Add options to configure tunnel host and port

In "adb forward" mode, by default, scrcpy connects to localhost:PORT,
where PORT is the local port passed to "adb forward". This assumes that
the tunnel is established on the local host with a local adb server
(which is the common case).

For advanced usage, add --tunnel-host and --tunnel-port to force the
connection to a different destination.

Fixes #2801 <https://github.com/Genymobile/scrcpy/issues/2801>
PR #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Signed-off-by: Romain Vimont <rom@rom1v.com>
This commit is contained in:
RipleyTom 2021-11-18 01:02:53 +01:00 committed by Romain Vimont
commit 7bdbde7363
8 changed files with 88 additions and 8 deletions

View file

@ -202,8 +202,9 @@ execute_server(struct sc_server *server,
}
static bool
connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
bool ok = net_connect_intr(intr, socket, IPV4_LOCALHOST, port);
connect_and_read_byte(struct sc_intr *intr, sc_socket socket,
uint32_t tunnel_host, uint16_t tunnel_port) {
bool ok = net_connect_intr(intr, socket, tunnel_host, tunnel_port);
if (!ok) {
return false;
}
@ -220,13 +221,13 @@ connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
}
static sc_socket
connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay) {
uint16_t port = server->tunnel.local_port;
connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay,
uint32_t host, uint16_t port) {
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
sc_socket socket = net_socket();
if (socket != SC_SOCKET_NONE) {
bool ok = connect_and_read_byte(&server->intr, socket, port);
bool ok = connect_and_read_byte(&server->intr, socket, host, port);
if (ok) {
// it worked!
return socket;
@ -352,9 +353,20 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
goto fail;
}
} else {
uint32_t tunnel_host = server->params.tunnel_host;
if (!tunnel_host) {
tunnel_host = IPV4_LOCALHOST;
}
uint16_t tunnel_port = server->params.tunnel_port;
if (!tunnel_port) {
tunnel_port = tunnel->local_port;
}
uint32_t attempts = 100;
sc_tick delay = SC_TICK_FROM_MS(100);
video_socket = connect_to_server(server, attempts, delay);
video_socket = connect_to_server(server, attempts, delay, tunnel_host,
tunnel_port);
if (video_socket == SC_SOCKET_NONE) {
goto fail;
}
@ -364,8 +376,8 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
if (control_socket == SC_SOCKET_NONE) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, control_socket,
IPV4_LOCALHOST, tunnel->local_port);
bool ok = net_connect_intr(&server->intr, control_socket, tunnel_host,
tunnel_port);
if (!ok) {
goto fail;
}