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Simplify ANDN (#2511)
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1 changed files with 28 additions and 7 deletions
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@ -264,16 +264,37 @@ static void GenerateANDN(const ZydisDecodedOperand* operands, Xbyak::CodeGenerat
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const auto src1 = ZydisToXbyakRegisterOperand(operands[1]);
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const auto src2 = ZydisToXbyakOperand(operands[2]);
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const auto scratch = AllocateScratchRegister({&dst, &src1, src2.get()}, dst.getBit());
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// Check if src2 is a memory operand or a register different to dst.
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// In those cases, we don't need to use a temporary register and are free to modify dst.
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// In cases where dst and src2 are the same register, a temporary needs to be used to avoid
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// modifying src2.
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bool src2_uses_dst = false;
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if (src2->isMEM()) {
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const auto base = src2->getAddress().getRegExp().getBase().getIdx();
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const auto index = src2->getAddress().getRegExp().getIndex().getIdx();
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src2_uses_dst = base == dst.getIdx() || index == dst.getIdx();
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} else {
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ASSERT(src2->isREG());
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src2_uses_dst = src2->getReg() == dst;
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}
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SaveRegisters(c, {scratch});
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if (!src2_uses_dst) {
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if (dst != src1)
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c.mov(dst, src1);
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c.not_(dst);
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c.and_(dst, *src2);
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} else {
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const auto scratch = AllocateScratchRegister({&dst, &src1, src2.get()}, dst.getBit());
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c.mov(scratch, src1);
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c.not_(scratch);
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c.and_(scratch, *src2);
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c.mov(dst, scratch);
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SaveRegisters(c, {scratch});
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RestoreRegisters(c, {scratch});
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c.mov(scratch, src1);
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c.not_(scratch);
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c.and_(scratch, *src2);
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c.mov(dst, scratch);
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RestoreRegisters(c, {scratch});
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}
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}
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static void GenerateBEXTR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
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