Since #5804, controls have been enabled even with --no-window. As a
result, the Android clipboard is synchronized with the computer, causing
SDL to trigger an SDL_CLIPBOARDUPDATE event.
This event is ignored by scrcpy, but it was still transmitted to the
sc_screen instance, even if it had not been initialized.
Fix the issue by calling sc_screen_handle_event() only when a screen
instance exists.
Refs #5804 <https://github.com/Genymobile/scrcpy/pull/5804>
Fixes#5970 <https://github.com/Genymobile/scrcpy/issues/5970>
Add an option to select where the IME should be displayed.
Possible values are "local", "fallback" and "hide".
PR #5703 <https://github.com/Genymobile/scrcpy/pull/5703>
Signed-off-by: Romain Vimont <rom@rom1v.com>
Add an option to disable the following flag for virtual displays:
DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL
With this option, when the virtual display is closed, the running apps
are moved to the main display rather than being destroyed.
PR #5615 <https://github.com/Genymobile/scrcpy/pull/5615>
Add an option to disable the following flag for virtual displays:
DisplayManager.VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS
Some devices render a broken UI when this flag is enabled.
Fixes#5494 <https://github.com/Genymobile/scrcpy/issues/5494>
Deprecate --lock-video-orientation in favor of a more general option
--capture-orientation, which supports all possible orientations
(0, 90, 180, 270, flip0, flip90, flip180, flip270), and a "locked" flag
via a '@' prefix.
All the old "locked video orientations" are supported:
- --lock-video-orientation -> --capture-orientation=@
- --lock-video-orientation=0 -> --capture-orientation=@0
- --lock-video-orientation=90 -> --capture-orientation=@90
- --lock-video-orientation=180 -> --capture-orientation=@180
- --lock-video-orientation=270 -> --capture-orientation=@270
In addition, --capture-orientation can rotate/flip the display without
locking, so that it follows the physical device rotation.
For example:
scrcpy --capture-orientation=flip90
always flips and rotates the capture by 90° clockwise.
The arguments are consistent with --display-orientation and
--record-orientation and --orientation (which provide separate
client-side orientation settings).
Refs #4011 <https://github.com/Genymobile/scrcpy/issues/4011>
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
Accept a single boolean "on" rather than a "mode" (which, in practice,
could only take 2 values: NORMAL and OFF).
Also rename "screen power mode" to "display power".
PR #5418 <https://github.com/Genymobile/scrcpy/pull/5418>
Add a command line option --start-app=name to start an Android app by
its package name. For example:
scrcpy --start-app=org.mozilla.firefox
The app will be started on the correct target display:
scrcpy --new-display=1920x1080 --start-app=org.videolan.vlc
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
Add a feature to create a new (separate) virtual display instead of
mirroring the device screen:
scrcpy --new-display=1920x1080
scrcpy --new-display=1920x1080/420 # force 420 dpi
scrcpy --new-display # use the main display size and density
scrcpy --new-display -m1920 # scaled to fit a max size of 1920
scrcpy --new-display=/240 # use the main display size and 240 dpi
Fixes#1887 <https://github.com/Genymobile/scrcpy/issues/1887>
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
Co-authored-by: anirudhb <anirudhb@users.noreply.github.com>
Capture the gamepads even when the window is not focused.
Note: In theory, with this flag set, we could capture gamepad events
even without a window (--no-window). In practice, scrcpy still requires
a window, because --no-window implies --no-control, and the input
manager is owned by the sc_screen instance, which does not exist if
there is no window. Supporting this use case would require a lot of
refactors.
Refs <https://github.com/Genymobile/scrcpy/pull/5270#issuecomment-2339360460>
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Suggested-by: Luiz Henrique Laurini <luizhenriquelaurini@gmail.com>
There was a registration mechanism to listen to HID outputs with a
specific HID id.
However, the UHID gamepad processor handles several ids, so it cannot
work. We could complexify the registration mechanism, but instead,
directly dispatch to the expected processor based on the UHID id.
Concretely, instead of passing a sc_uhid_devices instance to construct a
sc_keyboard_uhid, so that it can register itself, construct the
sc_uhid_devices with all the UHID instances (currently only
sc_keyboard_uhid) so that it can dispatch HID outputs directly.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Similar to UHID keyboard and mouse, but for gamepads.
Can be enabled with --gamepad=uhid or -G.
It is not enabled by default because not all devices support UHID
(there is a permission error on old Android versions).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Trigger SDL_CONTROLLERDEVICEADDED for all gamepads already connected
when scrcpy starts. We want to handle both the gamepads initially
connected and the gamepads connected while scrcpy is running.
This is not racy, because this event may not be trigged automatically
until SDL events are "pumped" (SDL_PumpEvents/SDL_WaitEvent).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Introduce a gamepad processor trait, similar to the keyboard processor
and mouse processor traits.
Handle gamepad events received from SDL, convert them to scrcpy-specific
gamepad events, and forward them to the gamepad processor.
Further commits will provide AOA and UHID implementations of the gamepad
processor trait.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Co-authored-by: Luiz Henrique Laurini <luizhenriquelaurini@gmail.com>
Now that the AOA open/close are asynchronous, an open error did not make
scrcpy exit anymore.
Add a mechanism to exit if the AOA device could not be opened
asynchronously.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
This allows to schedule a runnable to be executed on the main thread,
until the event loop is explicitly terminated.
It is guaranteed that all accepted runnables will be executed (this
avoids possible memory leaks if a runnable owns resources).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
A device disconnection (when the adb connection is closed) makes the
read() on the "receiver" socket fail.
Since commit 063a8339ed, this is reported
as an error. As a consequence, scrcpy fails with:
ERROR: Controller error
instead of:
WARN: Device disconnected
To fix the issue, report a device disconnection in that case.
PR #5044 <https://github.com/Genymobile/scrcpy/pull/5044>
This also avoids a warning with some compilers which do not understand
that the condition to initialize the variable is the same as the
condition to use it:
../app/src/scrcpy.c: In function ‘scrcpy’:
../app/src/scrcpy.c:750:13: warning: ‘src’ may be used uninitialized in this function [-Wmaybe-uninitialized]
750 | sc_frame_source_add_sink(src, &s->screen.frame_sink);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Refs 45fe6b602b
Refs <https://github.com/Genymobile/scrcpy/issues/5045#issuecomment-2201589757>
Add a new option --mouse-bind=xxxx.
The argument must be exactly 4 characters, one for each secondary click:
--mouse-bind=xxxx
^^^^
||||
||| `- 5th click
|| `-- 4th click
| `--- middle click
`---- right click
Each character must be one of the following:
- `+`: forward the click to the device
- `-`: ignore the click
- `b`: trigger shortcut BACK (or turn screen on if off)
- `h`: trigger shortcut HOME
- `s`: trigger shortcut APP_SWITCH
- `n`: trigger shortcut "expand notification panel"
This deprecates --forward-all-clicks (use --mouse-bind=++++ instead).
Refs <https://github.com/Genymobile/scrcpy/pull/2258#issuecomment-2182394460>
PR #5022 <https://github.com/Genymobile/scrcpy/pull/5022>
Restrict shortcut modifiers to be composed of only one item each.
Before, it was possible to select a list of multiple combinations of
modifier keys, like --shortcut-mod='lctrl+lalt,rctrl+rsuper', meaning
that shortcuts would be triggered either by LCtrl+LAlt+key or
RCtrl+RSuper+key.
This was overly generic, probably not used very much, and it prevents to
solve inconsistencies between UP and DOWN events of modifier keys sent
to the device.
Refs #4732 <https://github.com/Genymobile/scrcpy/issues/4732>
PR #4741 <https://github.com/Genymobile/scrcpy/pull/4741>
Do not call sc_screen_hide_window() if screen is not initialized.
To reproduce:
scrcpy --no-video --record=file.mp4
This only segfaults in debug mode since commit
fd0f432e87.
Initially, if AOA initialization failed, default injection method was
used, in order to use the same command/shortcut when the device is
connected via USB or via TCP/IP, without changing the arguments.
Now that there are 3 keyboard modes, it seems unexpected to switch to
another specific mode if AOA fails (and it is inconsistent). If the user
explicitly requests AOA, then use AOA or fail.
Refs #2632 comment <https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-945190859>
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
There is a dependency cycle in the initialization order:
- keyboard depends on controller
- controller depends on acksync
- acksync depends on keyboard initialization
To break this cycle, bind the async instance to the controller in a
second step.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Rename {keyboard,mouse}_inject to {keyboard,mouse}_sdk.
All implementations "inject" key events and mouse events, what differs
is the mechanism. For these implementations, the Android SDK API is used
to inject events.
Note that the input mode enum variants were already renamed
(SC_KEYBOARD_INPUT_MODE_SDK and SC_MOUSE_INPUT_MODE_SDK).
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Until now, there was two modes for keyboard and mouse:
- event injection using the Android system API (default)
- HID/AOA over USB
For this reason, the options were exposed as simple flags:
- -K or --hid-keyboard to enable physical keyboard simulation (AOA)
- -M or --hid-mouse to enable physical mouse simulation (AOA)
Replace them by explicit --keyboard and --mouse options, with 3 possible
values:
- disabled
- sdk (default)
- aoa
This will allow to add a new mode (uhid).
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
The SDL video subsystem may be initialized so that clipboard
synchronization works even without video playback.
But if the video subsystem initialization fails (e.g. because no video
device is available), consider it as an error only if video playback is
enabled.
Refs 5e59ed3135Fixes#4477 <https://github.com/Genymobile/scrcpy/issues/4477>