improvements in sceSaveDataMount2

This commit is contained in:
georgemoralis 2024-04-25 08:40:51 +03:00
parent 495def1e9b
commit 1c4a9aa063
6 changed files with 48 additions and 9 deletions

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@ -145,6 +145,7 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/system/posix.h
src/core/libraries/save_data/save_data.cpp
src/core/libraries/save_data/save_data.h
src/core/libraries/save_data/error_codes.h
src/core/libraries/system/savedatadialog.cpp
src/core/libraries/system/savedatadialog.h
src/core/libraries/system/sysmodule.cpp

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@ -35,6 +35,7 @@ static auto UserPaths = [] {
create_path(PathType::LogDir, user_dir / LOG_DIR);
create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR);
create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR);
return paths;
}();

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@ -13,7 +13,7 @@ enum class PathType {
LogDir, // Where log files are stored.
ScreenshotsDir, // Where screenshots are stored.
ShaderDir, // Where shaders are stored.
App0, // Where guest application data is stored.
SaveDataDir, // Where guest save data is stored.
};
constexpr auto PORTABLE_DIR = "user";
@ -22,7 +22,7 @@ constexpr auto PORTABLE_DIR = "user";
constexpr auto LOG_DIR = "log";
constexpr auto SCREENSHOTS_DIR = "screenshots";
constexpr auto SHADER_DIR = "shader";
constexpr auto APP0_DIR = "app0";
constexpr auto SAVEDATA_DIR = "savedata";
// Filenames
constexpr auto LOG_FILE = "shad_log.txt";

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
constexpr int ORBIS_SAVE_DATA_ERROR_NOT_FOUND = 0x809f0008; // save data doesn't exist

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@ -1,14 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/singleton.h>
#include <core/file_sys/fs.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/path_util.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/save_data/save_data.h"
#include "error_codes.h"
namespace Libraries::SaveData {
static std::string g_mount_point = "/savedata0"; // temp mount point (todo)
int PS4_SYSV_ABI sceSaveDataAbort() {
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
return ORBIS_OK;
@ -290,17 +296,17 @@ int PS4_SYSV_ABI sceSaveDataGetUpdatedDataCount() {
}
int PS4_SYSV_ABI sceSaveDataInitialize() {
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
LOG_WARNING(Lib_SaveData, "(DUMMY) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSaveDataInitialize2() {
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
LOG_WARNING(Lib_SaveData, "(DUMMY) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSaveDataInitialize3() {
LOG_ERROR(Lib_SaveData, "(DUMMY) called");
LOG_WARNING(Lib_SaveData, "(DUMMY) called");
return ORBIS_OK;
}
@ -331,13 +337,30 @@ int PS4_SYSV_ABI sceSaveDataMount() {
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
OrbisSaveDataMountResult* mount_result) {
// will return save data not found , breakpoint for others
LOG_ERROR(Lib_SaveData, "(DUMMY) called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
if (mount->mount_mode == 1) { // open
return 0x809F0008; // save data not found
bool rdonly = (mount->mount_mode & ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY) != 0;
bool rdwr = (mount->mount_mode & ORBIS_SAVE_DATA_MOUNT_MODE_RDWR) != 0;
bool create = (mount->mount_mode & ORBIS_SAVE_DATA_MOUNT_MODE_CREATE) != 0;
bool destruct_off = (mount->mount_mode & ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF) != 0;
bool copy_icon = (mount->mount_mode & ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON) != 0;
bool create2 = (mount->mount_mode & ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2) != 0;
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
std::string(mount->dir_name->data);
if (rdonly) {
if (!std::filesystem::is_directory(mount_dir)) {
return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
}
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Mount(mount_dir, g_mount_point);
mount_result->mount_status = 0;
strcpy_s(mount_result->mount_point.data, 16, g_mount_point.c_str());
}
UNREACHABLE();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSaveDataMount5() {

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@ -42,6 +42,14 @@ struct OrbisSaveDataMountResult {
s32 unk1;
};
// savedataMount2 mountModes (ORed values)
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDWR = 2;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE = 4;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF = 8;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON = 16;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 = 32;
int PS4_SYSV_ABI sceSaveDataAbort();
int PS4_SYSV_ABI sceSaveDataBackup();
int PS4_SYSV_ABI sceSaveDataBindPsnAccount();