From a97151707e591d48f74dcfb667d4825bbfa89adc Mon Sep 17 00:00:00 2001 From: Romain Vimont Date: Thu, 30 Dec 2021 00:05:30 +0100 Subject: [PATCH] Add relative mouse motion in event This will allow the mouse processor to handle relative motion easily. --- app/src/input_events.h | 2 ++ app/src/input_manager.c | 2 ++ 2 files changed, 4 insertions(+) diff --git a/app/src/input_events.h b/app/src/input_events.h index 73d85292..692eef17 100644 --- a/app/src/input_events.h +++ b/app/src/input_events.h @@ -366,6 +366,8 @@ struct sc_mouse_scroll_event { struct sc_mouse_motion_event { struct sc_position position; + int32_t xrel; + int32_t yrel; uint8_t buttons_state; // bitwise-OR of sc_mouse_button values }; diff --git a/app/src/input_manager.c b/app/src/input_manager.c index 94df8a83..851c0166 100644 --- a/app/src/input_manager.c +++ b/app/src/input_manager.c @@ -653,6 +653,8 @@ input_manager_process_mouse_motion(struct input_manager *im, .point = screen_convert_window_to_frame_coords(im->screen, event->x, event->y), }, + .xrel = event->xrel, + .yrel = event->yrel, .buttons_state = sc_mouse_buttons_state_from_sdl(event->state, im->forward_all_clicks),