mirror of
https://github.com/Genymobile/scrcpy.git
synced 2025-04-20 19:45:00 +00:00
A device disconnection (when the adb connection is closed) makes the
read() on the "receiver" socket fail.
Since commit 063a8339ed
, this is reported
as an error. As a consequence, scrcpy fails with:
ERROR: Controller error
instead of:
WARN: Device disconnected
To fix the issue, report a device disconnection in that case.
PR #5044 <https://github.com/Genymobile/scrcpy/pull/5044>
204 lines
5.6 KiB
C
204 lines
5.6 KiB
C
#include "controller.h"
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#include <assert.h>
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#include "util/log.h"
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#define SC_CONTROL_MSG_QUEUE_MAX 64
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static void
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sc_controller_receiver_on_ended(struct sc_receiver *receiver, bool error,
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void *userdata) {
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(void) receiver;
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struct sc_controller *controller = userdata;
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// Forward the event to the controller listener
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controller->cbs->on_ended(controller, error, controller->cbs_userdata);
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}
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bool
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sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
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const struct sc_controller_callbacks *cbs,
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void *cbs_userdata) {
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sc_vecdeque_init(&controller->queue);
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bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX);
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if (!ok) {
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return false;
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}
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static const struct sc_receiver_callbacks receiver_cbs = {
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.on_ended = sc_controller_receiver_on_ended,
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};
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ok = sc_receiver_init(&controller->receiver, control_socket, &receiver_cbs,
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controller);
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if (!ok) {
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sc_vecdeque_destroy(&controller->queue);
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return false;
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}
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ok = sc_mutex_init(&controller->mutex);
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if (!ok) {
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sc_receiver_destroy(&controller->receiver);
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sc_vecdeque_destroy(&controller->queue);
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return false;
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}
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ok = sc_cond_init(&controller->msg_cond);
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if (!ok) {
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sc_receiver_destroy(&controller->receiver);
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sc_mutex_destroy(&controller->mutex);
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sc_vecdeque_destroy(&controller->queue);
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return false;
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}
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controller->control_socket = control_socket;
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controller->stopped = false;
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assert(cbs && cbs->on_ended);
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controller->cbs = cbs;
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controller->cbs_userdata = cbs_userdata;
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return true;
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}
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void
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sc_controller_configure(struct sc_controller *controller,
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struct sc_acksync *acksync,
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struct sc_uhid_devices *uhid_devices) {
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controller->receiver.acksync = acksync;
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controller->receiver.uhid_devices = uhid_devices;
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}
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void
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sc_controller_destroy(struct sc_controller *controller) {
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sc_cond_destroy(&controller->msg_cond);
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sc_mutex_destroy(&controller->mutex);
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while (!sc_vecdeque_is_empty(&controller->queue)) {
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struct sc_control_msg *msg = sc_vecdeque_popref(&controller->queue);
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assert(msg);
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sc_control_msg_destroy(msg);
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}
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sc_vecdeque_destroy(&controller->queue);
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sc_receiver_destroy(&controller->receiver);
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}
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bool
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sc_controller_push_msg(struct sc_controller *controller,
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const struct sc_control_msg *msg) {
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if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
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sc_control_msg_log(msg);
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}
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sc_mutex_lock(&controller->mutex);
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bool full = sc_vecdeque_is_full(&controller->queue);
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if (!full) {
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bool was_empty = sc_vecdeque_is_empty(&controller->queue);
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sc_vecdeque_push_noresize(&controller->queue, *msg);
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if (was_empty) {
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sc_cond_signal(&controller->msg_cond);
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}
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}
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// Otherwise (if the queue is full), the msg is discarded
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sc_mutex_unlock(&controller->mutex);
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return !full;
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}
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static bool
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process_msg(struct sc_controller *controller,
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const struct sc_control_msg *msg, bool *eos) {
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static uint8_t serialized_msg[SC_CONTROL_MSG_MAX_SIZE];
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size_t length = sc_control_msg_serialize(msg, serialized_msg);
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if (!length) {
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*eos = false;
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return false;
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}
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ssize_t w =
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net_send_all(controller->control_socket, serialized_msg, length);
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if ((size_t) w != length) {
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*eos = true;
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return false;
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}
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return true;
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}
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static int
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run_controller(void *data) {
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struct sc_controller *controller = data;
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bool error = false;
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for (;;) {
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sc_mutex_lock(&controller->mutex);
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while (!controller->stopped
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&& sc_vecdeque_is_empty(&controller->queue)) {
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sc_cond_wait(&controller->msg_cond, &controller->mutex);
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}
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if (controller->stopped) {
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// stop immediately, do not process further msgs
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sc_mutex_unlock(&controller->mutex);
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LOGD("Controller stopped");
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break;
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}
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assert(!sc_vecdeque_is_empty(&controller->queue));
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struct sc_control_msg msg = sc_vecdeque_pop(&controller->queue);
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sc_mutex_unlock(&controller->mutex);
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bool eos;
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bool ok = process_msg(controller, &msg, &eos);
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sc_control_msg_destroy(&msg);
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if (!ok) {
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if (eos) {
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LOGD("Controller stopped (socket closed)");
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} // else error already logged
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error = !eos;
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break;
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}
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}
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controller->cbs->on_ended(controller, error, controller->cbs_userdata);
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return 0;
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}
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bool
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sc_controller_start(struct sc_controller *controller) {
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LOGD("Starting controller thread");
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bool ok = sc_thread_create(&controller->thread, run_controller,
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"scrcpy-ctl", controller);
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if (!ok) {
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LOGE("Could not start controller thread");
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return false;
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}
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if (!sc_receiver_start(&controller->receiver)) {
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sc_controller_stop(controller);
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sc_thread_join(&controller->thread, NULL);
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return false;
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}
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return true;
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}
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void
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sc_controller_stop(struct sc_controller *controller) {
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sc_mutex_lock(&controller->mutex);
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controller->stopped = true;
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sc_cond_signal(&controller->msg_cond);
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sc_mutex_unlock(&controller->mutex);
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}
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void
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sc_controller_join(struct sc_controller *controller) {
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sc_thread_join(&controller->thread, NULL);
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sc_receiver_join(&controller->receiver);
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}
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