mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-20 03:24:49 +00:00
liverpool: fix dmadata packet handling
This commit is contained in:
parent
c8d13b684f
commit
1675cffc09
5 changed files with 106 additions and 14 deletions
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@ -605,21 +605,21 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
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true);
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} else if (dma_data->src_sel == DmaDataSrc::Memory &&
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dma_data->dst_sel == DmaDataDst::Gds) {
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rasterizer->InlineData(dma_data->dst_addr_lo,
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dma_data->SrcAddress<const void*>(),
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dma_data->NumBytes(), true);
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rasterizer->CopyBuffer(dma_data->dst_addr_lo, dma_data->SrcAddress<VAddr>(),
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dma_data->NumBytes(), true, false);
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} else if (dma_data->src_sel == DmaDataSrc::Data &&
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dma_data->dst_sel == DmaDataDst::Memory) {
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rasterizer->InlineData(dma_data->DstAddress<VAddr>(), &dma_data->data,
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sizeof(u32), false);
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} else if (dma_data->src_sel == DmaDataSrc::Gds &&
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dma_data->dst_sel == DmaDataDst::Memory) {
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// LOG_WARNING(Render_Vulkan, "GDS memory read");
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rasterizer->CopyBuffer(dma_data->DstAddress<VAddr>(), dma_data->src_addr_lo,
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dma_data->NumBytes(), false, true);
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} else if (dma_data->src_sel == DmaDataSrc::Memory &&
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dma_data->dst_sel == DmaDataDst::Memory) {
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rasterizer->InlineData(dma_data->DstAddress<VAddr>(),
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dma_data->SrcAddress<const void*>(),
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dma_data->NumBytes(), false);
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rasterizer->CopyBuffer(dma_data->DstAddress<VAddr>(),
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dma_data->SrcAddress<VAddr>(), dma_data->NumBytes(),
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false, false);
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} else {
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UNREACHABLE_MSG("WriteData src_sel = {}, dst_sel = {}",
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u32(dma_data->src_sel.Value()), u32(dma_data->dst_sel.Value()));
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@ -769,20 +769,20 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, u32 vqid) {
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rasterizer->InlineData(dma_data->dst_addr_lo, &dma_data->data, sizeof(u32), true);
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} else if (dma_data->src_sel == DmaDataSrc::Memory &&
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dma_data->dst_sel == DmaDataDst::Gds) {
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rasterizer->InlineData(dma_data->dst_addr_lo, dma_data->SrcAddress<const void*>(),
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dma_data->NumBytes(), true);
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rasterizer->CopyBuffer(dma_data->dst_addr_lo, dma_data->SrcAddress<VAddr>(),
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dma_data->NumBytes(), true, false);
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} else if (dma_data->src_sel == DmaDataSrc::Data &&
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dma_data->dst_sel == DmaDataDst::Memory) {
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rasterizer->InlineData(dma_data->DstAddress<VAddr>(), &dma_data->data, sizeof(u32),
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false);
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} else if (dma_data->src_sel == DmaDataSrc::Gds &&
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dma_data->dst_sel == DmaDataDst::Memory) {
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// LOG_WARNING(Render_Vulkan, "GDS memory read");
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rasterizer->CopyBuffer(dma_data->DstAddress<VAddr>(), dma_data->src_addr_lo,
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dma_data->NumBytes(), false, true);
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} else if (dma_data->src_sel == DmaDataSrc::Memory &&
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dma_data->dst_sel == DmaDataDst::Memory) {
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rasterizer->InlineData(dma_data->DstAddress<VAddr>(),
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dma_data->SrcAddress<const void*>(), dma_data->NumBytes(),
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false);
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rasterizer->CopyBuffer(dma_data->DstAddress<VAddr>(), dma_data->SrcAddress<VAddr>(),
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dma_data->NumBytes(), false, false);
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} else {
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UNREACHABLE_MSG("WriteData src_sel = {}, dst_sel = {}",
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u32(dma_data->src_sel.Value()), u32(dma_data->dst_sel.Value()));
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@ -273,6 +273,90 @@ void BufferCache::InlineData(VAddr address, const void* value, u32 num_bytes, bo
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});
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}
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void BufferCache::CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds) {
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if (!dst_gds && !IsRegionRegistered(dst, num_bytes)) {
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if (!src_gds && !IsRegionRegistered(src, num_bytes)) {
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// Both buffers were not transferred to GPU yet. Can safely copy in host memory.
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memcpy(std::bit_cast<void*>(dst), std::bit_cast<void*>(src), num_bytes);
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return;
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}
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// Without a readback there's nothing we can do with this
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// Fallback to creating dst buffer on GPU to at least have this data there
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}
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auto& src_buffer = [&] -> const Buffer& {
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if (src_gds) {
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return gds_buffer;
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}
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const auto [buffer, offset] = ObtainBuffer(src, num_bytes, false);
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return *buffer;
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}();
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auto& dst_buffer = [&] -> const Buffer& {
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if (dst_gds) {
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return gds_buffer;
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}
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const auto [buffer, offset] = ObtainBuffer(dst, num_bytes, true);
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return *buffer;
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}();
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vk::BufferCopy region{
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.srcOffset = src_buffer.Offset(src),
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.dstOffset = dst_buffer.Offset(dst),
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.size = num_bytes,
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};
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const vk::BufferMemoryBarrier2 buf_barriers_before[2] = {
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{
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.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.srcAccessMask = vk::AccessFlagBits2::eMemoryRead,
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.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.dstAccessMask = vk::AccessFlagBits2::eTransferWrite,
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.buffer = dst_buffer.Handle(),
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.offset = dst_buffer.Offset(dst),
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.size = num_bytes,
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},
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{
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.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite,
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.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.dstAccessMask = vk::AccessFlagBits2::eTransferRead,
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.buffer = src_buffer.Handle(),
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.offset = src_buffer.Offset(src),
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.size = num_bytes,
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},
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};
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scheduler.EndRendering();
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const auto cmdbuf = scheduler.CommandBuffer();
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cmdbuf.pipelineBarrier2(vk::DependencyInfo{
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.dependencyFlags = vk::DependencyFlagBits::eByRegion,
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.bufferMemoryBarrierCount = 2,
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.pBufferMemoryBarriers = buf_barriers_before,
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});
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cmdbuf.copyBuffer(src_buffer.Handle(), dst_buffer.Handle(), region);
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const vk::BufferMemoryBarrier2 buf_barriers_after[2] = {
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{
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.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.srcAccessMask = vk::AccessFlagBits2::eTransferWrite,
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.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.dstAccessMask = vk::AccessFlagBits2::eMemoryRead,
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.buffer = dst_buffer.Handle(),
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.offset = dst_buffer.Offset(dst),
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.size = num_bytes,
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},
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{
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.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.srcAccessMask = vk::AccessFlagBits2::eTransferRead,
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.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands,
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.dstAccessMask = vk::AccessFlagBits2::eMemoryWrite,
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.buffer = src_buffer.Handle(),
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.offset = src_buffer.Offset(src),
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.size = num_bytes,
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},
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};
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cmdbuf.pipelineBarrier2(vk::DependencyInfo{
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.dependencyFlags = vk::DependencyFlagBits::eByRegion,
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.bufferMemoryBarrierCount = 2,
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.pBufferMemoryBarriers = buf_barriers_after,
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});
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}
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std::pair<Buffer*, u32> BufferCache::ObtainBuffer(VAddr device_addr, u32 size, bool is_written,
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bool is_texel_buffer, BufferId buffer_id) {
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// For small uniform buffers that have not been modified by gpu
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@ -90,9 +90,12 @@ public:
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/// Bind host index buffer for the current draw.
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void BindIndexBuffer(u32 index_offset);
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/// Writes a value to GPU buffer.
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/// Writes a value from CPU to GPU buffer.
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void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds);
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/// Performs buffer to buffer data copy on the GPU.
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void CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds);
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/// Obtains a buffer for the specified region.
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[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(VAddr gpu_addr, u32 size, bool is_written,
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bool is_texel_buffer = false,
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@ -908,6 +908,10 @@ void Rasterizer::InlineData(VAddr address, const void* value, u32 num_bytes, boo
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buffer_cache.InlineData(address, value, num_bytes, is_gds);
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}
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void Rasterizer::CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds) {
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buffer_cache.CopyBuffer(dst, src, num_bytes, dst_gds, src_gds);
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}
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u32 Rasterizer::ReadDataFromGds(u32 gds_offset) {
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auto* gds_buf = buffer_cache.GetGdsBuffer();
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u32 value;
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@ -54,6 +54,7 @@ public:
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bool from_guest = false);
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void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds);
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void CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds);
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u32 ReadDataFromGds(u32 gsd_offset);
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bool InvalidateMemory(VAddr addr, u64 size);
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bool ReadMemory(VAddr addr, u64 size);
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