| Espandi il pannello delle impostazioni | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Doppio 5° click³_
|
||||
| Chiudi pannelli | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| Copia negli appunti⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| Taglia negli appunti⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
| Sincronizza gli appunti e incolla⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
|
||||
| Inietta il testo degli appunti del computer | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
|
||||
| Abilita/Disabilita il contatore FPS (su stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
|
||||
| Pizzica per zoomare | <kbd>Ctrl</kbd>+_click e trascina_
|
||||
|
||||
_¹Doppio click sui bordi neri per rimuoverli._
|
||||
_²Il tasto destro accende lo schermo se era spento, preme BACK in caso contrario._
|
||||
_³Solo in Android >= 7._
|
||||
_³4° e 5° pulsante del mouse, se il tuo mouse ne dispone._
|
||||
_⁴Solo in Android >= 7._
|
||||
|
||||
Le scorciatoie con pulsanti ripetuti sono eseguite rilasciando e premendo il pulsante una seconda volta. Per esempio, per eseguire "Espandi il pannello delle impostazioni":
|
||||
|
||||
1. Premi e tieni premuto <kbd>MOD</kbd>.
|
||||
2. Poi premi due volte <kbd>n</kbd>.
|
||||
3. Infine rilascia <kbd>MOD</kbd>.
|
||||
|
||||
Tutte le scorciatoie <kbd>Ctrl</kbd>+_tasto_ sono inoltrate al dispositivo, così sono gestite dall'applicazione attiva.
|
||||
|
||||
|
|
132
README.jp.md
132
README.jp.md
|
@ -1,6 +1,6 @@
|
|||
_Only the original [README](README.md) is guaranteed to be up-to-date._
|
||||
|
||||
# scrcpy (v1.17)
|
||||
# scrcpy (v1.19)
|
||||
|
||||
このアプリケーションはUSB(もしくは[TCP/IP経由][article-tcpip])で接続されたAndroidデバイスの表示と制御を提供します。このアプリケーションは _root_ でのアクセスを必要としません。このアプリケーションは _GNU/Linux_ 、 _Windows_ そして _macOS_ 上で動作します。
|
||||
|
||||
|
@ -103,18 +103,21 @@ scoop install adb # まだ入手していない場合
|
|||
brew install scrcpy
|
||||
```
|
||||
|
||||
`PATH`から`adb`へのアクセスが必要です。もしまだ持っていない場合:
|
||||
`PATH`からアクセス可能な`adb`が必要です。もし持っていない場合はインストールしてください。
|
||||
|
||||
```bash
|
||||
# Homebrew >= 2.6.0
|
||||
brew install --cask android-platform-tools
|
||||
|
||||
# Homebrew < 2.6.0
|
||||
brew cask install android-platform-tools
|
||||
brew install android-platform-tools
|
||||
```
|
||||
|
||||
また、[アプリケーションをビルド][BUILD]することも可能です。
|
||||
`adb`は[MacPorts]からでもインストールできます。
|
||||
|
||||
```bash
|
||||
sudo port install scrcpy
|
||||
```
|
||||
|
||||
[MacPorts]: https://www.macports.org/
|
||||
|
||||
また、[アプリケーションをビルド][BUILD]することも可能です。
|
||||
|
||||
## 実行
|
||||
|
||||
|
@ -184,10 +187,11 @@ scrcpy --crop 1224:1440:0:0 # オフセット位置(0,0)で1224x1440
|
|||
ミラーリングの向きをロックするには:
|
||||
|
||||
```bash
|
||||
scrcpy --lock-video-orientation 0 # 自然な向き
|
||||
scrcpy --lock-video-orientation 1 # 90°反時計回り
|
||||
scrcpy --lock-video-orientation 2 # 180°
|
||||
scrcpy --lock-video-orientation 3 # 90°時計回り
|
||||
scrcpy --lock-video-orientation # 現在の向き
|
||||
scrcpy --lock-video-orientation=0 # 自然な向き
|
||||
scrcpy --lock-video-orientation=1 # 90°反時計回り
|
||||
scrcpy --lock-video-orientation=2 # 180°
|
||||
scrcpy --lock-video-orientation=3 # 90°時計回り
|
||||
```
|
||||
|
||||
この設定は録画の向きに影響します。
|
||||
|
@ -210,7 +214,9 @@ scrcpy --encoder OMX.qcom.video.encoder.avc
|
|||
scrcpy --encoder _
|
||||
```
|
||||
|
||||
### 録画
|
||||
### キャプチャ
|
||||
|
||||
#### 録画
|
||||
|
||||
ミラーリング中に画面の録画をすることが可能です:
|
||||
|
||||
|
@ -233,6 +239,77 @@ scrcpy -Nr file.mkv
|
|||
|
||||
[パケット遅延のバリエーション]: https://en.wikipedia.org/wiki/Packet_delay_variation
|
||||
|
||||
#### v4l2loopback
|
||||
|
||||
Linuxでは、ビデオストリームをv4l2ループバックデバイスに送信することができます。
|
||||
v4l2loopbackのデバイスにビデオストリームを送信することで、Androidデバイスをウェブカメラのようにv4l2対応ツールで開くこともできます。
|
||||
|
||||
`v4l2loopback` モジュールのインストールが必要です。
|
||||
|
||||
```bash
|
||||
sudo apt install v4l2loopback-dkms
|
||||
```
|
||||
|
||||
v4l2デバイスを作成する。
|
||||
|
||||
```bash
|
||||
sudo modprobe v4l2loopback
|
||||
```
|
||||
|
||||
これにより、新しいビデオデバイスが `/dev/videoN` に作成されます。(`N` は整数)
|
||||
(複数のデバイスや特定のIDのデバイスを作成するために、より多くの[オプション](https://github.com/umlaeute/v4l2loopback#options)が利用可能です。
|
||||
多くの[オプション]()が利用可能で複数のデバイスや特定のIDのデバイスを作成できます。
|
||||
|
||||
|
||||
有効なデバイスを一覧表示する:
|
||||
|
||||
```bash
|
||||
# v4l-utilsパッケージが必要
|
||||
v4l2-ctl --list-devices
|
||||
|
||||
# シンプルですが十分これで確認できます
|
||||
ls /dev/video*
|
||||
```
|
||||
|
||||
v4l2シンクを使用してscrcpyを起動する。
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-sink=/dev/videoN
|
||||
scrcpy --v4l2-sink=/dev/videoN --no-display # ミラーリングウィンドウを無効化する
|
||||
scrcpy --v4l2-sink=/dev/videoN -N # 短縮版
|
||||
```
|
||||
|
||||
(`N` をデバイス ID に置き換えて、`ls /dev/video*` で確認してください)
|
||||
有効にすると、v4l2対応のツールでビデオストリームを開けます。
|
||||
|
||||
```bash
|
||||
ffplay -i /dev/videoN
|
||||
vlc v4l2:///dev/videoN # VLCではバッファリングの遅延が発生する場合があります
|
||||
```
|
||||
|
||||
例えばですが [OBS]の中にこの映像を取り込めことができます。
|
||||
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### Buffering
|
||||
|
||||
バッファリングを追加することも可能です。これによりレイテンシーは増加しますが、ジッターは減少します。(参照
|
||||
[#2464])
|
||||
|
||||
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
|
||||
|
||||
このオプションでディスプレイバッファリングを設定できます。
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # ディスプレイに50msのバッファリングを追加する
|
||||
```
|
||||
|
||||
V4L2の場合はこちらのオプションで設定できます。
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
|
||||
```
|
||||
|
||||
### 接続
|
||||
|
||||
|
@ -457,16 +534,6 @@ scrcpy -Sw
|
|||
```
|
||||
|
||||
|
||||
#### 期限切れフレームをレンダリングする
|
||||
|
||||
初期状態では、待ち時間を最小限にするために、_scrcpy_ は最後にデコードされたフレームをレンダリングし、前のフレームを削除します。
|
||||
|
||||
全フレームのレンダリングを強制するには(待ち時間が長くなる可能性があります):
|
||||
|
||||
```bash
|
||||
scrcpy --render-expired-frames
|
||||
```
|
||||
|
||||
#### タッチを表示
|
||||
|
||||
プレゼンテーションの場合(物理デバイス上で)物理的なタッチを表示すると便利な場合があります。
|
||||
|
@ -586,14 +653,14 @@ APKをインストールするには、(`.apk`で終わる)APKファイルを _s
|
|||
|
||||
#### デバイスにファイルを送る
|
||||
|
||||
デバイスの`/sdcard/`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
|
||||
デバイスの`/sdcard/Download`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
|
||||
|
||||
見た目のフィードバックはありません。コンソールにログが出力されます。
|
||||
|
||||
転送先ディレクトリを起動時に変更することができます:
|
||||
|
||||
```bash
|
||||
scrcpy --push-target /sdcard/foo/bar/
|
||||
scrcpy --push-target=/sdcard/Movies/
|
||||
```
|
||||
|
||||
|
||||
|
@ -634,7 +701,7 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
|
|||
| ウィンドウサイズを変更して黒い境界線を削除 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _ダブルクリック¹_
|
||||
| `HOME`をクリック | <kbd>MOD</kbd>+<kbd>h</kbd> \| _真ん中クリック_
|
||||
| `BACK`をクリック | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右クリック²_
|
||||
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd>
|
||||
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4クリック³_
|
||||
| `MENU` (画面のアンロック)をクリック | <kbd>MOD</kbd>+<kbd>m</kbd>
|
||||
| `VOLUME_UP`をクリック | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上)_
|
||||
| `VOLUME_DOWN`をクリック | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下)_
|
||||
|
@ -643,7 +710,8 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
|
|||
| デバイス画面をオフにする(ミラーリングしたまま) | <kbd>MOD</kbd>+<kbd>o</kbd>
|
||||
| デバイス画面をオンにする | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
|
||||
| デバイス画面を回転する | <kbd>MOD</kbd>+<kbd>r</kbd>
|
||||
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>
|
||||
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5ボタンクリック³_
|
||||
| 設定パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _5ダブルクリック³_
|
||||
| 通知パネルを折りたたむ | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| クリップボードへのコピー³ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| クリップボードへのカット³ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
|
@ -654,11 +722,17 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
|
|||
|
||||
_¹黒い境界線を削除するため、境界線上でダブルクリック_
|
||||
_²もしスクリーンがオフの場合、右クリックでスクリーンをオンする。それ以外の場合はBackを押します._
|
||||
_³Android 7以上のみ._
|
||||
_³4と5はマウスのボタンです、もしあなたのマウスにボタンがあれば使えます._
|
||||
_⁴Android 7以上のみ._
|
||||
|
||||
キーを繰り返すショートカットはキーを離して2回目を押したら実行されます。例えば「設定パネルを展開する」を実行する場合は以下のように操作する。
|
||||
|
||||
1. <kbd>MOD</kbd> キーを押し、押したままにする.
|
||||
2. その後に <kbd>n</kbd>キーを2回押す.
|
||||
3. 最後に <kbd>MOD</kbd>キーを離す.
|
||||
|
||||
全ての<kbd>Ctrl</kbd>+_キー_ ショートカットはデバイスに転送されます、そのためアクティブなアプリケーションによって処理されます。
|
||||
|
||||
|
||||
## カスタムパス
|
||||
|
||||
特定の _adb_ バイナリを使用する場合、そのパスを環境変数`ADB`で構成します:
|
||||
|
|
121
README.md
121
README.md
|
@ -1,24 +1,37 @@
|
|||
# scrcpy (v1.18)
|
||||
# scrcpy (v1.20)
|
||||
|
||||
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
|
||||
|
||||
[Read in another language](#translations)
|
||||
|
||||
This application provides display and control of Android devices connected on
|
||||
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
|
||||
This application provides display and control of Android devices connected via
|
||||
USB (or [over TCP/IP](#wireless)). It does not require any _root_ access.
|
||||
It works on _GNU/Linux_, _Windows_ and _macOS_.
|
||||
|
||||

|
||||
|
||||
It focuses on:
|
||||
|
||||
- **lightness** (native, displays only the device screen)
|
||||
- **performance** (30~60fps)
|
||||
- **quality** (1920×1080 or above)
|
||||
- **low latency** ([35~70ms][lowlatency])
|
||||
- **low startup time** (~1 second to display the first image)
|
||||
- **non-intrusiveness** (nothing is left installed on the device)
|
||||
- **lightness**: native, displays only the device screen
|
||||
- **performance**: 30~120fps, depending on the device
|
||||
- **quality**: 1920×1080 or above
|
||||
- **low latency**: [35~70ms][lowlatency]
|
||||
- **low startup time**: ~1 second to display the first image
|
||||
- **non-intrusiveness**: nothing is left installed on the device
|
||||
- **user benefits**: no account, no ads, no internet required
|
||||
- **freedom**: free and open source software
|
||||
|
||||
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
|
||||
|
||||
Its features include:
|
||||
- [recording](#recording)
|
||||
- mirroring with [device screen off](#turn-screen-off)
|
||||
- [copy-paste](#copy-paste) in both directions
|
||||
- [configurable quality](#capture-configuration)
|
||||
- device screen [as a webcam (V4L2)](#v4l2loopback) (Linux-only)
|
||||
- [physical keyboard simulation (HID)](#physical-keyboard-simulation-hid)
|
||||
(Linux-only)
|
||||
- and more…
|
||||
|
||||
## Requirements
|
||||
|
||||
|
@ -88,10 +101,10 @@ process][BUILD_simple]).
|
|||
For Windows, for simplicity, a prebuilt archive with all the dependencies
|
||||
(including `adb`) is available:
|
||||
|
||||
- [`scrcpy-win64-v1.18.zip`][direct-win64]
|
||||
_(SHA-256: 37212f5087fe6f3e258f1d44fa5c02207496b30e1d7ec442cbcf8358910a5c63)_
|
||||
- [`scrcpy-win64-v1.20.zip`][direct-win64]
|
||||
_(SHA-256: 548532b616288bcaeceff6881ad5e6f0928e5ae2b48c380385f03627401cfdba)_
|
||||
|
||||
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-win64-v1.18.zip
|
||||
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-win64-v1.20.zip
|
||||
|
||||
It is also available in [Chocolatey]:
|
||||
|
||||
|
@ -318,7 +331,27 @@ vlc v4l2:///dev/videoN # VLC might add some buffering delay
|
|||
|
||||
For example, you could capture the video within [OBS].
|
||||
|
||||
[OBS]: https://obsproject.com/fr
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### Buffering
|
||||
|
||||
It is possible to add buffering. This increases latency but reduces jitter (see
|
||||
[#2464]).
|
||||
|
||||
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
|
||||
|
||||
The option is available for display buffering:
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # add 50 ms buffering for display
|
||||
```
|
||||
|
||||
and V4L2 sink:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
|
||||
```
|
||||
|
||||
|
||||
### Connection
|
||||
|
@ -562,6 +595,14 @@ scrcpy --turn-screen-off --stay-awake
|
|||
scrcpy -Sw
|
||||
```
|
||||
|
||||
#### Power off on close
|
||||
|
||||
To turn the device screen off when closing scrcpy:
|
||||
|
||||
```bash
|
||||
scrcpy --power-off-on-close
|
||||
```
|
||||
|
||||
|
||||
#### Show touches
|
||||
|
||||
|
@ -653,6 +694,39 @@ content (if supported by the app) relative to the center of the screen.
|
|||
Concretely, scrcpy generates additional touch events from a "virtual finger" at
|
||||
a location inverted through the center of the screen.
|
||||
|
||||
#### Physical keyboard simulation (HID)
|
||||
|
||||
By default, scrcpy uses Android key or text injection: it works everywhere, but
|
||||
is limited to ASCII.
|
||||
|
||||
On Linux, scrcpy can simulate a physical USB keyboard on Android to provide a
|
||||
better input experience (using [USB HID over AOAv2][hid-aoav2]): the virtual
|
||||
keyboard is disabled and it works for all characters and IME.
|
||||
|
||||
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
|
||||
|
||||
However, it only works if the device is connected by USB, and is currently only
|
||||
supported on Linux.
|
||||
|
||||
To enable this mode:
|
||||
|
||||
```bash
|
||||
scrcpy --hid-keyboard
|
||||
scrcpy -K # short version
|
||||
```
|
||||
|
||||
If it fails for some reason (for example because the device is not connected via
|
||||
USB), it automatically fallbacks to the default mode (with a log in the
|
||||
console). This allows to use the same command line options when connected over
|
||||
USB and TCP/IP.
|
||||
|
||||
In this mode, raw key events (scancodes) are sent to the device, independently
|
||||
of the host key mapping. Therefore, if your keyboard layout does not match, it
|
||||
must be configured on the Android device, in Settings → System → Languages and
|
||||
input → [Physical keyboard].
|
||||
|
||||
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
|
||||
|
||||
|
||||
#### Text injection preference
|
||||
|
||||
|
@ -672,6 +746,9 @@ scrcpy --prefer-text
|
|||
|
||||
(but this will break keyboard behavior in games)
|
||||
|
||||
This option has no effect on HID keyboard (all key events are sent as
|
||||
scancodes in this mode).
|
||||
|
||||
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
|
||||
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
|
||||
|
||||
|
@ -687,6 +764,9 @@ To avoid forwarding repeated key events:
|
|||
scrcpy --no-key-repeat
|
||||
```
|
||||
|
||||
This option has no effect on HID keyboard (key repeat is handled by Android
|
||||
directly in this mode).
|
||||
|
||||
|
||||
#### Right-click and middle-click
|
||||
|
||||
|
@ -771,7 +851,7 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
|
|||
| Turn device screen on | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
|
||||
| Rotate device screen | <kbd>MOD</kbd>+<kbd>r</kbd>
|
||||
| Expand notification panel | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5th-click³_
|
||||
| Expand settings panel | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Double-5th-click³_
|
||||
| Expand settings panel | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Double-5th-click³_
|
||||
| Collapse panels | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| Copy to clipboard⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| Cut to clipboard⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
|
@ -779,6 +859,8 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
|
|||
| Inject computer clipboard text | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
|
||||
| Enable/disable FPS counter (on stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
|
||||
| Pinch-to-zoom | <kbd>Ctrl</kbd>+_click-and-move_
|
||||
| Drag & drop APK file | Install APK from computer
|
||||
| Drag & drop non-APK file | [Push file to device](#push-file-to-device)
|
||||
|
||||
_¹Double-click on black borders to remove them._
|
||||
_²Right-click turns the screen on if it was off, presses BACK otherwise._
|
||||
|
@ -808,7 +890,7 @@ ADB=/path/to/adb scrcpy
|
|||
To override the path of the `scrcpy-server` file, configure its path in
|
||||
`SCRCPY_SERVER_PATH`.
|
||||
|
||||
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
|
||||
To override the icon, configure its path in `SCRCPY_ICON_PATH`.
|
||||
|
||||
|
||||
## Why _scrcpy_?
|
||||
|
@ -869,12 +951,13 @@ This README is available in other languages:
|
|||
|
||||
- [Русский (Russian, `ru`) - v1.18](README.ru.md)
|
||||
- [Indonesian (Indonesia, `id`) - v1.16](README.id.md)
|
||||
- [Italiano (Italiano, `it`) - v1.17](README.it.md)
|
||||
- [日本語 (Japanese, `jp`) - v1.17](README.jp.md)
|
||||
- [Italiano (Italiano, `it`) - v1.19](README.it.md)
|
||||
- [日本語 (Japanese, `jp`) - v1.19](README.jp.md)
|
||||
- [한국어 (Korean, `ko`) - v1.11](README.ko.md)
|
||||
- [português brasileiro (Brazilian Portuguese, `pt-BR`) - v1.17](README.pt-br.md)
|
||||
- [Português Brasileiro (Brazilian Portuguese, `pt-BR`) - v1.19](README.pt-br.md)
|
||||
- [Español (Spanish, `sp`) - v1.17](README.sp.md)
|
||||
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md)
|
||||
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.20](README.zh-Hans.md)
|
||||
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
|
||||
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)
|
||||
|
||||
Only this README file is guaranteed to be up-to-date.
|
||||
|
|
174
README.pt-br.md
174
README.pt-br.md
|
@ -1,6 +1,6 @@
|
|||
_Apenas o [README](README.md) original é garantido estar atualizado._
|
||||
|
||||
# scrcpy (v1.17)
|
||||
# scrcpy (v1.19)
|
||||
|
||||
Esta aplicação fornece exibição e controle de dispositivos Android conectados via
|
||||
USB (ou [via TCP/IP][article-tcpip]). Não requer nenhum acesso _root_.
|
||||
|
@ -38,6 +38,18 @@ controlá-lo usando teclado e mouse.
|
|||
|
||||
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
|
||||
|
||||
### Sumário
|
||||
|
||||
- Linux: `apt install scrcpy`
|
||||
- Windows: [baixar][direct-win64]
|
||||
- macOS: `brew install scrcpy`
|
||||
|
||||
Compilar pelos arquivos fontes: [BUILD] ([processo simplificado][BUILD_simple])
|
||||
|
||||
[BUILD]: BUILD.md
|
||||
[BUILD_simple]: BUILD.md#simple
|
||||
|
||||
|
||||
### Linux
|
||||
|
||||
No Debian (_testing_ e _sid_ por enquanto) e Ubuntu (20.04):
|
||||
|
@ -67,9 +79,7 @@ Para Gentoo, uma [Ebuild] está disponível: [`scrcpy/`][ebuild-link].
|
|||
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
|
||||
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
|
||||
|
||||
Você também pode [compilar o app manualmente][BUILD] (não se preocupe, não é tão
|
||||
difícil).
|
||||
|
||||
Você também pode [compilar o app manualmente][BUILD] ([processo simplificado][BUILD_simple]).
|
||||
|
||||
|
||||
### Windows
|
||||
|
@ -113,13 +123,18 @@ brew install scrcpy
|
|||
Você precisa do `adb`, acessível pelo seu `PATH`. Se você ainda não o tem:
|
||||
|
||||
```bash
|
||||
# Homebrew >= 2.6.0
|
||||
brew install --cask android-platform-tools
|
||||
|
||||
# Homebrew < 2.6.0
|
||||
brew cask install android-platform-tools
|
||||
brew install android-platform-tools
|
||||
```
|
||||
|
||||
Está também disponivel em [MacPorts], que prepara o adb para você:
|
||||
|
||||
```bash
|
||||
sudo port install scrcpy
|
||||
```
|
||||
|
||||
[MacPorts]: https://www.macports.org/
|
||||
|
||||
|
||||
Você também pode [compilar o app manualmente][BUILD].
|
||||
|
||||
|
||||
|
@ -195,10 +210,11 @@ Se `--max-size` também for especificado, o redimensionamento é aplicado após
|
|||
Para travar a orientação do espelhamento:
|
||||
|
||||
```bash
|
||||
scrcpy --lock-video-orientation 0 # orientação natural
|
||||
scrcpy --lock-video-orientation 1 # 90° sentido anti-horário
|
||||
scrcpy --lock-video-orientation 2 # 180°
|
||||
scrcpy --lock-video-orientation 3 # 90° sentido horário
|
||||
scrcpy --lock-video-orientation # orientação inicial (Atual)
|
||||
scrcpy --lock-video-orientation=0 # orientação natural
|
||||
scrcpy --lock-video-orientation=1 # 90° sentido anti-horário
|
||||
scrcpy --lock-video-orientation=2 # 180°
|
||||
scrcpy --lock-video-orientation=3 # 90° sentido horário
|
||||
```
|
||||
|
||||
Isso afeta a orientação de gravação.
|
||||
|
@ -222,7 +238,9 @@ erro dará os encoders disponíveis:
|
|||
scrcpy --encoder _
|
||||
```
|
||||
|
||||
### Gravando
|
||||
### Captura
|
||||
|
||||
#### Gravando
|
||||
|
||||
É possível gravar a tela enquanto ocorre o espelhamento:
|
||||
|
||||
|
@ -246,6 +264,79 @@ pacotes][packet delay variation] não impacta o arquivo gravado.
|
|||
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
|
||||
|
||||
|
||||
#### v4l2loopback
|
||||
|
||||
Em Linux, é possível enviar a transmissão do video para um disposiivo v4l2 loopback, assim
|
||||
o dispositivo Android pode ser aberto como uma webcam por qualquer ferramneta capaz de v4l2
|
||||
|
||||
The module `v4l2loopback` must be installed:
|
||||
|
||||
```bash
|
||||
sudo apt install v4l2loopback-dkms
|
||||
```
|
||||
|
||||
Para criar um dispositivo v4l2:
|
||||
|
||||
```bash
|
||||
sudo modprobe v4l2loopback
|
||||
```
|
||||
|
||||
Isso criara um novo dispositivo de vídeo em `/dev/videoN`, onde `N` é uma integer
|
||||
(mais [opções](https://github.com/umlaeute/v4l2loopback#options) estão disponiveis
|
||||
para criar varios dispositivos ou dispositivos com IDs específicas).
|
||||
|
||||
Para listar os dispositivos disponíveis:
|
||||
|
||||
```bash
|
||||
# requer o pacote v4l-utils
|
||||
v4l2-ctl --list-devices
|
||||
|
||||
# simples, mas pode ser suficiente
|
||||
ls /dev/video*
|
||||
```
|
||||
|
||||
Para iniciar o scrcpy usando o coletor v4l2 (sink):
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-sink=/dev/videoN
|
||||
scrcpy --v4l2-sink=/dev/videoN --no-display # desativa a janela espelhada
|
||||
scrcpy --v4l2-sink=/dev/videoN -N # versão curta
|
||||
```
|
||||
|
||||
(troque `N` pelo ID do dipositivo, verifique com `ls /dev/video*`)
|
||||
|
||||
Uma vez ativado, você pode abrir suas trasmissões de videos com uma ferramenta capaz de v4l2:
|
||||
|
||||
```bash
|
||||
ffplay -i /dev/videoN
|
||||
vlc v4l2:///dev/videoN # VLC pode adicionar um pouco de atraso de buffering
|
||||
```
|
||||
|
||||
Por exemplo, você pode capturar o video dentro do [OBS].
|
||||
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### Buffering
|
||||
|
||||
É possivel adicionar buffering. Isso aumenta a latência, mas reduz a tenção (jitter) (veja
|
||||
[#2464]).
|
||||
|
||||
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
|
||||
|
||||
A opção éta disponivel para buffering de exibição:
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # adiciona 50 ms de buffering para a exibição
|
||||
```
|
||||
|
||||
e coletor V4L2:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # adiciona 500 ms de buffering para coletor V4L2
|
||||
```
|
||||
|
||||
,
|
||||
### Conexão
|
||||
|
||||
#### Sem fio
|
||||
|
@ -488,18 +579,6 @@ scrcpy -Sw
|
|||
```
|
||||
|
||||
|
||||
#### Renderizar frames expirados
|
||||
|
||||
Por padrão, para minimizar a latência, _scrcpy_ sempre renderiza o último frame decodificado
|
||||
disponível, e descarta o anterior.
|
||||
|
||||
Para forçar a renderização de todos os frames (com o custo de um possível aumento de
|
||||
latência), use:
|
||||
|
||||
```bash
|
||||
scrcpy --render-expired-frames
|
||||
```
|
||||
|
||||
#### Mostrar toques
|
||||
|
||||
Para apresentações, pode ser útil mostrar toques físicos (no dispositivo
|
||||
|
@ -647,7 +726,7 @@ Não existe feedback visual, um log é imprimido no console.
|
|||
|
||||
#### Enviar arquivo para dispositivo
|
||||
|
||||
Para enviar um arquivo para `/sdcard/` no dispositivo, arraste e solte um arquivo (não-APK) para a
|
||||
Para enviar um arquivo para `/sdcard/Download/` no dispositivo, arraste e solte um arquivo (não-APK) para a
|
||||
janela do _scrcpy_.
|
||||
|
||||
Não existe feedback visual, um log é imprimido no console.
|
||||
|
@ -694,12 +773,12 @@ _<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>.
|
|||
| Mudar modo de tela cheia | <kbd>MOD</kbd>+<kbd>f</kbd>
|
||||
| Rotacionar display para esquerda | <kbd>MOD</kbd>+<kbd>←</kbd> _(esquerda)_
|
||||
| Rotacionar display para direita | <kbd>MOD</kbd>+<kbd>→</kbd> _(direita)_
|
||||
| Redimensionar janela para 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
|
||||
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo¹_
|
||||
| Redimensionar janela para 1:1 (pixel-perfeito) | <kbd>MOD</kbd>+<kbd>g</kbd>
|
||||
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo-esquerdo¹_
|
||||
| Clicar em `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Clique-do-meio_
|
||||
| Clicar em `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Clique-direito²_
|
||||
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
|
||||
| Clicar em `MENU` (desbloquear tela | <kbd>MOD</kbd>+<kbd>m</kbd>
|
||||
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _Clique-do-4.°³_
|
||||
| Clicar em `MENU` (desbloquear tela) | <kbd>MOD</kbd>+<kbd>m</kbd>
|
||||
| Clicar em `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(cima)_
|
||||
| Clicar em `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(baixo)_
|
||||
| Clicar em `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
|
||||
|
@ -707,18 +786,27 @@ _<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>.
|
|||
| Desligar tela do dispositivo (continuar espelhando) | <kbd>MOD</kbd>+<kbd>o</kbd>
|
||||
| Ligar tela do dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
|
||||
| Rotacionar tela do dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
|
||||
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd>
|
||||
| Colapsar painel de notificação | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| Copiar para área de transferência³ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| Recortar para área de transferência³ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
| Sincronizar áreas de transferência e colar³ | <kbd>MOD</kbd>+<kbd>v</kbd>
|
||||
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd> \| _Clique-do-5.°³_
|
||||
| Expandir painel de configurção | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Clique-duplo-do-5.°³_
|
||||
| Colapsar paineis | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| Copiar para área de transferência⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| Recortar para área de transferência⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
| Sincronizar áreas de transferência e colar⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
|
||||
| Injetar texto da área de transferência do computador | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
|
||||
| Ativar/desativar contador de FPS (em stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
|
||||
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_clicar-e-mover_
|
||||
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_Clicar-e-mover_
|
||||
|
||||
_¹Clique-duplo em bordas pretas para removê-las._
|
||||
_²Clique-direito liga a tela se ela estiver desligada, pressiona BACK caso contrário._
|
||||
_³Apenas em Android >= 7._
|
||||
_¹Clique-duplo-esquerdo na borda preta para remove-la._
|
||||
_²Clique-direito liga a tela caso esteja desligada, pressione BACK caso contrário._
|
||||
_³4.° and 5.° botões do mouse, caso o mouse possua._
|
||||
_⁴Apenas em Android >= 7._
|
||||
|
||||
Atalhos com teclas reptidas são executados soltando e precionando a tecla
|
||||
uma segunda vez. Por exemplo, para executar "Expandir painel de Configurção":
|
||||
|
||||
1. Mantenha pressionado <kbd>MOD</kbd>.
|
||||
2. Depois click duas vezes <kbd>n</kbd>.
|
||||
3. Finalmente, solte <kbd>MOD</kbd>.
|
||||
|
||||
Todos os atalhos <kbd>Ctrl</kbd>+_tecla_ são encaminhados para o dispositivo, para que eles sejam
|
||||
tratados pela aplicação ativa.
|
||||
|
@ -729,7 +817,9 @@ tratados pela aplicação ativa.
|
|||
Para usar um binário _adb_ específico, configure seu caminho na variável de ambiente
|
||||
`ADB`:
|
||||
|
||||
ADB=/caminho/para/adb scrcpy
|
||||
```bash
|
||||
ADB=/caminho/para/adb scrcpy
|
||||
```
|
||||
|
||||
Para sobrepor o caminho do arquivo `scrcpy-server`, configure seu caminho em
|
||||
`SCRCPY_SERVER_PATH`.
|
||||
|
@ -751,8 +841,6 @@ Um colega me desafiou a encontrar um nome tão impronunciável quanto [gnirehtet
|
|||
|
||||
Veja [BUILD].
|
||||
|
||||
[BUILD]: BUILD.md
|
||||
|
||||
|
||||
## Problemas comuns
|
||||
|
||||
|
|
824
README.tr.md
Normal file
824
README.tr.md
Normal file
|
@ -0,0 +1,824 @@
|
|||
# scrcpy (v1.18)
|
||||
|
||||
Bu uygulama Android cihazların USB (ya da [TCP/IP][article-tcpip]) üzerinden
|
||||
görüntülenmesini ve kontrol edilmesini sağlar. _root_ erişimine ihtiyaç duymaz.
|
||||
_GNU/Linux_, _Windows_ ve _macOS_ sistemlerinde çalışabilir.
|
||||
|
||||

|
||||
|
||||
Öne çıkan özellikler:
|
||||
|
||||
- **hafiflik** (doğal, sadece cihazın ekranını gösterir)
|
||||
- **performans** (30~60fps)
|
||||
- **kalite** (1920×1080 ya da üzeri)
|
||||
- **düşük gecikme süresi** ([35~70ms][lowlatency])
|
||||
- **düşük başlangıç süresi** (~1 saniye ilk kareyi gösterme süresi)
|
||||
- **müdaheleci olmama** (cihazda kurulu yazılım kalmaz)
|
||||
|
||||
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
|
||||
|
||||
## Gereksinimler
|
||||
|
||||
Android cihaz en düşük API 21 (Android 5.0) olmalıdır.
|
||||
|
||||
[Adb hata ayıklamasının][enable-adb] cihazınızda aktif olduğundan emin olun.
|
||||
|
||||
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
|
||||
|
||||
Bazı cihazlarda klavye ve fare ile kontrol için [ilave bir seçenek][control] daha
|
||||
etkinleştirmeniz gerekebilir.
|
||||
|
||||
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
|
||||
|
||||
## Uygulamayı indirin
|
||||
|
||||
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
|
||||
|
||||
### Özet
|
||||
|
||||
- Linux: `apt install scrcpy`
|
||||
- Windows: [indir][direct-win64]
|
||||
- macOS: `brew install scrcpy`
|
||||
|
||||
Kaynak kodu derle: [BUILD] ([basitleştirilmiş süreç][build_simple])
|
||||
|
||||
[build]: BUILD.md
|
||||
[build_simple]: BUILD.md#simple
|
||||
|
||||
### Linux
|
||||
|
||||
Debian (şimdilik _testing_ ve _sid_) ve Ubuntu (20.04) için:
|
||||
|
||||
```
|
||||
apt install scrcpy
|
||||
```
|
||||
|
||||
[Snap] paketi: [`scrcpy`][snap-link].
|
||||
|
||||
[snap-link]: https://snapstats.org/snaps/scrcpy
|
||||
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
|
||||
|
||||
Fedora için, [COPR] paketi: [`scrcpy`][copr-link].
|
||||
|
||||
[copr]: https://fedoraproject.org/wiki/Category:Copr
|
||||
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
|
||||
|
||||
Arch Linux için, [AUR] paketi: [`scrcpy`][aur-link].
|
||||
|
||||
[aur]: https://wiki.archlinux.org/index.php/Arch_User_Repository
|
||||
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
|
||||
|
||||
Gentoo için, [Ebuild] mevcut: [`scrcpy/`][ebuild-link].
|
||||
|
||||
[ebuild]: https://wiki.gentoo.org/wiki/Ebuild
|
||||
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
|
||||
|
||||
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build] ([basitleştirilmiş süreç][build_simple]).
|
||||
|
||||
### Windows
|
||||
|
||||
Windows için (`adb` dahil) tüm gereksinimleri ile derlenmiş bir arşiv mevcut:
|
||||
|
||||
- [README](README.md#windows)
|
||||
|
||||
[Chocolatey] ile kurulum:
|
||||
|
||||
[chocolatey]: https://chocolatey.org/
|
||||
|
||||
```bash
|
||||
choco install scrcpy
|
||||
choco install adb # if you don't have it yet
|
||||
```
|
||||
|
||||
[Scoop] ile kurulum:
|
||||
|
||||
```bash
|
||||
scoop install scrcpy
|
||||
scoop install adb # if you don't have it yet
|
||||
```
|
||||
|
||||
[scoop]: https://scoop.sh
|
||||
|
||||
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
|
||||
|
||||
### macOS
|
||||
|
||||
Uygulama [Homebrew] içerisinde mevcut. Sadece kurun:
|
||||
|
||||
[homebrew]: https://brew.sh/
|
||||
|
||||
```bash
|
||||
brew install scrcpy
|
||||
```
|
||||
|
||||
`adb`, `PATH` içerisinden erişilebilir olmalıdır. Eğer değilse:
|
||||
|
||||
```bash
|
||||
brew install android-platform-tools
|
||||
```
|
||||
|
||||
[MacPorts] kullanılarak adb ve uygulamanın birlikte kurulumu yapılabilir:
|
||||
|
||||
```bash
|
||||
sudo port install scrcpy
|
||||
```
|
||||
|
||||
[macports]: https://www.macports.org/
|
||||
|
||||
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
|
||||
|
||||
## Çalıştırma
|
||||
|
||||
Android cihazınızı bağlayın ve aşağıdaki komutu çalıştırın:
|
||||
|
||||
```bash
|
||||
scrcpy
|
||||
```
|
||||
|
||||
Komut satırı argümanları aşağıdaki komut ile listelenebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --help
|
||||
```
|
||||
|
||||
## Özellikler
|
||||
|
||||
### Ekran yakalama ayarları
|
||||
|
||||
#### Boyut azaltma
|
||||
|
||||
Bazen, Android cihaz ekranını daha düşük seviyede göstermek performansı artırabilir.
|
||||
|
||||
Hem genişliği hem de yüksekliği bir değere sabitlemek için (ör. 1024):
|
||||
|
||||
```bash
|
||||
scrcpy --max-size 1024
|
||||
scrcpy -m 1024 # kısa versiyon
|
||||
```
|
||||
|
||||
Diğer boyut en-boy oranı korunacak şekilde hesaplanır.
|
||||
Bu şekilde ekran boyutu 1920x1080 olan bir cihaz 1024x576 olarak görünür.
|
||||
|
||||
#### Bit-oranı değiştirme
|
||||
|
||||
Varsayılan bit-oranı 8 Mbps'dir. Değiştirmek için (ör. 2 Mbps):
|
||||
|
||||
```bash
|
||||
scrcpy --bit-rate 2M
|
||||
scrcpy -b 2M # kısa versiyon
|
||||
```
|
||||
|
||||
#### Çerçeve oranı sınırlama
|
||||
|
||||
Ekran yakalama için maksimum çerçeve oranı için sınır koyulabilir:
|
||||
|
||||
```bash
|
||||
scrcpy --max-fps 15
|
||||
```
|
||||
|
||||
Bu özellik Android 10 ve sonrası sürümlerde resmi olarak desteklenmektedir,
|
||||
ancak daha önceki sürümlerde çalışmayabilir.
|
||||
|
||||
#### Kesme
|
||||
|
||||
Cihaz ekranının sadece bir kısmı görünecek şekilde kesilebilir.
|
||||
|
||||
Bu özellik Oculus Go'nun bir gözünü yakalamak gibi durumlarda kullanışlı olur:
|
||||
|
||||
```bash
|
||||
scrcpy --crop 1224:1440:0:0 # (0,0) noktasından 1224x1440
|
||||
```
|
||||
|
||||
Eğer `--max-size` belirtilmişse yeniden boyutlandırma kesme işleminden sonra yapılır.
|
||||
|
||||
#### Video yönünü kilitleme
|
||||
|
||||
Videonun yönünü kilitlemek için:
|
||||
|
||||
```bash
|
||||
scrcpy --lock-video-orientation # başlangıç yönü
|
||||
scrcpy --lock-video-orientation=0 # doğal yön
|
||||
scrcpy --lock-video-orientation=1 # 90° saatin tersi yönü
|
||||
scrcpy --lock-video-orientation=2 # 180°
|
||||
scrcpy --lock-video-orientation=3 # 90° saat yönü
|
||||
```
|
||||
|
||||
Bu özellik kaydetme yönünü de etkiler.
|
||||
|
||||
[Pencere ayrı olarak döndürülmüş](#rotation) olabilir.
|
||||
|
||||
#### Kodlayıcı
|
||||
|
||||
Bazı cihazlar birden fazla kodlayıcıya sahiptir, ve bunların bazıları programın
|
||||
kapanmasına sebep olabilir. Bu durumda farklı bir kodlayıcı seçilebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --encoder OMX.qcom.video.encoder.avc
|
||||
```
|
||||
|
||||
Mevcut kodlayıcıları listelemek için geçerli olmayan bir kodlayıcı ismi girebilirsiniz,
|
||||
hata mesajı mevcut kodlayıcıları listeleyecektir:
|
||||
|
||||
```bash
|
||||
scrcpy --encoder _
|
||||
```
|
||||
|
||||
### Yakalama
|
||||
|
||||
#### Kaydetme
|
||||
|
||||
Ekran yakalama sırasında kaydedilebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --record file.mp4
|
||||
scrcpy -r file.mkv
|
||||
```
|
||||
|
||||
Yakalama olmadan kayıt için:
|
||||
|
||||
```bash
|
||||
scrcpy --no-display --record file.mp4
|
||||
scrcpy -Nr file.mkv
|
||||
# Ctrl+C ile kayıt kesilebilir
|
||||
```
|
||||
|
||||
"Atlanan kareler" gerçek zamanlı olarak gösterilmese (performans sebeplerinden ötürü) dahi kaydedilir.
|
||||
Kareler cihazda _zamandamgası_ ile saklanır, bu sayede [paket gecikme varyasyonu]
|
||||
kayıt edilen dosyayı etkilemez.
|
||||
|
||||
[paket gecikme varyasyonu]: https://en.wikipedia.org/wiki/Packet_delay_variation
|
||||
|
||||
#### v4l2loopback
|
||||
|
||||
Linux'ta video akışı bir v4l2 loopback cihazına gönderilebilir. Bu sayede Android
|
||||
cihaz bir web kamerası gibi davranabilir.
|
||||
|
||||
Bu işlem için `v4l2loopback` modülü kurulu olmalıdır:
|
||||
|
||||
```bash
|
||||
sudo apt install v4l2loopback-dkms
|
||||
```
|
||||
|
||||
v4l2 cihazı oluşturmak için:
|
||||
|
||||
```bash
|
||||
sudo modprobe v4l2loopback
|
||||
```
|
||||
|
||||
Bu komut `/dev/videoN` adresinde `N` yerine bir tamsayı koyarak yeni bir video
|
||||
cihazı oluşturacaktır.
|
||||
(birden fazla cihaz oluşturmak veya spesifik ID'ye sahip cihazlar için
|
||||
diğer [seçenekleri](https://github.com/umlaeute/v4l2loopback#options) inceleyebilirsiniz.)
|
||||
|
||||
Aktif cihazları listelemek için:
|
||||
|
||||
```bash
|
||||
# v4l-utils paketi ile
|
||||
v4l2-ctl --list-devices
|
||||
|
||||
# daha basit ama yeterli olabilecek şekilde
|
||||
ls /dev/video*
|
||||
```
|
||||
|
||||
v4l2 kullanarak scrpy kullanmaya başlamak için:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-sink=/dev/videoN
|
||||
scrcpy --v4l2-sink=/dev/videoN --no-display # ayna penceresini kapatarak
|
||||
scrcpy --v4l2-sink=/dev/videoN -N # kısa versiyon
|
||||
```
|
||||
|
||||
(`N` harfini oluşturulan cihaz ID numarası ile değiştirin. `ls /dev/video*` cihaz ID'lerini görebilirsiniz.)
|
||||
|
||||
Aktifleştirildikten sonra video akışını herhangi bir v4l2 özellikli araçla açabilirsiniz:
|
||||
|
||||
```bash
|
||||
ffplay -i /dev/videoN
|
||||
vlc v4l2:///dev/videoN # VLC kullanırken yükleme gecikmesi olabilir
|
||||
```
|
||||
|
||||
Örneğin, [OBS] ile video akışını kullanabilirsiniz.
|
||||
|
||||
[obs]: https://obsproject.com/
|
||||
|
||||
### Bağlantı
|
||||
|
||||
#### Kablosuz
|
||||
|
||||
_Scrcpy_ cihazla iletişim kurmak için `adb`'yi kullanır, Ve `adb`
|
||||
bir cihaza TCP/IP kullanarak [bağlanabilir].
|
||||
|
||||
1. Cihazınızı bilgisayarınızla aynı Wi-Fi ağına bağlayın.
|
||||
2. Cihazınızın IP adresini bulun. Ayarlar → Telefon Hakkında → Durum sekmesinden veya
|
||||
aşağıdaki komutu çalıştırarak öğrenebilirsiniz:
|
||||
|
||||
```bash
|
||||
adb shell ip route | awk '{print $9}'
|
||||
```
|
||||
|
||||
3. Cihazınızda TCP/IP üzerinden adb kullanımını etkinleştirin: `adb tcpip 5555`.
|
||||
4. Cihazınızı bilgisayarınızdan sökün.
|
||||
5. Cihazınıza bağlanın: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` değerini değiştirin)_.
|
||||
6. `scrcpy` komutunu normal olarak çalıştırın.
|
||||
|
||||
Bit-oranını ve büyüklüğü azaltmak yararlı olabilir:
|
||||
|
||||
```bash
|
||||
scrcpy --bit-rate 2M --max-size 800
|
||||
scrcpy -b2M -m800 # kısa version
|
||||
```
|
||||
|
||||
[bağlanabilir]: https://developer.android.com/studio/command-line/adb.html#wireless
|
||||
|
||||
#### Birden fazla cihaz
|
||||
|
||||
Eğer `adb devices` komutu birden fazla cihaz listeliyorsa _serial_ değerini belirtmeniz gerekir:
|
||||
|
||||
```bash
|
||||
scrcpy --serial 0123456789abcdef
|
||||
scrcpy -s 0123456789abcdef # kısa versiyon
|
||||
```
|
||||
|
||||
Eğer cihaz TCP/IP üzerinden bağlanmışsa:
|
||||
|
||||
```bash
|
||||
scrcpy --serial 192.168.0.1:5555
|
||||
scrcpy -s 192.168.0.1:5555 # kısa version
|
||||
```
|
||||
|
||||
Birden fazla cihaz için birden fazla _scrcpy_ uygulaması çalıştırabilirsiniz.
|
||||
|
||||
#### Cihaz bağlantısı ile otomatik başlatma
|
||||
|
||||
[AutoAdb] ile yapılabilir:
|
||||
|
||||
```bash
|
||||
autoadb scrcpy -s '{}'
|
||||
```
|
||||
|
||||
[autoadb]: https://github.com/rom1v/autoadb
|
||||
|
||||
#### SSH Tünel
|
||||
|
||||
Uzaktaki bir cihaza erişmek için lokal `adb` istemcisi, uzaktaki bir `adb` sunucusuna
|
||||
(aynı _adb_ sürümünü kullanmak şartı ile) bağlanabilir :
|
||||
|
||||
```bash
|
||||
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
|
||||
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
|
||||
# bunu açık tutun
|
||||
```
|
||||
|
||||
Başka bir terminalde:
|
||||
|
||||
```bash
|
||||
scrcpy
|
||||
```
|
||||
|
||||
Uzaktan port yönlendirme ileri yönlü bağlantı kullanabilirsiniz
|
||||
(`-R` yerine `-L` olduğuna dikkat edin):
|
||||
|
||||
```bash
|
||||
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
|
||||
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
|
||||
# bunu açık tutun
|
||||
```
|
||||
|
||||
Başka bir terminalde:
|
||||
|
||||
```bash
|
||||
scrcpy --force-adb-forward
|
||||
```
|
||||
|
||||
Kablosuz bağlantı gibi burada da kalite düşürmek faydalı olabilir:
|
||||
|
||||
```
|
||||
scrcpy -b2M -m800 --max-fps 15
|
||||
```
|
||||
|
||||
### Pencere ayarları
|
||||
|
||||
#### İsim
|
||||
|
||||
Cihaz modeli varsayılan pencere ismidir. Değiştirmek için:
|
||||
|
||||
```bash
|
||||
scrcpy --window-title 'Benim cihazım'
|
||||
```
|
||||
|
||||
#### Konum ve
|
||||
|
||||
Pencerenin başlangıç konumu ve boyutu belirtilebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
|
||||
```
|
||||
|
||||
#### Kenarlıklar
|
||||
|
||||
Pencere dekorasyonunu kapatmak için:
|
||||
|
||||
```bash
|
||||
scrcpy --window-borderless
|
||||
```
|
||||
|
||||
#### Her zaman üstte
|
||||
|
||||
Scrcpy penceresini her zaman üstte tutmak için:
|
||||
|
||||
```bash
|
||||
scrcpy --always-on-top
|
||||
```
|
||||
|
||||
#### Tam ekran
|
||||
|
||||
Uygulamayı tam ekran başlatmak için:
|
||||
|
||||
```bash
|
||||
scrcpy --fullscreen
|
||||
scrcpy -f # kısa versiyon
|
||||
```
|
||||
|
||||
Tam ekran <kbd>MOD</kbd>+<kbd>f</kbd> ile dinamik olarak değiştirilebilir.
|
||||
|
||||
#### Döndürme
|
||||
|
||||
Pencere döndürülebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --rotation 1
|
||||
```
|
||||
|
||||
Seçilebilecek değerler:
|
||||
|
||||
- `0`: döndürme yok
|
||||
- `1`: 90 derece saat yönünün tersi
|
||||
- `2`: 180 derece
|
||||
- `3`: 90 derece saat yönü
|
||||
|
||||
Döndürme <kbd>MOD</kbd>+<kbd>←</kbd>_(sol)_ ve
|
||||
<kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ ile dinamik olarak değiştirilebilir.
|
||||
|
||||
_scrcpy_'de 3 farklı döndürme olduğuna dikkat edin:
|
||||
|
||||
- <kbd>MOD</kbd>+<kbd>r</kbd> cihazın yatay veya dikey modda çalışmasını sağlar.
|
||||
(çalışan uygulama istenilen oryantasyonda çalışmayı desteklemiyorsa döndürme
|
||||
işlemini reddedebilir.)
|
||||
- [`--lock-video-orientation`](#lock-video-orientation) görüntü yakalama oryantasyonunu
|
||||
(cihazdan bilgisayara gelen video akışının oryantasyonu) değiştirir. Bu kayıt işlemini
|
||||
etkiler.
|
||||
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
|
||||
pencere içeriğini dönderir. Bu sadece canlı görüntüyü etkiler, kayıt işlemini etkilemez.
|
||||
|
||||
### Diğer ekran yakalama seçenekleri
|
||||
|
||||
#### Yazma korumalı
|
||||
|
||||
Kontrolleri devre dışı bırakmak için (cihazla etkileşime geçebilecek her şey: klavye ve
|
||||
fare girdileri, dosya sürükleyip bırakma):
|
||||
|
||||
```bash
|
||||
scrcpy --no-control
|
||||
scrcpy -n
|
||||
```
|
||||
|
||||
#### Ekran
|
||||
|
||||
Eğer cihazın birden fazla ekranı varsa hangi ekranın kullanılacağını seçebilirsiniz:
|
||||
|
||||
```bash
|
||||
scrcpy --display 1
|
||||
```
|
||||
|
||||
Kullanılabilecek ekranları listelemek için:
|
||||
|
||||
```bash
|
||||
adb shell dumpsys display # çıktı içerisinde "mDisplayId=" terimini arayın
|
||||
```
|
||||
|
||||
İkinci ekran ancak cihaz Android sürümü 10 veya üzeri olmalıdır (değilse yazma korumalı
|
||||
olarak görüntülenir).
|
||||
|
||||
#### Uyanık kalma
|
||||
|
||||
Cihazın uyku moduna girmesini engellemek için:
|
||||
|
||||
```bash
|
||||
scrcpy --stay-awake
|
||||
scrcpy -w
|
||||
```
|
||||
|
||||
scrcpy kapandığında cihaz başlangıç durumuna geri döner.
|
||||
|
||||
#### Ekranı kapatma
|
||||
|
||||
Ekran yakalama sırasında cihazın ekranı kapatılabilir:
|
||||
|
||||
```bash
|
||||
scrcpy --turn-screen-off
|
||||
scrcpy -S
|
||||
```
|
||||
|
||||
Ya da <kbd>MOD</kbd>+<kbd>o</kbd> kısayolunu kullanabilirsiniz.
|
||||
|
||||
Tekrar açmak için ise <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> tuşlarına basın.
|
||||
|
||||
Android'de, `GÜÇ` tuşu her zaman ekranı açar. Eğer `GÜÇ` sinyali scrcpy ile
|
||||
gönderilsiyse (sağ tık veya <kbd>MOD</kbd>+<kbd>p</kbd>), ekran kısa bir gecikme
|
||||
ile kapanacaktır. Fiziksel `GÜÇ` tuşuna basmak hala ekranın açılmasına sebep olacaktır.
|
||||
|
||||
Bu cihazın uykuya geçmesini engellemek için kullanılabilir:
|
||||
|
||||
```bash
|
||||
scrcpy --turn-screen-off --stay-awake
|
||||
scrcpy -Sw
|
||||
```
|
||||
|
||||
#### Dokunuşları gösterme
|
||||
|
||||
Sunumlar sırasında fiziksel dokunuşları (fiziksel cihazdaki) göstermek
|
||||
faydalı olabilir.
|
||||
|
||||
Android'de bu özellik _Geliştici seçenekleri_ içerisinde bulunur.
|
||||
|
||||
_Scrcpy_ bu özelliği çalışırken etkinleştirebilir ve kapanırken eski
|
||||
haline geri getirebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --show-touches
|
||||
scrcpy -t
|
||||
```
|
||||
|
||||
Bu opsiyon sadece _fiziksel_ dokunuşları (cihaz ekranındaki) gösterir.
|
||||
|
||||
#### Ekran koruyucuyu devre dışı bırakma
|
||||
|
||||
Scrcpy varsayılan ayarlarında ekran koruyucuyu devre dışı bırakmaz.
|
||||
|
||||
Bırakmak için:
|
||||
|
||||
```bash
|
||||
scrcpy --disable-screensaver
|
||||
```
|
||||
|
||||
### Girdi kontrolü
|
||||
|
||||
#### Cihaz ekranını dönderme
|
||||
|
||||
<kbd>MOD</kbd>+<kbd>r</kbd> tuşları ile yatay ve dikey modlar arasında
|
||||
geçiş yapabilirsiniz.
|
||||
|
||||
Bu kısayol ancak çalışan uygulama desteklediği takdirde ekranı döndürecektir.
|
||||
|
||||
#### Kopyala yapıştır
|
||||
|
||||
Ne zaman Android cihazdaki pano değişse bilgisayardaki pano otomatik olarak
|
||||
senkronize edilir.
|
||||
|
||||
Tüm <kbd>Ctrl</kbd> kısayolları cihaza iletilir:
|
||||
|
||||
- <kbd>Ctrl</kbd>+<kbd>c</kbd> genelde kopyalar
|
||||
- <kbd>Ctrl</kbd>+<kbd>x</kbd> genelde keser
|
||||
- <kbd>Ctrl</kbd>+<kbd>v</kbd> genelde yapıştırır (bilgisayar ve cihaz arasındaki
|
||||
pano senkronizasyonundan sonra)
|
||||
|
||||
Bu kısayollar genelde beklediğiniz gibi çalışır.
|
||||
|
||||
Ancak kısayolun gerçekten yaptığı eylemi açık olan uygulama belirler.
|
||||
Örneğin, _Termux_ <kbd>Ctrl</kbd>+<kbd>c</kbd> ile kopyalama yerine
|
||||
SIGINT sinyali gönderir, _K-9 Mail_ ise yeni mesaj oluşturur.
|
||||
|
||||
Bu tip durumlarda kopyalama, kesme ve yapıştırma için (Android versiyon 7 ve
|
||||
üstü):
|
||||
|
||||
- <kbd>MOD</kbd>+<kbd>c</kbd> `KOPYALA`
|
||||
- <kbd>MOD</kbd>+<kbd>x</kbd> `KES`
|
||||
- <kbd>MOD</kbd>+<kbd>v</kbd> `YAPIŞTIR` (bilgisayar ve cihaz arasındaki
|
||||
pano senkronizasyonundan sonra)
|
||||
|
||||
Bunlara ek olarak, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> tuşları
|
||||
bilgisayar pano içeriğini tuş basma eylemleri şeklinde gönderir. Bu metin
|
||||
yapıştırmayı desteklemeyen (_Termux_ gibi) uygulamar için kullanışlıdır,
|
||||
ancak ASCII olmayan içerikleri bozabilir.
|
||||
|
||||
**UYARI:** Bilgisayar pano içeriğini cihaza yapıştırmak
|
||||
(<kbd>Ctrl</kbd>+<kbd>v</kbd> ya da <kbd>MOD</kbd>+<kbd>v</kbd> tuşları ile)
|
||||
içeriği cihaz panosuna kopyalar. Sonuç olarak, herhangi bir Android uygulaması
|
||||
içeriğe erişebilir. Hassas içerikler (parolalar gibi) için bu özelliği kullanmaktan
|
||||
kaçının.
|
||||
|
||||
Bazı cihazlar pano değişikleri konusunda beklenilen şekilde çalışmayabilir.
|
||||
Bu durumlarda `--legacy-paste` argümanı kullanılabilir. Bu sayede
|
||||
<kbd>Ctrl</kbd>+<kbd>v</kbd> ve <kbd>MOD</kbd>+<kbd>v</kbd> tuşları da
|
||||
pano içeriğini tuş basma eylemleri şeklinde gönderir
|
||||
(<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> ile aynı şekilde).
|
||||
|
||||
#### İki parmak ile yakınlaştırma
|
||||
|
||||
"İki parmak ile yakınlaştırma" için: <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_.
|
||||
|
||||
Daha açıklayıcı şekilde, <kbd>Ctrl</kbd> tuşuna sol-tık ile birlikte basılı
|
||||
tutun. Sol-tık serbest bırakılıncaya kadar yapılan tüm fare hareketleri
|
||||
ekran içeriğini ekranın merkezini baz alarak dönderir, büyütür veya küçültür
|
||||
(eğer uygulama destekliyorsa).
|
||||
|
||||
Scrcpy ekranın merkezinde bir "sanal parmak" varmış gibi davranır.
|
||||
|
||||
#### Metin gönderme tercihi
|
||||
|
||||
Metin girilirken ili çeşit [eylem][textevents] gerçekleştirilir:
|
||||
|
||||
- _tuş eylemleri_, bir tuşa basıldığı sinyalini verir;
|
||||
- _metin eylemleri_, bir metin girildiği sinyalini verir.
|
||||
|
||||
Varsayılan olarak, harfler tuş eylemleri kullanılarak gönderilir. Bu sayede
|
||||
klavye oyunlarda beklenilene uygun olarak çalışır (Genelde WASD tuşları).
|
||||
|
||||
Ancak bu [bazı problemlere][prefertext] yol açabilir. Eğer bu problemler ile
|
||||
karşılaşırsanız metin eylemlerini tercih edebilirsiniz:
|
||||
|
||||
```bash
|
||||
scrcpy --prefer-text
|
||||
```
|
||||
|
||||
(Ama bu oyunlardaki klavye davranışlarını bozacaktır)
|
||||
|
||||
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
|
||||
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
|
||||
|
||||
#### Tuş tekrarı
|
||||
|
||||
Varsayılan olarak, bir tuşa basılı tutmak tuş eylemini tekrarlar. Bu durum
|
||||
bazı oyunlarda problemlere yol açabilir.
|
||||
|
||||
Tuş eylemlerinin tekrarını kapatmak için:
|
||||
|
||||
```bash
|
||||
scrcpy --no-key-repeat
|
||||
```
|
||||
|
||||
#### Sağ-tık ve Orta-tık
|
||||
|
||||
Varsayılan olarak, sağ-tık GERİ (ya da GÜÇ açma) eylemlerini, orta-tık ise
|
||||
ANA EKRAN eylemini tetikler. Bu kısayolları devre dışı bırakmak için:
|
||||
|
||||
```bash
|
||||
scrcpy --forward-all-clicks
|
||||
```
|
||||
|
||||
### Dosya bırakma
|
||||
|
||||
#### APK kurulumu
|
||||
|
||||
APK kurmak için, bilgisayarınızdaki APK dosyasını (`.apk` ile biten) _scrcpy_
|
||||
penceresine sürükleyip bırakın.
|
||||
|
||||
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
|
||||
|
||||
#### Dosyayı cihaza gönderme
|
||||
|
||||
Bir dosyayı cihazdaki `/sdcard/Download/` dizinine atmak için, (APK olmayan)
|
||||
bir dosyayı _scrcpy_ penceresine sürükleyip bırakın.
|
||||
|
||||
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
|
||||
|
||||
Hedef dizin uygulama başlatılırken değiştirilebilir:
|
||||
|
||||
```bash
|
||||
scrcpy --push-target=/sdcard/Movies/
|
||||
```
|
||||
|
||||
### Ses iletimi
|
||||
|
||||
_Scrcpy_ ses iletimi yapmaz. Yerine [sndcpy] kullanabilirsiniz.
|
||||
|
||||
Ayrıca bakınız [issue #14].
|
||||
|
||||
[sndcpy]: https://github.com/rom1v/sndcpy
|
||||
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
|
||||
|
||||
## Kısayollar
|
||||
|
||||
Aşağıdaki listede, <kbd>MOD</kbd> kısayol tamamlayıcısıdır. Varsayılan olarak
|
||||
(sol) <kbd>Alt</kbd> veya (sol) <kbd>Super</kbd> tuşudur.
|
||||
|
||||
Bu tuş `--shortcut-mod` argümanı kullanılarak `lctrl`, `rctrl`,
|
||||
`lalt`, `ralt`, `lsuper` ve `rsuper` tuşlarından biri ile değiştirilebilir.
|
||||
Örneğin:
|
||||
|
||||
```bash
|
||||
# Sağ Ctrl kullanmak için
|
||||
scrcpy --shortcut-mod=rctrl
|
||||
|
||||
# Sol Ctrl, Sol Alt veya Sol Super tuşlarından birini kullanmak için
|
||||
scrcpy --shortcut-mod=lctrl+lalt,lsuper
|
||||
```
|
||||
|
||||
_<kbd>[Super]</kbd> tuşu genelde <kbd>Windows</kbd> veya <kbd>Cmd</kbd> tuşudur._
|
||||
|
||||
[super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
|
||||
|
||||
| Action | Shortcut |
|
||||
| ------------------------------------------------ | :-------------------------------------------------------- |
|
||||
| Tam ekran modunu değiştirme | <kbd>MOD</kbd>+<kbd>f</kbd> |
|
||||
| Ekranı sola çevirme | <kbd>MOD</kbd>+<kbd>←</kbd> _(sol)_ |
|
||||
| Ekranı sağa çevirme | <kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ |
|
||||
| Pencereyi 1:1 oranına çevirme (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> |
|
||||
| Penceredeki siyah kenarlıkları kaldırma | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Çift-sol-tık¹_ |
|
||||
| `ANA EKRAN` tuşu | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Orta-tık_ |
|
||||
| `GERİ` tuşu | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Sağ-tık²_ |
|
||||
| `UYGULAMA_DEĞİŞTİR` tuşu | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4.tık³_ |
|
||||
| `MENÜ` tuşu (ekran kilidini açma) | <kbd>MOD</kbd>+<kbd>m</kbd> |
|
||||
| `SES_AÇ` tuşu | <kbd>MOD</kbd>+<kbd>↑</kbd> _(yukarı)_ |
|
||||
| `SES_KIS` tuşu | <kbd>MOD</kbd>+<kbd>↓</kbd> _(aşağı)_ |
|
||||
| `GÜÇ` tuşu | <kbd>MOD</kbd>+<kbd>p</kbd> |
|
||||
| Gücü açma | _Sağ-tık²_ |
|
||||
| Cihaz ekranını kapatma (ekran yakalama durmadan) | <kbd>MOD</kbd>+<kbd>o</kbd> |
|
||||
| Cihaz ekranını açma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
|
||||
| Cihaz ekranını dönderme | <kbd>MOD</kbd>+<kbd>r</kbd> |
|
||||
| Bildirim panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5.tık³_ |
|
||||
| Ayarlar panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Çift-5.tık³_ |
|
||||
| Panelleri kapatma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
|
||||
| Panoya kopyalama⁴ | <kbd>MOD</kbd>+<kbd>c</kbd> |
|
||||
| Panoya kesme⁴ | <kbd>MOD</kbd>+<kbd>x</kbd> |
|
||||
| Panoları senkronize ederek yapıştırma⁴ | <kbd>MOD</kbd>+<kbd>v</kbd> |
|
||||
| Bilgisayar panosundaki metini girme | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
|
||||
| FPS sayacını açma/kapatma (terminalde) | <kbd>MOD</kbd>+<kbd>i</kbd> |
|
||||
| İki parmakla yakınlaştırma | <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_ |
|
||||
|
||||
_¹Siyah kenarlıkları silmek için üzerine çift tıklayın._
|
||||
_²Sağ-tık ekran kapalıysa açar, değilse GERİ sinyali gönderir._
|
||||
_³4. ve 5. fare tuşları (eğer varsa)._
|
||||
_⁴Sadece Android 7 ve üzeri versiyonlarda._
|
||||
|
||||
Tekrarlı tuşu olan kısayollar tuş bırakılıp tekrar basılarak tekrar çalıştırılır.
|
||||
Örneğin, "Ayarlar panelini genişletmek" için:
|
||||
|
||||
1. <kbd>MOD</kbd> tuşuna basın ve basılı tutun.
|
||||
2. <kbd>n</kbd> tuşuna iki defa basın.
|
||||
3. <kbd>MOD</kbd> tuşuna basmayı bırakın.
|
||||
|
||||
Tüm <kbd>Ctrl</kbd>+_tuş_ kısayolları cihaza gönderilir. Bu sayede istenilen komut
|
||||
uygulama tarafından çalıştırılır.
|
||||
|
||||
## Özel dizinler
|
||||
|
||||
Varsayılandan farklı bir _adb_ programı çalıştırmak için `ADB` ortam değişkenini
|
||||
ayarlayın:
|
||||
|
||||
```bash
|
||||
ADB=/path/to/adb scrcpy
|
||||
```
|
||||
|
||||
`scrcpy-server` programının dizinini değiştirmek için `SCRCPY_SERVER_PATH`
|
||||
değişkenini ayarlayın.
|
||||
|
||||
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
|
||||
|
||||
## Neden _scrcpy_?
|
||||
|
||||
Bir meslektaşım [gnirehtet] gibi söylenmesi zor bir isim bulmam için bana meydan okudu.
|
||||
|
||||
[`strcpy`] **str**ing kopyalıyor; `scrcpy` **scr**een kopyalıyor.
|
||||
|
||||
[gnirehtet]: https://github.com/Genymobile/gnirehtet
|
||||
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
|
||||
|
||||
## Nasıl derlenir?
|
||||
|
||||
Bakınız [BUILD].
|
||||
|
||||
## Yaygın problemler
|
||||
|
||||
Bakınız [FAQ](FAQ.md).
|
||||
|
||||
## Geliştiriciler
|
||||
|
||||
[Geliştiriciler sayfası]nı okuyun.
|
||||
|
||||
[geliştiriciler sayfası]: DEVELOP.md
|
||||
|
||||
## Lisans
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
## Makaleler
|
||||
|
||||
- [Introducing scrcpy][article-intro]
|
||||
- [Scrcpy now works wirelessly][article-tcpip]
|
||||
|
||||
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
|
||||
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
|
|
@ -2,27 +2,41 @@ _Only the original [README](README.md) is guaranteed to be up-to-date._
|
|||
|
||||
只有原版的[README](README.md)会保持最新。
|
||||
|
||||
本文根据[ed130e05]进行翻译。
|
||||
Current version is based on [65b023a]
|
||||
|
||||
[ed130e05]: https://github.com/Genymobile/scrcpy/blob/ed130e05d55615d6014d93f15cfcb92ad62b01d8/README.md
|
||||
本文根据[65b023a]进行翻译。
|
||||
|
||||
# scrcpy (v1.17)
|
||||
[65b023a]: https://github.com/Genymobile/scrcpy/blob/65b023ac6d586593193fd5290f65e25603b68e02/README.md
|
||||
|
||||
# scrcpy (v1.20)
|
||||
|
||||
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
|
||||
|
||||
本应用程序可以显示并控制通过 USB (或 [TCP/IP][article-tcpip]) 连接的安卓设备,且不需要任何 _root_ 权限。本程序支持 _GNU/Linux_, _Windows_ 和 _macOS_。
|
||||
|
||||

|
||||
|
||||
它专注于:
|
||||
本应用专注于:
|
||||
|
||||
- **轻量** (原生,仅显示设备屏幕)
|
||||
- **性能** (30~60fps)
|
||||
- **质量** (分辨率可达 1920×1080 或更高)
|
||||
- **低延迟** ([35~70ms][lowlatency])
|
||||
- **快速启动** (最快 1 秒内即可显示第一帧)
|
||||
- **无侵入性** (不会在设备上遗留任何程序)
|
||||
- **轻量**: 原生,仅显示设备屏幕
|
||||
- **性能**: 30~120fps,取决于设备
|
||||
- **质量**: 分辨率可达 1920×1080 或更高
|
||||
- **低延迟**: [35~70ms][lowlatency]
|
||||
- **快速启动**: 最快 1 秒内即可显示第一帧
|
||||
- **无侵入性**: 不会在设备上遗留任何程序
|
||||
- **用户利益**: 无需帐号,无广告,无需联网
|
||||
- **自由**: 自由和开源软件
|
||||
|
||||
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
|
||||
|
||||
功能:
|
||||
- [屏幕录制](#屏幕录制)
|
||||
- 镜像时[关闭设备屏幕](#关闭设备屏幕)
|
||||
- 双向[复制粘贴](#复制粘贴)
|
||||
- [可配置显示质量](#采集设置)
|
||||
- 以设备屏幕[作为摄像头(V4L2)](#v4l2loopback) (仅限 Linux)
|
||||
- [模拟物理键盘 (HID)](#物理键盘模拟-hid) (仅限 Linux)
|
||||
- 更多 ……
|
||||
|
||||
## 系统要求
|
||||
|
||||
|
@ -41,6 +55,17 @@ _Only the original [README](README.md) is guaranteed to be up-to-date._
|
|||
|
||||
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
|
||||
|
||||
### 概要
|
||||
|
||||
- Linux: `apt install scrcpy`
|
||||
- Windows: [下载][direct-win64]
|
||||
- macOS: `brew install scrcpy`
|
||||
|
||||
从源代码编译: [构建][BUILD] ([简化过程][BUILD_simple])
|
||||
|
||||
[BUILD]: BUILD.md
|
||||
[BUILD_simple]: BUILD.md#simple
|
||||
|
||||
### Linux
|
||||
|
||||
在 Debian (目前仅支持 _testing_ 和 _sid_ 分支) 和Ubuntu (20.04) 上:
|
||||
|
@ -70,13 +95,12 @@ apt install scrcpy
|
|||
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
|
||||
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
|
||||
|
||||
您也可以[自行构建][BUILD] (不必担心,这并不困难)。
|
||||
|
||||
您也可以[自行构建][BUILD] ([简化过程][BUILD_simple])。
|
||||
|
||||
|
||||
### Windows
|
||||
|
||||
在 Windows 上,简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
|
||||
在 Windows 上,为简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
|
||||
|
||||
- [README](README.md#windows)
|
||||
|
||||
|
@ -114,13 +138,17 @@ brew install scrcpy
|
|||
你还需要在 `PATH` 内有 `adb`。如果还没有:
|
||||
|
||||
```bash
|
||||
# Homebrew >= 2.6.0
|
||||
brew install --cask android-platform-tools
|
||||
|
||||
# Homebrew < 2.6.0
|
||||
brew cask install android-platform-tools
|
||||
brew install android-platform-tools
|
||||
```
|
||||
|
||||
或者通过 [MacPorts],该方法同时设置好 adb:
|
||||
|
||||
```bash
|
||||
sudo port install scrcpy
|
||||
```
|
||||
|
||||
[MacPorts]: https://www.macports.org/
|
||||
|
||||
您也可以[自行构建][BUILD]。
|
||||
|
||||
|
||||
|
@ -140,7 +168,7 @@ scrcpy --help
|
|||
|
||||
## 功能介绍
|
||||
|
||||
### 捕获设置
|
||||
### 采集设置
|
||||
|
||||
#### 降低分辨率
|
||||
|
||||
|
@ -158,7 +186,7 @@ scrcpy -m 1024 # 简写
|
|||
|
||||
#### 修改码率
|
||||
|
||||
默认码率是 8Mbps。要改变视频的码率 (例如改为 2Mbps):
|
||||
默认码率是 8 Mbps。改变视频码率 (例如改为 2 Mbps):
|
||||
|
||||
```bash
|
||||
scrcpy --bit-rate 2M
|
||||
|
@ -167,7 +195,7 @@ scrcpy -b 2M # 简写
|
|||
|
||||
#### 限制帧率
|
||||
|
||||
要限制捕获的帧率:
|
||||
要限制采集的帧率:
|
||||
|
||||
```bash
|
||||
scrcpy --max-fps 15
|
||||
|
@ -194,10 +222,11 @@ scrcpy --crop 1224:1440:0:0 # 以 (0,0) 为原点的 1224x1440 像素
|
|||
要锁定镜像画面的方向:
|
||||
|
||||
```bash
|
||||
scrcpy --lock-video-orientation 0 # 自然方向
|
||||
scrcpy --lock-video-orientation 1 # 逆时针旋转 90°
|
||||
scrcpy --lock-video-orientation 2 # 180°
|
||||
scrcpy --lock-video-orientation 3 # 顺时针旋转 90°
|
||||
scrcpy --lock-video-orientation # 初始(目前)方向
|
||||
scrcpy --lock-video-orientation=0 # 自然方向
|
||||
scrcpy --lock-video-orientation=1 # 逆时针旋转 90°
|
||||
scrcpy --lock-video-orientation=2 # 180°
|
||||
scrcpy --lock-video-orientation=3 # 顺时针旋转 90°
|
||||
```
|
||||
|
||||
只影响录制的方向。
|
||||
|
@ -219,7 +248,9 @@ scrcpy --encoder OMX.qcom.video.encoder.avc
|
|||
scrcpy --encoder _
|
||||
```
|
||||
|
||||
### 屏幕录制
|
||||
### 采集
|
||||
|
||||
#### 屏幕录制
|
||||
|
||||
可以在镜像的同时录制视频:
|
||||
|
||||
|
@ -241,6 +272,75 @@ scrcpy -Nr file.mkv
|
|||
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
|
||||
|
||||
|
||||
#### v4l2loopback
|
||||
|
||||
在 Linux 上,可以将视频流发送至 v4l2 回环 (loopback) 设备,因此可以使用任何 v4l2 工具像摄像头一样打开安卓设备。
|
||||
|
||||
需安装 `v4l2loopback` 模块:
|
||||
|
||||
```bash
|
||||
sudo apt install v4l2loopback-dkms
|
||||
```
|
||||
|
||||
创建一个 v4l2 设备:
|
||||
|
||||
```bash
|
||||
sudo modprobe v4l2loopback
|
||||
```
|
||||
|
||||
这样会在 `/dev/videoN` 创建一个新的视频设备,其中 `N` 是整数。 ([更多选项](https://github.com/umlaeute/v4l2loopback#options) 可以用来创建多个设备或者特定 ID 的设备)。
|
||||
|
||||
列出已启用的设备:
|
||||
|
||||
```bash
|
||||
# 需要 v4l-utils 包
|
||||
v4l2-ctl --list-devices
|
||||
|
||||
# 简单但或许足够
|
||||
ls /dev/video*
|
||||
```
|
||||
|
||||
使用一个 v4l2 漏开启 scrcpy:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-sink=/dev/videoN
|
||||
scrcpy --v4l2-sink=/dev/videoN --no-display # 禁用窗口镜像
|
||||
scrcpy --v4l2-sink=/dev/videoN -N # 简写
|
||||
```
|
||||
|
||||
(将 `N` 替换为设备 ID,使用 `ls /dev/video*` 命令查看)
|
||||
|
||||
启用之后,可以使用 v4l2 工具打开视频流:
|
||||
|
||||
```bash
|
||||
ffplay -i /dev/videoN
|
||||
vlc v4l2:///dev/videoN # VLC 可能存在一些缓冲延迟
|
||||
```
|
||||
|
||||
例如,可以在 [OBS] 中采集视频。
|
||||
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### 缓冲
|
||||
|
||||
可以加入缓冲,会增加延迟,但可以减少抖动 (见 [#2464])。
|
||||
|
||||
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
|
||||
|
||||
对于显示缓冲:
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # 为显示增加 50 毫秒的缓冲
|
||||
```
|
||||
|
||||
对于 V4L2 漏:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # 为 v4l2 漏增加 500 毫秒的缓冲
|
||||
```
|
||||
|
||||
|
||||
### 连接
|
||||
|
||||
#### 无线
|
||||
|
@ -249,16 +349,17 @@ _Scrcpy_ 使用 `adb` 与设备通信,并且 `adb` 支持通过 TCP/IP [连接
|
|||
|
||||
1. 将设备和电脑连接至同一 Wi-Fi。
|
||||
2. 打开 设置 → 关于手机 → 状态信息,获取设备的 IP 地址,也可以执行以下的命令:
|
||||
|
||||
```bash
|
||||
adb shell ip route | awk '{print $9}'
|
||||
```
|
||||
|
||||
3. 启用设备的网络 adb 功能 `adb tcpip 5555`。
|
||||
3. 启用设备的网络 adb 功能: `adb tcpip 5555`。
|
||||
4. 断开设备的 USB 连接。
|
||||
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_.
|
||||
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_。
|
||||
6. 正常运行 `scrcpy`。
|
||||
|
||||
可能需要降低码率和分辨率:
|
||||
可能降低码率和分辨率会更好一些:
|
||||
|
||||
```bash
|
||||
scrcpy --bit-rate 2M --max-size 800
|
||||
|
@ -327,7 +428,7 @@ scrcpy --force-adb-forward
|
|||
```
|
||||
|
||||
|
||||
类似无线网络连接,可能需要降低画面质量:
|
||||
类似地,对于无线连接,可能需要降低画面质量:
|
||||
|
||||
```
|
||||
scrcpy -b2M -m800 --max-fps 15
|
||||
|
@ -353,7 +454,7 @@ scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
|
|||
|
||||
#### 无边框
|
||||
|
||||
关闭边框:
|
||||
禁用窗口边框:
|
||||
|
||||
```bash
|
||||
scrcpy --window-borderless
|
||||
|
@ -369,7 +470,7 @@ scrcpy --always-on-top
|
|||
|
||||
#### 全屏
|
||||
|
||||
您可以通过如下命令直接全屏启动scrcpy:
|
||||
您可以通过如下命令直接全屏启动 scrcpy:
|
||||
|
||||
```bash
|
||||
scrcpy --fullscreen
|
||||
|
@ -394,7 +495,7 @@ scrcpy --rotation 1
|
|||
|
||||
也可以使用 <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ 和 <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ 随时更改。
|
||||
|
||||
需要注意的是, _scrcpy_ 有三个不同的方向:
|
||||
需要注意的是, _scrcpy_ 中有三类旋转方向:
|
||||
- <kbd>MOD</kbd>+<kbd>r</kbd> 请求设备在竖屏和横屏之间切换 (如果前台应用程序不支持请求的朝向,可能会拒绝该请求)。
|
||||
- [`--lock-video-orientation`](#锁定屏幕方向) 改变镜像的朝向 (设备传输到电脑的画面的朝向)。这会影响录制。
|
||||
- `--rotation` (或 <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) 只旋转窗口的内容。这只影响显示,不影响录制。
|
||||
|
@ -404,7 +505,7 @@ scrcpy --rotation 1
|
|||
|
||||
#### 只读
|
||||
|
||||
禁用电脑对设备的控制 (如键盘输入、鼠标事件和文件拖放):
|
||||
禁用电脑对设备的控制 (任何可与设备交互的方式:如键盘输入、鼠标事件和文件拖放):
|
||||
|
||||
```bash
|
||||
scrcpy --no-control
|
||||
|
@ -430,14 +531,14 @@ adb shell dumpsys display # 在输出中搜索 “mDisplayId=”
|
|||
|
||||
#### 保持常亮
|
||||
|
||||
阻止设备在连接时休眠:
|
||||
阻止设备在连接时一段时间后休眠:
|
||||
|
||||
```bash
|
||||
scrcpy --stay-awake
|
||||
scrcpy -w
|
||||
```
|
||||
|
||||
程序关闭时会恢复设备原来的设置。
|
||||
scrcpy 关闭时会恢复设备原来的设置。
|
||||
|
||||
|
||||
#### 关闭设备屏幕
|
||||
|
@ -451,7 +552,7 @@ scrcpy -S
|
|||
|
||||
或者在任何时候按 <kbd>MOD</kbd>+<kbd>o</kbd>。
|
||||
|
||||
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
|
||||
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>。
|
||||
|
||||
在Android上,`电源` 按钮始终能把屏幕打开。为了方便,对于在 _scrcpy_ 中发出的 `电源` 事件 (通过鼠标右键或 <kbd>MOD</kbd>+<kbd>p</kbd>),会 (尽最大的努力) 在短暂的延迟后将屏幕关闭。设备上的 `电源` 按钮仍然能打开设备屏幕。
|
||||
|
||||
|
@ -462,20 +563,17 @@ scrcpy --turn-screen-off --stay-awake
|
|||
scrcpy -Sw
|
||||
```
|
||||
|
||||
#### 退出时息屏
|
||||
|
||||
#### 渲染过期帧
|
||||
|
||||
默认状态下,为了降低延迟, _scrcpy_ 永远渲染解码成功的最近一帧,并跳过前面任意帧。
|
||||
|
||||
强制渲染所有帧 (可能导致延迟变高):
|
||||
scrcpy 退出时关闭设备屏幕:
|
||||
|
||||
```bash
|
||||
scrcpy --render-expired-frames
|
||||
scrcpy --power-off-on-close
|
||||
```
|
||||
|
||||
#### 显示触摸
|
||||
|
||||
在演示时,可能会需要显示物理触摸点 (在物理设备上的触摸点)。
|
||||
在演示时,可能会需要显示 (在物理设备上的) 物理触摸点。
|
||||
|
||||
Android 在 _开发者选项_ 中提供了这项功能。
|
||||
|
||||
|
@ -538,10 +636,32 @@ scrcpy --disable-screensaver
|
|||
|
||||
更准确的说,在按住鼠标左键时按住 <kbd>Ctrl</kbd>。直到松开鼠标左键,所有鼠标移动将以屏幕中心为原点,缩放或旋转内容 (如果应用支持)。
|
||||
|
||||
实际上,_scrcpy_ 会在以屏幕中心对称的位置上生成由“虚拟手指”发出的额外触摸事件。
|
||||
实际上,_scrcpy_ 会在关于屏幕中心对称的位置上用“虚拟手指”发出触摸事件。
|
||||
|
||||
#### 物理键盘模拟 (HID)
|
||||
|
||||
#### 文字注入偏好
|
||||
默认情况下,scrcpy 使用安卓按键或文本注入,这在任何情况都可以使用,但仅限于ASCII字符。
|
||||
|
||||
在 Linux 上,scrcpy 可以模拟为 Android 上的物理 USB 键盘,以提供更好地输入体验 (使用 [USB HID over AOAv2][hid-aoav2]):禁用虚拟键盘,并适用于任何字符和输入法。
|
||||
|
||||
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
|
||||
|
||||
不过,这种方法仅支持 USB 连接以及 Linux平台。
|
||||
|
||||
启用 HID 模式:
|
||||
|
||||
```bash
|
||||
scrcpy --hid-keyboard
|
||||
scrcpy -K # 简写
|
||||
```
|
||||
|
||||
如果失败了 (如设备未通过 USB 连接),则自动回退至默认模式 (终端中会输出日志)。这即允许通过 USB 和 TCP/IP 连接时使用相同的命令行参数。
|
||||
|
||||
在这种模式下,原始按键事件 (扫描码) 被发送给设备,而与宿主机按键映射无关。因此,若键盘布局不匹配,需要在 Android 设备上进行配置,具体为 设置 → 系统 → 语言和输入法 → [实体键盘]。
|
||||
|
||||
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
|
||||
|
||||
#### 文本注入偏好
|
||||
|
||||
打字的时候,系统会产生两种[事件][textevents]:
|
||||
- _按键事件_ ,代表一个按键被按下或松开。
|
||||
|
@ -557,13 +677,15 @@ scrcpy --prefer-text
|
|||
|
||||
(这会导致键盘在游戏中工作不正常)
|
||||
|
||||
该选项不影响 HID 键盘 (该模式下,所有按键都发送为扫描码)。
|
||||
|
||||
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
|
||||
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
|
||||
|
||||
|
||||
#### 按键重复
|
||||
|
||||
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这可能会导致性能问题。
|
||||
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这通常没有实际用途,且可能会导致性能问题。
|
||||
|
||||
避免转发重复按键事件:
|
||||
|
||||
|
@ -571,10 +693,11 @@ scrcpy --prefer-text
|
|||
scrcpy --no-key-repeat
|
||||
```
|
||||
|
||||
该选项不影响 HID 键盘 (该模式下,按键重复由 Android 直接管理)。
|
||||
|
||||
#### 右键和中键
|
||||
|
||||
默认状态下,右键会触发返回键 (或电源键),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
|
||||
默认状态下,右键会触发返回键 (或电源键开启),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
|
||||
|
||||
```bash
|
||||
scrcpy --forward-all-clicks
|
||||
|
@ -587,27 +710,27 @@ scrcpy --forward-all-clicks
|
|||
|
||||
将 APK 文件 (文件名以 `.apk` 结尾) 拖放到 _scrcpy_ 窗口来安装。
|
||||
|
||||
该操作在屏幕上不会出现任何变化,而会在控制台输出一条日志。
|
||||
不会有视觉反馈,终端会输出一条日志。
|
||||
|
||||
|
||||
#### 将文件推送至设备
|
||||
|
||||
要推送文件到设备的 `/sdcard/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
|
||||
要推送文件到设备的 `/sdcard/Download/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
|
||||
|
||||
该操作没有可见的响应,只会在控制台输出日志。
|
||||
不会有视觉反馈,终端会输出一条日志。
|
||||
|
||||
在启动时可以修改目标目录:
|
||||
|
||||
```bash
|
||||
scrcpy --push-target /sdcard/foo/bar/
|
||||
scrcpy --push-target=/sdcard/Movies/
|
||||
```
|
||||
|
||||
|
||||
### 音频转发
|
||||
|
||||
_Scrcpy_ 不支持音频。请使用 [sndcpy].
|
||||
_Scrcpy_ 不支持音频。请使用 [sndcpy]。
|
||||
|
||||
另外请阅读 [issue #14]。
|
||||
另见 [issue #14]。
|
||||
|
||||
[sndcpy]: https://github.com/rom1v/sndcpy
|
||||
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
|
||||
|
@ -632,36 +755,46 @@ _<kbd>[Super]</kbd> 键通常是指 <kbd>Windows</kbd> 或 <kbd>Cmd</kbd> 键。
|
|||
|
||||
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
|
||||
|
||||
| 操作 | 快捷键 |
|
||||
| --------------------------------- | :------------------------------------------- |
|
||||
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd> |
|
||||
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ |
|
||||
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ |
|
||||
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd> |
|
||||
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击¹_ |
|
||||
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _鼠标中键_ |
|
||||
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _鼠标右键²_ |
|
||||
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> |
|
||||
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd> |
|
||||
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_ |
|
||||
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_ |
|
||||
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd> |
|
||||
| 打开屏幕 | _鼠标右键²_ |
|
||||
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd> |
|
||||
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
|
||||
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd> |
|
||||
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> |
|
||||
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
|
||||
| 复制到剪贴板³ | <kbd>MOD</kbd>+<kbd>c</kbd> |
|
||||
| 剪切到剪贴板³ | <kbd>MOD</kbd>+<kbd>x</kbd> |
|
||||
| 同步剪贴板并粘贴³ | <kbd>MOD</kbd>+<kbd>v</kbd> |
|
||||
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
|
||||
| 打开/关闭FPS显示 (在 stdout) | <kbd>MOD</kbd>+<kbd>i</kbd> |
|
||||
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_ |
|
||||
| 操作 | 快捷键
|
||||
| --------------------------------- | :-------------------------------------------
|
||||
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd>
|
||||
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_
|
||||
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_
|
||||
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd>
|
||||
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击左键¹_
|
||||
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _中键_
|
||||
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右键²_
|
||||
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _第4键³_
|
||||
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd>
|
||||
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_
|
||||
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_
|
||||
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd>
|
||||
| 打开屏幕 | _鼠标右键²_
|
||||
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd>
|
||||
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
|
||||
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
|
||||
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> \| _第5键³_
|
||||
| 展开设置面板 | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _双击第5键³_
|
||||
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| 复制到剪贴板⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| 剪切到剪贴板⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
| 同步剪贴板并粘贴⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
|
||||
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
|
||||
| 打开/关闭FPS显示 (至标准输出) | <kbd>MOD</kbd>+<kbd>i</kbd>
|
||||
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_
|
||||
| 拖放 APK 文件 | 从电脑安装 APK 文件
|
||||
| 拖放非 APK 文件 | [将文件推送至设备](#push-file-to-device)
|
||||
|
||||
_¹双击黑边可以去除黑边_
|
||||
_²点击鼠标右键将在屏幕熄灭时点亮屏幕,其余情况则视为按下返回键 。_
|
||||
_³需要安卓版本 Android >= 7。_
|
||||
_¹双击黑边可以去除黑边。_
|
||||
_²点击鼠标右键将在屏幕熄灭时点亮屏幕,其余情况则视为按下返回键 。_
|
||||
_³鼠标的第4键和第5键。_
|
||||
_⁴需要安卓版本 Android >= 7。_
|
||||
|
||||
有重复按键的快捷键通过松开再按下一个按键来进行,如“展开设置面板”:
|
||||
|
||||
1. 按下 <kbd>MOD</kbd> 不放。
|
||||
2. 双击 <kbd>n</kbd>。
|
||||
3. 松开 <kbd>MOD</kbd>。
|
||||
|
||||
所有的 <kbd>Ctrl</kbd>+_按键_ 的快捷键都会被转发到设备,所以会由当前应用程序进行处理。
|
||||
|
||||
|
@ -670,18 +803,20 @@ _³需要安卓版本 Android >= 7。_
|
|||
|
||||
要使用指定的 _adb_ 二进制文件,可以设置环境变量 `ADB`:
|
||||
|
||||
ADB=/path/to/adb scrcpy
|
||||
```bash
|
||||
ADB=/path/to/adb scrcpy
|
||||
```
|
||||
|
||||
要覆盖 `scrcpy-server` 的路径,可以设置 `SCRCPY_SERVER_PATH`。
|
||||
|
||||
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
|
||||
要覆盖图标,可以设置其路径至 `SCRCPY_ICON_PATH`。
|
||||
|
||||
|
||||
## 为什么叫 _scrcpy_ ?
|
||||
|
||||
一个同事让我找出一个和 [gnirehtet] 一样难以发音的名字。
|
||||
|
||||
[`strcpy`] 复制一个 **str**ing; `scrcpy` 复制一个 **scr**een。
|
||||
[`strcpy`] 复制一个 **str**ing (字符串); `scrcpy` 复制一个 **scr**een (屏幕)。
|
||||
|
||||
[gnirehtet]: https://github.com/Genymobile/gnirehtet
|
||||
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
|
||||
|
@ -689,14 +824,12 @@ _³需要安卓版本 Android >= 7。_
|
|||
|
||||
## 如何构建?
|
||||
|
||||
请查看[BUILD]。
|
||||
|
||||
[BUILD]: BUILD.md
|
||||
请查看 [BUILD]。
|
||||
|
||||
|
||||
## 常见问题
|
||||
|
||||
请查看[FAQ](FAQ.md)。
|
||||
请查看 [FAQ](FAQ.md)。
|
||||
|
||||
|
||||
## 开发者
|
||||
|
|
|
@ -1,36 +1,54 @@
|
|||
src = [
|
||||
'src/main.c',
|
||||
'src/adb.c',
|
||||
'src/adb_tunnel.c',
|
||||
'src/cli.c',
|
||||
'src/clock.c',
|
||||
'src/compat.c',
|
||||
'src/control_msg.c',
|
||||
'src/controller.c',
|
||||
'src/decoder.c',
|
||||
'src/device_msg.c',
|
||||
'src/event_converter.c',
|
||||
'src/icon.c',
|
||||
'src/file_handler.c',
|
||||
'src/fps_counter.c',
|
||||
'src/frame_buffer.c',
|
||||
'src/input_manager.c',
|
||||
'src/keyboard_inject.c',
|
||||
'src/mouse_inject.c',
|
||||
'src/opengl.c',
|
||||
'src/options.c',
|
||||
'src/receiver.c',
|
||||
'src/recorder.c',
|
||||
'src/scrcpy.c',
|
||||
'src/screen.c',
|
||||
'src/server.c',
|
||||
'src/stream.c',
|
||||
'src/tiny_xpm.c',
|
||||
'src/video_buffer.c',
|
||||
'src/util/file.c',
|
||||
'src/util/intr.c',
|
||||
'src/util/log.c',
|
||||
'src/util/net.c',
|
||||
'src/util/net_intr.c',
|
||||
'src/util/process.c',
|
||||
'src/util/str_util.c',
|
||||
'src/util/process_intr.c',
|
||||
'src/util/strbuf.c',
|
||||
'src/util/str.c',
|
||||
'src/util/term.c',
|
||||
'src/util/thread.c',
|
||||
'src/util/tick.c',
|
||||
]
|
||||
|
||||
if host_machine.system() == 'windows'
|
||||
src += [ 'src/sys/win/process.c' ]
|
||||
src += [
|
||||
'src/sys/win/file.c',
|
||||
'src/sys/win/process.c',
|
||||
]
|
||||
else
|
||||
src += [ 'src/sys/unix/process.c' ]
|
||||
src += [
|
||||
'src/sys/unix/file.c',
|
||||
'src/sys/unix/process.c',
|
||||
]
|
||||
endif
|
||||
|
||||
v4l2_support = host_machine.system() == 'linux'
|
||||
|
@ -38,6 +56,14 @@ if v4l2_support
|
|||
src += [ 'src/v4l2_sink.c' ]
|
||||
endif
|
||||
|
||||
aoa_hid_support = host_machine.system() == 'linux'
|
||||
if aoa_hid_support
|
||||
src += [
|
||||
'src/aoa_hid.c',
|
||||
'src/hid_keyboard.c',
|
||||
]
|
||||
endif
|
||||
|
||||
check_functions = [
|
||||
'strdup'
|
||||
]
|
||||
|
@ -58,8 +84,11 @@ if not get_option('crossbuild_windows')
|
|||
dependencies += dependency('libavdevice')
|
||||
endif
|
||||
|
||||
else
|
||||
if aoa_hid_support
|
||||
dependencies += dependency('libusb-1.0')
|
||||
endif
|
||||
|
||||
else
|
||||
# cross-compile mingw32 build (from Linux to Windows)
|
||||
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
|
||||
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
|
||||
|
@ -136,6 +165,9 @@ conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == '
|
|||
# enable V4L2 support (linux only)
|
||||
conf.set('HAVE_V4L2', v4l2_support)
|
||||
|
||||
# enable HID over AOA support (linux only)
|
||||
conf.set('HAVE_AOA_HID', aoa_hid_support)
|
||||
|
||||
configure_file(configuration: conf, output: 'config.h')
|
||||
|
||||
src_dir = include_directories('src')
|
||||
|
@ -147,6 +179,9 @@ executable('scrcpy', src,
|
|||
c_args: [])
|
||||
|
||||
install_man('scrcpy.1')
|
||||
install_data('../data/icon.png',
|
||||
rename: 'scrcpy.png',
|
||||
install_dir: 'share/icons/hicolor/256x256/apps')
|
||||
|
||||
|
||||
### TESTS
|
||||
|
@ -163,12 +198,20 @@ if get_option('buildtype') == 'debug'
|
|||
['test_cli', [
|
||||
'tests/test_cli.c',
|
||||
'src/cli.c',
|
||||
'src/util/str_util.c',
|
||||
'src/options.c',
|
||||
'src/util/str.c',
|
||||
'src/util/strbuf.c',
|
||||
'src/util/term.c',
|
||||
]],
|
||||
['test_clock', [
|
||||
'tests/test_clock.c',
|
||||
'src/clock.c',
|
||||
]],
|
||||
['test_control_msg_serialize', [
|
||||
'tests/test_control_msg_serialize.c',
|
||||
'src/control_msg.c',
|
||||
'src/util/str_util.c',
|
||||
'src/util/str.c',
|
||||
'src/util/strbuf.c',
|
||||
]],
|
||||
['test_device_msg_deserialize', [
|
||||
'tests/test_device_msg_deserialize.c',
|
||||
|
@ -177,9 +220,14 @@ if get_option('buildtype') == 'debug'
|
|||
['test_queue', [
|
||||
'tests/test_queue.c',
|
||||
]],
|
||||
['test_strutil', [
|
||||
'tests/test_strutil.c',
|
||||
'src/util/str_util.c',
|
||||
['test_strbuf', [
|
||||
'tests/test_strbuf.c',
|
||||
'src/util/strbuf.c',
|
||||
]],
|
||||
['test_str', [
|
||||
'tests/test_str.c',
|
||||
'src/util/str.c',
|
||||
'src/util/strbuf.c',
|
||||
]],
|
||||
]
|
||||
|
||||
|
|
38
app/scrcpy.1
38
app/scrcpy.1
|
@ -56,6 +56,12 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
|
|||
|
||||
Default is 0.
|
||||
|
||||
.TP
|
||||
.BI "\-\-display\-buffer ms
|
||||
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
.TP
|
||||
.BI "\-\-encoder " name
|
||||
Use a specific MediaCodec encoder (must be a H.264 encoder).
|
||||
|
@ -76,6 +82,14 @@ Start in fullscreen.
|
|||
.B \-h, \-\-help
|
||||
Print this help.
|
||||
|
||||
.TP
|
||||
.B \-K, \-\-hid\-keyboard
|
||||
Simulate a physical keyboard by using HID over AOAv2.
|
||||
|
||||
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
|
||||
|
||||
It may only work over USB, and is currently only supported on Linux.
|
||||
|
||||
.TP
|
||||
.B \-\-legacy\-paste
|
||||
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
|
||||
|
@ -83,8 +97,8 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
|
|||
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
|
||||
|
||||
.TP
|
||||
.BI "\-\-lock\-video\-orientation " [value]
|
||||
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
|
||||
.BI "\-\-lock\-video\-orientation[=value]
|
||||
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
|
||||
|
||||
Default is "unlocked".
|
||||
|
||||
|
@ -122,6 +136,10 @@ Set the TCP port (range) used by the client to listen.
|
|||
|
||||
Default is 27183:27199.
|
||||
|
||||
.TP
|
||||
.B \-\-power\-off\-on\-close
|
||||
Turn the device screen off when closing scrcpy.
|
||||
|
||||
.TP
|
||||
.B \-\-prefer\-text
|
||||
Inject alpha characters and space as text events instead of key events.
|
||||
|
@ -189,7 +207,15 @@ It only shows physical touches (not clicks from scrcpy).
|
|||
.BI "\-\-v4l2-sink " /dev/videoN
|
||||
Output to v4l2loopback device.
|
||||
|
||||
It requires to lock the video orientation (see --lock-video-orientation).
|
||||
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
|
||||
|
||||
.TP
|
||||
.BI "\-\-v4l2-buffer " ms
|
||||
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
|
||||
|
||||
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
.TP
|
||||
.BI "\-V, \-\-verbosity " value
|
||||
|
@ -240,7 +266,7 @@ Default is 0 (automatic).
|
|||
.SH SHORTCUTS
|
||||
|
||||
In the following list, MOD is the shortcut modifier. By default, it's (left)
|
||||
Alt or (left) Super, but it can be configured by \-\-shortcut-mod (see above).
|
||||
Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
|
||||
|
||||
.TP
|
||||
.B MOD+f
|
||||
|
@ -342,6 +368,10 @@ Pinch-to-zoom from the center of the screen
|
|||
.B Drag & drop APK file
|
||||
Install APK from computer
|
||||
|
||||
.TP
|
||||
.B Drag & drop non-APK file
|
||||
Push file to device (see \fB\-\-push\-target\fR)
|
||||
|
||||
|
||||
.SH Environment variables
|
||||
|
||||
|
|
111
app/src/adb.c
111
app/src/adb.c
|
@ -5,8 +5,9 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "util/file.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str_util.h"
|
||||
#include "util/str.h"
|
||||
|
||||
static const char *adb_command;
|
||||
|
||||
|
@ -68,7 +69,7 @@ show_adb_installation_msg() {
|
|||
{"pacman", "pacman -S android-tools"},
|
||||
};
|
||||
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
|
||||
if (search_executable(pkg_managers[i].binary)) {
|
||||
if (sc_file_executable_exists(pkg_managers[i].binary)) {
|
||||
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
|
||||
return;
|
||||
}
|
||||
|
@ -80,7 +81,7 @@ show_adb_installation_msg() {
|
|||
}
|
||||
|
||||
static void
|
||||
show_adb_err_msg(enum process_result err, const char *const argv[]) {
|
||||
show_adb_err_msg(enum sc_process_result err, const char *const argv[]) {
|
||||
#define MAX_COMMAND_STRING_LEN 1024
|
||||
char *buf = malloc(MAX_COMMAND_STRING_LEN);
|
||||
if (!buf) {
|
||||
|
@ -89,18 +90,18 @@ show_adb_err_msg(enum process_result err, const char *const argv[]) {
|
|||
}
|
||||
|
||||
switch (err) {
|
||||
case PROCESS_ERROR_GENERIC:
|
||||
case SC_PROCESS_ERROR_GENERIC:
|
||||
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
|
||||
LOGE("Failed to execute: %s", buf);
|
||||
break;
|
||||
case PROCESS_ERROR_MISSING_BINARY:
|
||||
case SC_PROCESS_ERROR_MISSING_BINARY:
|
||||
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
|
||||
LOGE("Command not found: %s", buf);
|
||||
LOGE("(make 'adb' accessible from your PATH or define its full"
|
||||
"path in the ADB environment variable)");
|
||||
show_adb_installation_msg();
|
||||
break;
|
||||
case PROCESS_SUCCESS:
|
||||
case SC_PROCESS_SUCCESS:
|
||||
// do nothing
|
||||
break;
|
||||
}
|
||||
|
@ -108,14 +109,15 @@ show_adb_err_msg(enum process_result err, const char *const argv[]) {
|
|||
free(buf);
|
||||
}
|
||||
|
||||
process_t
|
||||
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
|
||||
sc_pid
|
||||
adb_execute_p(const char *serial, const char *const adb_cmd[],
|
||||
size_t len, sc_pipe *pin, sc_pipe *pout, sc_pipe *perr) {
|
||||
int i;
|
||||
process_t process;
|
||||
sc_pid pid;
|
||||
|
||||
const char **argv = malloc((len + 4) * sizeof(*argv));
|
||||
if (!argv) {
|
||||
return PROCESS_NONE;
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
|
||||
argv[0] = get_adb_command();
|
||||
|
@ -129,17 +131,23 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
|
|||
|
||||
memcpy(&argv[i], adb_cmd, len * sizeof(const char *));
|
||||
argv[len + i] = NULL;
|
||||
enum process_result r = process_execute(argv, &process);
|
||||
if (r != PROCESS_SUCCESS) {
|
||||
enum sc_process_result r =
|
||||
sc_process_execute_p(argv, &pid, pin, pout, perr);
|
||||
if (r != SC_PROCESS_SUCCESS) {
|
||||
show_adb_err_msg(r, argv);
|
||||
process = PROCESS_NONE;
|
||||
pid = SC_PROCESS_NONE;
|
||||
}
|
||||
|
||||
free(argv);
|
||||
return process;
|
||||
return pid;
|
||||
}
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
|
||||
return adb_execute_p(serial, adb_cmd, len, NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
sc_pid
|
||||
adb_forward(const char *serial, uint16_t local_port,
|
||||
const char *device_socket_name) {
|
||||
char local[4 + 5 + 1]; // tcp:PORT
|
||||
|
@ -150,7 +158,7 @@ adb_forward(const char *serial, uint16_t local_port,
|
|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_forward_remove(const char *serial, uint16_t local_port) {
|
||||
char local[4 + 5 + 1]; // tcp:PORT
|
||||
sprintf(local, "tcp:%" PRIu16, local_port);
|
||||
|
@ -158,7 +166,7 @@ adb_forward_remove(const char *serial, uint16_t local_port) {
|
|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_reverse(const char *serial, const char *device_socket_name,
|
||||
uint16_t local_port) {
|
||||
char local[4 + 5 + 1]; // tcp:PORT
|
||||
|
@ -169,7 +177,7 @@ adb_reverse(const char *serial, const char *device_socket_name,
|
|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_reverse_remove(const char *serial, const char *device_socket_name) {
|
||||
char remote[108 + 14 + 1]; // localabstract:NAME
|
||||
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
|
||||
|
@ -177,50 +185,93 @@ adb_reverse_remove(const char *serial, const char *device_socket_name) {
|
|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_push(const char *serial, const char *local, const char *remote) {
|
||||
#ifdef __WINDOWS__
|
||||
// Windows will parse the string, so the paths must be quoted
|
||||
// (see sys/win/command.c)
|
||||
local = strquote(local);
|
||||
local = sc_str_quote(local);
|
||||
if (!local) {
|
||||
return PROCESS_NONE;
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
remote = strquote(remote);
|
||||
remote = sc_str_quote(remote);
|
||||
if (!remote) {
|
||||
free((void *) local);
|
||||
return PROCESS_NONE;
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
const char *const adb_cmd[] = {"push", local, remote};
|
||||
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
free((void *) remote);
|
||||
free((void *) local);
|
||||
#endif
|
||||
|
||||
return proc;
|
||||
return pid;
|
||||
}
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_install(const char *serial, const char *local) {
|
||||
#ifdef __WINDOWS__
|
||||
// Windows will parse the string, so the local name must be quoted
|
||||
// (see sys/win/command.c)
|
||||
local = strquote(local);
|
||||
local = sc_str_quote(local);
|
||||
if (!local) {
|
||||
return PROCESS_NONE;
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
const char *const adb_cmd[] = {"install", "-r", local};
|
||||
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
free((void *) local);
|
||||
#endif
|
||||
|
||||
return proc;
|
||||
return pid;
|
||||
}
|
||||
|
||||
static ssize_t
|
||||
adb_execute_for_output(const char *serial, const char *const adb_cmd[],
|
||||
size_t adb_cmd_len, char *buf, size_t buf_len,
|
||||
const char *name) {
|
||||
sc_pipe pout;
|
||||
sc_pid pid = adb_execute_p(serial, adb_cmd, adb_cmd_len, NULL, &pout, NULL);
|
||||
|
||||
ssize_t r = sc_pipe_read_all(pout, buf, buf_len);
|
||||
sc_pipe_close(pout);
|
||||
|
||||
if (!sc_process_check_success(pid, name, true)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static size_t
|
||||
truncate_first_line(char *data, size_t len) {
|
||||
data[len - 1] = '\0';
|
||||
char *eol = strpbrk(data, "\r\n");
|
||||
if (eol) {
|
||||
*eol = '\0';
|
||||
len = eol - data;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
char *
|
||||
adb_get_serialno(void) {
|
||||
char buf[128];
|
||||
|
||||
const char *const adb_cmd[] = {"get-serialno"};
|
||||
ssize_t r = adb_execute_for_output(NULL, adb_cmd, ARRAY_LEN(adb_cmd),
|
||||
buf, sizeof(buf), "get-serialno");
|
||||
if (r <= 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
truncate_first_line(buf, r);
|
||||
return strdup(buf);
|
||||
}
|
||||
|
|
|
@ -8,27 +8,35 @@
|
|||
|
||||
#include "util/process.h"
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_execute_p(const char *serial, const char *const adb_cmd[],
|
||||
size_t len, sc_pipe *pin, sc_pipe *pout, sc_pipe *perr);
|
||||
|
||||
sc_pid
|
||||
adb_forward(const char *serial, uint16_t local_port,
|
||||
const char *device_socket_name);
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_forward_remove(const char *serial, uint16_t local_port);
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_reverse(const char *serial, const char *device_socket_name,
|
||||
uint16_t local_port);
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_reverse_remove(const char *serial, const char *device_socket_name);
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_push(const char *serial, const char *local, const char *remote);
|
||||
|
||||
process_t
|
||||
sc_pid
|
||||
adb_install(const char *serial, const char *local);
|
||||
|
||||
// Return the result of "adb get-serialno".
|
||||
char *
|
||||
adb_get_serialno(void);
|
||||
|
||||
#endif
|
||||
|
|
192
app/src/adb_tunnel.c
Normal file
192
app/src/adb_tunnel.c
Normal file
|
@ -0,0 +1,192 @@
|
|||
#include "adb_tunnel.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net_intr.h"
|
||||
#include "util/process_intr.h"
|
||||
|
||||
#define SC_SOCKET_NAME "scrcpy"
|
||||
|
||||
static bool
|
||||
enable_tunnel_reverse(struct sc_intr *intr, const char *serial,
|
||||
uint16_t local_port) {
|
||||
sc_pid pid = adb_reverse(serial, SC_SOCKET_NAME, local_port);
|
||||
return sc_process_check_success_intr(intr, pid, "adb reverse");
|
||||
}
|
||||
|
||||
static bool
|
||||
disable_tunnel_reverse(struct sc_intr *intr, const char *serial) {
|
||||
sc_pid pid = adb_reverse_remove(serial, SC_SOCKET_NAME);
|
||||
return sc_process_check_success_intr(intr, pid, "adb reverse --remove");
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_forward(struct sc_intr *intr, const char *serial,
|
||||
uint16_t local_port) {
|
||||
sc_pid pid = adb_forward(serial, local_port, SC_SOCKET_NAME);
|
||||
return sc_process_check_success_intr(intr, pid, "adb forward");
|
||||
}
|
||||
|
||||
static bool
|
||||
disable_tunnel_forward(struct sc_intr *intr, const char *serial,
|
||||
uint16_t local_port) {
|
||||
sc_pid pid = adb_forward_remove(serial, local_port);
|
||||
return sc_process_check_success_intr(intr, pid, "adb forward --remove");
|
||||
}
|
||||
|
||||
static bool
|
||||
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
|
||||
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
|
||||
struct sc_intr *intr, const char *serial,
|
||||
struct sc_port_range port_range) {
|
||||
uint16_t port = port_range.first;
|
||||
for (;;) {
|
||||
if (!enable_tunnel_reverse(intr, serial, port)) {
|
||||
// the command itself failed, it will fail on any port
|
||||
return false;
|
||||
}
|
||||
|
||||
// At the application level, the device part is "the server" because it
|
||||
// serves video stream and control. However, at the network level, the
|
||||
// client listens and the server connects to the client. That way, the
|
||||
// client can listen before starting the server app, so there is no
|
||||
// need to try to connect until the server socket is listening on the
|
||||
// device.
|
||||
sc_socket server_socket = net_socket();
|
||||
if (server_socket != SC_SOCKET_NONE) {
|
||||
bool ok = listen_on_port(intr, server_socket, port);
|
||||
if (ok) {
|
||||
// success
|
||||
tunnel->server_socket = server_socket;
|
||||
tunnel->local_port = port;
|
||||
tunnel->enabled = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
net_close(server_socket);
|
||||
}
|
||||
|
||||
if (sc_intr_is_interrupted(intr)) {
|
||||
// Stop immediately
|
||||
return false;
|
||||
}
|
||||
|
||||
// failure, disable tunnel and try another port
|
||||
if (!disable_tunnel_reverse(intr, serial)) {
|
||||
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
|
||||
}
|
||||
|
||||
// check before incrementing to avoid overflow on port 65535
|
||||
if (port < port_range.last) {
|
||||
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
|
||||
port, (uint16_t) (port + 1));
|
||||
port++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (port_range.first == port_range.last) {
|
||||
LOGE("Could not listen on port %" PRIu16, port_range.first);
|
||||
} else {
|
||||
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
|
||||
port_range.first, port_range.last);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
|
||||
struct sc_intr *intr, const char *serial,
|
||||
struct sc_port_range port_range) {
|
||||
tunnel->forward = true;
|
||||
|
||||
uint16_t port = port_range.first;
|
||||
for (;;) {
|
||||
if (enable_tunnel_forward(intr, serial, port)) {
|
||||
// success
|
||||
tunnel->local_port = port;
|
||||
tunnel->enabled = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (sc_intr_is_interrupted(intr)) {
|
||||
// Stop immediately
|
||||
return false;
|
||||
}
|
||||
|
||||
if (port < port_range.last) {
|
||||
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
|
||||
port, (uint16_t) (port + 1));
|
||||
port++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (port_range.first == port_range.last) {
|
||||
LOGE("Could not forward port %" PRIu16, port_range.first);
|
||||
} else {
|
||||
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
|
||||
port_range.first, port_range.last);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
|
||||
tunnel->enabled = false;
|
||||
tunnel->forward = false;
|
||||
tunnel->server_socket = SC_SOCKET_NONE;
|
||||
tunnel->local_port = 0;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
|
||||
const char *serial, struct sc_port_range port_range,
|
||||
bool force_adb_forward) {
|
||||
assert(!tunnel->enabled);
|
||||
|
||||
if (!force_adb_forward) {
|
||||
// Attempt to use "adb reverse"
|
||||
if (enable_tunnel_reverse_any_port(tunnel, intr, serial, port_range)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// if "adb reverse" does not work (e.g. over "adb connect"), it
|
||||
// fallbacks to "adb forward", so the app socket is the client
|
||||
|
||||
LOGW("'adb reverse' failed, fallback to 'adb forward'");
|
||||
}
|
||||
|
||||
return enable_tunnel_forward_any_port(tunnel, intr, serial, port_range);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
|
||||
const char *serial) {
|
||||
assert(tunnel->enabled);
|
||||
|
||||
bool ret;
|
||||
if (tunnel->forward) {
|
||||
ret = disable_tunnel_forward(intr, serial, tunnel->local_port);
|
||||
} else {
|
||||
ret = disable_tunnel_reverse(intr, serial);
|
||||
|
||||
assert(tunnel->server_socket != SC_SOCKET_NONE);
|
||||
if (!net_close(tunnel->server_socket)) {
|
||||
LOGW("Could not close server socket");
|
||||
}
|
||||
|
||||
// server_socket is never used anymore
|
||||
}
|
||||
|
||||
// Consider tunnel disabled even if the command failed
|
||||
tunnel->enabled = false;
|
||||
|
||||
return ret;
|
||||
}
|
47
app/src/adb_tunnel.h
Normal file
47
app/src/adb_tunnel.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
#ifndef SC_ADB_TUNNEL_H
|
||||
#define SC_ADB_TUNNEL_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "options.h"
|
||||
#include "util/intr.h"
|
||||
#include "util/net.h"
|
||||
|
||||
struct sc_adb_tunnel {
|
||||
bool enabled;
|
||||
bool forward; // use "adb forward" instead of "adb reverse"
|
||||
sc_socket server_socket; // only used if !forward
|
||||
uint16_t local_port;
|
||||
};
|
||||
|
||||
/**
|
||||
* Initialize the adb tunnel struct to default values
|
||||
*/
|
||||
void
|
||||
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
|
||||
|
||||
/**
|
||||
* Open a tunnel
|
||||
*
|
||||
* Blocking calls may be interrupted asynchronously via `intr`.
|
||||
*
|
||||
* If `force_adb_forward` is not set, then attempts to set up an "adb reverse"
|
||||
* tunnel first. Only if it fails (typical on old Android version connected via
|
||||
* TCP/IP), use "adb forward".
|
||||
*/
|
||||
bool
|
||||
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
|
||||
const char *serial, struct sc_port_range port_range,
|
||||
bool force_adb_forward);
|
||||
|
||||
/**
|
||||
* Close the tunnel
|
||||
*/
|
||||
bool
|
||||
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
|
||||
const char *serial);
|
||||
|
||||
#endif
|
385
app/src/aoa_hid.c
Normal file
385
app/src/aoa_hid.c
Normal file
|
@ -0,0 +1,385 @@
|
|||
#include "util/log.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
|
||||
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.
|
||||
#define ACCESSORY_REGISTER_HID 54
|
||||
#define ACCESSORY_SET_HID_REPORT_DESC 56
|
||||
#define ACCESSORY_SEND_HID_EVENT 57
|
||||
#define ACCESSORY_UNREGISTER_HID 55
|
||||
|
||||
#define DEFAULT_TIMEOUT 1000
|
||||
|
||||
static void
|
||||
sc_hid_event_log(const struct sc_hid_event *event) {
|
||||
// HID Event: [00] FF FF FF FF...
|
||||
assert(event->size);
|
||||
unsigned buffer_size = event->size * 3 + 1;
|
||||
char *buffer = malloc(buffer_size);
|
||||
if (!buffer) {
|
||||
return;
|
||||
}
|
||||
for (unsigned i = 0; i < event->size; ++i) {
|
||||
snprintf(buffer + i * 3, 4, " %02x", event->buffer[i]);
|
||||
}
|
||||
LOGV("HID Event: [%d]%s", event->accessory_id, buffer);
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
|
||||
unsigned char *buffer, uint16_t buffer_size) {
|
||||
hid_event->accessory_id = accessory_id;
|
||||
hid_event->buffer = buffer;
|
||||
hid_event->size = buffer_size;
|
||||
hid_event->delay = 0;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_event_destroy(struct sc_hid_event *hid_event) {
|
||||
free(hid_event->buffer);
|
||||
}
|
||||
|
||||
static inline void
|
||||
log_libusb_error(enum libusb_error errcode) {
|
||||
LOGW("libusb error: %s", libusb_strerror(errcode));
|
||||
}
|
||||
|
||||
static bool
|
||||
accept_device(libusb_device *device, const char *serial) {
|
||||
// do not log any USB error in this function, it is expected that many USB
|
||||
// devices available on the computer have permission restrictions
|
||||
|
||||
struct libusb_device_descriptor desc;
|
||||
libusb_get_device_descriptor(device, &desc);
|
||||
|
||||
if (!desc.iSerialNumber) {
|
||||
return false;
|
||||
}
|
||||
|
||||
libusb_device_handle *handle;
|
||||
int result = libusb_open(device, &handle);
|
||||
if (result < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
char buffer[128];
|
||||
result = libusb_get_string_descriptor_ascii(handle, desc.iSerialNumber,
|
||||
(unsigned char *) buffer,
|
||||
sizeof(buffer));
|
||||
libusb_close(handle);
|
||||
if (result < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
buffer[sizeof(buffer) - 1] = '\0'; // just in case
|
||||
|
||||
// accept the device if its serial matches
|
||||
return !strcmp(buffer, serial);
|
||||
}
|
||||
|
||||
static libusb_device *
|
||||
sc_aoa_find_usb_device(const char *serial) {
|
||||
if (!serial) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
libusb_device **list;
|
||||
libusb_device *result = NULL;
|
||||
ssize_t count = libusb_get_device_list(NULL, &list);
|
||||
if (count < 0) {
|
||||
log_libusb_error((enum libusb_error) count);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < (size_t) count; ++i) {
|
||||
libusb_device *device = list[i];
|
||||
|
||||
if (accept_device(device, serial)) {
|
||||
result = libusb_ref_device(device);
|
||||
break;
|
||||
}
|
||||
}
|
||||
libusb_free_device_list(list, 1);
|
||||
return result;
|
||||
}
|
||||
|
||||
static int
|
||||
sc_aoa_open_usb_handle(libusb_device *device, libusb_device_handle **handle) {
|
||||
int result = libusb_open(device, handle);
|
||||
if (result < 0) {
|
||||
log_libusb_error((enum libusb_error) result);
|
||||
return result;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_init(struct sc_aoa *aoa, const char *serial) {
|
||||
cbuf_init(&aoa->queue);
|
||||
|
||||
if (!sc_mutex_init(&aoa->mutex)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!sc_cond_init(&aoa->event_cond)) {
|
||||
sc_mutex_destroy(&aoa->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (libusb_init(&aoa->usb_context) != LIBUSB_SUCCESS) {
|
||||
sc_cond_destroy(&aoa->event_cond);
|
||||
sc_mutex_destroy(&aoa->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
aoa->usb_device = sc_aoa_find_usb_device(serial);
|
||||
if (!aoa->usb_device) {
|
||||
LOGW("USB device of serial %s not found", serial);
|
||||
libusb_exit(aoa->usb_context);
|
||||
sc_mutex_destroy(&aoa->mutex);
|
||||
sc_cond_destroy(&aoa->event_cond);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (sc_aoa_open_usb_handle(aoa->usb_device, &aoa->usb_handle) < 0) {
|
||||
LOGW("Open USB handle failed");
|
||||
libusb_unref_device(aoa->usb_device);
|
||||
libusb_exit(aoa->usb_context);
|
||||
sc_cond_destroy(&aoa->event_cond);
|
||||
sc_mutex_destroy(&aoa->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
aoa->stopped = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_aoa_destroy(struct sc_aoa *aoa) {
|
||||
// Destroy remaining events
|
||||
struct sc_hid_event event;
|
||||
while (cbuf_take(&aoa->queue, &event)) {
|
||||
sc_hid_event_destroy(&event);
|
||||
}
|
||||
|
||||
libusb_close(aoa->usb_handle);
|
||||
libusb_unref_device(aoa->usb_device);
|
||||
libusb_exit(aoa->usb_context);
|
||||
sc_cond_destroy(&aoa->event_cond);
|
||||
sc_mutex_destroy(&aoa->mutex);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
uint16_t report_desc_size) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_REGISTER_HID;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): total length of the HID report descriptor
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = report_desc_size;
|
||||
unsigned char *buffer = NULL;
|
||||
uint16_t length = 0;
|
||||
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
|
||||
value, index, buffer, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
log_libusb_error((enum libusb_error) result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
const unsigned char *report_desc,
|
||||
uint16_t report_desc_size) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_SET_HID_REPORT_DESC;
|
||||
/**
|
||||
* If the HID descriptor is longer than the endpoint zero max packet size,
|
||||
* the descriptor will be sent in multiple ACCESSORY_SET_HID_REPORT_DESC
|
||||
* commands. The data for the descriptor must be sent sequentially
|
||||
* if multiple packets are needed.
|
||||
* <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
*
|
||||
* libusb handles packet abstraction internally, so we don't need to care
|
||||
* about bMaxPacketSize0 here.
|
||||
*
|
||||
* See <https://libusb.sourceforge.io/api-1.0/libusb_packetoverflow.html>
|
||||
*/
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): offset of data (buffer) in descriptor
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = 0;
|
||||
// libusb_control_transfer expects a pointer to non-const
|
||||
unsigned char *buffer = (unsigned char *) report_desc;
|
||||
uint16_t length = report_desc_size;
|
||||
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
|
||||
value, index, buffer, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
log_libusb_error((enum libusb_error) result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
const unsigned char *report_desc, uint16_t report_desc_size) {
|
||||
bool ok = sc_aoa_register_hid(aoa, accessory_id, report_desc_size);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_aoa_set_hid_report_desc(aoa, accessory_id, report_desc,
|
||||
report_desc_size);
|
||||
if (!ok) {
|
||||
if (!sc_aoa_unregister_hid(aoa, accessory_id)) {
|
||||
LOGW("Could not unregister HID");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_send_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_SEND_HID_EVENT;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): 0 (unused)
|
||||
uint16_t value = event->accessory_id;
|
||||
uint16_t index = 0;
|
||||
unsigned char *buffer = event->buffer;
|
||||
uint16_t length = event->size;
|
||||
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
|
||||
value, index, buffer, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
log_libusb_error((enum libusb_error) result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_unregister_hid(struct sc_aoa *aoa, const uint16_t accessory_id) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_UNREGISTER_HID;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): 0
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = 0;
|
||||
unsigned char *buffer = NULL;
|
||||
uint16_t length = 0;
|
||||
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
|
||||
value, index, buffer, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
log_libusb_error((enum libusb_error) result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
sc_hid_event_log(event);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
bool was_empty = cbuf_is_empty(&aoa->queue);
|
||||
bool res = cbuf_push(&aoa->queue, *event);
|
||||
if (was_empty) {
|
||||
sc_cond_signal(&aoa->event_cond);
|
||||
}
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
return res;
|
||||
}
|
||||
|
||||
static int
|
||||
run_aoa_thread(void *data) {
|
||||
struct sc_aoa *aoa = data;
|
||||
|
||||
for (;;) {
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
|
||||
sc_cond_wait(&aoa->event_cond, &aoa->mutex);
|
||||
}
|
||||
if (aoa->stopped) {
|
||||
// Stop immediately, do not process further events
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
break;
|
||||
}
|
||||
struct sc_hid_event event;
|
||||
bool non_empty = cbuf_take(&aoa->queue, &event);
|
||||
assert(non_empty);
|
||||
(void) non_empty;
|
||||
|
||||
assert(event.delay >= 0);
|
||||
if (event.delay) {
|
||||
// Wait during the specified delay before injecting the HID event
|
||||
sc_tick deadline = sc_tick_now() + event.delay;
|
||||
bool timed_out = false;
|
||||
while (!aoa->stopped && !timed_out) {
|
||||
timed_out = !sc_cond_timedwait(&aoa->event_cond, &aoa->mutex,
|
||||
deadline);
|
||||
}
|
||||
if (aoa->stopped) {
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
|
||||
bool ok = sc_aoa_send_hid_event(aoa, &event);
|
||||
sc_hid_event_destroy(&event);
|
||||
if (!ok) {
|
||||
LOGW("Could not send HID event to USB device");
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_start(struct sc_aoa *aoa) {
|
||||
LOGD("Starting AOA thread");
|
||||
|
||||
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "aoa_thread", aoa);
|
||||
if (!ok) {
|
||||
LOGC("Could not start AOA thread");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_aoa_stop(struct sc_aoa *aoa) {
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
aoa->stopped = true;
|
||||
sc_cond_signal(&aoa->event_cond);
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
sc_aoa_join(struct sc_aoa *aoa) {
|
||||
sc_thread_join(&aoa->thread, NULL);
|
||||
}
|
66
app/src/aoa_hid.h
Normal file
66
app/src/aoa_hid.h
Normal file
|
@ -0,0 +1,66 @@
|
|||
#ifndef SC_AOA_HID_H
|
||||
#define SC_AOA_HID_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <libusb-1.0/libusb.h>
|
||||
|
||||
#include "util/cbuf.h"
|
||||
#include "util/thread.h"
|
||||
#include "util/tick.h"
|
||||
|
||||
struct sc_hid_event {
|
||||
uint16_t accessory_id;
|
||||
unsigned char *buffer;
|
||||
uint16_t size;
|
||||
sc_tick delay;
|
||||
};
|
||||
|
||||
// Takes ownership of buffer
|
||||
void
|
||||
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
|
||||
unsigned char *buffer, uint16_t buffer_size);
|
||||
|
||||
void
|
||||
sc_hid_event_destroy(struct sc_hid_event *hid_event);
|
||||
|
||||
struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
|
||||
|
||||
struct sc_aoa {
|
||||
libusb_context *usb_context;
|
||||
libusb_device *usb_device;
|
||||
libusb_device_handle *usb_handle;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond event_cond;
|
||||
bool stopped;
|
||||
struct sc_hid_event_queue queue;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_aoa_init(struct sc_aoa *aoa, const char *serial);
|
||||
|
||||
void
|
||||
sc_aoa_destroy(struct sc_aoa *aoa);
|
||||
|
||||
bool
|
||||
sc_aoa_start(struct sc_aoa *aoa);
|
||||
|
||||
void
|
||||
sc_aoa_stop(struct sc_aoa *aoa);
|
||||
|
||||
void
|
||||
sc_aoa_join(struct sc_aoa *aoa);
|
||||
|
||||
bool
|
||||
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
const unsigned char *report_desc, uint16_t report_desc_size);
|
||||
|
||||
bool
|
||||
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id);
|
||||
|
||||
bool
|
||||
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event);
|
||||
|
||||
#endif
|
1202
app/src/cli.c
1202
app/src/cli.c
File diff suppressed because it is too large
Load diff
|
@ -5,7 +5,7 @@
|
|||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "scrcpy.h"
|
||||
#include "options.h"
|
||||
|
||||
struct scrcpy_cli_args {
|
||||
struct scrcpy_options opts;
|
||||
|
|
111
app/src/clock.c
Normal file
111
app/src/clock.c
Normal file
|
@ -0,0 +1,111 @@
|
|||
#include "clock.h"
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define SC_CLOCK_NDEBUG // comment to debug
|
||||
|
||||
void
|
||||
sc_clock_init(struct sc_clock *clock) {
|
||||
clock->count = 0;
|
||||
clock->head = 0;
|
||||
clock->left_sum.system = 0;
|
||||
clock->left_sum.stream = 0;
|
||||
clock->right_sum.system = 0;
|
||||
clock->right_sum.stream = 0;
|
||||
}
|
||||
|
||||
// Estimate the affine function f(stream) = slope * stream + offset
|
||||
static void
|
||||
sc_clock_estimate(struct sc_clock *clock,
|
||||
double *out_slope, sc_tick *out_offset) {
|
||||
assert(clock->count > 1); // two points are necessary
|
||||
|
||||
struct sc_clock_point left_avg = {
|
||||
.system = clock->left_sum.system / (clock->count / 2),
|
||||
.stream = clock->left_sum.stream / (clock->count / 2),
|
||||
};
|
||||
struct sc_clock_point right_avg = {
|
||||
.system = clock->right_sum.system / ((clock->count + 1) / 2),
|
||||
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
|
||||
};
|
||||
|
||||
double slope = (double) (right_avg.system - left_avg.system)
|
||||
/ (right_avg.stream - left_avg.stream);
|
||||
|
||||
if (clock->count < SC_CLOCK_RANGE) {
|
||||
/* The first frames are typically received and decoded with more delay
|
||||
* than the others, causing a wrong slope estimation on start. To
|
||||
* compensate, assume an initial slope of 1, then progressively use the
|
||||
* estimated slope. */
|
||||
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
|
||||
/ SC_CLOCK_RANGE;
|
||||
}
|
||||
|
||||
struct sc_clock_point global_avg = {
|
||||
.system = (clock->left_sum.system + clock->right_sum.system)
|
||||
/ clock->count,
|
||||
.stream = (clock->left_sum.stream + clock->right_sum.stream)
|
||||
/ clock->count,
|
||||
};
|
||||
|
||||
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
|
||||
|
||||
*out_slope = slope;
|
||||
*out_offset = offset;
|
||||
}
|
||||
|
||||
void
|
||||
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
|
||||
struct sc_clock_point *point = &clock->points[clock->head];
|
||||
|
||||
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
|
||||
// One point passes from the right sum to the left sum
|
||||
|
||||
unsigned mid;
|
||||
if (clock->count == SC_CLOCK_RANGE) {
|
||||
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
|
||||
} else {
|
||||
// Only for the first frames
|
||||
mid = clock->count / 2;
|
||||
}
|
||||
|
||||
struct sc_clock_point *mid_point = &clock->points[mid];
|
||||
clock->left_sum.system += mid_point->system;
|
||||
clock->left_sum.stream += mid_point->stream;
|
||||
clock->right_sum.system -= mid_point->system;
|
||||
clock->right_sum.stream -= mid_point->stream;
|
||||
}
|
||||
|
||||
if (clock->count == SC_CLOCK_RANGE) {
|
||||
// The current point overwrites the previous value in the circular
|
||||
// array, update the left sum accordingly
|
||||
clock->left_sum.system -= point->system;
|
||||
clock->left_sum.stream -= point->stream;
|
||||
} else {
|
||||
++clock->count;
|
||||
}
|
||||
|
||||
point->system = system;
|
||||
point->stream = stream;
|
||||
|
||||
clock->right_sum.system += system;
|
||||
clock->right_sum.stream += stream;
|
||||
|
||||
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
|
||||
|
||||
if (clock->count > 1) {
|
||||
// Update estimation
|
||||
sc_clock_estimate(clock, &clock->slope, &clock->offset);
|
||||
|
||||
#ifndef SC_CLOCK_NDEBUG
|
||||
LOGD("Clock estimation: %g * pts + %" PRItick,
|
||||
clock->slope, clock->offset);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
sc_tick
|
||||
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
|
||||
assert(clock->count > 1); // sc_clock_update() must have been called
|
||||
return (sc_tick) (stream * clock->slope) + clock->offset;
|
||||
}
|
70
app/src/clock.h
Normal file
70
app/src/clock.h
Normal file
|
@ -0,0 +1,70 @@
|
|||
#ifndef SC_CLOCK_H
|
||||
#define SC_CLOCK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "util/tick.h"
|
||||
|
||||
#define SC_CLOCK_RANGE 32
|
||||
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
|
||||
|
||||
struct sc_clock_point {
|
||||
sc_tick system;
|
||||
sc_tick stream;
|
||||
};
|
||||
|
||||
/**
|
||||
* The clock aims to estimate the affine relation between the stream (device)
|
||||
* time and the system time:
|
||||
*
|
||||
* f(stream) = slope * stream + offset
|
||||
*
|
||||
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
|
||||
* of a frame expressed both in stream time and system time) in a circular
|
||||
* array.
|
||||
*
|
||||
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
|
||||
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
|
||||
* point"). The slope of the estimated affine function is that of the line
|
||||
* passing through these two points.
|
||||
*
|
||||
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
|
||||
* points. The resulting affine function passes by this centroid.
|
||||
*
|
||||
* With a circular array, the rolling sums (and average) are quick to compute.
|
||||
* In practice, the estimation is stable and the evolution is smooth.
|
||||
*/
|
||||
struct sc_clock {
|
||||
// Circular array
|
||||
struct sc_clock_point points[SC_CLOCK_RANGE];
|
||||
|
||||
// Number of points in the array (count <= SC_CLOCK_RANGE)
|
||||
unsigned count;
|
||||
|
||||
// Index of the next point to write
|
||||
unsigned head;
|
||||
|
||||
// Sum of the first count/2 points
|
||||
struct sc_clock_point left_sum;
|
||||
|
||||
// Sum of the last (count+1)/2 points
|
||||
struct sc_clock_point right_sum;
|
||||
|
||||
// Estimated slope and offset
|
||||
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
|
||||
double slope;
|
||||
sc_tick offset;
|
||||
};
|
||||
|
||||
void
|
||||
sc_clock_init(struct sc_clock *clock);
|
||||
|
||||
void
|
||||
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
|
||||
|
||||
sc_tick
|
||||
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
|
||||
|
||||
#endif
|
|
@ -43,6 +43,11 @@
|
|||
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 6)
|
||||
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
|
||||
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 8)
|
||||
// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
|
||||
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
#include "util/buffer_util.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str_util.h"
|
||||
#include "util/str.h"
|
||||
|
||||
/**
|
||||
* Map an enum value to a string based on an array, without crashing on an
|
||||
|
@ -56,7 +56,7 @@ static const char *const screen_power_mode_labels[] = {
|
|||
};
|
||||
|
||||
static void
|
||||
write_position(uint8_t *buf, const struct position *position) {
|
||||
write_position(uint8_t *buf, const struct sc_position *position) {
|
||||
buffer_write32be(&buf[0], position->point.x);
|
||||
buffer_write32be(&buf[4], position->point.y);
|
||||
buffer_write16be(&buf[8], position->screen_size.width);
|
||||
|
@ -66,7 +66,7 @@ write_position(uint8_t *buf, const struct position *position) {
|
|||
// write length (2 bytes) + string (non nul-terminated)
|
||||
static size_t
|
||||
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
|
||||
size_t len = utf8_truncation_index(utf8, max_len);
|
||||
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
|
||||
buffer_write32be(buf, len);
|
||||
memcpy(&buf[4], utf8, len);
|
||||
return 4 + len;
|
||||
|
|
|
@ -57,11 +57,11 @@ struct control_msg {
|
|||
enum android_motionevent_action action;
|
||||
enum android_motionevent_buttons buttons;
|
||||
uint64_t pointer_id;
|
||||
struct position position;
|
||||
struct sc_position position;
|
||||
float pressure;
|
||||
} inject_touch_event;
|
||||
struct {
|
||||
struct position position;
|
||||
struct sc_position position;
|
||||
int32_t hscroll;
|
||||
int32_t vscroll;
|
||||
} inject_scroll_event;
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
controller_init(struct controller *controller, socket_t control_socket) {
|
||||
controller_init(struct controller *controller, sc_socket control_socket) {
|
||||
cbuf_init(&controller->queue);
|
||||
|
||||
bool ok = receiver_init(&controller->receiver, control_socket);
|
||||
|
@ -47,7 +47,7 @@ controller_destroy(struct controller *controller) {
|
|||
|
||||
bool
|
||||
controller_push_msg(struct controller *controller,
|
||||
const struct control_msg *msg) {
|
||||
const struct control_msg *msg) {
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
control_msg_log(msg);
|
||||
}
|
||||
|
@ -63,14 +63,14 @@ controller_push_msg(struct controller *controller,
|
|||
}
|
||||
|
||||
static bool
|
||||
process_msg(struct controller *controller,
|
||||
const struct control_msg *msg) {
|
||||
process_msg(struct controller *controller, const struct control_msg *msg) {
|
||||
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
|
||||
size_t length = control_msg_serialize(msg, serialized_msg);
|
||||
if (!length) {
|
||||
return false;
|
||||
}
|
||||
int w = net_send_all(controller->control_socket, serialized_msg, length);
|
||||
ssize_t w =
|
||||
net_send_all(controller->control_socket, serialized_msg, length);
|
||||
return (size_t) w == length;
|
||||
}
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
struct control_msg_queue CBUF(struct control_msg, 64);
|
||||
|
||||
struct controller {
|
||||
socket_t control_socket;
|
||||
sc_socket control_socket;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond msg_cond;
|
||||
|
@ -24,7 +24,7 @@ struct controller {
|
|||
};
|
||||
|
||||
bool
|
||||
controller_init(struct controller *controller, socket_t control_socket);
|
||||
controller_init(struct controller *controller, sc_socket control_socket);
|
||||
|
||||
void
|
||||
controller_destroy(struct controller *controller);
|
||||
|
|
|
@ -3,22 +3,22 @@
|
|||
|
||||
#include <stdint.h>
|
||||
|
||||
struct size {
|
||||
struct sc_size {
|
||||
uint16_t width;
|
||||
uint16_t height;
|
||||
};
|
||||
|
||||
struct point {
|
||||
struct sc_point {
|
||||
int32_t x;
|
||||
int32_t y;
|
||||
};
|
||||
|
||||
struct position {
|
||||
struct sc_position {
|
||||
// The video screen size may be different from the real device screen size,
|
||||
// so store to which size the absolute position apply, to scale it
|
||||
// accordingly.
|
||||
struct size screen_size;
|
||||
struct point point;
|
||||
struct sc_size screen_size;
|
||||
struct sc_point point;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "decoder.h"
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "events.h"
|
||||
|
|
|
@ -1,30 +0,0 @@
|
|||
#ifndef CONVERT_H
|
||||
#define CONVERT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "control_msg.h"
|
||||
|
||||
bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
|
||||
|
||||
enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod);
|
||||
|
||||
bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
bool prefer_text);
|
||||
|
||||
enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state);
|
||||
|
||||
bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
|
||||
|
||||
bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
|
||||
|
||||
#endif
|
|
@ -1,2 +1,4 @@
|
|||
#define EVENT_NEW_FRAME SDL_USEREVENT
|
||||
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
|
||||
#define EVENT_NEW_FRAME SDL_USEREVENT
|
||||
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
|
||||
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
|
||||
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
|
||||
|
|
|
@ -46,7 +46,7 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
|
|||
file_handler->initialized = false;
|
||||
|
||||
file_handler->stopped = false;
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
file_handler->current_process = SC_PROCESS_NONE;
|
||||
|
||||
file_handler->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
|
||||
|
||||
|
@ -65,12 +65,12 @@ file_handler_destroy(struct file_handler *file_handler) {
|
|||
}
|
||||
}
|
||||
|
||||
static process_t
|
||||
static sc_pid
|
||||
install_apk(const char *serial, const char *file) {
|
||||
return adb_install(serial, file);
|
||||
}
|
||||
|
||||
static process_t
|
||||
static sc_pid
|
||||
push_file(const char *serial, const char *file, const char *push_target) {
|
||||
return adb_push(serial, file, push_target);
|
||||
}
|
||||
|
@ -109,7 +109,7 @@ run_file_handler(void *data) {
|
|||
|
||||
for (;;) {
|
||||
sc_mutex_lock(&file_handler->mutex);
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
file_handler->current_process = SC_PROCESS_NONE;
|
||||
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
|
||||
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
|
||||
}
|
||||
|
@ -123,26 +123,26 @@ run_file_handler(void *data) {
|
|||
assert(non_empty);
|
||||
(void) non_empty;
|
||||
|
||||
process_t process;
|
||||
sc_pid pid;
|
||||
if (req.action == ACTION_INSTALL_APK) {
|
||||
LOGI("Installing %s...", req.file);
|
||||
process = install_apk(file_handler->serial, req.file);
|
||||
pid = install_apk(file_handler->serial, req.file);
|
||||
} else {
|
||||
LOGI("Pushing %s...", req.file);
|
||||
process = push_file(file_handler->serial, req.file,
|
||||
file_handler->push_target);
|
||||
pid = push_file(file_handler->serial, req.file,
|
||||
file_handler->push_target);
|
||||
}
|
||||
file_handler->current_process = process;
|
||||
file_handler->current_process = pid;
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
|
||||
if (req.action == ACTION_INSTALL_APK) {
|
||||
if (process_check_success(process, "adb install", false)) {
|
||||
if (sc_process_check_success(pid, "adb install", false)) {
|
||||
LOGI("%s successfully installed", req.file);
|
||||
} else {
|
||||
LOGE("Failed to install %s", req.file);
|
||||
}
|
||||
} else {
|
||||
if (process_check_success(process, "adb push", false)) {
|
||||
if (sc_process_check_success(pid, "adb push", false)) {
|
||||
LOGI("%s successfully pushed to %s", req.file,
|
||||
file_handler->push_target);
|
||||
} else {
|
||||
|
@ -152,11 +152,11 @@ run_file_handler(void *data) {
|
|||
}
|
||||
|
||||
sc_mutex_lock(&file_handler->mutex);
|
||||
// Close the process (it is necessary already terminated)
|
||||
// Close the process (it is necessarily already terminated)
|
||||
// Execute this call with mutex locked to avoid race conditions with
|
||||
// file_handler_stop()
|
||||
process_close(file_handler->current_process);
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
sc_process_close(file_handler->current_process);
|
||||
file_handler->current_process = SC_PROCESS_NONE;
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
|
||||
file_handler_request_destroy(&req);
|
||||
|
@ -183,8 +183,8 @@ file_handler_stop(struct file_handler *file_handler) {
|
|||
sc_mutex_lock(&file_handler->mutex);
|
||||
file_handler->stopped = true;
|
||||
sc_cond_signal(&file_handler->event_cond);
|
||||
if (file_handler->current_process != PROCESS_NONE) {
|
||||
if (!process_terminate(file_handler->current_process)) {
|
||||
if (file_handler->current_process != SC_PROCESS_NONE) {
|
||||
if (!sc_process_terminate(file_handler->current_process)) {
|
||||
LOGW("Could not terminate push/install process");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ struct file_handler {
|
|||
sc_cond event_cond;
|
||||
bool stopped;
|
||||
bool initialized;
|
||||
process_t current_process;
|
||||
sc_pid current_process;
|
||||
struct file_handler_request_queue queue;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
#include "fps_counter.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define FPS_COUNTER_INTERVAL_MS 1000
|
||||
#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
|
||||
|
||||
bool
|
||||
fps_counter_init(struct fps_counter *counter) {
|
||||
|
@ -47,7 +46,7 @@ set_started(struct fps_counter *counter, bool started) {
|
|||
static void
|
||||
display_fps(struct fps_counter *counter) {
|
||||
unsigned rendered_per_second =
|
||||
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
|
||||
counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
|
||||
if (counter->nr_skipped) {
|
||||
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
|
||||
counter->nr_skipped);
|
||||
|
@ -68,8 +67,8 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
|
|||
counter->nr_skipped = 0;
|
||||
// add a multiple of the interval
|
||||
uint32_t elapsed_slices =
|
||||
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
|
||||
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
|
||||
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
|
||||
counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -82,14 +81,12 @@ run_fps_counter(void *data) {
|
|||
sc_cond_wait(&counter->state_cond, &counter->mutex);
|
||||
}
|
||||
while (!counter->interrupted && is_started(counter)) {
|
||||
uint32_t now = SDL_GetTicks();
|
||||
sc_tick now = sc_tick_now();
|
||||
check_interval_expired(counter, now);
|
||||
|
||||
assert(counter->next_timestamp > now);
|
||||
uint32_t remaining = counter->next_timestamp - now;
|
||||
|
||||
// ignore the reason (timeout or signaled), we just loop anyway
|
||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
|
||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex,
|
||||
counter->next_timestamp);
|
||||
}
|
||||
}
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
|
@ -99,7 +96,7 @@ run_fps_counter(void *data) {
|
|||
bool
|
||||
fps_counter_start(struct fps_counter *counter) {
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
||||
counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
|
||||
counter->nr_rendered = 0;
|
||||
counter->nr_skipped = 0;
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
|
@ -165,7 +162,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
|||
}
|
||||
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
uint32_t now = SDL_GetTicks();
|
||||
sc_tick now = sc_tick_now();
|
||||
check_interval_expired(counter, now);
|
||||
++counter->nr_rendered;
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
|
@ -178,7 +175,7 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
|||
}
|
||||
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
uint32_t now = SDL_GetTicks();
|
||||
sc_tick now = sc_tick_now();
|
||||
check_interval_expired(counter, now);
|
||||
++counter->nr_skipped;
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
|
|
|
@ -24,7 +24,7 @@ struct fps_counter {
|
|||
bool interrupted;
|
||||
unsigned nr_rendered;
|
||||
unsigned nr_skipped;
|
||||
uint32_t next_timestamp;
|
||||
sc_tick next_timestamp;
|
||||
};
|
||||
|
||||
bool
|
||||
|
|
88
app/src/frame_buffer.c
Normal file
88
app/src/frame_buffer.c
Normal file
|
@ -0,0 +1,88 @@
|
|||
#include "frame_buffer.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
|
||||
fb->pending_frame = av_frame_alloc();
|
||||
if (!fb->pending_frame) {
|
||||
return false;
|
||||
}
|
||||
|
||||
fb->tmp_frame = av_frame_alloc();
|
||||
if (!fb->tmp_frame) {
|
||||
av_frame_free(&fb->pending_frame);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ok = sc_mutex_init(&fb->mutex);
|
||||
if (!ok) {
|
||||
av_frame_free(&fb->pending_frame);
|
||||
av_frame_free(&fb->tmp_frame);
|
||||
return false;
|
||||
}
|
||||
|
||||
// there is initially no frame, so consider it has already been consumed
|
||||
fb->pending_frame_consumed = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_frame_buffer_destroy(struct sc_frame_buffer *fb) {
|
||||
sc_mutex_destroy(&fb->mutex);
|
||||
av_frame_free(&fb->pending_frame);
|
||||
av_frame_free(&fb->tmp_frame);
|
||||
}
|
||||
|
||||
static inline void
|
||||
swap_frames(AVFrame **lhs, AVFrame **rhs) {
|
||||
AVFrame *tmp = *lhs;
|
||||
*lhs = *rhs;
|
||||
*rhs = tmp;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
|
||||
bool *previous_frame_skipped) {
|
||||
sc_mutex_lock(&fb->mutex);
|
||||
|
||||
// Use a temporary frame to preserve pending_frame in case of error.
|
||||
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
|
||||
int r = av_frame_ref(fb->tmp_frame, frame);
|
||||
if (r) {
|
||||
LOGE("Could not ref frame: %d", r);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Now that av_frame_ref() succeeded, we can replace the previous
|
||||
// pending_frame
|
||||
swap_frames(&fb->pending_frame, &fb->tmp_frame);
|
||||
av_frame_unref(fb->tmp_frame);
|
||||
|
||||
if (previous_frame_skipped) {
|
||||
*previous_frame_skipped = !fb->pending_frame_consumed;
|
||||
}
|
||||
fb->pending_frame_consumed = false;
|
||||
|
||||
sc_mutex_unlock(&fb->mutex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst) {
|
||||
sc_mutex_lock(&fb->mutex);
|
||||
assert(!fb->pending_frame_consumed);
|
||||
fb->pending_frame_consumed = true;
|
||||
|
||||
av_frame_move_ref(dst, fb->pending_frame);
|
||||
// av_frame_move_ref() resets its source frame, so no need to call
|
||||
// av_frame_unref()
|
||||
|
||||
sc_mutex_unlock(&fb->mutex);
|
||||
}
|
44
app/src/frame_buffer.h
Normal file
44
app/src/frame_buffer.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
#ifndef SC_FRAME_BUFFER_H
|
||||
#define SC_FRAME_BUFFER_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "util/thread.h"
|
||||
|
||||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
/**
|
||||
* A frame buffer holds 1 pending frame, which is the last frame received from
|
||||
* the producer (typically, the decoder).
|
||||
*
|
||||
* If a pending frame has not been consumed when the producer pushes a new
|
||||
* frame, then it is lost. The intent is to always provide access to the very
|
||||
* last frame to minimize latency.
|
||||
*/
|
||||
|
||||
struct sc_frame_buffer {
|
||||
AVFrame *pending_frame;
|
||||
AVFrame *tmp_frame; // To preserve the pending frame on error
|
||||
|
||||
sc_mutex mutex;
|
||||
|
||||
bool pending_frame_consumed;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_frame_buffer_init(struct sc_frame_buffer *fb);
|
||||
|
||||
void
|
||||
sc_frame_buffer_destroy(struct sc_frame_buffer *fb);
|
||||
|
||||
bool
|
||||
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
|
||||
bool *skipped);
|
||||
|
||||
void
|
||||
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst);
|
||||
|
||||
#endif
|
363
app/src/hid_keyboard.c
Normal file
363
app/src/hid_keyboard.c
Normal file
|
@ -0,0 +1,363 @@
|
|||
#include "hid_keyboard.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to hid_keyboard */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_hid_keyboard, key_processor)
|
||||
|
||||
#define HID_KEYBOARD_ACCESSORY_ID 1
|
||||
|
||||
#define HID_MODIFIER_NONE 0x00
|
||||
#define HID_MODIFIER_LEFT_CONTROL (1 << 0)
|
||||
#define HID_MODIFIER_LEFT_SHIFT (1 << 1)
|
||||
#define HID_MODIFIER_LEFT_ALT (1 << 2)
|
||||
#define HID_MODIFIER_LEFT_GUI (1 << 3)
|
||||
#define HID_MODIFIER_RIGHT_CONTROL (1 << 4)
|
||||
#define HID_MODIFIER_RIGHT_SHIFT (1 << 5)
|
||||
#define HID_MODIFIER_RIGHT_ALT (1 << 6)
|
||||
#define HID_MODIFIER_RIGHT_GUI (1 << 7)
|
||||
|
||||
#define HID_KEYBOARD_INDEX_MODIFIER 0
|
||||
#define HID_KEYBOARD_INDEX_KEYS 2
|
||||
|
||||
// USB HID protocol says 6 keys in an event is the requirement for BIOS
|
||||
// keyboard support, though OS could support more keys via modifying the report
|
||||
// desc. 6 should be enough for scrcpy.
|
||||
#define HID_KEYBOARD_MAX_KEYS 6
|
||||
#define HID_KEYBOARD_EVENT_SIZE (2 + HID_KEYBOARD_MAX_KEYS)
|
||||
|
||||
#define HID_RESERVED 0x00
|
||||
#define HID_ERROR_ROLL_OVER 0x01
|
||||
|
||||
/**
|
||||
* For HID over AOAv2, only report descriptor is needed.
|
||||
*
|
||||
* The specification is available here:
|
||||
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
|
||||
*
|
||||
* In particular, read:
|
||||
* - 6.2.2 Report Descriptor
|
||||
* - Appendix B.1 Protocol 1 (Keyboard)
|
||||
* - Appendix C: Keyboard Implementation
|
||||
*
|
||||
* Normally a basic HID keyboard uses 8 bytes:
|
||||
* Modifier Reserved Key Key Key Key Key Key
|
||||
*
|
||||
* You can dump your device's report descriptor with:
|
||||
*
|
||||
* sudo usbhid-dump -m vid:pid -e descriptor
|
||||
*
|
||||
* (change vid:pid' to your device's vendor ID and product ID).
|
||||
*/
|
||||
static const unsigned char keyboard_report_desc[] = {
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Keyboard)
|
||||
0x09, 0x06,
|
||||
|
||||
// Collection (Application)
|
||||
0xA1, 0x01,
|
||||
|
||||
// Usage Page (Key Codes)
|
||||
0x05, 0x07,
|
||||
// Usage Minimum (224)
|
||||
0x19, 0xE0,
|
||||
// Usage Maximum (231)
|
||||
0x29, 0xE7,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (1)
|
||||
0x25, 0x01,
|
||||
// Report Size (1)
|
||||
0x75, 0x01,
|
||||
// Report Count (8)
|
||||
0x95, 0x08,
|
||||
// Input (Data, Variable, Absolute): Modifier byte
|
||||
0x81, 0x02,
|
||||
|
||||
// Report Size (8)
|
||||
0x75, 0x08,
|
||||
// Report Count (1)
|
||||
0x95, 0x01,
|
||||
// Input (Constant): Reserved byte
|
||||
0x81, 0x01,
|
||||
|
||||
// Usage Page (LEDs)
|
||||
0x05, 0x08,
|
||||
// Usage Minimum (1)
|
||||
0x19, 0x01,
|
||||
// Usage Maximum (5)
|
||||
0x29, 0x05,
|
||||
// Report Size (1)
|
||||
0x75, 0x01,
|
||||
// Report Count (5)
|
||||
0x95, 0x05,
|
||||
// Output (Data, Variable, Absolute): LED report
|
||||
0x91, 0x02,
|
||||
|
||||
// Report Size (3)
|
||||
0x75, 0x03,
|
||||
// Report Count (1)
|
||||
0x95, 0x01,
|
||||
// Output (Constant): LED report padding
|
||||
0x91, 0x01,
|
||||
|
||||
// Usage Page (Key Codes)
|
||||
0x05, 0x07,
|
||||
// Usage Minimum (0)
|
||||
0x19, 0x00,
|
||||
// Usage Maximum (101)
|
||||
0x29, SC_HID_KEYBOARD_KEYS - 1,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum(101)
|
||||
0x25, SC_HID_KEYBOARD_KEYS - 1,
|
||||
// Report Size (8)
|
||||
0x75, 0x08,
|
||||
// Report Count (6)
|
||||
0x95, HID_KEYBOARD_MAX_KEYS,
|
||||
// Input (Data, Array): Keys
|
||||
0x81, 0x00,
|
||||
|
||||
// End Collection
|
||||
0xC0
|
||||
};
|
||||
|
||||
static unsigned char
|
||||
sdl_keymod_to_hid_modifiers(SDL_Keymod mod) {
|
||||
unsigned char modifiers = HID_MODIFIER_NONE;
|
||||
if (mod & KMOD_LCTRL) {
|
||||
modifiers |= HID_MODIFIER_LEFT_CONTROL;
|
||||
}
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
modifiers |= HID_MODIFIER_LEFT_SHIFT;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
modifiers |= HID_MODIFIER_LEFT_ALT;
|
||||
}
|
||||
if (mod & KMOD_LGUI) {
|
||||
modifiers |= HID_MODIFIER_LEFT_GUI;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_ALT;
|
||||
}
|
||||
if (mod & KMOD_RGUI) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_GUI;
|
||||
}
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
|
||||
unsigned char *buffer = malloc(HID_KEYBOARD_EVENT_SIZE);
|
||||
if (!buffer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
buffer[HID_KEYBOARD_INDEX_MODIFIER] = HID_MODIFIER_NONE;
|
||||
buffer[1] = HID_RESERVED;
|
||||
memset(&buffer[HID_KEYBOARD_INDEX_KEYS], 0, HID_KEYBOARD_MAX_KEYS);
|
||||
|
||||
sc_hid_event_init(hid_event, HID_KEYBOARD_ACCESSORY_ID, buffer,
|
||||
HID_KEYBOARD_EVENT_SIZE);
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline bool
|
||||
scancode_is_modifier(SDL_Scancode scancode) {
|
||||
return scancode >= SDL_SCANCODE_LCTRL && scancode <= SDL_SCANCODE_RGUI;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
struct sc_hid_event *hid_event,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
SDL_Scancode scancode = event->keysym.scancode;
|
||||
assert(scancode >= 0);
|
||||
|
||||
// SDL also generates events when only modifiers are pressed, we cannot
|
||||
// ignore them totally, for example press 'a' first then press 'Control',
|
||||
// if we ignore 'Control' event, only 'a' is sent.
|
||||
if (scancode >= SC_HID_KEYBOARD_KEYS && !scancode_is_modifier(scancode)) {
|
||||
// Scancode to ignore
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!sc_hid_keyboard_event_init(hid_event)) {
|
||||
LOGW("Could not initialize HID keyboard event");
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->keysym.mod);
|
||||
|
||||
if (scancode < SC_HID_KEYBOARD_KEYS) {
|
||||
// Pressed is true and released is false
|
||||
kb->keys[scancode] = (event->type == SDL_KEYDOWN);
|
||||
LOGV("keys[%02x] = %s", scancode,
|
||||
kb->keys[scancode] ? "true" : "false");
|
||||
}
|
||||
|
||||
hid_event->buffer[HID_KEYBOARD_INDEX_MODIFIER] = modifiers;
|
||||
|
||||
unsigned char *keys_buffer = &hid_event->buffer[HID_KEYBOARD_INDEX_KEYS];
|
||||
// Re-calculate pressed keys every time
|
||||
int keys_pressed_count = 0;
|
||||
for (int i = 0; i < SC_HID_KEYBOARD_KEYS; ++i) {
|
||||
if (kb->keys[i]) {
|
||||
// USB HID protocol says that if keys exceeds report count, a
|
||||
// phantom state should be reported
|
||||
if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
|
||||
// Pantom state:
|
||||
// - Modifiers
|
||||
// - Reserved
|
||||
// - ErrorRollOver * HID_MAX_KEYS
|
||||
memset(keys_buffer, HID_ERROR_ROLL_OVER, HID_KEYBOARD_MAX_KEYS);
|
||||
goto end;
|
||||
}
|
||||
|
||||
keys_buffer[keys_pressed_count] = i;
|
||||
++keys_pressed_count;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
|
||||
event->type == SDL_KEYDOWN ? "down" : "up", event->keysym.scancode,
|
||||
event->keysym.scancode, modifiers);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static bool
|
||||
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
|
||||
bool capslock = sdl_mod & KMOD_CAPS;
|
||||
bool numlock = sdl_mod & KMOD_NUM;
|
||||
if (!capslock && !numlock) {
|
||||
// Nothing to do
|
||||
return true;
|
||||
}
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_keyboard_event_init(&hid_event)) {
|
||||
LOGW("Could not initialize HID keyboard event");
|
||||
return false;
|
||||
}
|
||||
|
||||
#define SC_SCANCODE_CAPSLOCK SDL_SCANCODE_CAPSLOCK
|
||||
#define SC_SCANCODE_NUMLOCK SDL_SCANCODE_NUMLOCKCLEAR
|
||||
unsigned i = 0;
|
||||
if (capslock) {
|
||||
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
|
||||
++i;
|
||||
}
|
||||
if (numlock) {
|
||||
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK;
|
||||
++i;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could request HID event");
|
||||
return false;
|
||||
}
|
||||
|
||||
LOGD("HID keyboard state synchronized");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
if (event->repeat) {
|
||||
// In USB HID protocol, key repeat is handled by the host (Android), so
|
||||
// just ignore key repeat here.
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_hid_keyboard *kb = DOWNCAST(kp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
// Not all keys are supported, just ignore unsupported keys
|
||||
if (convert_hid_keyboard_event(kb, &hid_event, event)) {
|
||||
if (!kb->mod_lock_synchronized) {
|
||||
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
|
||||
// keyboard state
|
||||
if (push_mod_lock_state(kb, event->keysym.mod)) {
|
||||
kb->mod_lock_synchronized = true;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Keycode keycode = event->keysym.sym;
|
||||
bool down = event->type == SDL_KEYDOWN;
|
||||
bool ctrl = event->keysym.mod & KMOD_CTRL;
|
||||
bool shift = event->keysym.mod & KMOD_SHIFT;
|
||||
if (ctrl && !shift && keycode == SDLK_v && down) {
|
||||
// Ctrl+v is pressed, so clipboard synchronization has been
|
||||
// requested. Wait a bit so that the clipboard is set before
|
||||
// injecting Ctrl+v via HID, otherwise it would paste the old
|
||||
// clipboard content.
|
||||
hid_event.delay = SC_TICK_FROM_MS(5);
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could request HID event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event) {
|
||||
(void) kp;
|
||||
(void) event;
|
||||
|
||||
// Never forward text input via HID (all the keys are injected separately)
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
|
||||
kb->aoa = aoa;
|
||||
|
||||
bool ok = sc_aoa_setup_hid(aoa, HID_KEYBOARD_ACCESSORY_ID,
|
||||
keyboard_report_desc,
|
||||
ARRAY_LEN(keyboard_report_desc));
|
||||
if (!ok) {
|
||||
LOGW("Register HID keyboard failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reset all states
|
||||
memset(kb->keys, false, SC_HID_KEYBOARD_KEYS);
|
||||
|
||||
kb->mod_lock_synchronized = false;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
.process_text = sc_key_processor_process_text,
|
||||
};
|
||||
|
||||
kb->key_processor.ops = &ops;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb) {
|
||||
// Unregister HID keyboard so the soft keyboard shows again on Android
|
||||
bool ok = sc_aoa_unregister_hid(kb->aoa, HID_KEYBOARD_ACCESSORY_ID);
|
||||
if (!ok) {
|
||||
LOGW("Could not unregister HID keyboard");
|
||||
}
|
||||
}
|
44
app/src/hid_keyboard.h
Normal file
44
app/src/hid_keyboard.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
#ifndef SC_HID_KEYBOARD_H
|
||||
#define SC_HID_KEYBOARD_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
#include "trait/key_processor.h"
|
||||
|
||||
// See "SDL2/SDL_scancode.h".
|
||||
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
|
||||
// HID protocol.
|
||||
// 0x65 is Application, typically AT-101 Keyboard ends here.
|
||||
#define SC_HID_KEYBOARD_KEYS 0x66
|
||||
|
||||
/**
|
||||
* HID keyboard events are sequence-based, every time keyboard state changes
|
||||
* it sends an array of currently pressed keys, the host is responsible for
|
||||
* compare events and determine which key becomes pressed and which key becomes
|
||||
* released. In order to convert SDL_KeyboardEvent to HID events, we first use
|
||||
* an array of keys to save each keys' state. And when a SDL_KeyboardEvent was
|
||||
* emitted, we updated our state, and then we use a loop to generate HID
|
||||
* events. The sequence of array elements is unimportant and when too much keys
|
||||
* pressed at the same time (more than report count), we should generate
|
||||
* phantom state. Don't forget that modifiers should be updated too, even for
|
||||
* phantom state.
|
||||
*/
|
||||
struct sc_hid_keyboard {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct sc_aoa *aoa;
|
||||
bool keys[SC_HID_KEYBOARD_KEYS];
|
||||
|
||||
bool mod_lock_synchronized;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa);
|
||||
|
||||
void
|
||||
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb);
|
||||
|
||||
#endif
|
290
app/src/icon.c
Normal file
290
app/src/icon.c
Normal file
|
@ -0,0 +1,290 @@
|
|||
#include "icon.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/pixdesc.h>
|
||||
#include <libavutil/pixfmt.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "compat.h"
|
||||
#include "util/file.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
|
||||
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
|
||||
#define SCRCPY_DEFAULT_ICON_PATH \
|
||||
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
|
||||
|
||||
static char *
|
||||
get_icon_path(void) {
|
||||
#ifdef __WINDOWS__
|
||||
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
|
||||
#else
|
||||
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
|
||||
#endif
|
||||
if (icon_path_env) {
|
||||
// if the envvar is set, use it
|
||||
#ifdef __WINDOWS__
|
||||
char *icon_path = sc_str_from_wchars(icon_path_env);
|
||||
#else
|
||||
char *icon_path = strdup(icon_path_env);
|
||||
#endif
|
||||
if (!icon_path) {
|
||||
LOGE("Could not allocate memory");
|
||||
return NULL;
|
||||
}
|
||||
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
|
||||
return icon_path;
|
||||
}
|
||||
|
||||
#ifndef PORTABLE
|
||||
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
|
||||
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
|
||||
if (!icon_path) {
|
||||
LOGE("Could not allocate memory");
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
|
||||
if (!icon_path) {
|
||||
LOGE("Could not get icon path");
|
||||
return NULL;
|
||||
}
|
||||
LOGD("Using icon (portable): %s", icon_path);
|
||||
#endif
|
||||
|
||||
return icon_path;
|
||||
}
|
||||
|
||||
static AVFrame *
|
||||
decode_image(const char *path) {
|
||||
AVFrame *result = NULL;
|
||||
|
||||
AVFormatContext *ctx = avformat_alloc_context();
|
||||
if (!ctx) {
|
||||
LOGE("Could not allocate image decoder context");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
|
||||
LOGE("Could not open image codec: %s", path);
|
||||
goto free_ctx;
|
||||
}
|
||||
|
||||
if (avformat_find_stream_info(ctx, NULL) < 0) {
|
||||
LOGE("Could not find image stream info");
|
||||
goto close_input;
|
||||
}
|
||||
|
||||
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
|
||||
if (stream < 0 ) {
|
||||
LOGE("Could not find best image stream");
|
||||
goto close_input;
|
||||
}
|
||||
|
||||
AVCodecParameters *params = ctx->streams[stream]->codecpar;
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(params->codec_id);
|
||||
if (!codec) {
|
||||
LOGE("Could not find image decoder");
|
||||
goto close_input;
|
||||
}
|
||||
|
||||
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
|
||||
if (!codec_ctx) {
|
||||
LOGE("Could not allocate codec context");
|
||||
goto close_input;
|
||||
}
|
||||
|
||||
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
|
||||
LOGE("Could not fill codec context");
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
|
||||
LOGE("Could not open image codec");
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
AVFrame *frame = av_frame_alloc();
|
||||
if (!frame) {
|
||||
LOGE("Could not allocate frame");
|
||||
goto close_codec;
|
||||
}
|
||||
|
||||
AVPacket *packet = av_packet_alloc();
|
||||
if (!packet) {
|
||||
LOGE("Could not allocate packet");
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
}
|
||||
|
||||
if (av_read_frame(ctx, packet) < 0) {
|
||||
LOGE("Could not read frame");
|
||||
av_packet_free(&packet);
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
}
|
||||
|
||||
int ret;
|
||||
if ((ret = avcodec_send_packet(codec_ctx, packet)) < 0) {
|
||||
LOGE("Could not send icon packet: %d", ret);
|
||||
av_packet_free(&packet);
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
}
|
||||
|
||||
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
|
||||
LOGE("Could not receive icon frame: %d", ret);
|
||||
av_packet_free(&packet);
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
}
|
||||
|
||||
av_packet_free(&packet);
|
||||
|
||||
result = frame;
|
||||
|
||||
close_codec:
|
||||
avcodec_close(codec_ctx);
|
||||
free_codec_ctx:
|
||||
avcodec_free_context(&codec_ctx);
|
||||
close_input:
|
||||
avformat_close_input(&ctx);
|
||||
free_ctx:
|
||||
avformat_free_context(ctx);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#if !SDL_VERSION_ATLEAST(2, 0, 10)
|
||||
// SDL_PixelFormatEnum has been introduced in SDL 2.0.10. Use int for older SDL
|
||||
// versions.
|
||||
typedef int SDL_PixelFormatEnum;
|
||||
#endif
|
||||
|
||||
static SDL_PixelFormatEnum
|
||||
to_sdl_pixel_format(enum AVPixelFormat fmt) {
|
||||
switch (fmt) {
|
||||
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
|
||||
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
|
||||
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
|
||||
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
|
||||
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
|
||||
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
|
||||
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
|
||||
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
|
||||
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
|
||||
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
|
||||
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 12)
|
||||
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
|
||||
#endif
|
||||
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
|
||||
default: return SDL_PIXELFORMAT_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_Surface *
|
||||
load_from_path(const char *path) {
|
||||
AVFrame *frame = decode_image(path);
|
||||
if (!frame) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
|
||||
if (!desc) {
|
||||
LOGE("Could not get icon format descriptor");
|
||||
goto error;
|
||||
}
|
||||
|
||||
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
|
||||
if (!is_packed) {
|
||||
LOGE("Could not load non-packed icon");
|
||||
goto error;
|
||||
}
|
||||
|
||||
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
|
||||
if (format == SDL_PIXELFORMAT_UNKNOWN) {
|
||||
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
|
||||
frame->format);
|
||||
goto error;
|
||||
}
|
||||
|
||||
int bits_per_pixel = av_get_bits_per_pixel(desc);
|
||||
SDL_Surface *surface =
|
||||
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
|
||||
frame->width, frame->height,
|
||||
bits_per_pixel,
|
||||
frame->linesize[0],
|
||||
format);
|
||||
|
||||
if (!surface) {
|
||||
LOGE("Could not create icon surface");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (frame->format == AV_PIX_FMT_PAL8) {
|
||||
// Initialize the SDL palette
|
||||
uint8_t *data = frame->data[1];
|
||||
SDL_Color colors[256];
|
||||
for (int i = 0; i < 256; ++i) {
|
||||
SDL_Color *color = &colors[i];
|
||||
|
||||
// The palette is transported in AVFrame.data[1], is 1024 bytes
|
||||
// long (256 4-byte entries) and is formatted the same as in
|
||||
// AV_PIX_FMT_RGB32 described above (i.e., it is also
|
||||
// endian-specific).
|
||||
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
color->a = data[i * 4];
|
||||
color->r = data[i * 4 + 1];
|
||||
color->g = data[i * 4 + 2];
|
||||
color->b = data[i * 4 + 3];
|
||||
#else
|
||||
color->a = data[i * 4 + 3];
|
||||
color->r = data[i * 4 + 2];
|
||||
color->g = data[i * 4 + 1];
|
||||
color->b = data[i * 4];
|
||||
#endif
|
||||
}
|
||||
|
||||
SDL_Palette *palette = surface->format->palette;
|
||||
assert(palette);
|
||||
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
|
||||
if (ret) {
|
||||
LOGE("Could not set palette colors");
|
||||
SDL_FreeSurface(surface);
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
|
||||
surface->userdata = frame; // frame owns the data
|
||||
|
||||
return surface;
|
||||
|
||||
error:
|
||||
av_frame_free(&frame);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_Surface *
|
||||
scrcpy_icon_load() {
|
||||
char *icon_path = get_icon_path();
|
||||
if (!icon_path) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_Surface *icon = load_from_path(icon_path);
|
||||
free(icon_path);
|
||||
return icon;
|
||||
}
|
||||
|
||||
void
|
||||
scrcpy_icon_destroy(SDL_Surface *icon) {
|
||||
AVFrame *frame = icon->userdata;
|
||||
assert(frame);
|
||||
av_frame_free(&frame);
|
||||
SDL_FreeSurface(icon);
|
||||
}
|
16
app/src/icon.h
Normal file
16
app/src/icon.h
Normal file
|
@ -0,0 +1,16 @@
|
|||
#ifndef ICON_H
|
||||
#define ICON_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
SDL_Surface *
|
||||
scrcpy_icon_load(void);
|
||||
|
||||
void
|
||||
scrcpy_icon_destroy(SDL_Surface *icon);
|
||||
|
||||
#endif
|
|
@ -1,53 +0,0 @@
|
|||
/* XPM */
|
||||
static char * icon_xpm[] = {
|
||||
"48 48 2 1",
|
||||
" c None",
|
||||
". c #96C13E",
|
||||
" .. .. ",
|
||||
" ... ... ",
|
||||
" ... ...... ... ",
|
||||
" ................ ",
|
||||
" .............. ",
|
||||
" ................ ",
|
||||
" .................. ",
|
||||
" .................... ",
|
||||
" ..... ........ ..... ",
|
||||
" ..... ........ ..... ",
|
||||
" ...................... ",
|
||||
" ........................ ",
|
||||
" ........................ ",
|
||||
" ........................ ",
|
||||
" ",
|
||||
" ",
|
||||
" .... ........................ .... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" ...... ........................ ...... ",
|
||||
" .... ........................ .... ",
|
||||
" ........................ ",
|
||||
" ...................... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" ...... ...... ",
|
||||
" .... .... "};
|
|
@ -3,7 +3,6 @@
|
|||
#include <assert.h>
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
|
||||
#include "event_converter.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static const int ACTION_DOWN = 1;
|
||||
|
@ -53,15 +52,18 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
|
|||
|
||||
void
|
||||
input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
struct screen *screen,
|
||||
struct screen *screen, struct sc_key_processor *kp,
|
||||
struct sc_mouse_processor *mp,
|
||||
const struct scrcpy_options *options) {
|
||||
assert(!options->control || (kp && kp->ops));
|
||||
assert(!options->control || (mp && mp->ops));
|
||||
|
||||
im->controller = controller;
|
||||
im->screen = screen;
|
||||
im->repeat = 0;
|
||||
im->kp = kp;
|
||||
im->mp = mp;
|
||||
|
||||
im->control = options->control;
|
||||
im->forward_key_repeat = options->forward_key_repeat;
|
||||
im->prefer_text = options->prefer_text;
|
||||
im->forward_all_clicks = options->forward_all_clicks;
|
||||
im->legacy_paste = options->legacy_paste;
|
||||
|
||||
|
@ -323,32 +325,14 @@ input_manager_process_text_input(struct input_manager *im,
|
|||
// A shortcut must never generate text events
|
||||
return;
|
||||
}
|
||||
if (!im->prefer_text) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
assert(event->text[1] == '\0');
|
||||
// letters and space are handled as raw key event
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = strdup(event->text);
|
||||
if (!msg.inject_text.text) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
im->kp->ops->process_text(im->kp, event);
|
||||
}
|
||||
|
||||
static bool
|
||||
simulate_virtual_finger(struct input_manager *im,
|
||||
enum android_motionevent_action action,
|
||||
struct point point) {
|
||||
struct sc_point point) {
|
||||
bool up = action == AMOTION_EVENT_ACTION_UP;
|
||||
|
||||
struct control_msg msg;
|
||||
|
@ -368,34 +352,13 @@ simulate_virtual_finger(struct input_manager *im,
|
|||
return true;
|
||||
}
|
||||
|
||||
static struct point
|
||||
inverse_point(struct point point, struct size size) {
|
||||
static struct sc_point
|
||||
inverse_point(struct sc_point point, struct sc_size size) {
|
||||
point.x = size.width - point.x;
|
||||
point.y = size.height - point.y;
|
||||
return point;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
||||
bool prefer_text, uint32_t repeat) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t mod = from->keysym.mod;
|
||||
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
|
||||
prefer_text)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_keycode.repeat = repeat;
|
||||
to->inject_keycode.metastate = convert_meta_state(mod);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_key(struct input_manager *im,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
|
@ -549,15 +512,6 @@ input_manager_process_key(struct input_manager *im,
|
|||
return;
|
||||
}
|
||||
|
||||
if (event->repeat) {
|
||||
if (!im->forward_key_repeat) {
|
||||
return;
|
||||
}
|
||||
++im->repeat;
|
||||
} else {
|
||||
im->repeat = 0;
|
||||
}
|
||||
|
||||
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
|
||||
if (im->legacy_paste) {
|
||||
// inject the text as input events
|
||||
|
@ -569,27 +523,7 @@ input_manager_process_key(struct input_manager *im,
|
|||
set_device_clipboard(controller, false);
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_input_key(event, &msg, im->prefer_text, im->repeat)) {
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'inject keycode'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
||||
return true;
|
||||
im->kp->ops->process_key(im->kp, event);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -607,79 +541,22 @@ input_manager_process_mouse_motion(struct input_manager *im,
|
|||
// simulated from touch events, so it's a duplicate
|
||||
return;
|
||||
}
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_motion(event, im->screen, &msg)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse motion event'");
|
||||
}
|
||||
im->mp->ops->process_mouse_motion(im->mp, event);
|
||||
|
||||
if (im->vfinger_down) {
|
||||
struct point mouse = msg.inject_touch_event.position.point;
|
||||
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
struct sc_point mouse =
|
||||
screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = from->fingerId;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
int32_t x = from->x * dw;
|
||||
int32_t y = from->y * dh;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
|
||||
to->inject_touch_event.pressure = from->pressure;
|
||||
to->inject_touch_event.buttons = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_touch(struct input_manager *im,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
struct control_msg msg;
|
||||
if (convert_touch(event, im->screen, &msg)) {
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure =
|
||||
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
||||
to->inject_touch_event.buttons =
|
||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
|
||||
return true;
|
||||
im->mp->ops->process_touch(im->mp, event);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -739,15 +616,7 @@ input_manager_process_mouse_button(struct input_manager *im,
|
|||
return;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_button(event, im->screen, &msg)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse button event'");
|
||||
return;
|
||||
}
|
||||
im->mp->ops->process_mouse_button(im->mp, event);
|
||||
|
||||
// Pinch-to-zoom simulation.
|
||||
//
|
||||
|
@ -761,8 +630,10 @@ input_manager_process_mouse_button(struct input_manager *im,
|
|||
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
|
||||
if ((down && !im->vfinger_down && CTRL_PRESSED)
|
||||
|| (!down && im->vfinger_down)) {
|
||||
struct point mouse = msg.inject_touch_event.position.point;
|
||||
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
struct sc_point mouse =
|
||||
screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
enum android_motionevent_action action = down
|
||||
? AMOTION_EVENT_ACTION_DOWN
|
||||
: AMOTION_EVENT_ACTION_UP;
|
||||
|
@ -773,39 +644,10 @@ input_manager_process_mouse_button(struct input_manager *im,
|
|||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relative to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = screen_convert_window_to_frame_coords(screen,
|
||||
mouse_x, mouse_y),
|
||||
};
|
||||
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||
|
||||
to->inject_scroll_event.position = position;
|
||||
to->inject_scroll_event.hscroll = from->x;
|
||||
to->inject_scroll_event.vscroll = from->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_mouse_wheel(struct input_manager *im,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_wheel(event, im->screen, &msg)) {
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse wheel event'");
|
||||
}
|
||||
}
|
||||
im->mp->ops->process_mouse_wheel(im->mp, event);
|
||||
}
|
||||
|
||||
bool
|
||||
|
|
|
@ -9,20 +9,19 @@
|
|||
|
||||
#include "controller.h"
|
||||
#include "fps_counter.h"
|
||||
#include "scrcpy.h"
|
||||
#include "options.h"
|
||||
#include "screen.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct input_manager {
|
||||
struct controller *controller;
|
||||
struct screen *screen;
|
||||
|
||||
// SDL reports repeated events as a boolean, but Android expects the actual
|
||||
// number of repetitions. This variable keeps track of the count.
|
||||
unsigned repeat;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
|
||||
bool control;
|
||||
bool forward_key_repeat;
|
||||
bool prefer_text;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
|
||||
|
@ -43,7 +42,9 @@ struct input_manager {
|
|||
|
||||
void
|
||||
input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
struct screen *screen, const struct scrcpy_options *options);
|
||||
struct screen *screen, struct sc_key_processor *kp,
|
||||
struct sc_mouse_processor *mp,
|
||||
const struct scrcpy_options *options);
|
||||
|
||||
bool
|
||||
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
|
||||
|
|
|
@ -1,9 +1,20 @@
|
|||
#include "event_converter.h"
|
||||
#include "keyboard_inject.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "control_msg.h"
|
||||
#include "controller.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to sc_keyboard_inject */
|
||||
#define DOWNCAST(KP) \
|
||||
container_of(KP, struct sc_keyboard_inject, key_processor)
|
||||
|
||||
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
||||
#define FAIL default: return false
|
||||
|
||||
bool
|
||||
static bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
|
||||
|
@ -12,67 +23,7 @@ convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
|||
}
|
||||
}
|
||||
|
||||
static enum android_metastate
|
||||
autocomplete_metastate(enum android_metastate metastate) {
|
||||
// fill dependent flags
|
||||
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
|
||||
metastate |= AMETA_SHIFT_ON;
|
||||
}
|
||||
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
|
||||
metastate |= AMETA_CTRL_ON;
|
||||
}
|
||||
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
|
||||
metastate |= AMETA_ALT_ON;
|
||||
}
|
||||
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
|
||||
metastate |= AMETA_META_ON;
|
||||
}
|
||||
|
||||
return metastate;
|
||||
}
|
||||
|
||||
enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
metastate |= AMETA_SHIFT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LCTRL) {
|
||||
metastate |= AMETA_CTRL_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
metastate |= AMETA_CTRL_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
metastate |= AMETA_ALT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
metastate |= AMETA_ALT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LGUI) { // Windows key
|
||||
metastate |= AMETA_META_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RGUI) { // Windows key
|
||||
metastate |= AMETA_META_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_NUM) {
|
||||
metastate |= AMETA_NUM_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_CAPS) {
|
||||
metastate |= AMETA_CAPS_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_MODE) { // Alt Gr
|
||||
// no mapping?
|
||||
}
|
||||
|
||||
// fill the dependent fields
|
||||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
bool
|
||||
static bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
bool prefer_text) {
|
||||
switch (from) {
|
||||
|
@ -154,42 +105,150 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
|||
}
|
||||
}
|
||||
|
||||
enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
static enum android_metastate
|
||||
autocomplete_metastate(enum android_metastate metastate) {
|
||||
// fill dependent flags
|
||||
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
|
||||
metastate |= AMETA_SHIFT_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_RMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
|
||||
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
|
||||
metastate |= AMETA_CTRL_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_MMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
||||
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
|
||||
metastate |= AMETA_ALT_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_X1MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
||||
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
|
||||
metastate |= AMETA_META_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_X2MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
||||
}
|
||||
return buttons;
|
||||
|
||||
return metastate;
|
||||
}
|
||||
|
||||
bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
static enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
metastate |= AMETA_SHIFT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LCTRL) {
|
||||
metastate |= AMETA_CTRL_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
metastate |= AMETA_CTRL_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
metastate |= AMETA_ALT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
metastate |= AMETA_ALT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LGUI) { // Windows key
|
||||
metastate |= AMETA_META_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RGUI) { // Windows key
|
||||
metastate |= AMETA_META_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_NUM) {
|
||||
metastate |= AMETA_NUM_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_CAPS) {
|
||||
metastate |= AMETA_CAPS_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_MODE) { // Alt Gr
|
||||
// no mapping?
|
||||
}
|
||||
|
||||
// fill the dependent fields
|
||||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
||||
bool prefer_text, uint32_t repeat) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t mod = from->keysym.mod;
|
||||
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
|
||||
prefer_text)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_keycode.repeat = repeat;
|
||||
to->inject_keycode.metastate = convert_meta_state(mod);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
|
||||
if (event->repeat) {
|
||||
if (!ki->forward_key_repeat) {
|
||||
return;
|
||||
}
|
||||
++ki->repeat;
|
||||
} else {
|
||||
ki->repeat = 0;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_input_key(event, &msg, ki->prefer_text, ki->repeat)) {
|
||||
if (!controller_push_msg(ki->controller, &msg)) {
|
||||
LOGW("Could not request 'inject keycode'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
||||
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
static void
|
||||
sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event) {
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
|
||||
if (!ki->prefer_text) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
assert(event->text[1] == '\0');
|
||||
// letters and space are handled as raw key event
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = strdup(event->text);
|
||||
if (!msg.inject_text.text) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!controller_push_msg(ki->controller, &msg)) {
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct controller *controller,
|
||||
const struct scrcpy_options *options) {
|
||||
ki->controller = controller;
|
||||
ki->prefer_text = options->prefer_text;
|
||||
ki->forward_key_repeat = options->forward_key_repeat;
|
||||
|
||||
ki->repeat = 0;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
.process_text = sc_key_processor_process_text,
|
||||
};
|
||||
|
||||
ki->key_processor.ops = &ops;
|
||||
}
|
30
app/src/keyboard_inject.h
Normal file
30
app/src/keyboard_inject.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef SC_KEYBOARD_INJECT_H
|
||||
#define SC_KEYBOARD_INJECT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "options.h"
|
||||
#include "trait/key_processor.h"
|
||||
|
||||
struct sc_keyboard_inject {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct controller *controller;
|
||||
|
||||
// SDL reports repeated events as a boolean, but Android expects the actual
|
||||
// number of repetitions. This variable keeps track of the count.
|
||||
unsigned repeat;
|
||||
|
||||
bool prefer_text;
|
||||
bool forward_key_repeat;
|
||||
};
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct controller *controller,
|
||||
const struct scrcpy_options *options);
|
||||
|
||||
#endif
|
|
@ -1,5 +1,3 @@
|
|||
#include "scrcpy.h"
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -13,6 +11,8 @@
|
|||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "cli.h"
|
||||
#include "options.h"
|
||||
#include "scrcpy.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static void
|
||||
|
@ -48,7 +48,7 @@ main(int argc, char *argv[]) {
|
|||
#endif
|
||||
|
||||
struct scrcpy_cli_args args = {
|
||||
.opts = SCRCPY_OPTIONS_DEFAULT,
|
||||
.opts = scrcpy_options_default,
|
||||
.help = false,
|
||||
.version = false,
|
||||
};
|
||||
|
|
211
app/src/mouse_inject.c
Normal file
211
app/src/mouse_inject.c
Normal file
|
@ -0,0 +1,211 @@
|
|||
#include "mouse_inject.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "control_msg.h"
|
||||
#include "controller.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast mouse processor to sc_mouse_inject */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
|
||||
|
||||
static enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_RMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_MMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_X1MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
||||
}
|
||||
if (state & SDL_BUTTON_X2MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
||||
}
|
||||
return buttons;
|
||||
}
|
||||
|
||||
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
||||
#define FAIL default: return false
|
||||
static bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
||||
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = from->fingerId;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
int32_t x = from->x * dw;
|
||||
int32_t y = from->y * dh;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
|
||||
to->inject_touch_event.pressure = from->pressure;
|
||||
to->inject_touch_event.buttons = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure =
|
||||
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
||||
to->inject_touch_event.buttons =
|
||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relative to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct sc_position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = screen_convert_window_to_frame_coords(screen,
|
||||
mouse_x, mouse_y),
|
||||
};
|
||||
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||
|
||||
to->inject_scroll_event.position = position;
|
||||
to->inject_scroll_event.hscroll = from->x;
|
||||
to->inject_scroll_event.vscroll = from->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_motion(event, mi->screen, &msg)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse motion event'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_touch(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_button(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse button event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_wheel(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse wheel event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
||||
struct screen *screen) {
|
||||
mi->controller = controller;
|
||||
mi->screen = screen;
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_touch = sc_mouse_processor_process_touch,
|
||||
.process_mouse_button = sc_mouse_processor_process_mouse_button,
|
||||
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
|
||||
};
|
||||
|
||||
mi->mouse_processor.ops = &ops;
|
||||
}
|
23
app/src/mouse_inject.h
Normal file
23
app/src/mouse_inject.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
#ifndef SC_MOUSE_INJECT_H
|
||||
#define SC_MOUSE_INJECT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "screen.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct sc_mouse_inject {
|
||||
struct sc_mouse_processor mouse_processor; // mouse processor trait
|
||||
|
||||
struct controller *controller;
|
||||
struct screen *screen;
|
||||
};
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
||||
struct screen *screen);
|
||||
|
||||
#endif
|
54
app/src/options.c
Normal file
54
app/src/options.c
Normal file
|
@ -0,0 +1,54 @@
|
|||
#include "options.h"
|
||||
|
||||
const struct scrcpy_options scrcpy_options_default = {
|
||||
.serial = NULL,
|
||||
.crop = NULL,
|
||||
.record_filename = NULL,
|
||||
.window_title = NULL,
|
||||
.push_target = NULL,
|
||||
.render_driver = NULL,
|
||||
.codec_options = NULL,
|
||||
.encoder_name = NULL,
|
||||
#ifdef HAVE_V4L2
|
||||
.v4l2_device = NULL,
|
||||
#endif
|
||||
.log_level = SC_LOG_LEVEL_INFO,
|
||||
.record_format = SC_RECORD_FORMAT_AUTO,
|
||||
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
|
||||
.port_range = {
|
||||
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
|
||||
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
|
||||
},
|
||||
.shortcut_mods = {
|
||||
.data = {SC_MOD_LALT, SC_MOD_LSUPER},
|
||||
.count = 2,
|
||||
},
|
||||
.max_size = 0,
|
||||
.bit_rate = DEFAULT_BIT_RATE,
|
||||
.max_fps = 0,
|
||||
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
|
||||
.rotation = 0,
|
||||
.window_x = SC_WINDOW_POSITION_UNDEFINED,
|
||||
.window_y = SC_WINDOW_POSITION_UNDEFINED,
|
||||
.window_width = 0,
|
||||
.window_height = 0,
|
||||
.display_id = 0,
|
||||
.display_buffer = 0,
|
||||
.v4l2_buffer = 0,
|
||||
.show_touches = false,
|
||||
.fullscreen = false,
|
||||
.always_on_top = false,
|
||||
.control = true,
|
||||
.display = true,
|
||||
.turn_screen_off = false,
|
||||
.prefer_text = false,
|
||||
.window_borderless = false,
|
||||
.mipmaps = true,
|
||||
.stay_awake = false,
|
||||
.force_adb_forward = false,
|
||||
.disable_screensaver = false,
|
||||
.forward_key_repeat = true,
|
||||
.forward_all_clicks = false,
|
||||
.legacy_paste = false,
|
||||
.power_off_on_close = false,
|
||||
};
|
113
app/src/options.h
Normal file
113
app/src/options.h
Normal file
|
@ -0,0 +1,113 @@
|
|||
#ifndef SCRCPY_OPTIONS_H
|
||||
#define SCRCPY_OPTIONS_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "util/tick.h"
|
||||
|
||||
enum sc_log_level {
|
||||
SC_LOG_LEVEL_VERBOSE,
|
||||
SC_LOG_LEVEL_DEBUG,
|
||||
SC_LOG_LEVEL_INFO,
|
||||
SC_LOG_LEVEL_WARN,
|
||||
SC_LOG_LEVEL_ERROR,
|
||||
};
|
||||
|
||||
enum sc_record_format {
|
||||
SC_RECORD_FORMAT_AUTO,
|
||||
SC_RECORD_FORMAT_MP4,
|
||||
SC_RECORD_FORMAT_MKV,
|
||||
};
|
||||
|
||||
enum sc_lock_video_orientation {
|
||||
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
|
||||
// lock the current orientation when scrcpy starts
|
||||
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
|
||||
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
|
||||
SC_LOCK_VIDEO_ORIENTATION_1,
|
||||
SC_LOCK_VIDEO_ORIENTATION_2,
|
||||
SC_LOCK_VIDEO_ORIENTATION_3,
|
||||
};
|
||||
|
||||
enum sc_keyboard_input_mode {
|
||||
SC_KEYBOARD_INPUT_MODE_INJECT,
|
||||
SC_KEYBOARD_INPUT_MODE_HID,
|
||||
};
|
||||
|
||||
#define SC_MAX_SHORTCUT_MODS 8
|
||||
|
||||
enum sc_shortcut_mod {
|
||||
SC_MOD_LCTRL = 1 << 0,
|
||||
SC_MOD_RCTRL = 1 << 1,
|
||||
SC_MOD_LALT = 1 << 2,
|
||||
SC_MOD_RALT = 1 << 3,
|
||||
SC_MOD_LSUPER = 1 << 4,
|
||||
SC_MOD_RSUPER = 1 << 5,
|
||||
};
|
||||
|
||||
struct sc_shortcut_mods {
|
||||
unsigned data[SC_MAX_SHORTCUT_MODS];
|
||||
unsigned count;
|
||||
};
|
||||
|
||||
struct sc_port_range {
|
||||
uint16_t first;
|
||||
uint16_t last;
|
||||
};
|
||||
|
||||
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
|
||||
|
||||
struct scrcpy_options {
|
||||
const char *serial;
|
||||
const char *crop;
|
||||
const char *record_filename;
|
||||
const char *window_title;
|
||||
const char *push_target;
|
||||
const char *render_driver;
|
||||
const char *codec_options;
|
||||
const char *encoder_name;
|
||||
#ifdef HAVE_V4L2
|
||||
const char *v4l2_device;
|
||||
#endif
|
||||
enum sc_log_level log_level;
|
||||
enum sc_record_format record_format;
|
||||
enum sc_keyboard_input_mode keyboard_input_mode;
|
||||
struct sc_port_range port_range;
|
||||
struct sc_shortcut_mods shortcut_mods;
|
||||
uint16_t max_size;
|
||||
uint32_t bit_rate;
|
||||
uint16_t max_fps;
|
||||
enum sc_lock_video_orientation lock_video_orientation;
|
||||
uint8_t rotation;
|
||||
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
|
||||
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
|
||||
uint16_t window_width;
|
||||
uint16_t window_height;
|
||||
uint32_t display_id;
|
||||
sc_tick display_buffer;
|
||||
sc_tick v4l2_buffer;
|
||||
bool show_touches;
|
||||
bool fullscreen;
|
||||
bool always_on_top;
|
||||
bool control;
|
||||
bool display;
|
||||
bool turn_screen_off;
|
||||
bool prefer_text;
|
||||
bool window_borderless;
|
||||
bool mipmaps;
|
||||
bool stay_awake;
|
||||
bool force_adb_forward;
|
||||
bool disable_screensaver;
|
||||
bool forward_key_repeat;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
bool power_off_on_close;
|
||||
};
|
||||
|
||||
extern const struct scrcpy_options scrcpy_options_default;
|
||||
|
||||
#endif
|
|
@ -7,7 +7,7 @@
|
|||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
receiver_init(struct receiver *receiver, socket_t control_socket) {
|
||||
receiver_init(struct receiver *receiver, sc_socket control_socket) {
|
||||
bool ok = sc_mutex_init(&receiver->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
|
|
|
@ -11,13 +11,13 @@
|
|||
// receive events from the device
|
||||
// managed by the controller
|
||||
struct receiver {
|
||||
socket_t control_socket;
|
||||
sc_socket control_socket;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
};
|
||||
|
||||
bool
|
||||
receiver_init(struct receiver *receiver, socket_t control_socket);
|
||||
receiver_init(struct receiver *receiver, sc_socket control_socket);
|
||||
|
||||
void
|
||||
receiver_destroy(struct receiver *receiver);
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
#include "recorder.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/time.h>
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/str_util.h"
|
||||
#include "util/str.h"
|
||||
|
||||
/** Downcast packet_sink to recorder */
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct recorder, packet_sink)
|
||||
|
@ -24,7 +26,7 @@ find_muxer(const char *name) {
|
|||
oformat = av_oformat_next(oformat);
|
||||
#endif
|
||||
// until null or containing the requested name
|
||||
} while (oformat && !strlist_contains(oformat->name, ',', name));
|
||||
} while (oformat && !sc_str_list_contains(oformat->name, ',', name));
|
||||
return oformat;
|
||||
}
|
||||
|
||||
|
@ -51,16 +53,15 @@ record_packet_new(const AVPacket *packet) {
|
|||
|
||||
static void
|
||||
record_packet_delete(struct record_packet *rec) {
|
||||
av_packet_unref(rec->packet);
|
||||
av_packet_free(&rec->packet);
|
||||
free(rec);
|
||||
}
|
||||
|
||||
static void
|
||||
recorder_queue_clear(struct recorder_queue *queue) {
|
||||
while (!queue_is_empty(queue)) {
|
||||
while (!sc_queue_is_empty(queue)) {
|
||||
struct record_packet *rec;
|
||||
queue_take(queue, next, &rec);
|
||||
sc_queue_take(queue, next, &rec);
|
||||
record_packet_delete(rec);
|
||||
}
|
||||
}
|
||||
|
@ -136,14 +137,14 @@ run_recorder(void *data) {
|
|||
for (;;) {
|
||||
sc_mutex_lock(&recorder->mutex);
|
||||
|
||||
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||
while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
|
||||
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
|
||||
}
|
||||
|
||||
// if stopped is set, continue to process the remaining events (to
|
||||
// finish the recording) before actually stopping
|
||||
|
||||
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
struct record_packet *last = recorder->previous;
|
||||
if (last) {
|
||||
|
@ -162,7 +163,7 @@ run_recorder(void *data) {
|
|||
}
|
||||
|
||||
struct record_packet *rec;
|
||||
queue_take(&recorder->queue, next, &rec);
|
||||
sc_queue_take(&recorder->queue, next, &rec);
|
||||
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
|
||||
|
@ -214,7 +215,8 @@ run_recorder(void *data) {
|
|||
LOGE("Recording failed to %s", recorder->filename);
|
||||
} else {
|
||||
const char *format_name = recorder_get_format_name(recorder->format);
|
||||
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
|
||||
LOGI("Recording complete to %s file: %s", format_name,
|
||||
recorder->filename);
|
||||
}
|
||||
|
||||
LOGD("Recorder thread ended");
|
||||
|
@ -236,7 +238,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
|
|||
goto error_mutex_destroy;
|
||||
}
|
||||
|
||||
queue_init(&recorder->queue);
|
||||
sc_queue_init(&recorder->queue);
|
||||
recorder->stopped = false;
|
||||
recorder->failed = false;
|
||||
recorder->header_written = false;
|
||||
|
@ -341,7 +343,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
|||
return false;
|
||||
}
|
||||
|
||||
queue_push(&recorder->queue, next, rec);
|
||||
sc_queue_push(&recorder->queue, next, rec);
|
||||
sc_cond_signal(&recorder->queue_cond);
|
||||
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
|
@ -370,7 +372,7 @@ bool
|
|||
recorder_init(struct recorder *recorder,
|
||||
const char *filename,
|
||||
enum sc_record_format format,
|
||||
struct size declared_frame_size) {
|
||||
struct sc_size declared_frame_size) {
|
||||
recorder->filename = strdup(filename);
|
||||
if (!recorder->filename) {
|
||||
LOGE("Could not strdup filename");
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "scrcpy.h"
|
||||
#include "options.h"
|
||||
#include "trait/packet_sink.h"
|
||||
#include "util/queue.h"
|
||||
#include "util/thread.h"
|
||||
|
@ -17,7 +17,7 @@ struct record_packet {
|
|||
struct record_packet *next;
|
||||
};
|
||||
|
||||
struct recorder_queue QUEUE(struct record_packet);
|
||||
struct recorder_queue SC_QUEUE(struct record_packet);
|
||||
|
||||
struct recorder {
|
||||
struct sc_packet_sink packet_sink; // packet sink trait
|
||||
|
@ -25,7 +25,7 @@ struct recorder {
|
|||
char *filename;
|
||||
enum sc_record_format format;
|
||||
AVFormatContext *ctx;
|
||||
struct size declared_frame_size;
|
||||
struct sc_size declared_frame_size;
|
||||
bool header_written;
|
||||
|
||||
sc_thread thread;
|
||||
|
@ -44,7 +44,7 @@ struct recorder {
|
|||
|
||||
bool
|
||||
recorder_init(struct recorder *recorder, const char *filename,
|
||||
enum sc_record_format format, struct size declared_frame_size);
|
||||
enum sc_record_format format, struct sc_size declared_frame_size);
|
||||
|
||||
void
|
||||
recorder_destroy(struct recorder *recorder);
|
||||
|
|
349
app/src/scrcpy.c
349
app/src/scrcpy.c
|
@ -18,11 +18,15 @@
|
|||
#include "events.h"
|
||||
#include "file_handler.h"
|
||||
#include "input_manager.h"
|
||||
#ifdef HAVE_AOA_HID
|
||||
# include "hid_keyboard.h"
|
||||
#endif
|
||||
#include "keyboard_inject.h"
|
||||
#include "mouse_inject.h"
|
||||
#include "recorder.h"
|
||||
#include "screen.h"
|
||||
#include "server.h"
|
||||
#include "stream.h"
|
||||
#include "tiny_xpm.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#ifdef HAVE_V4L2
|
||||
|
@ -30,7 +34,7 @@
|
|||
#endif
|
||||
|
||||
struct scrcpy {
|
||||
struct server server;
|
||||
struct sc_server server;
|
||||
struct screen screen;
|
||||
struct stream stream;
|
||||
struct decoder decoder;
|
||||
|
@ -40,44 +44,43 @@ struct scrcpy {
|
|||
#endif
|
||||
struct controller controller;
|
||||
struct file_handler file_handler;
|
||||
#ifdef HAVE_AOA_HID
|
||||
struct sc_aoa aoa;
|
||||
#endif
|
||||
union {
|
||||
struct sc_keyboard_inject keyboard_inject;
|
||||
#ifdef HAVE_AOA_HID
|
||||
struct sc_hid_keyboard keyboard_hid;
|
||||
#endif
|
||||
};
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
struct input_manager input_manager;
|
||||
};
|
||||
|
||||
static inline void
|
||||
push_event(uint32_t type, const char *name) {
|
||||
SDL_Event event;
|
||||
event.type = type;
|
||||
int ret = SDL_PushEvent(&event);
|
||||
if (ret < 0) {
|
||||
LOGE("Could not post %s event: %s", name, SDL_GetError());
|
||||
// What could we do?
|
||||
}
|
||||
}
|
||||
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
|
||||
|
||||
#ifdef _WIN32
|
||||
BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
|
||||
if (ctrl_type == CTRL_C_EVENT) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
PUSH_EVENT(SDL_QUIT);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
#endif // _WIN32
|
||||
|
||||
// init SDL and set appropriate hints
|
||||
static bool
|
||||
sdl_init_and_configure(bool display, const char *render_driver,
|
||||
bool disable_screensaver) {
|
||||
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
|
||||
if (SDL_Init(flags)) {
|
||||
LOGC("Could not initialize SDL: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
atexit(SDL_Quit);
|
||||
|
||||
#ifdef _WIN32
|
||||
// Clean up properly on Ctrl+C on Windows
|
||||
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
|
||||
if (!ok) {
|
||||
LOGW("Could not set Ctrl+C handler");
|
||||
}
|
||||
#endif // _WIN32
|
||||
|
||||
if (!display) {
|
||||
return true;
|
||||
}
|
||||
static void
|
||||
sdl_set_hints(const char *render_driver) {
|
||||
|
||||
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
|
||||
LOGW("Could not set render driver");
|
||||
|
@ -95,6 +98,15 @@ sdl_init_and_configure(bool display, const char *render_driver,
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
|
||||
// Disable synthetic mouse events from touch events
|
||||
// Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
|
||||
// better not to generate them in the first place.
|
||||
if (!SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0")) {
|
||||
LOGW("Could not disable synthetic mouse events");
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
|
||||
// Disable compositor bypassing on X11
|
||||
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
|
||||
|
@ -106,6 +118,21 @@ sdl_init_and_configure(bool display, const char *render_driver,
|
|||
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
|
||||
LOGW("Could not disable minimize on focus loss");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sdl_configure(bool display, bool disable_screensaver) {
|
||||
#ifdef _WIN32
|
||||
// Clean up properly on Ctrl+C on Windows
|
||||
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
|
||||
if (!ok) {
|
||||
LOGW("Could not set Ctrl+C handler");
|
||||
}
|
||||
#endif // _WIN32
|
||||
|
||||
if (!display) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (disable_screensaver) {
|
||||
LOGD("Screensaver disabled");
|
||||
|
@ -114,8 +141,6 @@ sdl_init_and_configure(bool display, const char *render_driver,
|
|||
LOGD("Screensaver enabled");
|
||||
SDL_EnableScreenSaver();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
|
@ -192,6 +217,29 @@ event_loop(struct scrcpy *s, const struct scrcpy_options *options) {
|
|||
return false;
|
||||
}
|
||||
|
||||
static bool
|
||||
await_for_server(void) {
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
LOGD("User requested to quit");
|
||||
return false;
|
||||
case EVENT_SERVER_CONNECTION_FAILED:
|
||||
LOGE("Server connection failed");
|
||||
return false;
|
||||
case EVENT_SERVER_CONNECTED:
|
||||
LOGD("Server connected");
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
static SDL_LogPriority
|
||||
sdl_priority_from_av_level(int level) {
|
||||
switch (level) {
|
||||
|
@ -234,20 +282,48 @@ stream_on_eos(struct stream *stream, void *userdata) {
|
|||
(void) stream;
|
||||
(void) userdata;
|
||||
|
||||
SDL_Event stop_event;
|
||||
stop_event.type = EVENT_STREAM_STOPPED;
|
||||
SDL_PushEvent(&stop_event);
|
||||
PUSH_EVENT(EVENT_STREAM_STOPPED);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
|
||||
(void) server;
|
||||
(void) userdata;
|
||||
|
||||
PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_server_on_connected(struct sc_server *server, void *userdata) {
|
||||
(void) server;
|
||||
(void) userdata;
|
||||
|
||||
PUSH_EVENT(EVENT_SERVER_CONNECTED);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_server_on_disconnected(struct sc_server *server, void *userdata) {
|
||||
(void) server;
|
||||
(void) userdata;
|
||||
|
||||
LOGD("Server disconnected");
|
||||
// Do nothing, the disconnection will be handled by the "stream stopped"
|
||||
// event
|
||||
}
|
||||
|
||||
bool
|
||||
scrcpy(const struct scrcpy_options *options) {
|
||||
scrcpy(struct scrcpy_options *options) {
|
||||
static struct scrcpy scrcpy;
|
||||
struct scrcpy *s = &scrcpy;
|
||||
|
||||
if (!server_init(&s->server)) {
|
||||
// Minimal SDL initialization
|
||||
if (SDL_Init(SDL_INIT_EVENTS)) {
|
||||
LOGC("Could not initialize SDL: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
atexit(SDL_Quit);
|
||||
|
||||
bool ret = false;
|
||||
|
||||
bool server_started = false;
|
||||
|
@ -257,12 +333,14 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
bool v4l2_sink_initialized = false;
|
||||
#endif
|
||||
bool stream_started = false;
|
||||
#ifdef HAVE_AOA_HID
|
||||
bool aoa_hid_initialized = false;
|
||||
#endif
|
||||
bool controller_initialized = false;
|
||||
bool controller_started = false;
|
||||
bool screen_initialized = false;
|
||||
|
||||
bool record = !!options->record_filename;
|
||||
struct server_params params = {
|
||||
struct sc_server_params params = {
|
||||
.serial = options->serial,
|
||||
.log_level = options->log_level,
|
||||
.crop = options->crop,
|
||||
|
@ -280,26 +358,44 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
.force_adb_forward = options->force_adb_forward,
|
||||
.power_off_on_close = options->power_off_on_close,
|
||||
};
|
||||
if (!server_start(&s->server, ¶ms)) {
|
||||
|
||||
static const struct sc_server_callbacks cbs = {
|
||||
.on_connection_failed = sc_server_on_connection_failed,
|
||||
.on_connected = sc_server_on_connected,
|
||||
.on_disconnected = sc_server_on_disconnected,
|
||||
};
|
||||
if (!sc_server_init(&s->server, ¶ms, &cbs, NULL)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!sc_server_start(&s->server)) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
server_started = true;
|
||||
|
||||
if (!sdl_init_and_configure(options->display, options->render_driver,
|
||||
options->disable_screensaver)) {
|
||||
if (options->display) {
|
||||
sdl_set_hints(options->render_driver);
|
||||
}
|
||||
|
||||
// Initialize SDL video in addition if display is enabled
|
||||
if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
|
||||
LOGC("Could not initialize SDL: %s", SDL_GetError());
|
||||
goto end;
|
||||
}
|
||||
|
||||
char device_name[DEVICE_NAME_FIELD_LENGTH];
|
||||
struct size frame_size;
|
||||
sdl_configure(options->display, options->disable_screensaver);
|
||||
|
||||
if (!server_connect_to(&s->server, device_name, &frame_size)) {
|
||||
// Await for server without blocking Ctrl+C handling
|
||||
if (!await_for_server()) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
// It is necessarily initialized here, since the device is connected
|
||||
struct sc_server_info *info = &s->server.info;
|
||||
|
||||
if (options->display && options->control) {
|
||||
if (!file_handler_init(&s->file_handler, s->server.serial,
|
||||
if (!file_handler_init(&s->file_handler, options->serial,
|
||||
options->push_target)) {
|
||||
goto end;
|
||||
}
|
||||
|
@ -317,11 +413,11 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
}
|
||||
|
||||
struct recorder *rec = NULL;
|
||||
if (record) {
|
||||
if (options->record_filename) {
|
||||
if (!recorder_init(&s->recorder,
|
||||
options->record_filename,
|
||||
options->record_format,
|
||||
frame_size)) {
|
||||
info->frame_size)) {
|
||||
goto end;
|
||||
}
|
||||
rec = &s->recorder;
|
||||
|
@ -330,7 +426,7 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
|
||||
av_log_set_callback(av_log_callback);
|
||||
|
||||
const struct stream_callbacks stream_cbs = {
|
||||
static const struct stream_callbacks stream_cbs = {
|
||||
.on_eos = stream_on_eos,
|
||||
};
|
||||
stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL);
|
||||
|
@ -343,42 +439,16 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
stream_add_sink(&s->stream, &rec->packet_sink);
|
||||
}
|
||||
|
||||
if (options->display) {
|
||||
if (options->control) {
|
||||
if (!controller_init(&s->controller, s->server.control_socket)) {
|
||||
goto end;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
if (!controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
}
|
||||
|
||||
const char *window_title =
|
||||
options->window_title ? options->window_title : device_name;
|
||||
|
||||
struct screen_params screen_params = {
|
||||
.window_title = window_title,
|
||||
.frame_size = frame_size,
|
||||
.always_on_top = options->always_on_top,
|
||||
.window_x = options->window_x,
|
||||
.window_y = options->window_y,
|
||||
.window_width = options->window_width,
|
||||
.window_height = options->window_height,
|
||||
.window_borderless = options->window_borderless,
|
||||
.rotation = options->rotation,
|
||||
.mipmaps = options->mipmaps,
|
||||
.fullscreen = options->fullscreen,
|
||||
};
|
||||
|
||||
if (!screen_init(&s->screen, &screen_params)) {
|
||||
if (options->control) {
|
||||
if (!controller_init(&s->controller, s->server.control_socket)) {
|
||||
goto end;
|
||||
}
|
||||
screen_initialized = true;
|
||||
controller_initialized = true;
|
||||
|
||||
decoder_add_sink(&s->decoder, &s->screen.frame_sink);
|
||||
if (!controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
|
||||
if (options->turn_screen_off) {
|
||||
struct control_msg msg;
|
||||
|
@ -391,9 +461,37 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
}
|
||||
}
|
||||
|
||||
if (options->display) {
|
||||
const char *window_title =
|
||||
options->window_title ? options->window_title : info->device_name;
|
||||
|
||||
struct screen_params screen_params = {
|
||||
.window_title = window_title,
|
||||
.frame_size = info->frame_size,
|
||||
.always_on_top = options->always_on_top,
|
||||
.window_x = options->window_x,
|
||||
.window_y = options->window_y,
|
||||
.window_width = options->window_width,
|
||||
.window_height = options->window_height,
|
||||
.window_borderless = options->window_borderless,
|
||||
.rotation = options->rotation,
|
||||
.mipmaps = options->mipmaps,
|
||||
.fullscreen = options->fullscreen,
|
||||
.buffering_time = options->display_buffer,
|
||||
};
|
||||
|
||||
if (!screen_init(&s->screen, &screen_params)) {
|
||||
goto end;
|
||||
}
|
||||
screen_initialized = true;
|
||||
|
||||
decoder_add_sink(&s->decoder, &s->screen.frame_sink);
|
||||
}
|
||||
|
||||
#ifdef HAVE_V4L2
|
||||
if (options->v4l2_device) {
|
||||
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size)) {
|
||||
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
|
||||
info->frame_size, options->v4l2_buffer)) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
|
@ -410,7 +508,77 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
}
|
||||
stream_started = true;
|
||||
|
||||
input_manager_init(&s->input_manager, &s->controller, &s->screen, options);
|
||||
struct sc_key_processor *kp = NULL;
|
||||
struct sc_mouse_processor *mp = NULL;
|
||||
|
||||
if (options->control) {
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
|
||||
#ifdef HAVE_AOA_HID
|
||||
bool aoa_hid_ok = false;
|
||||
|
||||
char *serialno = NULL;
|
||||
|
||||
const char *serial = options->serial;
|
||||
if (!serial) {
|
||||
serialno = adb_get_serialno();
|
||||
if (!serialno) {
|
||||
LOGE("Could not get device serial");
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
serial = serialno;
|
||||
LOGI("Device serial: %s", serial);
|
||||
}
|
||||
|
||||
bool ok = sc_aoa_init(&s->aoa, serial);
|
||||
free(serialno);
|
||||
if (!ok) {
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
if (!sc_aoa_start(&s->aoa)) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
aoa_hid_ok = true;
|
||||
kp = &s->keyboard_hid.key_processor;
|
||||
|
||||
aoa_hid_initialized = true;
|
||||
|
||||
aoa_hid_end:
|
||||
if (!aoa_hid_ok) {
|
||||
LOGE("Failed to enable HID over AOA, "
|
||||
"fallback to default keyboard injection method "
|
||||
"(-K/--hid-keyboard ignored)");
|
||||
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
|
||||
}
|
||||
#else
|
||||
LOGE("HID over AOA is not supported on this platform, "
|
||||
"fallback to default keyboard injection method "
|
||||
"(-K/--hid-keyboard ignored)");
|
||||
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
|
||||
#endif
|
||||
}
|
||||
|
||||
// keyboard_input_mode may have been reset if HID mode failed
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
|
||||
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
|
||||
options);
|
||||
kp = &s->keyboard_inject.key_processor;
|
||||
}
|
||||
|
||||
sc_mouse_inject_init(&s->mouse_inject, &s->controller, &s->screen);
|
||||
mp = &s->mouse_inject.mouse_processor;
|
||||
}
|
||||
|
||||
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
|
||||
options);
|
||||
|
||||
ret = event_loop(s, options);
|
||||
LOGD("quit...");
|
||||
|
@ -422,6 +590,12 @@ scrcpy(const struct scrcpy_options *options) {
|
|||
end:
|
||||
// The stream is not stopped explicitly, because it will stop by itself on
|
||||
// end-of-stream
|
||||
#ifdef HAVE_AOA_HID
|
||||
if (aoa_hid_initialized) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
sc_aoa_stop(&s->aoa);
|
||||
}
|
||||
#endif
|
||||
if (controller_started) {
|
||||
controller_stop(&s->controller);
|
||||
}
|
||||
|
@ -434,7 +608,7 @@ end:
|
|||
|
||||
if (server_started) {
|
||||
// shutdown the sockets and kill the server
|
||||
server_stop(&s->server);
|
||||
sc_server_stop(&s->server);
|
||||
}
|
||||
|
||||
// now that the sockets are shutdown, the stream and controller are
|
||||
|
@ -449,6 +623,13 @@ end:
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_AOA_HID
|
||||
if (aoa_hid_initialized) {
|
||||
sc_aoa_join(&s->aoa);
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Destroy the screen only after the stream is guaranteed to be finished,
|
||||
// because otherwise the screen could receive new frames after destruction
|
||||
if (screen_initialized) {
|
||||
|
@ -472,7 +653,7 @@ end:
|
|||
file_handler_destroy(&s->file_handler);
|
||||
}
|
||||
|
||||
server_destroy(&s->server);
|
||||
sc_server_destroy(&s->server);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
142
app/src/scrcpy.h
142
app/src/scrcpy.h
|
@ -4,147 +4,9 @@
|
|||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
enum sc_log_level {
|
||||
SC_LOG_LEVEL_VERBOSE,
|
||||
SC_LOG_LEVEL_DEBUG,
|
||||
SC_LOG_LEVEL_INFO,
|
||||
SC_LOG_LEVEL_WARN,
|
||||
SC_LOG_LEVEL_ERROR,
|
||||
};
|
||||
|
||||
enum sc_record_format {
|
||||
SC_RECORD_FORMAT_AUTO,
|
||||
SC_RECORD_FORMAT_MP4,
|
||||
SC_RECORD_FORMAT_MKV,
|
||||
};
|
||||
|
||||
enum sc_lock_video_orientation {
|
||||
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
|
||||
// lock the current orientation when scrcpy starts
|
||||
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
|
||||
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
|
||||
SC_LOCK_VIDEO_ORIENTATION_1,
|
||||
SC_LOCK_VIDEO_ORIENTATION_2,
|
||||
SC_LOCK_VIDEO_ORIENTATION_3,
|
||||
};
|
||||
|
||||
#define SC_MAX_SHORTCUT_MODS 8
|
||||
|
||||
enum sc_shortcut_mod {
|
||||
SC_MOD_LCTRL = 1 << 0,
|
||||
SC_MOD_RCTRL = 1 << 1,
|
||||
SC_MOD_LALT = 1 << 2,
|
||||
SC_MOD_RALT = 1 << 3,
|
||||
SC_MOD_LSUPER = 1 << 4,
|
||||
SC_MOD_RSUPER = 1 << 5,
|
||||
};
|
||||
|
||||
struct sc_shortcut_mods {
|
||||
unsigned data[SC_MAX_SHORTCUT_MODS];
|
||||
unsigned count;
|
||||
};
|
||||
|
||||
struct sc_port_range {
|
||||
uint16_t first;
|
||||
uint16_t last;
|
||||
};
|
||||
|
||||
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
|
||||
|
||||
struct scrcpy_options {
|
||||
const char *serial;
|
||||
const char *crop;
|
||||
const char *record_filename;
|
||||
const char *window_title;
|
||||
const char *push_target;
|
||||
const char *render_driver;
|
||||
const char *codec_options;
|
||||
const char *encoder_name;
|
||||
const char *v4l2_device;
|
||||
enum sc_log_level log_level;
|
||||
enum sc_record_format record_format;
|
||||
struct sc_port_range port_range;
|
||||
struct sc_shortcut_mods shortcut_mods;
|
||||
uint16_t max_size;
|
||||
uint32_t bit_rate;
|
||||
uint16_t max_fps;
|
||||
enum sc_lock_video_orientation lock_video_orientation;
|
||||
uint8_t rotation;
|
||||
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
|
||||
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
|
||||
uint16_t window_width;
|
||||
uint16_t window_height;
|
||||
uint32_t display_id;
|
||||
bool show_touches;
|
||||
bool fullscreen;
|
||||
bool always_on_top;
|
||||
bool control;
|
||||
bool display;
|
||||
bool turn_screen_off;
|
||||
bool prefer_text;
|
||||
bool window_borderless;
|
||||
bool mipmaps;
|
||||
bool stay_awake;
|
||||
bool force_adb_forward;
|
||||
bool disable_screensaver;
|
||||
bool forward_key_repeat;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
bool power_off_on_close;
|
||||
};
|
||||
|
||||
#define SCRCPY_OPTIONS_DEFAULT { \
|
||||
.serial = NULL, \
|
||||
.crop = NULL, \
|
||||
.record_filename = NULL, \
|
||||
.window_title = NULL, \
|
||||
.push_target = NULL, \
|
||||
.render_driver = NULL, \
|
||||
.codec_options = NULL, \
|
||||
.encoder_name = NULL, \
|
||||
.v4l2_device = NULL, \
|
||||
.log_level = SC_LOG_LEVEL_INFO, \
|
||||
.record_format = SC_RECORD_FORMAT_AUTO, \
|
||||
.port_range = { \
|
||||
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, \
|
||||
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, \
|
||||
}, \
|
||||
.shortcut_mods = { \
|
||||
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
|
||||
.count = 2, \
|
||||
}, \
|
||||
.max_size = 0, \
|
||||
.bit_rate = DEFAULT_BIT_RATE, \
|
||||
.max_fps = 0, \
|
||||
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, \
|
||||
.rotation = 0, \
|
||||
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
|
||||
.window_y = SC_WINDOW_POSITION_UNDEFINED, \
|
||||
.window_width = 0, \
|
||||
.window_height = 0, \
|
||||
.display_id = 0, \
|
||||
.show_touches = false, \
|
||||
.fullscreen = false, \
|
||||
.always_on_top = false, \
|
||||
.control = true, \
|
||||
.display = true, \
|
||||
.turn_screen_off = false, \
|
||||
.prefer_text = false, \
|
||||
.window_borderless = false, \
|
||||
.mipmaps = true, \
|
||||
.stay_awake = false, \
|
||||
.force_adb_forward = false, \
|
||||
.disable_screensaver = false, \
|
||||
.forward_key_repeat = true, \
|
||||
.forward_all_clicks = false, \
|
||||
.legacy_paste = false, \
|
||||
.power_off_on_close = false, \
|
||||
}
|
||||
#include "options.h"
|
||||
|
||||
bool
|
||||
scrcpy(const struct scrcpy_options *options);
|
||||
scrcpy(struct scrcpy_options *options);
|
||||
|
||||
#endif
|
||||
|
|
227
app/src/screen.c
227
app/src/screen.c
|
@ -5,9 +5,8 @@
|
|||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "events.h"
|
||||
#include "icon.xpm"
|
||||
#include "scrcpy.h"
|
||||
#include "tiny_xpm.h"
|
||||
#include "icon.h"
|
||||
#include "options.h"
|
||||
#include "video_buffer.h"
|
||||
#include "util/log.h"
|
||||
|
||||
|
@ -15,9 +14,9 @@
|
|||
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct screen, frame_sink)
|
||||
|
||||
static inline struct size
|
||||
get_rotated_size(struct size size, int rotation) {
|
||||
struct size rotated_size;
|
||||
static inline struct sc_size
|
||||
get_rotated_size(struct sc_size size, int rotation) {
|
||||
struct sc_size rotated_size;
|
||||
if (rotation & 1) {
|
||||
rotated_size.width = size.height;
|
||||
rotated_size.height = size.width;
|
||||
|
@ -28,26 +27,26 @@ get_rotated_size(struct size size, int rotation) {
|
|||
return rotated_size;
|
||||
}
|
||||
|
||||
// get the window size in a struct size
|
||||
static struct size
|
||||
// get the window size in a struct sc_size
|
||||
static struct sc_size
|
||||
get_window_size(const struct screen *screen) {
|
||||
int width;
|
||||
int height;
|
||||
SDL_GetWindowSize(screen->window, &width, &height);
|
||||
|
||||
struct size size;
|
||||
struct sc_size size;
|
||||
size.width = width;
|
||||
size.height = height;
|
||||
return size;
|
||||
}
|
||||
|
||||
static struct point
|
||||
static struct sc_point
|
||||
get_window_position(const struct screen *screen) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetWindowPosition(screen->window, &x, &y);
|
||||
|
||||
struct point point;
|
||||
struct sc_point point;
|
||||
point.x = x;
|
||||
point.y = y;
|
||||
return point;
|
||||
|
@ -55,7 +54,7 @@ get_window_position(const struct screen *screen) {
|
|||
|
||||
// set the window size to be applied when fullscreen is disabled
|
||||
static void
|
||||
set_window_size(struct screen *screen, struct size new_size) {
|
||||
set_window_size(struct screen *screen, struct sc_size new_size) {
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
|
||||
|
@ -63,7 +62,7 @@ set_window_size(struct screen *screen, struct size new_size) {
|
|||
|
||||
// get the preferred display bounds (i.e. the screen bounds with some margins)
|
||||
static bool
|
||||
get_preferred_display_bounds(struct size *bounds) {
|
||||
get_preferred_display_bounds(struct sc_size *bounds) {
|
||||
SDL_Rect rect;
|
||||
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
|
||||
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
|
||||
|
@ -81,7 +80,7 @@ get_preferred_display_bounds(struct size *bounds) {
|
|||
}
|
||||
|
||||
static bool
|
||||
is_optimal_size(struct size current_size, struct size content_size) {
|
||||
is_optimal_size(struct sc_size current_size, struct sc_size content_size) {
|
||||
// The size is optimal if we can recompute one dimension of the current
|
||||
// size from the other
|
||||
return current_size.height == current_size.width * content_size.height
|
||||
|
@ -95,16 +94,16 @@ is_optimal_size(struct size current_size, struct size content_size) {
|
|||
// crops the black borders)
|
||||
// - it keeps the aspect ratio
|
||||
// - it scales down to make it fit in the display_size
|
||||
static struct size
|
||||
get_optimal_size(struct size current_size, struct size content_size) {
|
||||
static struct sc_size
|
||||
get_optimal_size(struct sc_size current_size, struct sc_size content_size) {
|
||||
if (content_size.width == 0 || content_size.height == 0) {
|
||||
// avoid division by 0
|
||||
return current_size;
|
||||
}
|
||||
|
||||
struct size window_size;
|
||||
struct sc_size window_size;
|
||||
|
||||
struct size display_size;
|
||||
struct sc_size display_size;
|
||||
if (!get_preferred_display_bounds(&display_size)) {
|
||||
// could not get display bounds, do not constraint the size
|
||||
window_size.width = current_size.width;
|
||||
|
@ -136,10 +135,10 @@ get_optimal_size(struct size current_size, struct size content_size) {
|
|||
|
||||
// initially, there is no current size, so use the frame size as current size
|
||||
// req_width and req_height, if not 0, are the sizes requested by the user
|
||||
static inline struct size
|
||||
get_initial_optimal_size(struct size content_size, uint16_t req_width,
|
||||
static inline struct sc_size
|
||||
get_initial_optimal_size(struct sc_size content_size, uint16_t req_width,
|
||||
uint16_t req_height) {
|
||||
struct size window_size;
|
||||
struct sc_size window_size;
|
||||
if (!req_width && !req_height) {
|
||||
window_size = get_optimal_size(content_size, content_size);
|
||||
} else {
|
||||
|
@ -167,9 +166,9 @@ screen_update_content_rect(struct screen *screen) {
|
|||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
|
||||
struct size content_size = screen->content_size;
|
||||
struct sc_size content_size = screen->content_size;
|
||||
// The drawable size is the window size * the HiDPI scale
|
||||
struct size drawable_size = {dw, dh};
|
||||
struct sc_size drawable_size = {dw, dh};
|
||||
|
||||
SDL_Rect *rect = &screen->rect;
|
||||
|
||||
|
@ -201,7 +200,7 @@ screen_update_content_rect(struct screen *screen) {
|
|||
static inline SDL_Texture *
|
||||
create_texture(struct screen *screen) {
|
||||
SDL_Renderer *renderer = screen->renderer;
|
||||
struct size size = screen->frame_size;
|
||||
struct sc_size size = screen->frame_size;
|
||||
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
size.width, size.height);
|
||||
|
@ -225,6 +224,45 @@ create_texture(struct screen *screen) {
|
|||
return texture;
|
||||
}
|
||||
|
||||
// render the texture to the renderer
|
||||
//
|
||||
// Set the update_content_rect flag if the window or content size may have
|
||||
// changed, so that the content rectangle is recomputed
|
||||
static void
|
||||
screen_render(struct screen *screen, bool update_content_rect) {
|
||||
if (update_content_rect) {
|
||||
screen_update_content_rect(screen);
|
||||
}
|
||||
|
||||
SDL_RenderClear(screen->renderer);
|
||||
if (screen->rotation == 0) {
|
||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
|
||||
} else {
|
||||
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
|
||||
// counterclockwise (to be consistent with --lock-video-orientation)
|
||||
int cw_rotation = (4 - screen->rotation) % 4;
|
||||
double angle = 90 * cw_rotation;
|
||||
|
||||
SDL_Rect *dstrect = NULL;
|
||||
SDL_Rect rect;
|
||||
if (screen->rotation & 1) {
|
||||
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
|
||||
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
|
||||
rect.w = screen->rect.h;
|
||||
rect.h = screen->rect.w;
|
||||
dstrect = ▭
|
||||
} else {
|
||||
assert(screen->rotation == 2);
|
||||
dstrect = &screen->rect;
|
||||
}
|
||||
|
||||
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
|
||||
angle, NULL, 0);
|
||||
}
|
||||
SDL_RenderPresent(screen->renderer);
|
||||
}
|
||||
|
||||
|
||||
#if defined(__APPLE__) || defined(__WINDOWS__)
|
||||
# define CONTINUOUS_RESIZING_WORKAROUND
|
||||
#endif
|
||||
|
@ -274,27 +312,43 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
|
|||
static bool
|
||||
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
struct screen *screen = DOWNCAST(sink);
|
||||
return sc_video_buffer_push(&screen->vb, frame);
|
||||
}
|
||||
|
||||
bool previous_frame_skipped;
|
||||
bool ok = video_buffer_push(&screen->vb, frame, &previous_frame_skipped);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
static void
|
||||
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
void *userdata) {
|
||||
(void) vb;
|
||||
struct screen *screen = userdata;
|
||||
|
||||
if (previous_frame_skipped) {
|
||||
// event_failed implies previous_skipped (the previous frame may not have
|
||||
// been consumed if the event was not sent)
|
||||
assert(!screen->event_failed || previous_skipped);
|
||||
|
||||
bool need_new_event;
|
||||
if (previous_skipped) {
|
||||
fps_counter_add_skipped_frame(&screen->fps_counter);
|
||||
// The EVENT_NEW_FRAME triggered for the previous frame will consume
|
||||
// this new frame instead
|
||||
// this new frame instead, unless the previous event failed
|
||||
need_new_event = screen->event_failed;
|
||||
} else {
|
||||
need_new_event = true;
|
||||
}
|
||||
|
||||
if (need_new_event) {
|
||||
static SDL_Event new_frame_event = {
|
||||
.type = EVENT_NEW_FRAME,
|
||||
};
|
||||
|
||||
// Post the event on the UI thread
|
||||
SDL_PushEvent(&new_frame_event);
|
||||
int ret = SDL_PushEvent(&new_frame_event);
|
||||
if (ret < 0) {
|
||||
LOGW("Could not post new frame event: %s", SDL_GetError());
|
||||
screen->event_failed = true;
|
||||
} else {
|
||||
screen->event_failed = false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -303,16 +357,28 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
|||
screen->has_frame = false;
|
||||
screen->fullscreen = false;
|
||||
screen->maximized = false;
|
||||
screen->event_failed = false;
|
||||
|
||||
bool ok = video_buffer_init(&screen->vb);
|
||||
static const struct sc_video_buffer_callbacks cbs = {
|
||||
.on_new_frame = sc_video_buffer_on_new_frame,
|
||||
};
|
||||
|
||||
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
|
||||
screen);
|
||||
if (!ok) {
|
||||
LOGE("Could not initialize video buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_video_buffer_start(&screen->vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start video_buffer");
|
||||
goto error_destroy_video_buffer;
|
||||
}
|
||||
|
||||
if (!fps_counter_init(&screen->fps_counter)) {
|
||||
LOGE("Could not initialize FPS counter");
|
||||
goto error_destroy_video_buffer;
|
||||
goto error_stop_and_join_video_buffer;
|
||||
}
|
||||
|
||||
screen->frame_size = params->frame_size;
|
||||
|
@ -320,13 +386,13 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
|||
if (screen->rotation) {
|
||||
LOGI("Initial display rotation set to %u", screen->rotation);
|
||||
}
|
||||
struct size content_size =
|
||||
struct sc_size content_size =
|
||||
get_rotated_size(screen->frame_size, screen->rotation);
|
||||
screen->content_size = content_size;
|
||||
|
||||
struct size window_size = get_initial_optimal_size(content_size,
|
||||
params->window_width,
|
||||
params->window_height);
|
||||
struct sc_size window_size =
|
||||
get_initial_optimal_size(content_size,params->window_width,
|
||||
params->window_height);
|
||||
uint32_t window_flags = SDL_WINDOW_HIDDEN
|
||||
| SDL_WINDOW_RESIZABLE
|
||||
| SDL_WINDOW_ALLOW_HIGHDPI;
|
||||
|
@ -394,10 +460,10 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
|||
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||
}
|
||||
|
||||
SDL_Surface *icon = read_xpm(icon_xpm);
|
||||
SDL_Surface *icon = scrcpy_icon_load();
|
||||
if (icon) {
|
||||
SDL_SetWindowIcon(screen->window, icon);
|
||||
SDL_FreeSurface(icon);
|
||||
scrcpy_icon_destroy(icon);
|
||||
} else {
|
||||
LOGW("Could not load icon");
|
||||
}
|
||||
|
@ -453,8 +519,11 @@ error_destroy_window:
|
|||
SDL_DestroyWindow(screen->window);
|
||||
error_destroy_fps_counter:
|
||||
fps_counter_destroy(&screen->fps_counter);
|
||||
error_stop_and_join_video_buffer:
|
||||
sc_video_buffer_stop(&screen->vb);
|
||||
sc_video_buffer_join(&screen->vb);
|
||||
error_destroy_video_buffer:
|
||||
video_buffer_destroy(&screen->vb);
|
||||
sc_video_buffer_destroy(&screen->vb);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -471,11 +540,13 @@ screen_hide_window(struct screen *screen) {
|
|||
|
||||
void
|
||||
screen_interrupt(struct screen *screen) {
|
||||
sc_video_buffer_stop(&screen->vb);
|
||||
fps_counter_interrupt(&screen->fps_counter);
|
||||
}
|
||||
|
||||
void
|
||||
screen_join(struct screen *screen) {
|
||||
sc_video_buffer_join(&screen->vb);
|
||||
fps_counter_join(&screen->fps_counter);
|
||||
}
|
||||
|
||||
|
@ -489,14 +560,14 @@ screen_destroy(struct screen *screen) {
|
|||
SDL_DestroyRenderer(screen->renderer);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
fps_counter_destroy(&screen->fps_counter);
|
||||
video_buffer_destroy(&screen->vb);
|
||||
sc_video_buffer_destroy(&screen->vb);
|
||||
}
|
||||
|
||||
static void
|
||||
resize_for_content(struct screen *screen, struct size old_content_size,
|
||||
struct size new_content_size) {
|
||||
struct size window_size = get_window_size(screen);
|
||||
struct size target_size = {
|
||||
resize_for_content(struct screen *screen, struct sc_size old_content_size,
|
||||
struct sc_size new_content_size) {
|
||||
struct sc_size window_size = get_window_size(screen);
|
||||
struct sc_size target_size = {
|
||||
.width = (uint32_t) window_size.width * new_content_size.width
|
||||
/ old_content_size.width,
|
||||
.height = (uint32_t) window_size.height * new_content_size.height
|
||||
|
@ -507,7 +578,7 @@ resize_for_content(struct screen *screen, struct size old_content_size,
|
|||
}
|
||||
|
||||
static void
|
||||
set_content_size(struct screen *screen, struct size new_content_size) {
|
||||
set_content_size(struct screen *screen, struct sc_size new_content_size) {
|
||||
if (!screen->fullscreen && !screen->maximized) {
|
||||
resize_for_content(screen, screen->content_size, new_content_size);
|
||||
} else if (!screen->resize_pending) {
|
||||
|
@ -538,7 +609,7 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
|
|||
return;
|
||||
}
|
||||
|
||||
struct size new_content_size =
|
||||
struct sc_size new_content_size =
|
||||
get_rotated_size(screen->frame_size, rotation);
|
||||
|
||||
set_content_size(screen, new_content_size);
|
||||
|
@ -551,7 +622,7 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
|
|||
|
||||
// recreate the texture and resize the window if the frame size has changed
|
||||
static bool
|
||||
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
prepare_for_frame(struct screen *screen, struct sc_size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width
|
||||
|| screen->frame_size.height != new_frame_size.height) {
|
||||
// frame dimension changed, destroy texture
|
||||
|
@ -559,7 +630,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
|||
|
||||
screen->frame_size = new_frame_size;
|
||||
|
||||
struct size new_content_size =
|
||||
struct sc_size new_content_size =
|
||||
get_rotated_size(new_frame_size, screen->rotation);
|
||||
set_content_size(screen, new_content_size);
|
||||
|
||||
|
@ -595,12 +666,12 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
|||
static bool
|
||||
screen_update_frame(struct screen *screen) {
|
||||
av_frame_unref(screen->frame);
|
||||
video_buffer_consume(&screen->vb, screen->frame);
|
||||
sc_video_buffer_consume(&screen->vb, screen->frame);
|
||||
AVFrame *frame = screen->frame;
|
||||
|
||||
fps_counter_add_rendered_frame(&screen->fps_counter);
|
||||
|
||||
struct size new_frame_size = {frame->width, frame->height};
|
||||
struct sc_size new_frame_size = {frame->width, frame->height};
|
||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||
return false;
|
||||
}
|
||||
|
@ -610,40 +681,6 @@ screen_update_frame(struct screen *screen) {
|
|||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
screen_render(struct screen *screen, bool update_content_rect) {
|
||||
if (update_content_rect) {
|
||||
screen_update_content_rect(screen);
|
||||
}
|
||||
|
||||
SDL_RenderClear(screen->renderer);
|
||||
if (screen->rotation == 0) {
|
||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
|
||||
} else {
|
||||
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
|
||||
// counterclockwise (to be consistent with --lock-video-orientation)
|
||||
int cw_rotation = (4 - screen->rotation) % 4;
|
||||
double angle = 90 * cw_rotation;
|
||||
|
||||
SDL_Rect *dstrect = NULL;
|
||||
SDL_Rect rect;
|
||||
if (screen->rotation & 1) {
|
||||
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
|
||||
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
|
||||
rect.w = screen->rect.h;
|
||||
rect.h = screen->rect.w;
|
||||
dstrect = ▭
|
||||
} else {
|
||||
assert(screen->rotation == 2);
|
||||
dstrect = &screen->rect;
|
||||
}
|
||||
|
||||
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
|
||||
angle, NULL, 0);
|
||||
}
|
||||
SDL_RenderPresent(screen->renderer);
|
||||
}
|
||||
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen) {
|
||||
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
|
@ -667,10 +704,10 @@ screen_resize_to_fit(struct screen *screen) {
|
|||
return;
|
||||
}
|
||||
|
||||
struct point point = get_window_position(screen);
|
||||
struct size window_size = get_window_size(screen);
|
||||
struct sc_point point = get_window_position(screen);
|
||||
struct sc_size window_size = get_window_size(screen);
|
||||
|
||||
struct size optimal_size =
|
||||
struct sc_size optimal_size =
|
||||
get_optimal_size(window_size, screen->content_size);
|
||||
|
||||
// Center the window related to the device screen
|
||||
|
@ -696,7 +733,7 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
|
|||
screen->maximized = false;
|
||||
}
|
||||
|
||||
struct size content_size = screen->content_size;
|
||||
struct sc_size content_size = screen->content_size;
|
||||
SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
|
||||
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
|
||||
content_size.height);
|
||||
|
@ -751,7 +788,7 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
|
|||
return false;
|
||||
}
|
||||
|
||||
struct point
|
||||
struct sc_point
|
||||
screen_convert_drawable_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
unsigned rotation = screen->rotation;
|
||||
|
@ -765,7 +802,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
|
|||
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
|
||||
|
||||
// rotate
|
||||
struct point result;
|
||||
struct sc_point result;
|
||||
switch (rotation) {
|
||||
case 0:
|
||||
result.x = x;
|
||||
|
@ -788,7 +825,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
|
|||
return result;
|
||||
}
|
||||
|
||||
struct point
|
||||
struct sc_point
|
||||
screen_convert_window_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
screen_hidpi_scale_coords(screen, &x, &y);
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "fps_counter.h"
|
||||
#include "opengl.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "video_buffer.h"
|
||||
|
@ -19,20 +20,20 @@ struct screen {
|
|||
bool open; // track the open/close state to assert correct behavior
|
||||
#endif
|
||||
|
||||
struct video_buffer vb;
|
||||
struct sc_video_buffer vb;
|
||||
struct fps_counter fps_counter;
|
||||
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *texture;
|
||||
struct sc_opengl gl;
|
||||
struct size frame_size;
|
||||
struct size content_size; // rotated frame_size
|
||||
struct sc_size frame_size;
|
||||
struct sc_size content_size; // rotated frame_size
|
||||
|
||||
bool resize_pending; // resize requested while fullscreen or maximized
|
||||
// The content size the last time the window was not maximized or
|
||||
// fullscreen (meaningful only when resize_pending is true)
|
||||
struct size windowed_content_size;
|
||||
struct sc_size windowed_content_size;
|
||||
|
||||
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
|
||||
unsigned rotation;
|
||||
|
@ -43,12 +44,14 @@ struct screen {
|
|||
bool maximized;
|
||||
bool mipmaps;
|
||||
|
||||
bool event_failed; // in case SDL_PushEvent() returned an error
|
||||
|
||||
AVFrame *frame;
|
||||
};
|
||||
|
||||
struct screen_params {
|
||||
const char *window_title;
|
||||
struct size frame_size;
|
||||
struct sc_size frame_size;
|
||||
bool always_on_top;
|
||||
|
||||
int16_t window_x;
|
||||
|
@ -62,6 +65,8 @@ struct screen_params {
|
|||
bool mipmaps;
|
||||
|
||||
bool fullscreen;
|
||||
|
||||
sc_tick buffering_time;
|
||||
};
|
||||
|
||||
// initialize screen, create window, renderer and texture (window is hidden)
|
||||
|
@ -88,13 +93,6 @@ screen_destroy(struct screen *screen);
|
|||
void
|
||||
screen_hide_window(struct screen *screen);
|
||||
|
||||
// render the texture to the renderer
|
||||
//
|
||||
// Set the update_content_rect flag if the window or content size may have
|
||||
// changed, so that the content rectangle is recomputed
|
||||
void
|
||||
screen_render(struct screen *screen, bool update_content_rect);
|
||||
|
||||
// switch the fullscreen mode
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen);
|
||||
|
@ -117,13 +115,13 @@ screen_handle_event(struct screen *screen, SDL_Event *event);
|
|||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
struct point
|
||||
struct sc_point
|
||||
screen_convert_window_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y);
|
||||
|
||||
// convert point from drawable coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
struct point
|
||||
struct sc_point
|
||||
screen_convert_drawable_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y);
|
||||
|
||||
|
|
696
app/src/server.c
696
app/src/server.c
|
@ -3,21 +3,21 @@
|
|||
#include <assert.h>
|
||||
#include <errno.h>
|
||||
#include <inttypes.h>
|
||||
#include <libgen.h>
|
||||
#include <stdio.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
#include <SDL2/SDL_platform.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "util/file.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#include "util/str_util.h"
|
||||
#include "util/net_intr.h"
|
||||
#include "util/process_intr.h"
|
||||
#include "util/str.h"
|
||||
|
||||
#define SOCKET_NAME "scrcpy"
|
||||
#define SERVER_FILENAME "scrcpy-server"
|
||||
#define SC_SERVER_FILENAME "scrcpy-server"
|
||||
|
||||
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
|
||||
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
|
||||
#define SC_SERVER_PATH_DEFAULT PREFIX "/share/scrcpy/" SC_SERVER_FILENAME
|
||||
#define SC_DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
|
||||
|
||||
static char *
|
||||
get_server_path(void) {
|
||||
|
@ -29,7 +29,7 @@ get_server_path(void) {
|
|||
if (server_path_env) {
|
||||
// if the envvar is set, use it
|
||||
#ifdef __WINDOWS__
|
||||
char *server_path = utf8_from_wide_char(server_path_env);
|
||||
char *server_path = sc_str_from_wchars(server_path_env);
|
||||
#else
|
||||
char *server_path = strdup(server_path_env);
|
||||
#endif
|
||||
|
@ -42,194 +42,79 @@ get_server_path(void) {
|
|||
}
|
||||
|
||||
#ifndef PORTABLE
|
||||
LOGD("Using server: " DEFAULT_SERVER_PATH);
|
||||
char *server_path = strdup(DEFAULT_SERVER_PATH);
|
||||
LOGD("Using server: " SC_SERVER_PATH_DEFAULT);
|
||||
char *server_path = strdup(SC_SERVER_PATH_DEFAULT);
|
||||
if (!server_path) {
|
||||
LOGE("Could not allocate memory");
|
||||
return NULL;
|
||||
}
|
||||
// the absolute path is hardcoded
|
||||
return server_path;
|
||||
#else
|
||||
|
||||
// use scrcpy-server in the same directory as the executable
|
||||
char *executable_path = get_executable_path();
|
||||
if (!executable_path) {
|
||||
LOGE("Could not get executable path, "
|
||||
"using " SERVER_FILENAME " from current directory");
|
||||
// not found, use current directory
|
||||
return strdup(SERVER_FILENAME);
|
||||
}
|
||||
char *dir = dirname(executable_path);
|
||||
size_t dirlen = strlen(dir);
|
||||
|
||||
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
|
||||
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
|
||||
char *server_path = malloc(len);
|
||||
char *server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
|
||||
if (!server_path) {
|
||||
LOGE("Could not alloc server path string, "
|
||||
"using " SERVER_FILENAME " from current directory");
|
||||
free(executable_path);
|
||||
return strdup(SERVER_FILENAME);
|
||||
LOGE("Could not get local file path, "
|
||||
"using " SC_SERVER_FILENAME " from current directory");
|
||||
return strdup(SC_SERVER_FILENAME);
|
||||
}
|
||||
|
||||
memcpy(server_path, dir, dirlen);
|
||||
server_path[dirlen] = PATH_SEPARATOR;
|
||||
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
|
||||
// the final null byte has been copied with SERVER_FILENAME
|
||||
|
||||
free(executable_path);
|
||||
|
||||
LOGD("Using server (portable): %s", server_path);
|
||||
return server_path;
|
||||
#endif
|
||||
|
||||
return server_path;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_server_params_destroy(struct sc_server_params *params) {
|
||||
// The server stores a copy of the params provided by the user
|
||||
free((char *) params->serial);
|
||||
free((char *) params->crop);
|
||||
free((char *) params->codec_options);
|
||||
free((char *) params->encoder_name);
|
||||
}
|
||||
|
||||
static bool
|
||||
push_server(const char *serial) {
|
||||
sc_server_params_copy(struct sc_server_params *dst,
|
||||
const struct sc_server_params *src) {
|
||||
*dst = *src;
|
||||
|
||||
// The params reference user-allocated memory, so we must copy them to
|
||||
// handle them from another thread
|
||||
|
||||
#define COPY(FIELD) \
|
||||
dst->FIELD = NULL; \
|
||||
if (src->FIELD) { \
|
||||
dst->FIELD = strdup(src->FIELD); \
|
||||
if (!dst->FIELD) { \
|
||||
goto error; \
|
||||
} \
|
||||
}
|
||||
|
||||
COPY(serial);
|
||||
COPY(crop);
|
||||
COPY(codec_options);
|
||||
COPY(encoder_name);
|
||||
#undef COPY
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
sc_server_params_destroy(dst);
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool
|
||||
push_server(struct sc_intr *intr, const char *serial) {
|
||||
char *server_path = get_server_path();
|
||||
if (!server_path) {
|
||||
return false;
|
||||
}
|
||||
if (!is_regular_file(server_path)) {
|
||||
if (!sc_file_is_regular(server_path)) {
|
||||
LOGE("'%s' does not exist or is not a regular file\n", server_path);
|
||||
free(server_path);
|
||||
return false;
|
||||
}
|
||||
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
|
||||
sc_pid pid = adb_push(serial, server_path, SC_DEVICE_SERVER_PATH);
|
||||
free(server_path);
|
||||
return process_check_success(process, "adb push", true);
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
|
||||
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
|
||||
return process_check_success(process, "adb reverse", true);
|
||||
}
|
||||
|
||||
static bool
|
||||
disable_tunnel_reverse(const char *serial) {
|
||||
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
|
||||
return process_check_success(process, "adb reverse --remove", true);
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_forward(const char *serial, uint16_t local_port) {
|
||||
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
|
||||
return process_check_success(process, "adb forward", true);
|
||||
}
|
||||
|
||||
static bool
|
||||
disable_tunnel_forward(const char *serial, uint16_t local_port) {
|
||||
process_t process = adb_forward_remove(serial, local_port);
|
||||
return process_check_success(process, "adb forward --remove", true);
|
||||
}
|
||||
|
||||
static bool
|
||||
disable_tunnel(struct server *server) {
|
||||
if (server->tunnel_forward) {
|
||||
return disable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
return disable_tunnel_reverse(server->serial);
|
||||
}
|
||||
|
||||
static socket_t
|
||||
listen_on_port(uint16_t port) {
|
||||
#define IPV4_LOCALHOST 0x7F000001
|
||||
return net_listen(IPV4_LOCALHOST, port, 1);
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_reverse_any_port(struct server *server,
|
||||
struct sc_port_range port_range) {
|
||||
uint16_t port = port_range.first;
|
||||
for (;;) {
|
||||
if (!enable_tunnel_reverse(server->serial, port)) {
|
||||
// the command itself failed, it will fail on any port
|
||||
return false;
|
||||
}
|
||||
|
||||
// At the application level, the device part is "the server" because it
|
||||
// serves video stream and control. However, at the network level, the
|
||||
// client listens and the server connects to the client. That way, the
|
||||
// client can listen before starting the server app, so there is no
|
||||
// need to try to connect until the server socket is listening on the
|
||||
// device.
|
||||
server->server_socket = listen_on_port(port);
|
||||
if (server->server_socket != INVALID_SOCKET) {
|
||||
// success
|
||||
server->local_port = port;
|
||||
return true;
|
||||
}
|
||||
|
||||
// failure, disable tunnel and try another port
|
||||
if (!disable_tunnel_reverse(server->serial)) {
|
||||
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
|
||||
}
|
||||
|
||||
// check before incrementing to avoid overflow on port 65535
|
||||
if (port < port_range.last) {
|
||||
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
|
||||
port, (uint16_t) (port + 1));
|
||||
port++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (port_range.first == port_range.last) {
|
||||
LOGE("Could not listen on port %" PRIu16, port_range.first);
|
||||
} else {
|
||||
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
|
||||
port_range.first, port_range.last);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_forward_any_port(struct server *server,
|
||||
struct sc_port_range port_range) {
|
||||
server->tunnel_forward = true;
|
||||
uint16_t port = port_range.first;
|
||||
for (;;) {
|
||||
if (enable_tunnel_forward(server->serial, port)) {
|
||||
// success
|
||||
server->local_port = port;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (port < port_range.last) {
|
||||
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
|
||||
port, (uint16_t) (port + 1));
|
||||
port++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (port_range.first == port_range.last) {
|
||||
LOGE("Could not forward port %" PRIu16, port_range.first);
|
||||
} else {
|
||||
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
|
||||
port_range.first, port_range.last);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
enable_tunnel_any_port(struct server *server, struct sc_port_range port_range,
|
||||
bool force_adb_forward) {
|
||||
if (!force_adb_forward) {
|
||||
// Attempt to use "adb reverse"
|
||||
if (enable_tunnel_reverse_any_port(server, port_range)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// if "adb reverse" does not work (e.g. over "adb connect"), it
|
||||
// fallbacks to "adb forward", so the app socket is the client
|
||||
|
||||
LOGW("'adb reverse' failed, fallback to 'adb forward'");
|
||||
}
|
||||
|
||||
return enable_tunnel_forward_any_port(server, port_range);
|
||||
return sc_process_check_success_intr(intr, pid, "adb push");
|
||||
}
|
||||
|
||||
static const char *
|
||||
|
@ -251,8 +136,11 @@ log_level_to_server_string(enum sc_log_level level) {
|
|||
}
|
||||
}
|
||||
|
||||
static process_t
|
||||
execute_server(struct server *server, const struct server_params *params) {
|
||||
static sc_pid
|
||||
execute_server(struct sc_server *server,
|
||||
const struct sc_server_params *params) {
|
||||
const char *serial = server->params.serial;
|
||||
|
||||
char max_size_string[6];
|
||||
char bit_rate_string[11];
|
||||
char max_fps_string[6];
|
||||
|
@ -261,17 +149,19 @@ execute_server(struct server *server, const struct server_params *params) {
|
|||
sprintf(max_size_string, "%"PRIu16, params->max_size);
|
||||
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
|
||||
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
|
||||
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
|
||||
sprintf(lock_video_orientation_string, "%"PRIi8,
|
||||
params->lock_video_orientation);
|
||||
sprintf(display_id_string, "%"PRIu32, params->display_id);
|
||||
const char *const cmd[] = {
|
||||
"shell",
|
||||
"CLASSPATH=" DEVICE_SERVER_PATH,
|
||||
"CLASSPATH=" SC_DEVICE_SERVER_PATH,
|
||||
"app_process",
|
||||
#ifdef SERVER_DEBUGGER
|
||||
# define SERVER_DEBUGGER_PORT "5005"
|
||||
# ifdef SERVER_DEBUGGER_METHOD_NEW
|
||||
/* Android 9 and above */
|
||||
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
|
||||
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
|
||||
"server=y,address="
|
||||
# else
|
||||
/* Android 8 and below */
|
||||
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
|
||||
|
@ -286,7 +176,7 @@ execute_server(struct server *server, const struct server_params *params) {
|
|||
bit_rate_string,
|
||||
max_fps_string,
|
||||
lock_video_orientation_string,
|
||||
server->tunnel_forward ? "true" : "false",
|
||||
server->tunnel.forward ? "true" : "false",
|
||||
params->crop ? params->crop : "-",
|
||||
"true", // always send frame meta (packet boundaries + timestamp)
|
||||
params->control ? "true" : "false",
|
||||
|
@ -308,276 +198,334 @@ execute_server(struct server *server, const struct server_params *params) {
|
|||
// Port: 5005
|
||||
// Then click on "Debug"
|
||||
#endif
|
||||
return adb_execute(server->serial, cmd, ARRAY_LEN(cmd));
|
||||
return adb_execute(serial, cmd, ARRAY_LEN(cmd));
|
||||
}
|
||||
|
||||
static socket_t
|
||||
connect_and_read_byte(uint16_t port) {
|
||||
socket_t socket = net_connect(IPV4_LOCALHOST, port);
|
||||
if (socket == INVALID_SOCKET) {
|
||||
return INVALID_SOCKET;
|
||||
static bool
|
||||
connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
|
||||
bool ok = net_connect_intr(intr, socket, IPV4_LOCALHOST, port);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
char byte;
|
||||
// the connection may succeed even if the server behind the "adb tunnel"
|
||||
// is not listening, so read one byte to detect a working connection
|
||||
if (net_recv(socket, &byte, 1) != 1) {
|
||||
if (net_recv_intr(intr, socket, &byte, 1) != 1) {
|
||||
// the server is not listening yet behind the adb tunnel
|
||||
net_close(socket);
|
||||
return INVALID_SOCKET;
|
||||
return false;
|
||||
}
|
||||
return socket;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static socket_t
|
||||
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
|
||||
static sc_socket
|
||||
connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay) {
|
||||
uint16_t port = server->tunnel.local_port;
|
||||
do {
|
||||
LOGD("Remaining connection attempts: %d", (int) attempts);
|
||||
socket_t socket = connect_and_read_byte(port);
|
||||
if (socket != INVALID_SOCKET) {
|
||||
// it worked!
|
||||
return socket;
|
||||
sc_socket socket = net_socket();
|
||||
if (socket != SC_SOCKET_NONE) {
|
||||
bool ok = connect_and_read_byte(&server->intr, socket, port);
|
||||
if (ok) {
|
||||
// it worked!
|
||||
return socket;
|
||||
}
|
||||
|
||||
net_close(socket);
|
||||
}
|
||||
if (attempts) {
|
||||
SDL_Delay(delay);
|
||||
sc_mutex_lock(&server->mutex);
|
||||
sc_tick deadline = sc_tick_now() + delay;
|
||||
bool timed_out = false;
|
||||
while (!server->stopped && !timed_out) {
|
||||
timed_out = !sc_cond_timedwait(&server->cond_stopped,
|
||||
&server->mutex, deadline);
|
||||
}
|
||||
bool stopped = server->stopped;
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
if (stopped) {
|
||||
LOGI("Connection attempt stopped");
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (--attempts > 0);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
static void
|
||||
close_socket(socket_t socket) {
|
||||
assert(socket != INVALID_SOCKET);
|
||||
net_shutdown(socket, SHUT_RDWR);
|
||||
if (!net_close(socket)) {
|
||||
LOGW("Could not close socket");
|
||||
}
|
||||
return SC_SOCKET_NONE;
|
||||
}
|
||||
|
||||
bool
|
||||
server_init(struct server *server) {
|
||||
server->serial = NULL;
|
||||
server->process = PROCESS_NONE;
|
||||
atomic_flag_clear_explicit(&server->server_socket_closed,
|
||||
memory_order_relaxed);
|
||||
|
||||
bool ok = sc_mutex_init(&server->mutex);
|
||||
sc_server_init(struct sc_server *server, const struct sc_server_params *params,
|
||||
const struct sc_server_callbacks *cbs, void *cbs_userdata) {
|
||||
bool ok = sc_server_params_copy(&server->params, params);
|
||||
if (!ok) {
|
||||
LOGE("Could not copy server params");
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&server->process_terminated_cond);
|
||||
ok = sc_mutex_init(&server->mutex);
|
||||
if (!ok) {
|
||||
LOGE("Could not create server mutex");
|
||||
sc_server_params_destroy(&server->params);
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&server->cond_stopped);
|
||||
if (!ok) {
|
||||
LOGE("Could not create server cond_stopped");
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
sc_server_params_destroy(&server->params);
|
||||
return false;
|
||||
}
|
||||
|
||||
server->process_terminated = false;
|
||||
|
||||
server->server_socket = INVALID_SOCKET;
|
||||
server->video_socket = INVALID_SOCKET;
|
||||
server->control_socket = INVALID_SOCKET;
|
||||
|
||||
server->local_port = 0;
|
||||
|
||||
server->tunnel_enabled = false;
|
||||
server->tunnel_forward = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int
|
||||
run_wait_server(void *data) {
|
||||
struct server *server = data;
|
||||
process_wait(server->process, false); // ignore exit code
|
||||
|
||||
sc_mutex_lock(&server->mutex);
|
||||
server->process_terminated = true;
|
||||
sc_cond_signal(&server->process_terminated_cond);
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
// no need for synchronization, server_socket is initialized before this
|
||||
// thread was created
|
||||
if (server->server_socket != INVALID_SOCKET
|
||||
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
|
||||
// On Linux, accept() is unblocked by shutdown(), but on Windows, it is
|
||||
// unblocked by closesocket(). Therefore, call both (close_socket()).
|
||||
close_socket(server->server_socket);
|
||||
}
|
||||
LOGD("Server terminated");
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
server_start(struct server *server, const struct server_params *params) {
|
||||
if (params->serial) {
|
||||
server->serial = strdup(params->serial);
|
||||
if (!server->serial) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!push_server(params->serial)) {
|
||||
/* server->serial will be freed on server_destroy() */
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!enable_tunnel_any_port(server, params->port_range,
|
||||
params->force_adb_forward)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// server will connect to our server socket
|
||||
server->process = execute_server(server, params);
|
||||
if (server->process == PROCESS_NONE) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
// If the server process dies before connecting to the server socket, then
|
||||
// the client will be stuck forever on accept(). To avoid the problem, we
|
||||
// must be able to wake up the accept() call when the server dies. To keep
|
||||
// things simple and multiplatform, just spawn a new thread waiting for the
|
||||
// server process and calling shutdown()/close() on the server socket if
|
||||
// necessary to wake up any accept() blocking call.
|
||||
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
|
||||
"wait-server", server);
|
||||
ok = sc_intr_init(&server->intr);
|
||||
if (!ok) {
|
||||
process_terminate(server->process);
|
||||
process_wait(server->process, true); // ignore exit code
|
||||
goto error;
|
||||
LOGE("Could not create intr");
|
||||
sc_cond_destroy(&server->cond_stopped);
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
sc_server_params_destroy(&server->params);
|
||||
return false;
|
||||
}
|
||||
|
||||
server->tunnel_enabled = true;
|
||||
server->stopped = false;
|
||||
|
||||
server->video_socket = SC_SOCKET_NONE;
|
||||
server->control_socket = SC_SOCKET_NONE;
|
||||
|
||||
sc_adb_tunnel_init(&server->tunnel);
|
||||
|
||||
assert(cbs);
|
||||
assert(cbs->on_connection_failed);
|
||||
assert(cbs->on_connected);
|
||||
assert(cbs->on_disconnected);
|
||||
|
||||
server->cbs = cbs;
|
||||
server->cbs_userdata = cbs_userdata;
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
if (!server->tunnel_forward) {
|
||||
bool was_closed =
|
||||
atomic_flag_test_and_set(&server->server_socket_closed);
|
||||
// the thread is not started, the flag could not be already set
|
||||
assert(!was_closed);
|
||||
(void) was_closed;
|
||||
close_socket(server->server_socket);
|
||||
}
|
||||
disable_tunnel(server);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool
|
||||
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
|
||||
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
|
||||
int r = net_recv_all(device_socket, buf, sizeof(buf));
|
||||
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
|
||||
device_read_info(struct sc_intr *intr, sc_socket device_socket,
|
||||
struct sc_server_info *info) {
|
||||
unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH + 4];
|
||||
ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
|
||||
if (r < SC_DEVICE_NAME_FIELD_LENGTH + 4) {
|
||||
LOGE("Could not retrieve device information");
|
||||
return false;
|
||||
}
|
||||
// in case the client sends garbage
|
||||
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
|
||||
// strcpy is safe here, since name contains at least
|
||||
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
|
||||
strcpy(device_name, (char *) buf);
|
||||
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
|
||||
memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
|
||||
|
||||
info->frame_size.width = (buf[SC_DEVICE_NAME_FIELD_LENGTH] << 8)
|
||||
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
info->frame_size.height = (buf[SC_DEVICE_NAME_FIELD_LENGTH + 2] << 8)
|
||||
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
server_connect_to(struct server *server, char *device_name, struct size *size) {
|
||||
if (!server->tunnel_forward) {
|
||||
server->video_socket = net_accept(server->server_socket);
|
||||
if (server->video_socket == INVALID_SOCKET) {
|
||||
return false;
|
||||
static bool
|
||||
sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
|
||||
struct sc_adb_tunnel *tunnel = &server->tunnel;
|
||||
|
||||
assert(tunnel->enabled);
|
||||
|
||||
const char *serial = server->params.serial;
|
||||
|
||||
sc_socket video_socket = SC_SOCKET_NONE;
|
||||
sc_socket control_socket = SC_SOCKET_NONE;
|
||||
if (!tunnel->forward) {
|
||||
video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
|
||||
if (video_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
server->control_socket = net_accept(server->server_socket);
|
||||
if (server->control_socket == INVALID_SOCKET) {
|
||||
// the video_socket will be cleaned up on destroy
|
||||
return false;
|
||||
}
|
||||
|
||||
// we don't need the server socket anymore
|
||||
if (!atomic_flag_test_and_set(&server->server_socket_closed)) {
|
||||
// close it from here
|
||||
close_socket(server->server_socket);
|
||||
// otherwise, it is closed by run_wait_server()
|
||||
control_socket = net_accept_intr(&server->intr, tunnel->server_socket);
|
||||
if (control_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
} else {
|
||||
uint32_t attempts = 100;
|
||||
uint32_t delay = 100; // ms
|
||||
server->video_socket =
|
||||
connect_to_server(server->local_port, attempts, delay);
|
||||
if (server->video_socket == INVALID_SOCKET) {
|
||||
return false;
|
||||
sc_tick delay = SC_TICK_FROM_MS(100);
|
||||
video_socket = connect_to_server(server, attempts, delay);
|
||||
if (video_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// we know that the device is listening, we don't need several attempts
|
||||
server->control_socket =
|
||||
net_connect(IPV4_LOCALHOST, server->local_port);
|
||||
if (server->control_socket == INVALID_SOCKET) {
|
||||
return false;
|
||||
control_socket = net_socket();
|
||||
if (control_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
bool ok = net_connect_intr(&server->intr, control_socket,
|
||||
IPV4_LOCALHOST, tunnel->local_port);
|
||||
if (!ok) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
// we don't need the adb tunnel anymore
|
||||
disable_tunnel(server); // ignore failure
|
||||
server->tunnel_enabled = false;
|
||||
sc_adb_tunnel_close(tunnel, &server->intr, serial);
|
||||
|
||||
// The sockets will be closed on stop if device_read_info() fails
|
||||
return device_read_info(server->video_socket, device_name, size);
|
||||
bool ok = device_read_info(&server->intr, video_socket, info);
|
||||
if (!ok) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
assert(video_socket != SC_SOCKET_NONE);
|
||||
assert(control_socket != SC_SOCKET_NONE);
|
||||
|
||||
server->video_socket = video_socket;
|
||||
server->control_socket = control_socket;
|
||||
|
||||
return true;
|
||||
|
||||
fail:
|
||||
if (video_socket != SC_SOCKET_NONE) {
|
||||
if (!net_close(video_socket)) {
|
||||
LOGW("Could not close video socket");
|
||||
}
|
||||
}
|
||||
|
||||
if (control_socket != SC_SOCKET_NONE) {
|
||||
if (!net_close(control_socket)) {
|
||||
LOGW("Could not close control socket");
|
||||
}
|
||||
}
|
||||
|
||||
// Always leave this function with tunnel disabled
|
||||
sc_adb_tunnel_close(tunnel, &server->intr, serial);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
server_stop(struct server *server) {
|
||||
if (server->server_socket != INVALID_SOCKET
|
||||
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
|
||||
close_socket(server->server_socket);
|
||||
}
|
||||
if (server->video_socket != INVALID_SOCKET) {
|
||||
close_socket(server->video_socket);
|
||||
}
|
||||
if (server->control_socket != INVALID_SOCKET) {
|
||||
close_socket(server->control_socket);
|
||||
static void
|
||||
sc_server_on_terminated(void *userdata) {
|
||||
struct sc_server *server = userdata;
|
||||
|
||||
// If the server process dies before connecting to the server socket,
|
||||
// then the client will be stuck forever on accept(). To avoid the problem,
|
||||
// wake up the accept() call (or any other) when the server dies, like on
|
||||
// stop() (it is safe to call interrupt() twice).
|
||||
sc_intr_interrupt(&server->intr);
|
||||
|
||||
server->cbs->on_disconnected(server, server->cbs_userdata);
|
||||
|
||||
LOGD("Server terminated");
|
||||
}
|
||||
|
||||
static int
|
||||
run_server(void *data) {
|
||||
struct sc_server *server = data;
|
||||
|
||||
const struct sc_server_params *params = &server->params;
|
||||
|
||||
bool ok = push_server(&server->intr, params->serial);
|
||||
if (!ok) {
|
||||
goto error_connection_failed;
|
||||
}
|
||||
|
||||
assert(server->process != PROCESS_NONE);
|
||||
|
||||
if (server->tunnel_enabled) {
|
||||
// ignore failure
|
||||
disable_tunnel(server);
|
||||
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, params->serial,
|
||||
params->port_range, params->force_adb_forward);
|
||||
if (!ok) {
|
||||
goto error_connection_failed;
|
||||
}
|
||||
|
||||
// Give some delay for the server to terminate properly
|
||||
// server will connect to our server socket
|
||||
sc_pid pid = execute_server(server, params);
|
||||
if (pid == SC_PROCESS_NONE) {
|
||||
sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
|
||||
goto error_connection_failed;
|
||||
}
|
||||
|
||||
static const struct sc_process_listener listener = {
|
||||
.on_terminated = sc_server_on_terminated,
|
||||
};
|
||||
struct sc_process_observer observer;
|
||||
ok = sc_process_observer_init(&observer, pid, &listener, server);
|
||||
if (!ok) {
|
||||
sc_process_terminate(pid);
|
||||
sc_process_wait(pid, true); // ignore exit code
|
||||
sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
|
||||
goto error_connection_failed;
|
||||
}
|
||||
|
||||
ok = sc_server_connect_to(server, &server->info);
|
||||
// The tunnel is always closed by server_connect_to()
|
||||
if (!ok) {
|
||||
sc_process_terminate(pid);
|
||||
sc_process_wait(pid, true); // ignore exit code
|
||||
sc_process_observer_join(&observer);
|
||||
sc_process_observer_destroy(&observer);
|
||||
goto error_connection_failed;
|
||||
}
|
||||
|
||||
// Now connected
|
||||
server->cbs->on_connected(server, server->cbs_userdata);
|
||||
|
||||
// Wait for server_stop()
|
||||
sc_mutex_lock(&server->mutex);
|
||||
bool signaled = false;
|
||||
if (!server->process_terminated) {
|
||||
#define WATCHDOG_DELAY_MS 1000
|
||||
signaled = sc_cond_timedwait(&server->process_terminated_cond,
|
||||
&server->mutex,
|
||||
WATCHDOG_DELAY_MS);
|
||||
while (!server->stopped) {
|
||||
sc_cond_wait(&server->cond_stopped, &server->mutex);
|
||||
}
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
// Give some delay for the server to terminate properly
|
||||
#define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
|
||||
sc_tick deadline = sc_tick_now() + WATCHDOG_DELAY;
|
||||
bool terminated = sc_process_observer_timedwait(&observer, deadline);
|
||||
|
||||
// After this delay, kill the server if it's not dead already.
|
||||
// On some devices, closing the sockets is not sufficient to wake up the
|
||||
// blocking calls while the device is asleep.
|
||||
if (!signaled) {
|
||||
// The process is terminated, but not reaped (closed) yet, so its PID
|
||||
// is still valid.
|
||||
if (!terminated) {
|
||||
// The process may have terminated since the check, but it is not
|
||||
// reaped (closed) yet, so its PID is still valid, and it is ok to call
|
||||
// sc_process_terminate() even in that case.
|
||||
LOGW("Killing the server...");
|
||||
process_terminate(server->process);
|
||||
sc_process_terminate(pid);
|
||||
}
|
||||
|
||||
sc_thread_join(&server->wait_server_thread, NULL);
|
||||
process_close(server->process);
|
||||
sc_process_observer_join(&observer);
|
||||
sc_process_observer_destroy(&observer);
|
||||
|
||||
sc_process_close(pid);
|
||||
|
||||
return 0;
|
||||
|
||||
error_connection_failed:
|
||||
server->cbs->on_connection_failed(server, server->cbs_userdata);
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_server_start(struct sc_server *server) {
|
||||
bool ok = sc_thread_create(&server->thread, run_server, "server", server);
|
||||
if (!ok) {
|
||||
LOGE("Could not create server thread");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
server_destroy(struct server *server) {
|
||||
free(server->serial);
|
||||
sc_cond_destroy(&server->process_terminated_cond);
|
||||
sc_server_stop(struct sc_server *server) {
|
||||
sc_mutex_lock(&server->mutex);
|
||||
server->stopped = true;
|
||||
sc_cond_signal(&server->cond_stopped);
|
||||
sc_intr_interrupt(&server->intr);
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
sc_thread_join(&server->thread, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
sc_server_destroy(struct sc_server *server) {
|
||||
sc_server_params_destroy(&server->params);
|
||||
sc_intr_destroy(&server->intr);
|
||||
sc_cond_destroy(&server->cond_stopped);
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
}
|
||||
|
|
|
@ -8,31 +8,21 @@
|
|||
#include <stdint.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "adb_tunnel.h"
|
||||
#include "coords.h"
|
||||
#include "scrcpy.h"
|
||||
#include "options.h"
|
||||
#include "util/intr.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct server {
|
||||
char *serial;
|
||||
process_t process;
|
||||
sc_thread wait_server_thread;
|
||||
atomic_flag server_socket_closed;
|
||||
|
||||
sc_mutex mutex;
|
||||
sc_cond process_terminated_cond;
|
||||
bool process_terminated;
|
||||
|
||||
socket_t server_socket; // only used if !tunnel_forward
|
||||
socket_t video_socket;
|
||||
socket_t control_socket;
|
||||
uint16_t local_port; // selected from port_range
|
||||
bool tunnel_enabled;
|
||||
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
#define SC_DEVICE_NAME_FIELD_LENGTH 64
|
||||
struct sc_server_info {
|
||||
char device_name[SC_DEVICE_NAME_FIELD_LENGTH];
|
||||
struct sc_size frame_size;
|
||||
};
|
||||
|
||||
struct server_params {
|
||||
struct sc_server_params {
|
||||
const char *serial;
|
||||
enum sc_log_level log_level;
|
||||
const char *crop;
|
||||
|
@ -51,26 +41,62 @@ struct server_params {
|
|||
bool power_off_on_close;
|
||||
};
|
||||
|
||||
// init default values
|
||||
bool
|
||||
server_init(struct server *server);
|
||||
struct sc_server {
|
||||
// The internal allocated strings are copies owned by the server
|
||||
struct sc_server_params params;
|
||||
|
||||
// push, enable tunnel et start the server
|
||||
bool
|
||||
server_start(struct server *server, const struct server_params *params);
|
||||
sc_thread thread;
|
||||
struct sc_server_info info; // initialized once connected
|
||||
|
||||
#define DEVICE_NAME_FIELD_LENGTH 64
|
||||
// block until the communication with the server is established
|
||||
// device_name must point to a buffer of at least DEVICE_NAME_FIELD_LENGTH bytes
|
||||
sc_mutex mutex;
|
||||
sc_cond cond_stopped;
|
||||
bool stopped;
|
||||
|
||||
struct sc_intr intr;
|
||||
struct sc_adb_tunnel tunnel;
|
||||
|
||||
sc_socket video_socket;
|
||||
sc_socket control_socket;
|
||||
|
||||
const struct sc_server_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct sc_server_callbacks {
|
||||
/**
|
||||
* Called when the server failed to connect
|
||||
*
|
||||
* If it is called, then on_connected() and on_disconnected() will never be
|
||||
* called.
|
||||
*/
|
||||
void (*on_connection_failed)(struct sc_server *server, void *userdata);
|
||||
|
||||
/**
|
||||
* Called on server connection
|
||||
*/
|
||||
void (*on_connected)(struct sc_server *server, void *userdata);
|
||||
|
||||
/**
|
||||
* Called on server disconnection (after it has been connected)
|
||||
*/
|
||||
void (*on_disconnected)(struct sc_server *server, void *userdata);
|
||||
};
|
||||
|
||||
// init the server with the given params
|
||||
bool
|
||||
server_connect_to(struct server *server, char *device_name, struct size *size);
|
||||
sc_server_init(struct sc_server *server, const struct sc_server_params *params,
|
||||
const struct sc_server_callbacks *cbs, void *cbs_userdata);
|
||||
|
||||
// start the server asynchronously
|
||||
bool
|
||||
sc_server_start(struct sc_server *server);
|
||||
|
||||
// disconnect and kill the server process
|
||||
void
|
||||
server_stop(struct server *server);
|
||||
sc_server_stop(struct sc_server *server);
|
||||
|
||||
// close and release sockets
|
||||
void
|
||||
server_destroy(struct server *server);
|
||||
sc_server_destroy(struct sc_server *server);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -151,7 +151,6 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
|
|||
|
||||
if (stream->pending) {
|
||||
// the pending packet must be discarded (consumed or error)
|
||||
av_packet_unref(stream->pending);
|
||||
av_packet_free(&stream->pending);
|
||||
}
|
||||
|
||||
|
@ -244,7 +243,6 @@ run_stream(void *data) {
|
|||
LOGD("End of frames");
|
||||
|
||||
if (stream->pending) {
|
||||
av_packet_unref(stream->pending);
|
||||
av_packet_free(&stream->pending);
|
||||
}
|
||||
|
||||
|
@ -262,7 +260,7 @@ end:
|
|||
}
|
||||
|
||||
void
|
||||
stream_init(struct stream *stream, socket_t socket,
|
||||
stream_init(struct stream *stream, sc_socket socket,
|
||||
const struct stream_callbacks *cbs, void *cbs_userdata) {
|
||||
stream->socket = socket;
|
||||
stream->pending = NULL;
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#define STREAM_MAX_SINKS 2
|
||||
|
||||
struct stream {
|
||||
socket_t socket;
|
||||
sc_socket socket;
|
||||
sc_thread thread;
|
||||
|
||||
struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
|
||||
|
@ -35,7 +35,7 @@ struct stream_callbacks {
|
|||
};
|
||||
|
||||
void
|
||||
stream_init(struct stream *stream, socket_t socket,
|
||||
stream_init(struct stream *stream, sc_socket socket,
|
||||
const struct stream_callbacks *cbs, void *cbs_userdata);
|
||||
|
||||
void
|
||||
|
|
75
app/src/sys/unix/file.c
Normal file
75
app/src/sys/unix/file.c
Normal file
|
@ -0,0 +1,75 @@
|
|||
#include "util/file.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
|
||||
bool
|
||||
sc_file_executable_exists(const char *file) {
|
||||
char *path = getenv("PATH");
|
||||
if (!path)
|
||||
return false;
|
||||
path = strdup(path);
|
||||
if (!path)
|
||||
return false;
|
||||
|
||||
bool ret = false;
|
||||
size_t file_len = strlen(file);
|
||||
char *saveptr;
|
||||
for (char *dir = strtok_r(path, ":", &saveptr); dir;
|
||||
dir = strtok_r(NULL, ":", &saveptr)) {
|
||||
size_t dir_len = strlen(dir);
|
||||
char *fullpath = malloc(dir_len + file_len + 2);
|
||||
if (!fullpath)
|
||||
continue;
|
||||
memcpy(fullpath, dir, dir_len);
|
||||
fullpath[dir_len] = '/';
|
||||
memcpy(fullpath + dir_len + 1, file, file_len + 1);
|
||||
|
||||
struct stat sb;
|
||||
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
|
||||
sb.st_mode & S_IXUSR;
|
||||
free(fullpath);
|
||||
if (fullpath_executable) {
|
||||
ret = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(path);
|
||||
return ret;
|
||||
}
|
||||
|
||||
char *
|
||||
sc_file_get_executable_path(void) {
|
||||
// <https://stackoverflow.com/a/1024937/1987178>
|
||||
#ifdef __linux__
|
||||
char buf[PATH_MAX + 1]; // +1 for the null byte
|
||||
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
|
||||
if (len == -1) {
|
||||
perror("readlink");
|
||||
return NULL;
|
||||
}
|
||||
buf[len] = '\0';
|
||||
return strdup(buf);
|
||||
#else
|
||||
// in practice, we only need this feature for portable builds, only used on
|
||||
// Windows, so we don't care implementing it for every platform
|
||||
// (it's useful to have a working version on Linux for debugging though)
|
||||
return NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
sc_file_is_regular(const char *path) {
|
||||
struct stat path_stat;
|
||||
|
||||
if (stat(path, &path_stat)) {
|
||||
perror("stat");
|
||||
return false;
|
||||
}
|
||||
return S_ISREG(path_stat.st_mode);
|
||||
}
|
||||
|
|
@ -1,118 +1,160 @@
|
|||
#include "util/process.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
#include <limits.h>
|
||||
#include <signal.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
search_executable(const char *file) {
|
||||
char *path = getenv("PATH");
|
||||
if (!path)
|
||||
return false;
|
||||
path = strdup(path);
|
||||
if (!path)
|
||||
return false;
|
||||
enum sc_process_result
|
||||
sc_process_execute_p(const char *const argv[], sc_pid *pid,
|
||||
int *pin, int *pout, int *perr) {
|
||||
int in[2];
|
||||
int out[2];
|
||||
int err[2];
|
||||
int internal[2]; // communication between parent and children
|
||||
|
||||
bool ret = false;
|
||||
size_t file_len = strlen(file);
|
||||
char *saveptr;
|
||||
for (char *dir = strtok_r(path, ":", &saveptr); dir;
|
||||
dir = strtok_r(NULL, ":", &saveptr)) {
|
||||
size_t dir_len = strlen(dir);
|
||||
char *fullpath = malloc(dir_len + file_len + 2);
|
||||
if (!fullpath)
|
||||
continue;
|
||||
memcpy(fullpath, dir, dir_len);
|
||||
fullpath[dir_len] = '/';
|
||||
memcpy(fullpath + dir_len + 1, file, file_len + 1);
|
||||
|
||||
struct stat sb;
|
||||
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
|
||||
sb.st_mode & S_IXUSR;
|
||||
free(fullpath);
|
||||
if (fullpath_executable) {
|
||||
ret = true;
|
||||
break;
|
||||
if (pipe(internal) == -1) {
|
||||
perror("pipe");
|
||||
return SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
if (pin) {
|
||||
if (pipe(in) == -1) {
|
||||
perror("pipe");
|
||||
close(internal[0]);
|
||||
close(internal[1]);
|
||||
return SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
}
|
||||
|
||||
free(path);
|
||||
return ret;
|
||||
}
|
||||
|
||||
enum process_result
|
||||
process_execute(const char *const argv[], pid_t *pid) {
|
||||
int fd[2];
|
||||
|
||||
if (pipe(fd) == -1) {
|
||||
perror("pipe");
|
||||
return PROCESS_ERROR_GENERIC;
|
||||
if (pout) {
|
||||
if (pipe(out) == -1) {
|
||||
perror("pipe");
|
||||
// clean up
|
||||
if (pin) {
|
||||
close(in[0]);
|
||||
close(in[1]);
|
||||
}
|
||||
close(internal[0]);
|
||||
close(internal[1]);
|
||||
return SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
}
|
||||
if (perr) {
|
||||
if (pipe(err) == -1) {
|
||||
perror("pipe");
|
||||
// clean up
|
||||
if (pout) {
|
||||
close(out[0]);
|
||||
close(out[1]);
|
||||
}
|
||||
if (pin) {
|
||||
close(in[0]);
|
||||
close(in[1]);
|
||||
}
|
||||
close(internal[0]);
|
||||
close(internal[1]);
|
||||
return SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
}
|
||||
|
||||
enum process_result ret = PROCESS_SUCCESS;
|
||||
|
||||
*pid = fork();
|
||||
if (*pid == -1) {
|
||||
perror("fork");
|
||||
ret = PROCESS_ERROR_GENERIC;
|
||||
goto end;
|
||||
// clean up
|
||||
if (perr) {
|
||||
close(err[0]);
|
||||
close(err[1]);
|
||||
}
|
||||
if (pout) {
|
||||
close(out[0]);
|
||||
close(out[1]);
|
||||
}
|
||||
if (pin) {
|
||||
close(in[0]);
|
||||
close(in[1]);
|
||||
}
|
||||
close(internal[0]);
|
||||
close(internal[1]);
|
||||
return SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
|
||||
if (*pid > 0) {
|
||||
// parent close write side
|
||||
close(fd[1]);
|
||||
fd[1] = -1;
|
||||
// wait for EOF or receive errno from child
|
||||
if (read(fd[0], &ret, sizeof(ret)) == -1) {
|
||||
perror("read");
|
||||
ret = PROCESS_ERROR_GENERIC;
|
||||
goto end;
|
||||
}
|
||||
} else if (*pid == 0) {
|
||||
// child close read side
|
||||
close(fd[0]);
|
||||
if (fcntl(fd[1], F_SETFD, FD_CLOEXEC) == 0) {
|
||||
execvp(argv[0], (char *const *)argv);
|
||||
if (errno == ENOENT) {
|
||||
ret = PROCESS_ERROR_MISSING_BINARY;
|
||||
} else {
|
||||
ret = PROCESS_ERROR_GENERIC;
|
||||
if (*pid == 0) {
|
||||
if (pin) {
|
||||
if (in[0] != STDIN_FILENO) {
|
||||
dup2(in[0], STDIN_FILENO);
|
||||
close(in[0]);
|
||||
}
|
||||
close(in[1]);
|
||||
}
|
||||
if (pout) {
|
||||
if (out[1] != STDOUT_FILENO) {
|
||||
dup2(out[1], STDOUT_FILENO);
|
||||
close(out[1]);
|
||||
}
|
||||
close(out[0]);
|
||||
}
|
||||
if (perr) {
|
||||
if (err[1] != STDERR_FILENO) {
|
||||
dup2(err[1], STDERR_FILENO);
|
||||
close(err[1]);
|
||||
}
|
||||
close(err[0]);
|
||||
}
|
||||
close(internal[0]);
|
||||
enum sc_process_result err;
|
||||
if (fcntl(internal[1], F_SETFD, FD_CLOEXEC) == 0) {
|
||||
execvp(argv[0], (char *const *) argv);
|
||||
perror("exec");
|
||||
err = errno == ENOENT ? SC_PROCESS_ERROR_MISSING_BINARY
|
||||
: SC_PROCESS_ERROR_GENERIC;
|
||||
} else {
|
||||
perror("fcntl");
|
||||
ret = PROCESS_ERROR_GENERIC;
|
||||
err = SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
// send ret to the parent
|
||||
if (write(fd[1], &ret, sizeof(ret)) == -1) {
|
||||
// send err to the parent
|
||||
if (write(internal[1], &err, sizeof(err)) == -1) {
|
||||
perror("write");
|
||||
}
|
||||
// close write side before exiting
|
||||
close(fd[1]);
|
||||
close(internal[1]);
|
||||
_exit(1);
|
||||
}
|
||||
|
||||
end:
|
||||
if (fd[0] != -1) {
|
||||
close(fd[0]);
|
||||
// parent
|
||||
assert(*pid > 0);
|
||||
|
||||
close(internal[1]);
|
||||
|
||||
enum sc_process_result res = SC_PROCESS_SUCCESS;
|
||||
// wait for EOF or receive err from child
|
||||
if (read(internal[0], &res, sizeof(res)) == -1) {
|
||||
perror("read");
|
||||
res = SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
if (fd[1] != -1) {
|
||||
close(fd[1]);
|
||||
|
||||
close(internal[0]);
|
||||
|
||||
if (pin) {
|
||||
close(in[0]);
|
||||
*pin = in[1];
|
||||
}
|
||||
return ret;
|
||||
if (pout) {
|
||||
*pout = out[0];
|
||||
close(out[1]);
|
||||
}
|
||||
if (perr) {
|
||||
*perr = err[0];
|
||||
close(err[1]);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
bool
|
||||
process_terminate(pid_t pid) {
|
||||
sc_process_terminate(pid_t pid) {
|
||||
if (pid <= 0) {
|
||||
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
|
||||
(int) pid);
|
||||
|
@ -121,8 +163,8 @@ process_terminate(pid_t pid) {
|
|||
return kill(pid, SIGKILL) != -1;
|
||||
}
|
||||
|
||||
exit_code_t
|
||||
process_wait(pid_t pid, bool close) {
|
||||
sc_exit_code
|
||||
sc_process_wait(pid_t pid, bool close) {
|
||||
int code;
|
||||
int options = WEXITED;
|
||||
if (!close) {
|
||||
|
@ -133,7 +175,7 @@ process_wait(pid_t pid, bool close) {
|
|||
int r = waitid(P_PID, pid, &info, options);
|
||||
if (r == -1 || info.si_code != CLD_EXITED) {
|
||||
// could not wait, or exited unexpectedly, probably by a signal
|
||||
code = NO_EXIT_CODE;
|
||||
code = SC_EXIT_CODE_NONE;
|
||||
} else {
|
||||
code = info.si_status;
|
||||
}
|
||||
|
@ -141,37 +183,18 @@ process_wait(pid_t pid, bool close) {
|
|||
}
|
||||
|
||||
void
|
||||
process_close(pid_t pid) {
|
||||
process_wait(pid, true); // ignore exit code
|
||||
sc_process_close(pid_t pid) {
|
||||
sc_process_wait(pid, true); // ignore exit code
|
||||
}
|
||||
|
||||
char *
|
||||
get_executable_path(void) {
|
||||
// <https://stackoverflow.com/a/1024937/1987178>
|
||||
#ifdef __linux__
|
||||
char buf[PATH_MAX + 1]; // +1 for the null byte
|
||||
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
|
||||
if (len == -1) {
|
||||
perror("readlink");
|
||||
return NULL;
|
||||
ssize_t
|
||||
sc_pipe_read(int pipe, char *data, size_t len) {
|
||||
return read(pipe, data, len);
|
||||
}
|
||||
|
||||
void
|
||||
sc_pipe_close(int pipe) {
|
||||
if (close(pipe)) {
|
||||
perror("close pipe");
|
||||
}
|
||||
buf[len] = '\0';
|
||||
return strdup(buf);
|
||||
#else
|
||||
// in practice, we only need this feature for portable builds, only used on
|
||||
// Windows, so we don't care implementing it for every platform
|
||||
// (it's useful to have a working version on Linux for debugging though)
|
||||
return NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
is_regular_file(const char *path) {
|
||||
struct stat path_stat;
|
||||
|
||||
if (stat(path, &path_stat)) {
|
||||
perror("stat");
|
||||
return false;
|
||||
}
|
||||
return S_ISREG(path_stat.st_mode);
|
||||
}
|
||||
|
|
43
app/src/sys/win/file.c
Normal file
43
app/src/sys/win/file.c
Normal file
|
@ -0,0 +1,43 @@
|
|||
#include "util/file.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
|
||||
char *
|
||||
sc_file_get_executable_path(void) {
|
||||
HMODULE hModule = GetModuleHandleW(NULL);
|
||||
if (!hModule) {
|
||||
return NULL;
|
||||
}
|
||||
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
|
||||
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
|
||||
if (!len) {
|
||||
return NULL;
|
||||
}
|
||||
buf[len] = '\0';
|
||||
return sc_str_from_wchars(buf);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_file_is_regular(const char *path) {
|
||||
wchar_t *wide_path = sc_str_to_wchars(path);
|
||||
if (!wide_path) {
|
||||
LOGC("Could not allocate wide char string");
|
||||
return false;
|
||||
}
|
||||
|
||||
struct _stat path_stat;
|
||||
int r = _wstat(wide_path, &path_stat);
|
||||
free(wide_path);
|
||||
|
||||
if (r) {
|
||||
perror("stat");
|
||||
return false;
|
||||
}
|
||||
return S_ISREG(path_stat.st_mode);
|
||||
}
|
||||
|
|
@ -1,10 +1,9 @@
|
|||
#include "util/process.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/str_util.h"
|
||||
#include "util/str.h"
|
||||
|
||||
#define CMD_MAX_LEN 8192
|
||||
|
||||
|
@ -14,61 +13,146 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
|||
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
|
||||
// only make it work for this very specific program
|
||||
// (don't handle escaping nor quotes)
|
||||
size_t ret = xstrjoin(cmd, argv, ' ', len);
|
||||
size_t ret = sc_str_join(cmd, argv, ' ', len);
|
||||
if (ret >= len) {
|
||||
LOGE("Command too long (%" PRIsizet " chars)", len - 1);
|
||||
LOGE("Command too long (%" SC_PRIsizet " chars)", len - 1);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
enum process_result
|
||||
process_execute(const char *const argv[], HANDLE *handle) {
|
||||
enum sc_process_result
|
||||
sc_process_execute_p(const char *const argv[], HANDLE *handle,
|
||||
HANDLE *pin, HANDLE *pout, HANDLE *perr) {
|
||||
enum sc_process_result ret = SC_PROCESS_ERROR_GENERIC;
|
||||
|
||||
SECURITY_ATTRIBUTES sa;
|
||||
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
|
||||
sa.lpSecurityDescriptor = NULL;
|
||||
sa.bInheritHandle = TRUE;
|
||||
|
||||
HANDLE stdin_read_handle;
|
||||
HANDLE stdout_write_handle;
|
||||
HANDLE stderr_write_handle;
|
||||
if (pin) {
|
||||
if (!CreatePipe(&stdin_read_handle, pin, &sa, 0)) {
|
||||
perror("pipe");
|
||||
return SC_PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
if (!SetHandleInformation(*pin, HANDLE_FLAG_INHERIT, 0)) {
|
||||
LOGE("SetHandleInformation stdin failed");
|
||||
goto error_close_stdin;
|
||||
}
|
||||
}
|
||||
if (pout) {
|
||||
if (!CreatePipe(pout, &stdout_write_handle, &sa, 0)) {
|
||||
perror("pipe");
|
||||
goto error_close_stdin;
|
||||
}
|
||||
if (!SetHandleInformation(*pout, HANDLE_FLAG_INHERIT, 0)) {
|
||||
LOGE("SetHandleInformation stdout failed");
|
||||
goto error_close_stdout;
|
||||
}
|
||||
}
|
||||
if (perr) {
|
||||
if (!CreatePipe(perr, &stderr_write_handle, &sa, 0)) {
|
||||
perror("pipe");
|
||||
goto error_close_stdout;
|
||||
}
|
||||
if (!SetHandleInformation(*perr, HANDLE_FLAG_INHERIT, 0)) {
|
||||
LOGE("SetHandleInformation stderr failed");
|
||||
goto error_close_stderr;
|
||||
}
|
||||
}
|
||||
|
||||
STARTUPINFOW si;
|
||||
PROCESS_INFORMATION pi;
|
||||
memset(&si, 0, sizeof(si));
|
||||
si.cb = sizeof(si);
|
||||
if (pin || pout || perr) {
|
||||
si.dwFlags = STARTF_USESTDHANDLES;
|
||||
if (pin) {
|
||||
si.hStdInput = stdin_read_handle;
|
||||
}
|
||||
if (pout) {
|
||||
si.hStdOutput = stdout_write_handle;
|
||||
}
|
||||
if (perr) {
|
||||
si.hStdError = stderr_write_handle;
|
||||
}
|
||||
}
|
||||
|
||||
char *cmd = malloc(CMD_MAX_LEN);
|
||||
if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) {
|
||||
*handle = NULL;
|
||||
return PROCESS_ERROR_GENERIC;
|
||||
goto error_close_stderr;
|
||||
}
|
||||
|
||||
wchar_t *wide = utf8_to_wide_char(cmd);
|
||||
wchar_t *wide = sc_str_to_wchars(cmd);
|
||||
free(cmd);
|
||||
if (!wide) {
|
||||
LOGC("Could not allocate wide char string");
|
||||
return PROCESS_ERROR_GENERIC;
|
||||
goto error_close_stderr;
|
||||
}
|
||||
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, TRUE, 0, NULL, NULL, &si,
|
||||
&pi)) {
|
||||
free(wide);
|
||||
*handle = NULL;
|
||||
|
||||
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
|
||||
return PROCESS_ERROR_MISSING_BINARY;
|
||||
ret = SC_PROCESS_ERROR_MISSING_BINARY;
|
||||
}
|
||||
return PROCESS_ERROR_GENERIC;
|
||||
goto error_close_stderr;
|
||||
}
|
||||
|
||||
// These handles are used by the child process, close them for this process
|
||||
if (pin) {
|
||||
CloseHandle(stdin_read_handle);
|
||||
}
|
||||
if (pout) {
|
||||
CloseHandle(stdout_write_handle);
|
||||
}
|
||||
if (perr) {
|
||||
CloseHandle(stderr_write_handle);
|
||||
}
|
||||
|
||||
free(wide);
|
||||
*handle = pi.hProcess;
|
||||
return PROCESS_SUCCESS;
|
||||
|
||||
return SC_PROCESS_SUCCESS;
|
||||
|
||||
error_close_stderr:
|
||||
if (perr) {
|
||||
CloseHandle(*perr);
|
||||
CloseHandle(stderr_write_handle);
|
||||
}
|
||||
error_close_stdout:
|
||||
if (pout) {
|
||||
CloseHandle(*pout);
|
||||
CloseHandle(stdout_write_handle);
|
||||
}
|
||||
error_close_stdin:
|
||||
if (pin) {
|
||||
CloseHandle(*pin);
|
||||
CloseHandle(stdin_read_handle);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool
|
||||
process_terminate(HANDLE handle) {
|
||||
sc_process_terminate(HANDLE handle) {
|
||||
return TerminateProcess(handle, 1);
|
||||
}
|
||||
|
||||
exit_code_t
|
||||
process_wait(HANDLE handle, bool close) {
|
||||
sc_exit_code
|
||||
sc_process_wait(HANDLE handle, bool close) {
|
||||
DWORD code;
|
||||
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|
||||
|| !GetExitCodeProcess(handle, &code)) {
|
||||
// could not wait or retrieve the exit code
|
||||
code = NO_EXIT_CODE; // max value, it's unsigned
|
||||
code = SC_EXIT_CODE_NONE;
|
||||
}
|
||||
if (close) {
|
||||
CloseHandle(handle);
|
||||
|
@ -77,42 +161,24 @@ process_wait(HANDLE handle, bool close) {
|
|||
}
|
||||
|
||||
void
|
||||
process_close(HANDLE handle) {
|
||||
sc_process_close(HANDLE handle) {
|
||||
bool closed = CloseHandle(handle);
|
||||
assert(closed);
|
||||
(void) closed;
|
||||
}
|
||||
|
||||
char *
|
||||
get_executable_path(void) {
|
||||
HMODULE hModule = GetModuleHandleW(NULL);
|
||||
if (!hModule) {
|
||||
return NULL;
|
||||
ssize_t
|
||||
sc_read_pipe(HANDLE pipe, char *data, size_t len) {
|
||||
DWORD r;
|
||||
if (!ReadFile(pipe, data, len, &r, NULL)) {
|
||||
return -1;
|
||||
}
|
||||
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
|
||||
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
|
||||
if (!len) {
|
||||
return NULL;
|
||||
}
|
||||
buf[len] = '\0';
|
||||
return utf8_from_wide_char(buf);
|
||||
return r;
|
||||
}
|
||||
|
||||
bool
|
||||
is_regular_file(const char *path) {
|
||||
wchar_t *wide_path = utf8_to_wide_char(path);
|
||||
if (!wide_path) {
|
||||
LOGC("Could not allocate wide char string");
|
||||
return false;
|
||||
void
|
||||
sc_close_pipe(HANDLE pipe) {
|
||||
if (!CloseHandle(pipe)) {
|
||||
LOGW("Cannot close pipe");
|
||||
}
|
||||
|
||||
struct _stat path_stat;
|
||||
int r = _wstat(wide_path, &path_stat);
|
||||
free(wide_path);
|
||||
|
||||
if (r) {
|
||||
perror("stat");
|
||||
return false;
|
||||
}
|
||||
return S_ISREG(path_stat.st_mode);
|
||||
}
|
||||
|
|
|
@ -1,119 +0,0 @@
|
|||
#include "tiny_xpm.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
struct index {
|
||||
char c;
|
||||
uint32_t color;
|
||||
};
|
||||
|
||||
static bool
|
||||
find_color(struct index *index, int len, char c, uint32_t *color) {
|
||||
// there are typically very few color, so it's ok to iterate over the array
|
||||
for (int i = 0; i < len; ++i) {
|
||||
if (index[i].c == c) {
|
||||
*color = index[i].color;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
*color = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// We encounter some problems with SDL2_image on MSYS2 (Windows),
|
||||
// so here is our own XPM parsing not to depend on SDL_image.
|
||||
//
|
||||
// We do not hardcode the binary image to keep some flexibility to replace the
|
||||
// icon easily (just by replacing icon.xpm).
|
||||
//
|
||||
// Parameter is not "const char *" because XPM formats are generally stored in a
|
||||
// (non-const) "char *"
|
||||
SDL_Surface *
|
||||
read_xpm(char *xpm[]) {
|
||||
#ifndef NDEBUG
|
||||
// patch the XPM to change the icon color in debug mode
|
||||
xpm[2] = ". c #CC00CC";
|
||||
#endif
|
||||
|
||||
char *endptr;
|
||||
// *** No error handling, assume the XPM source is valid ***
|
||||
// (it's in our source repo)
|
||||
// Assertions are only checked in debug
|
||||
int width = strtol(xpm[0], &endptr, 10);
|
||||
int height = strtol(endptr + 1, &endptr, 10);
|
||||
int colors = strtol(endptr + 1, &endptr, 10);
|
||||
int chars = strtol(endptr + 1, &endptr, 10);
|
||||
|
||||
// sanity checks
|
||||
assert(0 <= width && width < 256);
|
||||
assert(0 <= height && height < 256);
|
||||
assert(0 <= colors && colors < 256);
|
||||
assert(chars == 1); // this implementation does not support more
|
||||
|
||||
(void) chars;
|
||||
|
||||
// init index
|
||||
struct index index[colors];
|
||||
for (int i = 0; i < colors; ++i) {
|
||||
const char *line = xpm[1+i];
|
||||
index[i].c = line[0];
|
||||
assert(line[1] == '\t');
|
||||
assert(line[2] == 'c');
|
||||
assert(line[3] == ' ');
|
||||
if (line[4] == '#') {
|
||||
index[i].color = 0xff000000 | strtol(&line[5], &endptr, 0x10);
|
||||
assert(*endptr == '\0');
|
||||
} else {
|
||||
assert(!strcmp("None", &line[4]));
|
||||
index[i].color = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// parse image
|
||||
uint32_t *pixels = SDL_malloc(4 * width * height);
|
||||
if (!pixels) {
|
||||
LOGE("Could not allocate icon memory");
|
||||
return NULL;
|
||||
}
|
||||
for (int y = 0; y < height; ++y) {
|
||||
const char *line = xpm[1 + colors + y];
|
||||
for (int x = 0; x < width; ++x) {
|
||||
char c = line[x];
|
||||
uint32_t color;
|
||||
bool color_found = find_color(index, colors, c, &color);
|
||||
assert(color_found);
|
||||
(void) color_found;
|
||||
pixels[y * width + x] = color;
|
||||
}
|
||||
}
|
||||
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
uint32_t amask = 0x000000ff;
|
||||
uint32_t rmask = 0x0000ff00;
|
||||
uint32_t gmask = 0x00ff0000;
|
||||
uint32_t bmask = 0xff000000;
|
||||
#else // little endian, like x86
|
||||
uint32_t amask = 0xff000000;
|
||||
uint32_t rmask = 0x00ff0000;
|
||||
uint32_t gmask = 0x0000ff00;
|
||||
uint32_t bmask = 0x000000ff;
|
||||
#endif
|
||||
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
|
||||
width, height,
|
||||
32, 4 * width,
|
||||
rmask, gmask, bmask, amask);
|
||||
if (!surface) {
|
||||
LOGE("Could not create icon surface");
|
||||
return NULL;
|
||||
}
|
||||
// make the surface own the raw pixels
|
||||
surface->flags &= ~SDL_PREALLOC;
|
||||
return surface;
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
#ifndef TINYXPM_H
|
||||
#define TINYXPM_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
SDL_Surface *
|
||||
read_xpm(char *xpm[]);
|
||||
|
||||
#endif
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef SC_FRAME_SINK
|
||||
#define SC_FRAME_SINK
|
||||
#ifndef SC_FRAME_SINK_H
|
||||
#define SC_FRAME_SINK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
|
29
app/src/trait/key_processor.h
Normal file
29
app/src/trait/key_processor.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef SC_KEY_PROCESSOR_H
|
||||
#define SC_KEY_PROCESSOR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
/**
|
||||
* Key processor trait.
|
||||
*
|
||||
* Component able to process and inject keys should implement this trait.
|
||||
*/
|
||||
struct sc_key_processor {
|
||||
const struct sc_key_processor_ops *ops;
|
||||
};
|
||||
|
||||
struct sc_key_processor_ops {
|
||||
void
|
||||
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event);
|
||||
|
||||
void
|
||||
(*process_text)(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event);
|
||||
};
|
||||
|
||||
#endif
|
39
app/src/trait/mouse_processor.h
Normal file
39
app/src/trait/mouse_processor.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
#ifndef SC_MOUSE_PROCESSOR_H
|
||||
#define SC_MOUSE_PROCESSOR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
/**
|
||||
* Mouse processor trait.
|
||||
*
|
||||
* Component able to process and inject mouse events should implement this
|
||||
* trait.
|
||||
*/
|
||||
struct sc_mouse_processor {
|
||||
const struct sc_mouse_processor_ops *ops;
|
||||
};
|
||||
|
||||
struct sc_mouse_processor_ops {
|
||||
void
|
||||
(*process_mouse_motion)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
|
||||
void
|
||||
(*process_touch)(struct sc_mouse_processor *mp,
|
||||
const SDL_TouchFingerEvent *event);
|
||||
|
||||
void
|
||||
(*process_mouse_button)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
|
||||
void
|
||||
(*process_mouse_wheel)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef SC_PACKET_SINK
|
||||
#define SC_PACKET_SINK
|
||||
#ifndef SC_PACKET_SINK_H
|
||||
#define SC_PACKET_SINK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
|
48
app/src/util/file.c
Normal file
48
app/src/util/file.c
Normal file
|
@ -0,0 +1,48 @@
|
|||
#include "file.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
char *
|
||||
sc_file_get_local_path(const char *name) {
|
||||
char *executable_path = sc_file_get_executable_path();
|
||||
if (!executable_path) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// dirname() does not work correctly everywhere, so get the parent
|
||||
// directory manually.
|
||||
// See <https://github.com/Genymobile/scrcpy/issues/2619>
|
||||
char *p = strrchr(executable_path, SC_PATH_SEPARATOR);
|
||||
if (!p) {
|
||||
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
|
||||
executable_path, SC_PATH_SEPARATOR);
|
||||
free(executable_path);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*p = '\0'; // modify executable_path in place
|
||||
char *dir = executable_path;
|
||||
size_t dirlen = strlen(dir);
|
||||
size_t namelen = strlen(name);
|
||||
|
||||
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
|
||||
char *file_path = malloc(len);
|
||||
if (!file_path) {
|
||||
LOGE("Could not alloc path");
|
||||
free(executable_path);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
memcpy(file_path, dir, dirlen);
|
||||
file_path[dirlen] = SC_PATH_SEPARATOR;
|
||||
// namelen + 1 to copy the final '\0'
|
||||
memcpy(&file_path[dirlen + 1], name, namelen + 1);
|
||||
|
||||
free(executable_path);
|
||||
|
||||
return file_path;
|
||||
}
|
||||
|
49
app/src/util/file.h
Normal file
49
app/src/util/file.h
Normal file
|
@ -0,0 +1,49 @@
|
|||
#ifndef SC_FILE_H
|
||||
#define SC_FILE_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
# define SC_PATH_SEPARATOR '\\'
|
||||
#else
|
||||
# define SC_PATH_SEPARATOR '/'
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
/**
|
||||
* Indicate if an executable exists using $PATH
|
||||
*
|
||||
* In practice, it is only used to know if a package manager is available on
|
||||
* the system. It is only implemented on Linux.
|
||||
*/
|
||||
bool
|
||||
sc_file_executable_exists(const char *file);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Return the absolute path of the executable (the scrcpy binary)
|
||||
*
|
||||
* The result must be freed by the caller using free(). It may return NULL on
|
||||
* error.
|
||||
*/
|
||||
char *
|
||||
sc_file_get_executable_path(void);
|
||||
|
||||
/**
|
||||
* Return the absolute path of a file in the same directory as the executable
|
||||
*
|
||||
* The result must be freed by the caller using free(). It may return NULL on
|
||||
* error.
|
||||
*/
|
||||
char *
|
||||
sc_file_get_local_path(const char *name);
|
||||
|
||||
/**
|
||||
* Indicate if the file exists and is not a directory
|
||||
*/
|
||||
bool
|
||||
sc_file_is_regular(const char *path);
|
||||
|
||||
#endif
|
83
app/src/util/intr.c
Normal file
83
app/src/util/intr.c
Normal file
|
@ -0,0 +1,83 @@
|
|||
#include "intr.h"
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
bool
|
||||
sc_intr_init(struct sc_intr *intr) {
|
||||
bool ok = sc_mutex_init(&intr->mutex);
|
||||
if (!ok) {
|
||||
LOGE("Could not init intr mutex");
|
||||
return false;
|
||||
}
|
||||
|
||||
intr->socket = SC_SOCKET_NONE;
|
||||
intr->process = SC_PROCESS_NONE;
|
||||
|
||||
atomic_store_explicit(&intr->interrupted, false, memory_order_relaxed);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_intr_set_socket(struct sc_intr *intr, sc_socket socket) {
|
||||
assert(intr->process == SC_PROCESS_NONE);
|
||||
|
||||
sc_mutex_lock(&intr->mutex);
|
||||
bool interrupted =
|
||||
atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
|
||||
if (!interrupted) {
|
||||
intr->socket = socket;
|
||||
}
|
||||
sc_mutex_unlock(&intr->mutex);
|
||||
|
||||
return !interrupted;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_intr_set_process(struct sc_intr *intr, sc_pid pid) {
|
||||
assert(intr->socket == SC_SOCKET_NONE);
|
||||
|
||||
sc_mutex_lock(&intr->mutex);
|
||||
bool interrupted =
|
||||
atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
|
||||
if (!interrupted) {
|
||||
intr->process = pid;
|
||||
}
|
||||
sc_mutex_unlock(&intr->mutex);
|
||||
|
||||
return !interrupted;
|
||||
}
|
||||
|
||||
void
|
||||
sc_intr_interrupt(struct sc_intr *intr) {
|
||||
sc_mutex_lock(&intr->mutex);
|
||||
|
||||
atomic_store_explicit(&intr->interrupted, true, memory_order_relaxed);
|
||||
|
||||
// No more than one component to interrupt
|
||||
assert(intr->socket == SC_SOCKET_NONE ||
|
||||
intr->process == SC_PROCESS_NONE);
|
||||
|
||||
if (intr->socket != SC_SOCKET_NONE) {
|
||||
LOGD("Interrupting socket");
|
||||
net_interrupt(intr->socket);
|
||||
intr->socket = SC_SOCKET_NONE;
|
||||
}
|
||||
if (intr->process != SC_PROCESS_NONE) {
|
||||
LOGD("Interrupting process");
|
||||
sc_process_terminate(intr->process);
|
||||
intr->process = SC_PROCESS_NONE;
|
||||
}
|
||||
|
||||
sc_mutex_unlock(&intr->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
sc_intr_destroy(struct sc_intr *intr) {
|
||||
assert(intr->socket == SC_SOCKET_NONE);
|
||||
assert(intr->process == SC_PROCESS_NONE);
|
||||
|
||||
sc_mutex_destroy(&intr->mutex);
|
||||
}
|
78
app/src/util/intr.h
Normal file
78
app/src/util/intr.h
Normal file
|
@ -0,0 +1,78 @@
|
|||
#ifndef SC_INTR_H
|
||||
#define SC_INTR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "net.h"
|
||||
#include "process.h"
|
||||
#include "thread.h"
|
||||
|
||||
/**
|
||||
* Interruptor to wake up a blocking call from another thread
|
||||
*
|
||||
* It allows to register a socket or a process before a blocking call, and
|
||||
* interrupt/close from another thread to wake up the blocking call.
|
||||
*/
|
||||
struct sc_intr {
|
||||
sc_mutex mutex;
|
||||
|
||||
sc_socket socket;
|
||||
sc_pid process;
|
||||
|
||||
// Written protected by the mutex to avoid race conditions against
|
||||
// sc_intr_set_socket() and sc_intr_set_process(), but can be read
|
||||
// (atomically) without mutex
|
||||
atomic_bool interrupted;
|
||||
};
|
||||
|
||||
/**
|
||||
* Initialize an interruptor
|
||||
*/
|
||||
bool
|
||||
sc_intr_init(struct sc_intr *intr);
|
||||
|
||||
/**
|
||||
* Set a socket as the interruptible component
|
||||
*
|
||||
* Call with SC_SOCKET_NONE to unset.
|
||||
*/
|
||||
bool
|
||||
sc_intr_set_socket(struct sc_intr *intr, sc_socket socket);
|
||||
|
||||
/**
|
||||
* Set a process as the interruptible component
|
||||
*
|
||||
* Call with SC_PROCESS_NONE to unset.
|
||||
*/
|
||||
bool
|
||||
sc_intr_set_process(struct sc_intr *intr, sc_pid socket);
|
||||
|
||||
/**
|
||||
* Interrupt the current interruptible component
|
||||
*
|
||||
* Must be called from a different thread.
|
||||
*/
|
||||
void
|
||||
sc_intr_interrupt(struct sc_intr *intr);
|
||||
|
||||
/**
|
||||
* Read the interrupted state
|
||||
*
|
||||
* It is exposed as a static inline function because it just loads from an
|
||||
* atomic.
|
||||
*/
|
||||
static inline bool
|
||||
sc_intr_is_interrupted(struct sc_intr *intr) {
|
||||
return atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroy the interruptor
|
||||
*/
|
||||
void
|
||||
sc_intr_destroy(struct sc_intr *intr);
|
||||
|
||||
#endif
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
#include <SDL2/SDL_log.h>
|
||||
|
||||
#include "scrcpy.h"
|
||||
#include "options.h"
|
||||
|
||||
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
|
||||
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "net.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <SDL2/SDL_platform.h>
|
||||
|
||||
|
@ -7,6 +8,7 @@
|
|||
|
||||
#ifdef __WINDOWS__
|
||||
typedef int socklen_t;
|
||||
typedef SOCKET sc_raw_socket;
|
||||
#else
|
||||
# include <sys/types.h>
|
||||
# include <sys/socket.h>
|
||||
|
@ -17,105 +19,9 @@
|
|||
typedef struct sockaddr_in SOCKADDR_IN;
|
||||
typedef struct sockaddr SOCKADDR;
|
||||
typedef struct in_addr IN_ADDR;
|
||||
typedef int sc_raw_socket;
|
||||
#endif
|
||||
|
||||
socket_t
|
||||
net_connect(uint32_t addr, uint16_t port) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
SOCKADDR_IN sin;
|
||||
sin.sin_family = AF_INET;
|
||||
sin.sin_addr.s_addr = htonl(addr);
|
||||
sin.sin_port = htons(port);
|
||||
|
||||
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
perror("connect");
|
||||
net_close(sock);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
return sock;
|
||||
}
|
||||
|
||||
socket_t
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
int reuse = 1;
|
||||
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
|
||||
sizeof(reuse)) == -1) {
|
||||
perror("setsockopt(SO_REUSEADDR)");
|
||||
}
|
||||
|
||||
SOCKADDR_IN sin;
|
||||
sin.sin_family = AF_INET;
|
||||
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
|
||||
sin.sin_port = htons(port);
|
||||
|
||||
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
perror("bind");
|
||||
net_close(sock);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
if (listen(sock, backlog) == SOCKET_ERROR) {
|
||||
perror("listen");
|
||||
net_close(sock);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
return sock;
|
||||
}
|
||||
|
||||
socket_t
|
||||
net_accept(socket_t server_socket) {
|
||||
SOCKADDR_IN csin;
|
||||
socklen_t sinsize = sizeof(csin);
|
||||
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_recv(socket_t socket, void *buf, size_t len) {
|
||||
return recv(socket, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_recv_all(socket_t socket, void *buf, size_t len) {
|
||||
return recv(socket, buf, len, MSG_WAITALL);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_send(socket_t socket, const void *buf, size_t len) {
|
||||
return send(socket, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t w = 0;
|
||||
while (len > 0) {
|
||||
w = send(socket, buf, len, 0);
|
||||
if (w == -1) {
|
||||
return -1;
|
||||
}
|
||||
len -= w;
|
||||
buf = (char *) buf + w;
|
||||
}
|
||||
return w;
|
||||
}
|
||||
|
||||
bool
|
||||
net_shutdown(socket_t socket, int how) {
|
||||
return !shutdown(socket, how);
|
||||
}
|
||||
|
||||
bool
|
||||
net_init(void) {
|
||||
#ifdef __WINDOWS__
|
||||
|
@ -136,11 +42,186 @@ net_cleanup(void) {
|
|||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
net_close(socket_t socket) {
|
||||
static inline sc_socket
|
||||
wrap(sc_raw_socket sock) {
|
||||
#ifdef __WINDOWS__
|
||||
return !closesocket(socket);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
return SC_SOCKET_NONE;
|
||||
}
|
||||
|
||||
struct sc_socket_windows *socket = malloc(sizeof(*socket));
|
||||
if (!socket) {
|
||||
closesocket(sock);
|
||||
return SC_SOCKET_NONE;
|
||||
}
|
||||
|
||||
socket->socket = sock;
|
||||
socket->closed = (atomic_flag) ATOMIC_FLAG_INIT;
|
||||
|
||||
return socket;
|
||||
#else
|
||||
return !close(socket);
|
||||
return sock;
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline sc_raw_socket
|
||||
unwrap(sc_socket socket) {
|
||||
#ifdef __WINDOWS__
|
||||
if (socket == SC_SOCKET_NONE) {
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
return socket->socket;
|
||||
#else
|
||||
return socket;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
net_perror(const char *s) {
|
||||
#ifdef _WIN32
|
||||
int error = WSAGetLastError();
|
||||
char *wsa_message;
|
||||
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
|
||||
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(char *) &wsa_message, 0, NULL);
|
||||
// no explicit '\n', wsa_message already contains a trailing '\n'
|
||||
fprintf(stderr, "%s: [%d] %s", s, error, wsa_message);
|
||||
LocalFree(wsa_message);
|
||||
#else
|
||||
perror(s);
|
||||
#endif
|
||||
}
|
||||
|
||||
sc_socket
|
||||
net_socket(void) {
|
||||
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
sc_socket sock = wrap(raw_sock);
|
||||
if (sock == SC_SOCKET_NONE) {
|
||||
net_perror("socket");
|
||||
}
|
||||
return sock;
|
||||
}
|
||||
|
||||
bool
|
||||
net_connect(sc_socket socket, uint32_t addr, uint16_t port) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
|
||||
SOCKADDR_IN sin;
|
||||
sin.sin_family = AF_INET;
|
||||
sin.sin_addr.s_addr = htonl(addr);
|
||||
sin.sin_port = htons(port);
|
||||
|
||||
if (connect(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
net_perror("connect");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
|
||||
int reuse = 1;
|
||||
if (setsockopt(raw_sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
|
||||
sizeof(reuse)) == -1) {
|
||||
net_perror("setsockopt(SO_REUSEADDR)");
|
||||
}
|
||||
|
||||
SOCKADDR_IN sin;
|
||||
sin.sin_family = AF_INET;
|
||||
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
|
||||
sin.sin_port = htons(port);
|
||||
|
||||
if (bind(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
net_perror("bind");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (listen(raw_sock, backlog) == SOCKET_ERROR) {
|
||||
net_perror("listen");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
sc_socket
|
||||
net_accept(sc_socket server_socket) {
|
||||
sc_raw_socket raw_server_socket = unwrap(server_socket);
|
||||
|
||||
SOCKADDR_IN csin;
|
||||
socklen_t sinsize = sizeof(csin);
|
||||
sc_raw_socket raw_sock =
|
||||
accept(raw_server_socket, (SOCKADDR *) &csin, &sinsize);
|
||||
|
||||
return wrap(raw_sock);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_recv(sc_socket socket, void *buf, size_t len) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
return recv(raw_sock, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_recv_all(sc_socket socket, void *buf, size_t len) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
return recv(raw_sock, buf, len, MSG_WAITALL);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_send(sc_socket socket, const void *buf, size_t len) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
return send(raw_sock, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_send_all(sc_socket socket, const void *buf, size_t len) {
|
||||
size_t copied = 0;
|
||||
while (len > 0) {
|
||||
ssize_t w = net_send(socket, buf, len);
|
||||
if (w == -1) {
|
||||
return copied ? (ssize_t) copied : -1;
|
||||
}
|
||||
len -= w;
|
||||
buf = (char *) buf + w;
|
||||
copied += w;
|
||||
}
|
||||
return copied;
|
||||
}
|
||||
|
||||
bool
|
||||
net_interrupt(sc_socket socket) {
|
||||
assert(socket != SC_SOCKET_NONE);
|
||||
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
if (!atomic_flag_test_and_set(&socket->closed)) {
|
||||
return !closesocket(raw_sock);
|
||||
}
|
||||
return true;
|
||||
#else
|
||||
return !shutdown(raw_sock, SHUT_RDWR);
|
||||
#endif
|
||||
}
|
||||
|
||||
#include <errno.h>
|
||||
bool
|
||||
net_close(sc_socket socket) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
bool ret = true;
|
||||
if (!atomic_flag_test_and_set(&socket->closed)) {
|
||||
ret = !closesocket(raw_sock);
|
||||
}
|
||||
free(socket);
|
||||
return ret;
|
||||
#else
|
||||
return !close(raw_sock);
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -8,50 +8,64 @@
|
|||
#include <SDL2/SDL_platform.h>
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
|
||||
# include <winsock2.h>
|
||||
#define SHUT_RD SD_RECEIVE
|
||||
#define SHUT_WR SD_SEND
|
||||
#define SHUT_RDWR SD_BOTH
|
||||
typedef SOCKET socket_t;
|
||||
#else
|
||||
# include <stdatomic.h>
|
||||
# define SC_SOCKET_NONE NULL
|
||||
typedef struct sc_socket_windows {
|
||||
SOCKET socket;
|
||||
atomic_flag closed;
|
||||
} *sc_socket;
|
||||
|
||||
#else // not __WINDOWS__
|
||||
|
||||
# include <sys/socket.h>
|
||||
# define INVALID_SOCKET -1
|
||||
typedef int socket_t;
|
||||
# define SC_SOCKET_NONE -1
|
||||
typedef int sc_socket;
|
||||
|
||||
#endif
|
||||
|
||||
#define IPV4_LOCALHOST 0x7F000001
|
||||
|
||||
bool
|
||||
net_init(void);
|
||||
|
||||
void
|
||||
net_cleanup(void);
|
||||
|
||||
socket_t
|
||||
net_connect(uint32_t addr, uint16_t port);
|
||||
sc_socket
|
||||
net_socket(void);
|
||||
|
||||
socket_t
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog);
|
||||
bool
|
||||
net_connect(sc_socket socket, uint32_t addr, uint16_t port);
|
||||
|
||||
socket_t
|
||||
net_accept(socket_t server_socket);
|
||||
bool
|
||||
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog);
|
||||
|
||||
sc_socket
|
||||
net_accept(sc_socket server_socket);
|
||||
|
||||
// the _all versions wait/retry until len bytes have been written/read
|
||||
ssize_t
|
||||
net_recv(socket_t socket, void *buf, size_t len);
|
||||
net_recv(sc_socket socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_recv_all(socket_t socket, void *buf, size_t len);
|
||||
net_recv_all(sc_socket socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send(socket_t socket, const void *buf, size_t len);
|
||||
net_send(sc_socket socket, const void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len);
|
||||
net_send_all(sc_socket socket, const void *buf, size_t len);
|
||||
|
||||
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
|
||||
// Shutdown the socket (or close on Windows) so that any blocking send() or
|
||||
// recv() are interrupted.
|
||||
bool
|
||||
net_shutdown(socket_t socket, int how);
|
||||
net_interrupt(sc_socket socket);
|
||||
|
||||
// Close the socket.
|
||||
// A socket must always be closed, even if net_interrupt() has been called.
|
||||
bool
|
||||
net_close(socket_t socket);
|
||||
net_close(sc_socket socket);
|
||||
|
||||
#endif
|
||||
|
|
97
app/src/util/net_intr.c
Normal file
97
app/src/util/net_intr.c
Normal file
|
@ -0,0 +1,97 @@
|
|||
#include "net_intr.h"
|
||||
|
||||
bool
|
||||
net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
|
||||
uint16_t port) {
|
||||
if (!sc_intr_set_socket(intr, socket)) {
|
||||
// Already interrupted
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ret = net_connect(socket, addr, port);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool
|
||||
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
|
||||
uint16_t port, int backlog) {
|
||||
if (!sc_intr_set_socket(intr, socket)) {
|
||||
// Already interrupted
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ret = net_listen(socket, addr, port, backlog);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return ret;
|
||||
}
|
||||
|
||||
sc_socket
|
||||
net_accept_intr(struct sc_intr *intr, sc_socket server_socket) {
|
||||
if (!sc_intr_set_socket(intr, server_socket)) {
|
||||
// Already interrupted
|
||||
return SC_SOCKET_NONE;
|
||||
}
|
||||
|
||||
sc_socket socket = net_accept(server_socket);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return socket;
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len) {
|
||||
if (!sc_intr_set_socket(intr, socket)) {
|
||||
// Already interrupted
|
||||
return -1;
|
||||
}
|
||||
|
||||
ssize_t r = net_recv(socket, buf, len);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return r;
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
|
||||
size_t len) {
|
||||
if (!sc_intr_set_socket(intr, socket)) {
|
||||
// Already interrupted
|
||||
return -1;
|
||||
}
|
||||
|
||||
ssize_t r = net_recv_all(socket, buf, len);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return r;
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
|
||||
size_t len) {
|
||||
if (!sc_intr_set_socket(intr, socket)) {
|
||||
// Already interrupted
|
||||
return -1;
|
||||
}
|
||||
|
||||
ssize_t w = net_send(socket, buf, len);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return w;
|
||||
}
|
||||
|
||||
ssize_t
|
||||
net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
|
||||
size_t len) {
|
||||
if (!sc_intr_set_socket(intr, socket)) {
|
||||
// Already interrupted
|
||||
return -1;
|
||||
}
|
||||
|
||||
ssize_t w = net_send_all(socket, buf, len);
|
||||
|
||||
sc_intr_set_socket(intr, SC_SOCKET_NONE);
|
||||
return w;
|
||||
}
|
35
app/src/util/net_intr.h
Normal file
35
app/src/util/net_intr.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
#ifndef SC_NET_INTR_H
|
||||
#define SC_NET_INTR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include "intr.h"
|
||||
#include "net.h"
|
||||
|
||||
bool
|
||||
net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
|
||||
uint16_t port);
|
||||
|
||||
bool
|
||||
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
|
||||
uint16_t port, int backlog);
|
||||
|
||||
sc_socket
|
||||
net_accept_intr(struct sc_intr *intr, sc_socket server_socket);
|
||||
|
||||
ssize_t
|
||||
net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
|
||||
size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
|
||||
size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
|
||||
size_t len);
|
||||
|
||||
#endif
|
|
@ -1,17 +1,25 @@
|
|||
#include "process.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libgen.h>
|
||||
#include "log.h"
|
||||
|
||||
enum sc_process_result
|
||||
sc_process_execute(const char *const argv[], sc_pid *pid) {
|
||||
return sc_process_execute_p(argv, pid, NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
bool
|
||||
process_check_success(process_t proc, const char *name, bool close) {
|
||||
if (proc == PROCESS_NONE) {
|
||||
sc_process_check_success(sc_pid pid, const char *name, bool close) {
|
||||
if (pid == SC_PROCESS_NONE) {
|
||||
LOGE("Could not execute \"%s\"", name);
|
||||
return false;
|
||||
}
|
||||
exit_code_t exit_code = process_wait(proc, close);
|
||||
sc_exit_code exit_code = sc_process_wait(pid, close);
|
||||
if (exit_code) {
|
||||
if (exit_code != NO_EXIT_CODE) {
|
||||
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
|
||||
if (exit_code != SC_EXIT_CODE_NONE) {
|
||||
LOGE("\"%s\" returned with value %" SC_PRIexitcode, name,
|
||||
exit_code);
|
||||
} else {
|
||||
LOGE("\"%s\" exited unexpectedly", name);
|
||||
}
|
||||
|
@ -19,3 +27,95 @@ process_check_success(process_t proc, const char *name, bool close) {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
ssize_t
|
||||
sc_pipe_read_all(sc_pipe pipe, char *data, size_t len) {
|
||||
size_t copied = 0;
|
||||
while (len > 0) {
|
||||
ssize_t r = sc_pipe_read(pipe, data, len);
|
||||
if (r <= 0) {
|
||||
return copied ? (ssize_t) copied : r;
|
||||
}
|
||||
len -= r;
|
||||
data += r;
|
||||
copied += r;
|
||||
}
|
||||
return copied;
|
||||
}
|
||||
|
||||
static int
|
||||
run_observer(void *data) {
|
||||
struct sc_process_observer *observer = data;
|
||||
sc_process_wait(observer->pid, false); // ignore exit code
|
||||
|
||||
sc_mutex_lock(&observer->mutex);
|
||||
observer->terminated = true;
|
||||
sc_cond_signal(&observer->cond_terminated);
|
||||
sc_mutex_unlock(&observer->mutex);
|
||||
|
||||
if (observer->listener) {
|
||||
observer->listener->on_terminated(observer->listener_userdata);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
|
||||
const struct sc_process_listener *listener,
|
||||
void *listener_userdata) {
|
||||
// Either no listener, or on_terminated() is defined
|
||||
assert(!listener || listener->on_terminated);
|
||||
|
||||
bool ok = sc_mutex_init(&observer->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&observer->cond_terminated);
|
||||
if (!ok) {
|
||||
sc_mutex_destroy(&observer->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
observer->pid = pid;
|
||||
observer->listener = listener;
|
||||
observer->listener_userdata = listener_userdata;
|
||||
observer->terminated = false;
|
||||
|
||||
ok = sc_thread_create(&observer->thread, run_observer, "process_observer",
|
||||
observer);
|
||||
if (!ok) {
|
||||
sc_cond_destroy(&observer->cond_terminated);
|
||||
sc_mutex_destroy(&observer->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_process_observer_timedwait(struct sc_process_observer *observer,
|
||||
sc_tick deadline) {
|
||||
sc_mutex_lock(&observer->mutex);
|
||||
bool timed_out = false;
|
||||
while (!observer->terminated && !timed_out) {
|
||||
timed_out = !sc_cond_timedwait(&observer->cond_terminated,
|
||||
&observer->mutex, deadline);
|
||||
}
|
||||
bool terminated = observer->terminated;
|
||||
sc_mutex_unlock(&observer->mutex);
|
||||
|
||||
return terminated;
|
||||
}
|
||||
|
||||
void
|
||||
sc_process_observer_join(struct sc_process_observer *observer) {
|
||||
sc_thread_join(&observer->thread, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
sc_process_observer_destroy(struct sc_process_observer *observer) {
|
||||
sc_cond_destroy(&observer->cond_terminated);
|
||||
sc_mutex_destroy(&observer->mutex);
|
||||
}
|
||||
|
|
|
@ -4,78 +4,173 @@
|
|||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "util/thread.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// not needed here, but winsock2.h must never be included AFTER windows.h
|
||||
# include <winsock2.h>
|
||||
# include <windows.h>
|
||||
# define PATH_SEPARATOR '\\'
|
||||
# define PRIexitcode "lu"
|
||||
# define SC_PRIexitcode "lu"
|
||||
// <https://stackoverflow.com/a/44383330/1987178>
|
||||
# define PRIsizet "Iu"
|
||||
# define PROCESS_NONE NULL
|
||||
# define NO_EXIT_CODE -1u // max value as unsigned
|
||||
typedef HANDLE process_t;
|
||||
typedef DWORD exit_code_t;
|
||||
# define SC_PRIsizet "Iu"
|
||||
# define SC_PROCESS_NONE NULL
|
||||
# define SC_EXIT_CODE_NONE -1u // max value as unsigned
|
||||
typedef HANDLE sc_pid;
|
||||
typedef DWORD sc_exit_code;
|
||||
typedef HANDLE sc_pipe;
|
||||
|
||||
#else
|
||||
|
||||
# include <sys/types.h>
|
||||
# define PATH_SEPARATOR '/'
|
||||
# define PRIsizet "zu"
|
||||
# define PRIexitcode "d"
|
||||
# define PROCESS_NONE -1
|
||||
# define NO_EXIT_CODE -1
|
||||
typedef pid_t process_t;
|
||||
typedef int exit_code_t;
|
||||
# define SC_PRIsizet "zu"
|
||||
# define SC_PRIexitcode "d"
|
||||
# define SC_PROCESS_NONE -1
|
||||
# define SC_EXIT_CODE_NONE -1
|
||||
typedef pid_t sc_pid;
|
||||
typedef int sc_exit_code;
|
||||
typedef int sc_pipe;
|
||||
|
||||
#endif
|
||||
|
||||
enum process_result {
|
||||
PROCESS_SUCCESS,
|
||||
PROCESS_ERROR_GENERIC,
|
||||
PROCESS_ERROR_MISSING_BINARY,
|
||||
struct sc_process_listener {
|
||||
void (*on_terminated)(void *userdata);
|
||||
};
|
||||
|
||||
// execute the command and write the result to the output parameter "process"
|
||||
enum process_result
|
||||
process_execute(const char *const argv[], process_t *process);
|
||||
/**
|
||||
* Tool to observe process termination
|
||||
*
|
||||
* To keep things simple and multiplatform, it runs a separate thread to wait
|
||||
* for process termination (without closing the process to avoid race
|
||||
* conditions).
|
||||
*
|
||||
* It allows a caller to block until the process is terminated (with a
|
||||
* timeout), and to be notified asynchronously from the observer thread.
|
||||
*
|
||||
* The process is not owned by the observer (the observer will never close it).
|
||||
*/
|
||||
struct sc_process_observer {
|
||||
sc_pid pid;
|
||||
|
||||
// kill the process
|
||||
sc_mutex mutex;
|
||||
sc_cond cond_terminated;
|
||||
bool terminated;
|
||||
|
||||
sc_thread thread;
|
||||
const struct sc_process_listener *listener;
|
||||
void *listener_userdata;
|
||||
};
|
||||
|
||||
enum sc_process_result {
|
||||
SC_PROCESS_SUCCESS,
|
||||
SC_PROCESS_ERROR_GENERIC,
|
||||
SC_PROCESS_ERROR_MISSING_BINARY,
|
||||
};
|
||||
|
||||
/**
|
||||
* Execute the command and write the process id to `pid`
|
||||
*/
|
||||
enum sc_process_result
|
||||
sc_process_execute(const char *const argv[], sc_pid *pid);
|
||||
|
||||
/**
|
||||
* Execute the command and write the process id to `pid`
|
||||
*
|
||||
* If not NULL, provide a pipe for stdin (`pin`), stdout (`pout`) and stderr
|
||||
* (`perr`).
|
||||
*/
|
||||
enum sc_process_result
|
||||
sc_process_execute_p(const char *const argv[], sc_pid *pid,
|
||||
sc_pipe *pin, sc_pipe *pout, sc_pipe *perr);
|
||||
|
||||
/**
|
||||
* Kill the process
|
||||
*/
|
||||
bool
|
||||
process_terminate(process_t pid);
|
||||
sc_process_terminate(sc_pid pid);
|
||||
|
||||
// wait and close the process (like waitpid())
|
||||
// the "close" flag indicates if the process must be "closed" (reaped)
|
||||
// (passing false is equivalent to enable WNOWAIT in waitid())
|
||||
exit_code_t
|
||||
process_wait(process_t pid, bool close);
|
||||
/**
|
||||
* Wait and close the process (similar to waitpid())
|
||||
*
|
||||
* The `close` flag indicates if the process must be _closed_ (reaped) (passing
|
||||
* false is equivalent to enable WNOWAIT in waitid()).
|
||||
*/
|
||||
sc_exit_code
|
||||
sc_process_wait(sc_pid pid, bool close);
|
||||
|
||||
// close the process
|
||||
//
|
||||
// Semantically, process_wait(close) = process_wait(noclose) + process_close
|
||||
/**
|
||||
* Close (reap) the process
|
||||
*
|
||||
* Semantically:
|
||||
* sc_process_wait(close) = sc_process_wait(noclose) + sc_process_close()
|
||||
*/
|
||||
void
|
||||
process_close(process_t pid);
|
||||
sc_process_close(sc_pid pid);
|
||||
|
||||
// convenience function to wait for a successful process execution
|
||||
// automatically log process errors with the provided process name
|
||||
/**
|
||||
* Convenience function to wait for a successful process execution
|
||||
*
|
||||
* Automatically log process errors with the provided process name.
|
||||
*/
|
||||
bool
|
||||
process_check_success(process_t proc, const char *name, bool close);
|
||||
sc_process_check_success(sc_pid pid, const char *name, bool close);
|
||||
|
||||
#ifndef _WIN32
|
||||
// only used to find package manager, not implemented for Windows
|
||||
/**
|
||||
* Read from the pipe
|
||||
*
|
||||
* Same semantic as read().
|
||||
*/
|
||||
ssize_t
|
||||
sc_pipe_read(sc_pipe pipe, char *data, size_t len);
|
||||
|
||||
/**
|
||||
* Read exactly `len` chars from a pipe (unless EOF)
|
||||
*/
|
||||
ssize_t
|
||||
sc_pipe_read_all(sc_pipe pipe, char *data, size_t len);
|
||||
|
||||
/**
|
||||
* Close the pipe
|
||||
*/
|
||||
void
|
||||
sc_pipe_close(sc_pipe pipe);
|
||||
|
||||
/**
|
||||
* Start observing process
|
||||
*
|
||||
* The listener is optional. If set, its callback will be called from the
|
||||
* observer thread once the process is terminated.
|
||||
*/
|
||||
bool
|
||||
search_executable(const char *file);
|
||||
#endif
|
||||
sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
|
||||
const struct sc_process_listener *listener,
|
||||
void *listener_userdata);
|
||||
|
||||
// return the absolute path of the executable (the scrcpy binary)
|
||||
// may be NULL on error; to be freed by free()
|
||||
char *
|
||||
get_executable_path(void);
|
||||
|
||||
// returns true if the file exists and is not a directory
|
||||
/**
|
||||
* Wait for process termination until a deadline
|
||||
*
|
||||
* Return true if the process is already terminated. Return false if the
|
||||
* process terminatation has not been detected yet (however, it may have
|
||||
* terminated in the meantime).
|
||||
*
|
||||
* To wait without timeout/deadline, just use sc_process_wait() instead.
|
||||
*/
|
||||
bool
|
||||
is_regular_file(const char *path);
|
||||
sc_process_observer_timedwait(struct sc_process_observer *observer,
|
||||
sc_tick deadline);
|
||||
|
||||
/**
|
||||
* Join the observer thread
|
||||
*/
|
||||
void
|
||||
sc_process_observer_join(struct sc_process_observer *observer);
|
||||
|
||||
/**
|
||||
* Destroy the observer
|
||||
*
|
||||
* This does not close the associated process.
|
||||
*/
|
||||
void
|
||||
sc_process_observer_destroy(struct sc_process_observer *observer);
|
||||
|
||||
#endif
|
||||
|
|
16
app/src/util/process_intr.c
Normal file
16
app/src/util/process_intr.c
Normal file
|
@ -0,0 +1,16 @@
|
|||
#include "process_intr.h"
|
||||
|
||||
bool
|
||||
sc_process_check_success_intr(struct sc_intr *intr, sc_pid pid,
|
||||
const char *name) {
|
||||
if (!sc_intr_set_process(intr, pid)) {
|
||||
// Already interrupted
|
||||
return false;
|
||||
}
|
||||
|
||||
// Always pass close=false, interrupting would be racy otherwise
|
||||
bool ret = sc_process_check_success(pid, name, false);
|
||||
|
||||
sc_intr_set_process(intr, SC_PROCESS_NONE);
|
||||
return ret;
|
||||
}
|
13
app/src/util/process_intr.h
Normal file
13
app/src/util/process_intr.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef SC_PROCESS_INTR_H
|
||||
#define SC_PROCESS_INTR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include "intr.h"
|
||||
#include "process.h"
|
||||
|
||||
bool
|
||||
sc_process_check_success_intr(struct sc_intr *intr, sc_pid pid,
|
||||
const char *name);
|
||||
|
||||
#endif
|
|
@ -1,6 +1,6 @@
|
|||
// generic intrusive FIFO queue
|
||||
#ifndef QUEUE_H
|
||||
#define QUEUE_H
|
||||
#ifndef SC_QUEUE_H
|
||||
#define SC_QUEUE_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
@ -10,15 +10,15 @@
|
|||
|
||||
// To define a queue type of "struct foo":
|
||||
// struct queue_foo QUEUE(struct foo);
|
||||
#define QUEUE(TYPE) { \
|
||||
#define SC_QUEUE(TYPE) { \
|
||||
TYPE *first; \
|
||||
TYPE *last; \
|
||||
}
|
||||
|
||||
#define queue_init(PQ) \
|
||||
#define sc_queue_init(PQ) \
|
||||
(void) ((PQ)->first = (PQ)->last = NULL)
|
||||
|
||||
#define queue_is_empty(PQ) \
|
||||
#define sc_queue_is_empty(PQ) \
|
||||
!(PQ)->first
|
||||
|
||||
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
|
||||
|
@ -30,30 +30,30 @@
|
|||
// };
|
||||
//
|
||||
// // define the type "struct my_queue"
|
||||
// struct my_queue QUEUE(struct foo);
|
||||
// struct my_queue SC_QUEUE(struct foo);
|
||||
//
|
||||
// struct my_queue queue;
|
||||
// queue_init(&queue);
|
||||
// sc_queue_init(&queue);
|
||||
//
|
||||
// struct foo v1 = { .value = 42 };
|
||||
// struct foo v2 = { .value = 27 };
|
||||
//
|
||||
// queue_push(&queue, next, v1);
|
||||
// queue_push(&queue, next, v2);
|
||||
// sc_queue_push(&queue, next, v1);
|
||||
// sc_queue_push(&queue, next, v2);
|
||||
//
|
||||
// struct foo *foo;
|
||||
// queue_take(&queue, next, &foo);
|
||||
// sc_queue_take(&queue, next, &foo);
|
||||
// assert(foo->value == 42);
|
||||
// queue_take(&queue, next, &foo);
|
||||
// sc_queue_take(&queue, next, &foo);
|
||||
// assert(foo->value == 27);
|
||||
// assert(queue_is_empty(&queue));
|
||||
// assert(sc_queue_is_empty(&queue));
|
||||
//
|
||||
|
||||
// push a new item into the queue
|
||||
#define queue_push(PQ, NEXTFIELD, ITEM) \
|
||||
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
|
||||
(void) ({ \
|
||||
(ITEM)->NEXTFIELD = NULL; \
|
||||
if (queue_is_empty(PQ)) { \
|
||||
if (sc_queue_is_empty(PQ)) { \
|
||||
(PQ)->first = (PQ)->last = (ITEM); \
|
||||
} else { \
|
||||
(PQ)->last->NEXTFIELD = (ITEM); \
|
||||
|
@ -65,9 +65,9 @@
|
|||
// the result is stored in *(PITEM)
|
||||
// (without typeof(), we could not store a local variable having the correct
|
||||
// type so that we can "return" it)
|
||||
#define queue_take(PQ, NEXTFIELD, PITEM) \
|
||||
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
|
||||
(void) ({ \
|
||||
assert(!queue_is_empty(PQ)); \
|
||||
assert(!sc_queue_is_empty(PQ)); \
|
||||
*(PITEM) = (PQ)->first; \
|
||||
(PQ)->first = (PQ)->first->NEXTFIELD; \
|
||||
})
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#include "str_util.h"
|
||||
#include "str.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <errno.h>
|
||||
#include <limits.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "util/strbuf.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
|
@ -11,7 +13,7 @@
|
|||
#endif
|
||||
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n) {
|
||||
sc_strncpy(char *dest, const char *src, size_t n) {
|
||||
size_t i;
|
||||
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
|
||||
dest[i] = src[i];
|
||||
|
@ -21,7 +23,7 @@ xstrncpy(char *dest, const char *src, size_t n) {
|
|||
}
|
||||
|
||||
size_t
|
||||
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
|
||||
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n) {
|
||||
const char *const *remaining = tokens;
|
||||
const char *token = *remaining++;
|
||||
size_t i = 0;
|
||||
|
@ -31,7 +33,7 @@ xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
|
|||
if (i == n)
|
||||
goto truncated;
|
||||
}
|
||||
size_t w = xstrncpy(dst + i, token, n - i);
|
||||
size_t w = sc_strncpy(dst + i, token, n - i);
|
||||
if (w >= n - i)
|
||||
goto truncated;
|
||||
i += w;
|
||||
|
@ -45,7 +47,7 @@ truncated:
|
|||
}
|
||||
|
||||
char *
|
||||
strquote(const char *src) {
|
||||
sc_str_quote(const char *src) {
|
||||
size_t len = strlen(src);
|
||||
char *quoted = malloc(len + 3);
|
||||
if (!quoted) {
|
||||
|
@ -59,7 +61,7 @@ strquote(const char *src) {
|
|||
}
|
||||
|
||||
bool
|
||||
parse_integer(const char *s, long *out) {
|
||||
sc_str_parse_integer(const char *s, long *out) {
|
||||
char *endptr;
|
||||
if (*s == '\0') {
|
||||
return false;
|
||||
|
@ -78,7 +80,8 @@ parse_integer(const char *s, long *out) {
|
|||
}
|
||||
|
||||
size_t
|
||||
parse_integers(const char *s, const char sep, size_t max_items, long *out) {
|
||||
sc_str_parse_integers(const char *s, const char sep, size_t max_items,
|
||||
long *out) {
|
||||
size_t count = 0;
|
||||
char *endptr;
|
||||
do {
|
||||
|
@ -107,7 +110,7 @@ parse_integers(const char *s, const char sep, size_t max_items, long *out) {
|
|||
}
|
||||
|
||||
bool
|
||||
parse_integer_with_suffix(const char *s, long *out) {
|
||||
sc_str_parse_integer_with_suffix(const char *s, long *out) {
|
||||
char *endptr;
|
||||
if (*s == '\0') {
|
||||
return false;
|
||||
|
@ -141,7 +144,7 @@ parse_integer_with_suffix(const char *s, long *out) {
|
|||
}
|
||||
|
||||
bool
|
||||
strlist_contains(const char *list, char sep, const char *s) {
|
||||
sc_str_list_contains(const char *list, char sep, const char *s) {
|
||||
char *p;
|
||||
do {
|
||||
p = strchr(list, sep);
|
||||
|
@ -159,7 +162,7 @@ strlist_contains(const char *list, char sep, const char *s) {
|
|||
}
|
||||
|
||||
size_t
|
||||
utf8_truncation_index(const char *utf8, size_t max_len) {
|
||||
sc_str_utf8_truncation_index(const char *utf8, size_t max_len) {
|
||||
size_t len = strlen(utf8);
|
||||
if (len <= max_len) {
|
||||
return len;
|
||||
|
@ -177,7 +180,7 @@ utf8_truncation_index(const char *utf8, size_t max_len) {
|
|||
#ifdef _WIN32
|
||||
|
||||
wchar_t *
|
||||
utf8_to_wide_char(const char *utf8) {
|
||||
sc_str_to_wchars(const char *utf8) {
|
||||
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
|
||||
if (!len) {
|
||||
return NULL;
|
||||
|
@ -193,7 +196,7 @@ utf8_to_wide_char(const char *utf8) {
|
|||
}
|
||||
|
||||
char *
|
||||
utf8_from_wide_char(const wchar_t *ws) {
|
||||
sc_str_from_wchars(const wchar_t *ws) {
|
||||
int len = WideCharToMultiByte(CP_UTF8, 0, ws, -1, NULL, 0, NULL, NULL);
|
||||
if (!len) {
|
||||
return NULL;
|
||||
|
@ -209,3 +212,82 @@ utf8_from_wide_char(const wchar_t *ws) {
|
|||
}
|
||||
|
||||
#endif
|
||||
|
||||
char *
|
||||
sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent) {
|
||||
assert(indent < columns);
|
||||
|
||||
struct sc_strbuf buf;
|
||||
|
||||
// The output string should not be much longer than the input string (just
|
||||
// a few '\n' added), so this initial capacity should hopefully almost
|
||||
// always avoid internal realloc() in string buffer
|
||||
size_t cap = strlen(input) * 3 / 2;
|
||||
|
||||
if (!sc_strbuf_init(&buf, cap)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#define APPEND(S,N) if (!sc_strbuf_append(&buf, S, N)) goto error
|
||||
#define APPEND_CHAR(C) if (!sc_strbuf_append_char(&buf, C)) goto error
|
||||
#define APPEND_N(C,N) if (!sc_strbuf_append_n(&buf, C, N)) goto error
|
||||
#define APPEND_INDENT() if (indent) APPEND_N(' ', indent)
|
||||
|
||||
APPEND_INDENT();
|
||||
|
||||
// The last separator encountered, it must be inserted only conditionnaly,
|
||||
// depending on the next token
|
||||
char pending = 0;
|
||||
|
||||
// col tracks the current column in the current line
|
||||
size_t col = indent;
|
||||
while (*input) {
|
||||
size_t sep_idx = strcspn(input, "\n ");
|
||||
size_t new_col = col + sep_idx;
|
||||
if (pending == ' ') {
|
||||
// The pending space counts
|
||||
++new_col;
|
||||
}
|
||||
bool wrap = new_col > columns;
|
||||
|
||||
char sep = input[sep_idx];
|
||||
if (sep == ' ')
|
||||
sep = ' ';
|
||||
|
||||
if (wrap) {
|
||||
APPEND_CHAR('\n');
|
||||
APPEND_INDENT();
|
||||
col = indent;
|
||||
} else if (pending) {
|
||||
APPEND_CHAR(pending);
|
||||
++col;
|
||||
if (pending == '\n')
|
||||
{
|
||||
APPEND_INDENT();
|
||||
col = indent;
|
||||
}
|
||||
}
|
||||
|
||||
if (sep_idx) {
|
||||
APPEND(input, sep_idx);
|
||||
col += sep_idx;
|
||||
}
|
||||
|
||||
pending = sep;
|
||||
|
||||
input += sep_idx;
|
||||
if (*input != '\0') {
|
||||
// Skip the separator
|
||||
++input;
|
||||
}
|
||||
}
|
||||
|
||||
if (pending)
|
||||
APPEND_CHAR(pending);
|
||||
|
||||
return buf.s;
|
||||
|
||||
error:
|
||||
free(buf.s);
|
||||
return NULL;
|
||||
}
|
106
app/src/util/str.h
Normal file
106
app/src/util/str.h
Normal file
|
@ -0,0 +1,106 @@
|
|||
#ifndef SC_STR_H
|
||||
#define SC_STR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
|
||||
/**
|
||||
* Like strncpy(), except:
|
||||
* - it copies at most n-1 chars
|
||||
* - the dest string is nul-terminated
|
||||
* - it does not write useless bytes if strlen(src) < n
|
||||
* - it returns the number of chars actually written (max n-1) if src has
|
||||
* been copied completely, or n if src has been truncated
|
||||
*/
|
||||
size_t
|
||||
sc_strncpy(char *dest, const char *src, size_t n);
|
||||
|
||||
/**
|
||||
* Join tokens by separator `sep` into `dst`
|
||||
*
|
||||
* Return the number of chars actually written (max n-1) if no truncation
|
||||
* occurred, or n if truncated.
|
||||
*/
|
||||
size_t
|
||||
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
|
||||
/**
|
||||
* Quote a string
|
||||
*
|
||||
* Return a new allocated string, surrounded with quotes (`"`).
|
||||
*/
|
||||
char *
|
||||
sc_str_quote(const char *src);
|
||||
|
||||
/**
|
||||
* Parse `s` as an integer into `out`
|
||||
*
|
||||
* Return true if the conversion succeeded, false otherwise.
|
||||
*/
|
||||
bool
|
||||
sc_str_parse_integer(const char *s, long *out);
|
||||
|
||||
/**
|
||||
* Parse `s` as integers separated by `sep` (for example `1234:2000`) into `out`
|
||||
*
|
||||
* Returns the number of integers on success, 0 on failure.
|
||||
*/
|
||||
size_t
|
||||
sc_str_parse_integers(const char *s, const char sep, size_t max_items,
|
||||
long *out);
|
||||
|
||||
/**
|
||||
* Parse `s` as an integer into `out`
|
||||
*
|
||||
* Like `sc_str_parse_integer()`, but accept 'k'/'K' (x1000) and 'm'/'M'
|
||||
* (x1000000) as suffixes.
|
||||
*
|
||||
* Return true if the conversion succeeded, false otherwise.
|
||||
*/
|
||||
bool
|
||||
sc_str_parse_integer_with_suffix(const char *s, long *out);
|
||||
|
||||
/**
|
||||
* Search `s` in the list separated by `sep`
|
||||
*
|
||||
* For example, sc_str_list_contains("a,bc,def", ',', "bc") returns true.
|
||||
*/
|
||||
bool
|
||||
sc_str_list_contains(const char *list, char sep, const char *s);
|
||||
|
||||
/**
|
||||
* Return the index to truncate a UTF-8 string at a valid position
|
||||
*/
|
||||
size_t
|
||||
sc_str_utf8_truncation_index(const char *utf8, size_t max_len);
|
||||
|
||||
#ifdef _WIN32
|
||||
/**
|
||||
* Convert a UTF-8 string to a wchar_t string
|
||||
*
|
||||
* Return the new allocated string, to be freed by the caller.
|
||||
*/
|
||||
wchar_t *
|
||||
sc_str_to_wchars(const char *utf8);
|
||||
|
||||
/**
|
||||
* Convert a wchar_t string to a UTF-8 string
|
||||
*
|
||||
* Return the new allocated string, to be freed by the caller.
|
||||
*/
|
||||
char *
|
||||
sc_str_from_wchars(const wchar_t *s);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Wrap input lines to fit in `columns` columns
|
||||
*
|
||||
* Break input lines at word boundaries (spaces) so that they fit in `columns`
|
||||
* columns, left-indented by `indent` spaces.
|
||||
*/
|
||||
char *
|
||||
sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent);
|
||||
|
||||
#endif
|
|
@ -1,65 +0,0 @@
|
|||
#ifndef STRUTIL_H
|
||||
#define STRUTIL_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
|
||||
// like strncpy, except:
|
||||
// - it copies at most n-1 chars
|
||||
// - the dest string is nul-terminated
|
||||
// - it does not write useless bytes if strlen(src) < n
|
||||
// - it returns the number of chars actually written (max n-1) if src has
|
||||
// been copied completely, or n if src has been truncated
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n);
|
||||
|
||||
// join tokens by sep into dst
|
||||
// returns the number of chars actually written (max n-1) if no truncation
|
||||
// occurred, or n if truncated
|
||||
size_t
|
||||
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
|
||||
// quote a string
|
||||
// returns the new allocated string, to be freed by the caller
|
||||
char *
|
||||
strquote(const char *src);
|
||||
|
||||
// parse s as an integer into value
|
||||
// returns true if the conversion succeeded, false otherwise
|
||||
bool
|
||||
parse_integer(const char *s, long *out);
|
||||
|
||||
// parse s as integers separated by sep (for example '1234:2000')
|
||||
// returns the number of integers on success, 0 on failure
|
||||
size_t
|
||||
parse_integers(const char *s, const char sep, size_t max_items, long *out);
|
||||
|
||||
// parse s as an integer into value
|
||||
// like parse_integer(), but accept 'k'/'K' (x1000) and 'm'/'M' (x1000000) as
|
||||
// suffix
|
||||
// returns true if the conversion succeeded, false otherwise
|
||||
bool
|
||||
parse_integer_with_suffix(const char *s, long *out);
|
||||
|
||||
// search s in the list separated by sep
|
||||
// for example, strlist_contains("a,bc,def", ',', "bc") returns true
|
||||
bool
|
||||
strlist_contains(const char *list, char sep, const char *s);
|
||||
|
||||
// return the index to truncate a UTF-8 string at a valid position
|
||||
size_t
|
||||
utf8_truncation_index(const char *utf8, size_t max_len);
|
||||
|
||||
#ifdef _WIN32
|
||||
// convert a UTF-8 string to a wchar_t string
|
||||
// returns the new allocated string, to be freed by the caller
|
||||
wchar_t *
|
||||
utf8_to_wide_char(const char *utf8);
|
||||
|
||||
char *
|
||||
utf8_from_wide_char(const wchar_t *s);
|
||||
#endif
|
||||
|
||||
#endif
|
87
app/src/util/strbuf.c
Normal file
87
app/src/util/strbuf.c
Normal file
|
@ -0,0 +1,87 @@
|
|||
#include "strbuf.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
bool
|
||||
sc_strbuf_init(struct sc_strbuf *buf, size_t init_cap) {
|
||||
buf->s = malloc(init_cap + 1); // +1 for '\0'
|
||||
if (!buf->s) {
|
||||
return false;
|
||||
}
|
||||
|
||||
buf->len = 0;
|
||||
buf->cap = init_cap;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_strbuf_reserve(struct sc_strbuf *buf, size_t len) {
|
||||
if (buf->len + len > buf->cap) {
|
||||
size_t new_cap = buf->cap * 3 / 2 + len;
|
||||
char *s = realloc(buf->s, new_cap + 1); // +1 for '\0'
|
||||
if (!s) {
|
||||
// Leave the old buf->s
|
||||
return false;
|
||||
}
|
||||
buf->s = s;
|
||||
buf->cap = new_cap;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_strbuf_append(struct sc_strbuf *buf, const char *s, size_t len) {
|
||||
assert(s);
|
||||
assert(*s);
|
||||
assert(strlen(s) >= len);
|
||||
if (!sc_strbuf_reserve(buf, len)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy(&buf->s[buf->len], s, len);
|
||||
buf->len += len;
|
||||
buf->s[buf->len] = '\0';
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_strbuf_append_char(struct sc_strbuf *buf, const char c) {
|
||||
if (!sc_strbuf_reserve(buf, 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
buf->s[buf->len] = c;
|
||||
buf->len ++;
|
||||
buf->s[buf->len] = '\0';
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_strbuf_append_n(struct sc_strbuf *buf, const char c, size_t n) {
|
||||
if (!sc_strbuf_reserve(buf, n)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
memset(&buf->s[buf->len], c, n);
|
||||
buf->len += n;
|
||||
buf->s[buf->len] = '\0';
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_strbuf_shrink(struct sc_strbuf *buf) {
|
||||
assert(buf->len <= buf->cap);
|
||||
if (buf->len != buf->cap) {
|
||||
char *s = realloc(buf->s, buf->len + 1); // +1 for '\0'
|
||||
assert(s); // decreasing the size may not fail
|
||||
buf->s = s;
|
||||
buf->cap = buf->len;
|
||||
}
|
||||
}
|
73
app/src/util/strbuf.h
Normal file
73
app/src/util/strbuf.h
Normal file
|
@ -0,0 +1,73 @@
|
|||
#ifndef SC_STRBUF_H
|
||||
#define SC_STRBUF_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
struct sc_strbuf {
|
||||
char *s;
|
||||
size_t len;
|
||||
size_t cap;
|
||||
};
|
||||
|
||||
/**
|
||||
* Initialize the string buffer
|
||||
*
|
||||
* `buf->s` must be manually freed by the caller.
|
||||
*/
|
||||
bool
|
||||
sc_strbuf_init(struct sc_strbuf *buf, size_t init_cap);
|
||||
|
||||
/**
|
||||
* Append a string
|
||||
*
|
||||
* Append `len` characters from `s` to the buffer.
|
||||
*/
|
||||
bool
|
||||
sc_strbuf_append(struct sc_strbuf *buf, const char *s, size_t len);
|
||||
|
||||
/**
|
||||
* Append a char
|
||||
*
|
||||
* Append a single character to the buffer.
|
||||
*/
|
||||
bool
|
||||
sc_strbuf_append_char(struct sc_strbuf *buf, const char c);
|
||||
|
||||
/**
|
||||
* Append a char `n` times
|
||||
*
|
||||
* Append the same characters `n` times to the buffer.
|
||||
*/
|
||||
bool
|
||||
sc_strbuf_append_n(struct sc_strbuf *buf, const char c, size_t n);
|
||||
|
||||
/**
|
||||
* Append a NUL-terminated string
|
||||
*/
|
||||
static inline bool
|
||||
sc_strbuf_append_str(struct sc_strbuf *buf, const char *s) {
|
||||
return sc_strbuf_append(buf, s, strlen(s));
|
||||
}
|
||||
|
||||
/**
|
||||
* Append a static string
|
||||
*
|
||||
* Append a string whose size is known at compile time (for
|
||||
* example a string literal).
|
||||
*/
|
||||
#define sc_strbuf_append_staticstr(BUF, S) \
|
||||
sc_strbuf_append(BUF, S, sizeof(S) - 1)
|
||||
|
||||
/**
|
||||
* Shrink the buffer capacity to its current length
|
||||
*
|
||||
* This resizes `buf->s` to fit the content.
|
||||
*/
|
||||
void
|
||||
sc_strbuf_shrink(struct sc_strbuf *buf);
|
||||
|
||||
#endif
|
51
app/src/util/term.c
Normal file
51
app/src/util/term.c
Normal file
|
@ -0,0 +1,51 @@
|
|||
#include "term.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
# include <sys/ioctl.h>
|
||||
#endif
|
||||
|
||||
bool
|
||||
sc_term_get_size(unsigned *rows, unsigned *cols) {
|
||||
#ifdef _WIN32
|
||||
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
||||
|
||||
bool ok =
|
||||
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (rows) {
|
||||
assert(csbi.srWindow.Bottom >= csbi.srWindow.Top);
|
||||
*rows = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
|
||||
}
|
||||
|
||||
if (cols) {
|
||||
assert(csbi.srWindow.Right >= csbi.srWindow.Left);
|
||||
*cols = csbi.srWindow.Right - csbi.srWindow.Left + 1;
|
||||
}
|
||||
|
||||
return true;
|
||||
#else
|
||||
struct winsize ws;
|
||||
int r = ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws);
|
||||
if (r == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (rows) {
|
||||
*rows = ws.ws_row;
|
||||
}
|
||||
|
||||
if (cols) {
|
||||
*cols = ws.ws_col;
|
||||
}
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
21
app/src/util/term.h
Normal file
21
app/src/util/term.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
#ifndef SC_TERM_H
|
||||
#define SC_TERM_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
/**
|
||||
* Return the terminal dimensions
|
||||
*
|
||||
* Return false if the dimensions could not be retrieved.
|
||||
*
|
||||
* Otherwise, return true, and:
|
||||
* - if `rows` is not NULL, then the number of rows is written to `*rows`.
|
||||
* - if `columns` is not NULL, then the number of columns is written to
|
||||
* `*columns`.
|
||||
*/
|
||||
bool
|
||||
sc_term_get_size(unsigned *rows, unsigned *cols);
|
||||
|
||||
#endif
|
|
@ -31,7 +31,7 @@ sc_mutex_init(sc_mutex *mutex) {
|
|||
|
||||
mutex->mutex = sdl_mutex;
|
||||
#ifndef NDEBUG
|
||||
mutex->locker = 0;
|
||||
atomic_init(&mutex->locker, 0);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
@ -52,7 +52,8 @@ sc_mutex_lock(sc_mutex *mutex) {
|
|||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
|
||||
memory_order_relaxed);
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
|
@ -62,7 +63,7 @@ void
|
|||
sc_mutex_unlock(sc_mutex *mutex) {
|
||||
#ifndef NDEBUG
|
||||
assert(sc_mutex_held(mutex));
|
||||
mutex->locker = 0;
|
||||
atomic_store_explicit(&mutex->locker, 0, memory_order_relaxed);
|
||||
#endif
|
||||
int r = SDL_UnlockMutex(mutex->mutex);
|
||||
#ifndef NDEBUG
|
||||
|
@ -83,7 +84,9 @@ sc_thread_get_id(void) {
|
|||
#ifndef NDEBUG
|
||||
bool
|
||||
sc_mutex_held(struct sc_mutex *mutex) {
|
||||
return mutex->locker == sc_thread_get_id();
|
||||
sc_thread_id locker_id =
|
||||
atomic_load_explicit(&mutex->locker, memory_order_relaxed);
|
||||
return locker_id == sc_thread_get_id();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -112,14 +115,21 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
|
|||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
|
||||
memory_order_relaxed);
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
|
||||
sc_tick now = sc_tick_now();
|
||||
if (deadline <= now) {
|
||||
return false; // timeout
|
||||
}
|
||||
|
||||
uint32_t ms = SC_TICK_TO_MS(deadline - now);
|
||||
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
|
||||
#ifndef NDEBUG
|
||||
if (r < 0) {
|
||||
|
@ -127,7 +137,8 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
|||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
|
||||
memory_order_relaxed);
|
||||
#endif
|
||||
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
|
||||
return r == 0;
|
||||
|
|
|
@ -3,8 +3,10 @@
|
|||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "tick.h"
|
||||
|
||||
/* Forward declarations */
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
@ -12,7 +14,8 @@ typedef struct SDL_mutex SDL_mutex;
|
|||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
typedef int sc_thread_fn(void *);
|
||||
typedef unsigned int sc_thread_id;
|
||||
typedef unsigned sc_thread_id;
|
||||
typedef atomic_uint sc_atomic_thread_id;
|
||||
|
||||
typedef struct sc_thread {
|
||||
SDL_Thread *thread;
|
||||
|
@ -21,7 +24,7 @@ typedef struct sc_thread {
|
|||
typedef struct sc_mutex {
|
||||
SDL_mutex *mutex;
|
||||
#ifndef NDEBUG
|
||||
sc_thread_id locker;
|
||||
sc_atomic_thread_id locker;
|
||||
#endif
|
||||
} sc_mutex;
|
||||
|
||||
|
@ -70,7 +73,7 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
|
|||
|
||||
// return true on signaled, false on timeout
|
||||
bool
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline);
|
||||
|
||||
void
|
||||
sc_cond_signal(sc_cond *cond);
|
||||
|
|
16
app/src/util/tick.c
Normal file
16
app/src/util/tick.c
Normal file
|
@ -0,0 +1,16 @@
|
|||
#include "tick.h"
|
||||
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
||||
sc_tick
|
||||
sc_tick_now(void) {
|
||||
// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
|
||||
// in microseconds to store PTS without precision loss.
|
||||
//
|
||||
// As an alternative, SDL_GetPerformanceCounter() and
|
||||
// SDL_GetPerformanceFrequency() could be used, but:
|
||||
// - the conversions (avoiding overflow) are expansive, since the
|
||||
// frequency is not known at compile time;
|
||||
// - in practice, we don't need more precision for now.
|
||||
return (sc_tick) SDL_GetTicks() * 1000;
|
||||
}
|
23
app/src/util/tick.h
Normal file
23
app/src/util/tick.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
#ifndef SC_TICK_H
|
||||
#define SC_TICK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef int64_t sc_tick;
|
||||
#define PRItick PRIi64
|
||||
#define SC_TICK_FREQ 1000000 // microsecond
|
||||
|
||||
// To be adapted if SC_TICK_FREQ changes
|
||||
#define SC_TICK_TO_US(tick) (tick)
|
||||
#define SC_TICK_TO_MS(tick) ((tick) / 1000)
|
||||
#define SC_TICK_TO_SEC(tick) ((tick) / 1000000)
|
||||
#define SC_TICK_FROM_US(us) (us)
|
||||
#define SC_TICK_FROM_MS(ms) ((ms) * 1000)
|
||||
#define SC_TICK_FROM_SEC(sec) ((sec) * 1000000)
|
||||
|
||||
sc_tick
|
||||
sc_tick_now(void);
|
||||
|
||||
#endif
|
|
@ -1,7 +1,7 @@
|
|||
#include "v4l2_sink.h"
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/str_util.h"
|
||||
#include "util/str.h"
|
||||
|
||||
/** Downcast frame_sink to sc_v4l2_sink */
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct sc_v4l2_sink, frame_sink)
|
||||
|
@ -21,7 +21,7 @@ find_muxer(const char *name) {
|
|||
oformat = av_oformat_next(oformat);
|
||||
#endif
|
||||
// until null or containing the requested name
|
||||
} while (oformat && !strlist_contains(oformat->name, ',', name));
|
||||
} while (oformat && !sc_str_list_contains(oformat->name, ',', name));
|
||||
return oformat;
|
||||
}
|
||||
|
||||
|
@ -112,7 +112,7 @@ run_v4l2_sink(void *data) {
|
|||
for (;;) {
|
||||
sc_mutex_lock(&vs->mutex);
|
||||
|
||||
while (!vs->stopped && vs->vb.pending_frame_consumed) {
|
||||
while (!vs->stopped && !vs->has_frame) {
|
||||
sc_cond_wait(&vs->cond, &vs->mutex);
|
||||
}
|
||||
|
||||
|
@ -121,9 +121,11 @@ run_v4l2_sink(void *data) {
|
|||
break;
|
||||
}
|
||||
|
||||
vs->has_frame = false;
|
||||
sc_mutex_unlock(&vs->mutex);
|
||||
|
||||
video_buffer_consume(&vs->vb, vs->frame);
|
||||
sc_video_buffer_consume(&vs->vb, vs->frame);
|
||||
|
||||
bool ok = encode_and_write_frame(vs, vs->frame);
|
||||
av_frame_unref(vs->frame);
|
||||
if (!ok) {
|
||||
|
@ -137,17 +139,42 @@ run_v4l2_sink(void *data) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
void *userdata) {
|
||||
(void) vb;
|
||||
struct sc_v4l2_sink *vs = userdata;
|
||||
|
||||
if (!previous_skipped) {
|
||||
sc_mutex_lock(&vs->mutex);
|
||||
vs->has_frame = true;
|
||||
sc_cond_signal(&vs->cond);
|
||||
sc_mutex_unlock(&vs->mutex);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
||||
bool ok = video_buffer_init(&vs->vb);
|
||||
static const struct sc_video_buffer_callbacks cbs = {
|
||||
.on_new_frame = sc_video_buffer_on_new_frame,
|
||||
};
|
||||
|
||||
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
|
||||
if (!ok) {
|
||||
LOGE("Could not initialize video buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_video_buffer_start(&vs->vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start video buffer");
|
||||
goto error_video_buffer_destroy;
|
||||
}
|
||||
|
||||
ok = sc_mutex_init(&vs->mutex);
|
||||
if (!ok) {
|
||||
LOGC("Could not create mutex");
|
||||
goto error_video_buffer_destroy;
|
||||
goto error_video_buffer_stop_and_join;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&vs->cond);
|
||||
|
@ -156,8 +183,11 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
|||
goto error_mutex_destroy;
|
||||
}
|
||||
|
||||
// FIXME
|
||||
const AVOutputFormat *format = find_muxer("video4linux2,v4l2");
|
||||
const AVOutputFormat *format = find_muxer("v4l2");
|
||||
if (!format) {
|
||||
// Alternative name
|
||||
format = find_muxer("video4linux2");
|
||||
}
|
||||
if (!format) {
|
||||
LOGE("Could not find v4l2 muxer");
|
||||
goto error_cond_destroy;
|
||||
|
@ -241,6 +271,10 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
|||
goto error_av_frame_free;
|
||||
}
|
||||
|
||||
vs->has_frame = false;
|
||||
vs->header_written = false;
|
||||
vs->stopped = false;
|
||||
|
||||
LOGD("Starting v4l2 thread");
|
||||
ok = sc_thread_create(&vs->thread, run_v4l2_sink, "v4l2", vs);
|
||||
if (!ok) {
|
||||
|
@ -248,9 +282,6 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
|||
goto error_av_packet_free;
|
||||
}
|
||||
|
||||
vs->header_written = false;
|
||||
vs->stopped = false;
|
||||
|
||||
LOGI("v4l2 sink started to device: %s", vs->device_name);
|
||||
|
||||
return true;
|
||||
|
@ -271,8 +302,11 @@ error_cond_destroy:
|
|||
sc_cond_destroy(&vs->cond);
|
||||
error_mutex_destroy:
|
||||
sc_mutex_destroy(&vs->mutex);
|
||||
error_video_buffer_stop_and_join:
|
||||
sc_video_buffer_stop(&vs->vb);
|
||||
sc_video_buffer_join(&vs->vb);
|
||||
error_video_buffer_destroy:
|
||||
video_buffer_destroy(&vs->vb);
|
||||
sc_video_buffer_destroy(&vs->vb);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -284,7 +318,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
|
|||
sc_cond_signal(&vs->cond);
|
||||
sc_mutex_unlock(&vs->mutex);
|
||||
|
||||
sc_video_buffer_stop(&vs->vb);
|
||||
|
||||
sc_thread_join(&vs->thread, NULL);
|
||||
sc_video_buffer_join(&vs->vb);
|
||||
|
||||
av_packet_free(&vs->packet);
|
||||
av_frame_free(&vs->frame);
|
||||
|
@ -294,20 +331,12 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
|
|||
avformat_free_context(vs->format_ctx);
|
||||
sc_cond_destroy(&vs->cond);
|
||||
sc_mutex_destroy(&vs->mutex);
|
||||
video_buffer_destroy(&vs->vb);
|
||||
sc_video_buffer_destroy(&vs->vb);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
|
||||
bool ok = video_buffer_push(&vs->vb, frame, NULL);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// signal possible change of vs->vb.pending_frame_consumed
|
||||
sc_cond_signal(&vs->cond);
|
||||
|
||||
return true;
|
||||
return sc_video_buffer_push(&vs->vb, frame);
|
||||
}
|
||||
|
||||
static bool
|
||||
|
@ -330,7 +359,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
|||
|
||||
bool
|
||||
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
|
||||
struct size frame_size) {
|
||||
struct sc_size frame_size, sc_tick buffering_time) {
|
||||
vs->device_name = strdup(device_name);
|
||||
if (!vs->device_name) {
|
||||
LOGE("Could not strdup v4l2 device name");
|
||||
|
@ -338,6 +367,7 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
|
|||
}
|
||||
|
||||
vs->frame_size = frame_size;
|
||||
vs->buffering_time = buffering_time;
|
||||
|
||||
static const struct sc_frame_sink_ops ops = {
|
||||
.open = sc_v4l2_frame_sink_open,
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue