mirror of
https://github.com/Genymobile/scrcpy.git
synced 2025-04-21 20:15:05 +00:00
Fix checkstyle errors unrelated to naming scheme
This commit is contained in:
parent
54cdd8222f
commit
b5e450ce0c
3 changed files with 35 additions and 35 deletions
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@ -151,7 +151,7 @@ public final class CleanUp {
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}
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private static void unlinkNativeLibs() {
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for (String lib : Server.NATIVE_LIBRARIES){
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for (String lib : Server.NATIVE_LIBRARIES) {
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try {
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new File(Server.SERVER_DIR + "/" + lib).delete();
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} catch (Exception e) {
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@ -152,8 +152,7 @@ public class Controller {
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int id = msg.getGameControllerId();
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int axis = msg.getGameControllerAxis();
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int value = msg.getGameControllerAxisValue();
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if (!gameControllers.contains(id))
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{
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if (!gameControllers.contains(id)) {
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Ln.w("Received data for non-existant controller.");
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break;
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}
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@ -165,8 +164,7 @@ public class Controller {
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int id = msg.getGameControllerId();
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int button = msg.getGameControllerButton();
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int state = msg.getGameControllerButtonState();
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if (!gameControllers.contains(id))
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{
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if (!gameControllers.contains(id)) {
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Ln.w("Received data for non-existant controller.");
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break;
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}
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@ -182,16 +180,18 @@ public class Controller {
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case GameController.DEVICE_ADDED:
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gameControllers.append(id, new GameController());
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break;
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case GameController.DEVICE_REMOVED:
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if (!gameControllers.contains(id))
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{
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if (!gameControllers.contains(id)) {
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Ln.w("Non-existant game controller removed.");
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break;
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}
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gameControllers.get(id).close();
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gameControllers.delete(id);
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break;
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default:
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Ln.w("Unknown game controller event received.");
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}
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}
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break;
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@ -1,25 +1,26 @@
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package com.genymobile.scrcpy;
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import com.sun.jna.Library;
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import com.sun.jna.Native;
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import com.sun.jna.Platform;
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import com.sun.jna.Pointer;
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import com.sun.jna.Structure;
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import java.util.Arrays;
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import java.util.List;
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import com.sun.jna.Library;
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import com.sun.jna.Platform;
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import com.sun.jna.Native;
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import com.sun.jna.Structure;
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import com.sun.jna.Pointer;
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public final class GameController {
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public static final int DEVICE_ADDED = 0;
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public static final int DEVICE_REMOVED = 1;
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private static int UINPUT_MAX_NAME_SIZE = 80;
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private static final int UINPUT_MAX_NAME_SIZE = 80;
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public static class input_id extends Structure {
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public short bustype = 0;
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public short vendor = 0;
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public short product = 0;
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public short version = 0;
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@Override
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protected List<String> getFieldOrder() {
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return Arrays.asList("bustype", "vendor", "product", "version");
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@ -54,10 +55,9 @@ public final class GameController {
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public static class uinput_abs_setup extends Structure {
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public short code;
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public input_absinfo absinfo;
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@Override
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protected List<String> getFieldOrder()
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{
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protected List<String> getFieldOrder() {
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return Arrays.asList("code", "absinfo");
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}
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};
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@ -87,19 +87,19 @@ public final class GameController {
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}
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}
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private static int _IOC_NONE = 0;
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private static int _IOC_WRITE = 1;
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private static final int _IOC_NONE = 0;
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private static final int _IOC_WRITE = 1;
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private static int _IOC_DIRSHIFT = 30;
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private static int _IOC_TYPESHIFT = 8;
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private static int _IOC_NRSHIFT = 0;
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private static int _IOC_SIZESHIFT = 16;
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private static final int _IOC_DIRSHIFT = 30;
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private static final int _IOC_TYPESHIFT = 8;
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private static final int _IOC_NRSHIFT = 0;
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private static final int _IOC_SIZESHIFT = 16;
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private static int _IOC(int dir, int type, int nr, int size) {
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return (dir << _IOC_DIRSHIFT) |
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(type << _IOC_TYPESHIFT) |
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(nr << _IOC_NRSHIFT) |
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(size << _IOC_SIZESHIFT);
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return (dir << _IOC_DIRSHIFT)
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| (type << _IOC_TYPESHIFT)
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| (nr << _IOC_NRSHIFT)
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| (size << _IOC_SIZESHIFT);
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}
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private static int _IO(int type, int nr, int size) {
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@ -114,7 +114,7 @@ public final class GameController {
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private static final int O_NONBLOCK = 04000;
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private static final int BUS_USB = 0x03;
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private static final int UINPUT_IOCTL_BASE = 'U';
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private static final int UI_SET_EVBIT = _IOW(UINPUT_IOCTL_BASE, 100, 4);
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@ -200,7 +200,7 @@ public final class GameController {
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private int fd;
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public interface LibC extends Library {
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LibC fn = (LibC)Native.load("c", LibC.class);
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LibC fn = (LibC) Native.load("c", LibC.class);
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int open(String pathname, int flags);
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int ioctl(int fd, long request, Object... args);
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@ -208,7 +208,7 @@ public final class GameController {
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int close(int fd);
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}
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static public void load_native_libraries() {
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public static void load_native_libraries() {
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GameController.LibC.fn.write(1, null, 0);
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}
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@ -217,7 +217,7 @@ public final class GameController {
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if (fd == -1) {
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throw new RuntimeException("Couldn't open uinput device.");
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}
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LibC.fn.ioctl(fd, UI_SET_EVBIT, EV_KEY);
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add_key(XBOX_BTN_A);
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add_key(XBOX_BTN_B);
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@ -230,7 +230,7 @@ public final class GameController {
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add_key(XBOX_BTN_GUIDE);
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add_key(XBOX_BTN_LS);
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add_key(XBOX_BTN_RS);
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LibC.fn.ioctl(fd, UI_SET_EVBIT, EV_ABS);
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add_abs(XBOX_ABS_LSX, -32768, 32767, 16, 128);
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add_abs(XBOX_ABS_LSY, -32768, 32767, 16, 128);
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@ -254,7 +254,7 @@ public final class GameController {
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close();
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throw new RuntimeException("Couldn't setup uinput device.");
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}
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if (LibC.fn.ioctl(fd, UI_DEV_CREATE) == -1) {
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close();
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throw new RuntimeException("Couldn't create uinput device.");
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@ -414,7 +414,7 @@ public final class GameController {
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case SDL_CONTROLLER_BUTTON_DPAD_RIGHT:
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emit(fd, EV_ABS, XBOX_ABS_DPADX, state != 0 ? 1 : 0);
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break;
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default:
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emit(fd, EV_KEY, translateButton(button), state);
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}
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