mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-21 20:14:45 +00:00
emulator: Support loading font library
This commit is contained in:
parent
743a290c6a
commit
0f492a3108
1 changed files with 3 additions and 2 deletions
|
@ -195,7 +195,7 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
}
|
||||
|
||||
void Emulator::LoadSystemModules(const std::filesystem::path& file) {
|
||||
constexpr std::array<SysModules, 9> ModulesToLoad{
|
||||
constexpr std::array<SysModules, 10> ModulesToLoad{
|
||||
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
||||
{"libSceFiber.sprx", nullptr},
|
||||
{"libSceUlt.sprx", nullptr},
|
||||
|
@ -204,7 +204,8 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
|
|||
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
|
||||
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
|
||||
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
|
||||
{"libSceJpegEnc.sprx", nullptr}},
|
||||
{"libSceJpegEnc.sprx", nullptr},
|
||||
{"libSceFont.sprx", nullptr}},
|
||||
};
|
||||
|
||||
std::vector<std::filesystem::path> found_modules;
|
||||
|
|
Loading…
Add table
Reference in a new issue