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On macOS, SDL relative mouse mode does not work correctly when the cursor is outside the window. As a workaround, move the cursor inside the window before setting the relative mouse mode. Refs SDL/#5340 <https://github.com/libsdl-org/SDL/issues/5340> PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031> |
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.. | ||
aoa_hid.c | ||
aoa_hid.h | ||
hid_keyboard.c | ||
hid_keyboard.h | ||
hid_mouse.c | ||
hid_mouse.h | ||
scrcpy_otg.c | ||
scrcpy_otg.h | ||
screen_otg.c | ||
screen_otg.h | ||
usb.c | ||
usb.h |