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* Revert "build: Target same CPU architecture level as PS4. (#2745)"
This reverts commit 54b4d7fc78
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Causing issues on M1 CPUs for some reason.
* build: Update architecture comments and set mtune=generic.
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1 changed files with 3 additions and 2 deletions
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@ -54,8 +54,9 @@ else()
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endif()
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if (ARCHITECTURE STREQUAL "x86_64")
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# Target the same x86_64 feature set as the PS4 CPU to match requirements.
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add_compile_options(-march=btver2 -mno-sse4a)
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# Target Sandy Bridge as a reasonable subset of instructions supported by PS4 and host CPUs.
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# Note that the native PS4 architecture 'btver2' has been attempted but causes issues with M1 CPUs.
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add_compile_options(-march=sandybridge -mtune=generic)
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endif()
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if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64")
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