From debb23461bdb618c6be1b889414f38480b1abdc4 Mon Sep 17 00:00:00 2001 From: Yan Date: Fri, 25 Jul 2025 12:23:31 +0200 Subject: [PATCH] macOS: mouse x,y changed to float in SDL3 --- app/src/mouse_capture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/src/mouse_capture.c b/app/src/mouse_capture.c index 5ea7a3ca..86aca215 100644 --- a/app/src/mouse_capture.c +++ b/app/src/mouse_capture.c @@ -85,7 +85,7 @@ sc_mouse_capture_set_active(struct sc_mouse_capture *mc, bool capture) { // Workaround for SDL bug on macOS: // if (capture) { - int mouse_x, mouse_y; + float mouse_x, mouse_y; SDL_GetGlobalMouseState(&mouse_x, &mouse_y); int x, y, w, h;