scrcpy/app
Romain Vimont a9275f2555 Use the physical size for the renderer
Position and scale the frames manually instead of relying on the
renderer "logical size".

This will allow to draw elements having a size independant of the device
frame.
2019-10-20 21:09:30 +02:00
..
src Use the physical size for the renderer 2019-10-20 21:09:30 +02:00
tests Merge mouse and touch events 2019-10-03 20:37:49 +02:00
meson.build Rename "convert.h" to "event_converter.h" 2019-09-15 17:29:03 +02:00