mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-21 20:14:45 +00:00
added libSceRudp.sprx to lle modules
This commit is contained in:
parent
649aec1f67
commit
1dc3433575
1 changed files with 3 additions and 2 deletions
|
@ -205,7 +205,7 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
}
|
||||
|
||||
void Emulator::LoadSystemModules(const std::filesystem::path& file) {
|
||||
constexpr std::array<SysModules, 12> ModulesToLoad{
|
||||
constexpr std::array<SysModules, 13> ModulesToLoad{
|
||||
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
||||
{"libSceFiber.sprx", nullptr},
|
||||
{"libSceUlt.sprx", nullptr},
|
||||
|
@ -217,7 +217,8 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
|
|||
{"libSceJpegEnc.sprx", nullptr},
|
||||
{"libSceFont.sprx", nullptr},
|
||||
{"libSceRazorCpu.sprx", nullptr},
|
||||
{"libSceCesCs.sprx", nullptr}}};
|
||||
{"libSceCesCs.sprx", nullptr},
|
||||
{"libSceRudp.sprx", nullptr}}};
|
||||
|
||||
std::vector<std::filesystem::path> found_modules;
|
||||
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
|
||||
|
|
Loading…
Add table
Reference in a new issue