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QT: Fix PR 2662 (#2676)
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This commit is contained in:
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commit
10bf3d383c
4 changed files with 11 additions and 6 deletions
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@ -82,6 +82,7 @@ static std::string trophyKey;
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// Gui
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static bool load_game_size = true;
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static std::vector<GameInstallDir> settings_install_dirs = {};
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std::vector<bool> install_dirs_enabled = {};
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std::filesystem::path settings_addon_install_dir = {};
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std::filesystem::path save_data_path = {};
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u32 main_window_geometry_x = 400;
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@ -643,8 +644,8 @@ const std::vector<std::filesystem::path> getGameInstallDirs() {
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return enabled_dirs;
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}
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const std::vector<GameInstallDir>& getAllGameInstallDirs() {
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return settings_install_dirs;
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const std::vector<bool> getGameInstallDirsEnabled() {
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return install_dirs_enabled;
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}
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std::filesystem::path getAddonInstallDir() {
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@ -839,7 +840,6 @@ void load(const std::filesystem::path& path) {
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const auto install_dir_array =
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toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
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std::vector<bool> install_dirs_enabled;
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try {
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install_dirs_enabled = toml::find<std::vector<bool>>(gui, "installDirsEnabled");
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} catch (...) {
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@ -161,7 +161,7 @@ u32 getMainWindowGeometryY();
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u32 getMainWindowGeometryW();
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u32 getMainWindowGeometryH();
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const std::vector<std::filesystem::path> getGameInstallDirs();
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const std::vector<GameInstallDir>& getAllGameInstallDirs();
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const std::vector<bool> getGameInstallDirsEnabled();
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std::filesystem::path getAddonInstallDir();
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u32 getMainWindowTheme();
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u32 getIconSize();
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@ -157,8 +157,13 @@ int main(int argc, char* argv[]) {
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}
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}
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bool allInstallDirsDisabled =
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std::all_of(Config::getGameInstallDirsEnabled().begin(),
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Config::getGameInstallDirsEnabled().end(), [](bool val) { return !val; });
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// If no game directory is set and no command line argument, prompt for it
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if (Config::getGameInstallDirs().empty() && !has_command_line_argument) {
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if (Config::getGameInstallDirs().empty() && allInstallDirsDisabled &&
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!has_command_line_argument) {
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GameInstallDialog dlg;
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dlg.exec();
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}
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@ -821,7 +821,7 @@ void SettingsDialog::ResetInstallFolders() {
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std::vector<bool> install_dirs_enabled;
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try {
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install_dirs_enabled = toml::find<std::vector<bool>>(gui, "installDirsEnabled");
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install_dirs_enabled = Config::getGameInstallDirsEnabled();
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} catch (...) {
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// If it does not exist, assume that all are enabled.
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install_dirs_enabled.resize(install_dir_array.size(), true);
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