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https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-20 19:44:46 +00:00
renderer_vulkan: Require exact image format for resolve pass. (#1742)
build.yml #290 -Commit
714605c6a7
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Add default value for Separate Update Folder (#1735)
build.yml #289 -Commit
14c2be8c67
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Add default value for Separate Update Folder (#1735)
build.yml #288 -Commit
14c2be8c67
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Displays "Never Played" if the game has never been played (#1697)
build.yml #287 -Commit
e36c4d5f75
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Displays "Never Played" if the game has never been played (#1697)
build.yml #286 -Commit
e36c4d5f75
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memory: Handle 0 alignment in MemoryManager::Allocate (#1692)
build.yml #285 -Commit
bf41ab6c40
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renderer_vulkan: Introduce shader HLE system with copy shader implementation. (#1683)
build.yml #284 -Commit
e5e1aba241
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vk_shader_hle: Make more efficient
build.yml #283 -Commit
363c6c1b7b
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copy-shader-hle
liverpool: Correct compute queue context switches
build.yml #282 -Commit
813fe1c676
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asc-fix
Devtools - Shader editing (#1705)
build.yml #281 -Commit
f1b23c616e
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shader_recompiler: Implement S_ABS_I32 (#1713)
build.yml #279 -Commit
0b59ebb22f
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shader_recompiler: Implement S_ABS_I32 (#1713)
build.yml #278 -Commit
0b59ebb22f
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image_view: Correct view format for D16Unorm images as well. (#1708)
build.yml #277 -Commit
f347d3df18
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image_view: Correct view format for D16Unorm images as well. (#1708)
build.yml #276 -Commit
f347d3df18
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The way to Unity, pt.3 (#1681)
build.yml #275 -Commit
fea2593ab4
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Better title bar for Cheats/Patches menu (#1696)
build.yml #273 -Commit
4fb2247196
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Better title bar for Cheats/Patches menu (#1696)
build.yml #271 -Commit
4fb2247196
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fix: fix #1457 again by moving av_err2str to a common header (#1688)
build.yml #270 -Commit
dad5953e8c
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fix: fix #1457 again by moving av_err2str to a common header (#1688)
build.yml #269 -Commit
dad5953e8c
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Support for Vulkan 1.4 (#1665)
build.yml #268 -Commit
2266622dcf
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hot-fix: obtain cmdbuf for dispatches after cache ops
build.yml #265 -Commit
941a668f78
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hot-fix: obtain cmdbuf for dispatches after cache ops
build.yml #263 -Commit
941a668f78
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recompiler: fixed fragment shader built-in attribute access (#1676)
build.yml #262 -Commit
8eacb88a86
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recompiler: fixed fragment shader built-in attribute access (#1676)
build.yml #261 -Commit
8eacb88a86
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