Trophy pop-up and viewer enhancements (#2493)

* Include trophy rarity icons in pop up, remove newlines from viewer

Fix layout

Update platinum.png

Fix linux and apple

* Smaller type icons, center text vertically

* use original icons

* MacOS fixes

* Address Review comments

Update build.yml

Update build.yml

Update build.yml

Update build.yml

Update build.yml

Update build.yml

Update build.yml

test

* Move trophy type to leftmost and trophy art to rightmost

* Embed resources

* Revert packaging of resources with builds

---------

Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
This commit is contained in:
rainmakerv2 2025-02-23 16:00:24 +08:00 committed by GitHub
parent 4f1baece33
commit 22ca57b1f2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
12 changed files with 795 additions and 27 deletions

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@ -195,6 +195,7 @@ endif()
add_subdirectory(externals)
include_directories(src)
include_directories(Resources)
if(ENABLE_QT_GUI)
find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent LinguistTools Network Multimedia)
@ -953,6 +954,12 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
)
endif()
set(RESOURCEFOLDER Resources/bronze.png
Resources/gold.png
Resources/platinum.png
Resources/silver.png
)
if (ENABLE_QT_GUI)
qt_add_executable(shadps4
${AUDIO_CORE}
@ -964,6 +971,7 @@ if (ENABLE_QT_GUI)
${SHADER_RECOMPILER}
${VIDEO_CORE}
${EMULATOR}
${RESOURCEFOLDER}
src/images/shadPS4.icns
)
else()
@ -976,6 +984,7 @@ else()
${SHADER_RECOMPILER}
${VIDEO_CORE}
${EMULATOR}
${RESOURCEFOLDER}
src/main.cpp
src/emulator.cpp
src/emulator.h
@ -1102,6 +1111,16 @@ add_subdirectory(${HOST_SHADERS_INCLUDE})
add_dependencies(shadps4 host_shaders)
target_include_directories(shadps4 PRIVATE ${HOST_SHADERS_INCLUDE})
# embed resources
include(CMakeRC)
cmrc_add_resource_library(embedded-resources
ALIAS res::embedded
NAMESPACE res
${RESOURCEFOLDER})
target_link_libraries(shadps4 PRIVATE res::embedded)
# ImGui resources
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/imgui/renderer)
add_dependencies(shadps4 ImGui_Resources)

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@ -19,6 +19,10 @@ path = [
"documents/Screenshots/*",
"documents/Screenshots/Linux/*",
"externals/MoltenVK/MoltenVK_icd.json",
"Resources/bronze.png",
"Resources/gold.png",
"Resources/platinum.png",
"Resources/silver.png",
"scripts/ps4_names.txt",
"src/images/about_icon.png",
"src/images/controller_icon.png",
@ -103,3 +107,7 @@ path = "externals/gcn/include/**"
SPDX-FileCopyrightText = "NONE"
SPDX-License-Identifier = "CC0-1.0"
[[annotations]]
path = "cmake/CMakeRC.cmake"
SPDX-FileCopyrightText = "Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>"
SPDX-License-Identifier = "MIT"

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cmake/CMakeRC.cmake Normal file
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@ -0,0 +1,666 @@
# MIT License
#
# Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# This block is executed when generating an intermediate resource file, not when
# running in CMake configure mode
if(_CMRC_GENERATE_MODE)
# Read in the digits
file(READ "${INPUT_FILE}" bytes HEX)
# Format each pair into a character literal. Heuristics seem to favor doing
# the conversion in groups of five for fastest conversion
string(REGEX REPLACE "(..)(..)(..)(..)(..)" "'\\\\x\\1','\\\\x\\2','\\\\x\\3','\\\\x\\4','\\\\x\\5'," chars "${bytes}")
# Since we did this in groups, we have some leftovers to clean up
string(LENGTH "${bytes}" n_bytes2)
math(EXPR n_bytes "${n_bytes2} / 2")
math(EXPR remainder "${n_bytes} % 5") # <-- '5' is the grouping count from above
set(cleanup_re "$")
set(cleanup_sub )
while(remainder)
set(cleanup_re "(..)${cleanup_re}")
set(cleanup_sub "'\\\\x\\${remainder}',${cleanup_sub}")
math(EXPR remainder "${remainder} - 1")
endwhile()
if(NOT cleanup_re STREQUAL "$")
string(REGEX REPLACE "${cleanup_re}" "${cleanup_sub}" chars "${chars}")
endif()
string(CONFIGURE [[
namespace { const char file_array[] = { @chars@ 0 }; }
namespace cmrc { namespace @NAMESPACE@ { namespace res_chars {
extern const char* const @SYMBOL@_begin = file_array;
extern const char* const @SYMBOL@_end = file_array + @n_bytes@;
}}}
]] code)
file(WRITE "${OUTPUT_FILE}" "${code}")
# Exit from the script. Nothing else needs to be processed
return()
endif()
set(_version 2.0.0)
cmake_minimum_required(VERSION 3.12)
include(CMakeParseArguments)
if(COMMAND cmrc_add_resource_library)
if(NOT DEFINED _CMRC_VERSION OR NOT (_version STREQUAL _CMRC_VERSION))
message(WARNING "More than one CMakeRC version has been included in this project.")
endif()
# CMakeRC has already been included! Don't do anything
return()
endif()
set(_CMRC_VERSION "${_version}" CACHE INTERNAL "CMakeRC version. Used for checking for conflicts")
set(_CMRC_SCRIPT "${CMAKE_CURRENT_LIST_FILE}" CACHE INTERNAL "Path to CMakeRC script")
function(_cmrc_normalize_path var)
set(path "${${var}}")
file(TO_CMAKE_PATH "${path}" path)
while(path MATCHES "//")
string(REPLACE "//" "/" path "${path}")
endwhile()
string(REGEX REPLACE "/+$" "" path "${path}")
set("${var}" "${path}" PARENT_SCOPE)
endfunction()
get_filename_component(_inc_dir "${CMAKE_BINARY_DIR}/_cmrc/include" ABSOLUTE)
set(CMRC_INCLUDE_DIR "${_inc_dir}" CACHE INTERNAL "Directory for CMakeRC include files")
# Let's generate the primary include file
file(MAKE_DIRECTORY "${CMRC_INCLUDE_DIR}/cmrc")
set(hpp_content [==[
#ifndef CMRC_CMRC_HPP_INCLUDED
#define CMRC_CMRC_HPP_INCLUDED
#include <cassert>
#include <functional>
#include <iterator>
#include <list>
#include <map>
#include <mutex>
#include <string>
#include <system_error>
#include <type_traits>
#if !(defined(__EXCEPTIONS) || defined(__cpp_exceptions) || defined(_CPPUNWIND) || defined(CMRC_NO_EXCEPTIONS))
#define CMRC_NO_EXCEPTIONS 1
#endif
namespace cmrc { namespace detail { struct dummy; } }
#define CMRC_DECLARE(libid) \
namespace cmrc { namespace detail { \
struct dummy; \
static_assert(std::is_same<dummy, ::cmrc::detail::dummy>::value, "CMRC_DECLARE() must only appear at the global namespace"); \
} } \
namespace cmrc { namespace libid { \
cmrc::embedded_filesystem get_filesystem(); \
} } static_assert(true, "")
namespace cmrc {
class file {
const char* _begin = nullptr;
const char* _end = nullptr;
public:
using iterator = const char*;
using const_iterator = iterator;
iterator begin() const noexcept { return _begin; }
iterator cbegin() const noexcept { return _begin; }
iterator end() const noexcept { return _end; }
iterator cend() const noexcept { return _end; }
std::size_t size() const { return static_cast<std::size_t>(std::distance(begin(), end())); }
file() = default;
file(iterator beg, iterator end) noexcept : _begin(beg), _end(end) {}
};
class directory_entry;
namespace detail {
class directory;
class file_data;
class file_or_directory {
union _data_t {
class file_data* file_data;
class directory* directory;
} _data;
bool _is_file = true;
public:
explicit file_or_directory(file_data& f) {
_data.file_data = &f;
}
explicit file_or_directory(directory& d) {
_data.directory = &d;
_is_file = false;
}
bool is_file() const noexcept {
return _is_file;
}
bool is_directory() const noexcept {
return !is_file();
}
const directory& as_directory() const noexcept {
assert(!is_file());
return *_data.directory;
}
const file_data& as_file() const noexcept {
assert(is_file());
return *_data.file_data;
}
};
class file_data {
public:
const char* begin_ptr;
const char* end_ptr;
file_data(const file_data&) = delete;
file_data(const char* b, const char* e) : begin_ptr(b), end_ptr(e) {}
};
inline std::pair<std::string, std::string> split_path(const std::string& path) {
auto first_sep = path.find("/");
if (first_sep == path.npos) {
return std::make_pair(path, "");
} else {
return std::make_pair(path.substr(0, first_sep), path.substr(first_sep + 1));
}
}
struct created_subdirectory {
class directory& directory;
class file_or_directory& index_entry;
};
class directory {
std::list<file_data> _files;
std::list<directory> _dirs;
std::map<std::string, file_or_directory> _index;
using base_iterator = std::map<std::string, file_or_directory>::const_iterator;
public:
directory() = default;
directory(const directory&) = delete;
created_subdirectory add_subdir(std::string name) & {
_dirs.emplace_back();
auto& back = _dirs.back();
auto& fod = _index.emplace(name, file_or_directory{back}).first->second;
return created_subdirectory{back, fod};
}
file_or_directory* add_file(std::string name, const char* begin, const char* end) & {
assert(_index.find(name) == _index.end());
_files.emplace_back(begin, end);
return &_index.emplace(name, file_or_directory{_files.back()}).first->second;
}
const file_or_directory* get(const std::string& path) const {
auto pair = split_path(path);
auto child = _index.find(pair.first);
if (child == _index.end()) {
return nullptr;
}
auto& entry = child->second;
if (pair.second.empty()) {
// We're at the end of the path
return &entry;
}
if (entry.is_file()) {
// We can't traverse into a file. Stop.
return nullptr;
}
// Keep going down
return entry.as_directory().get(pair.second);
}
class iterator {
base_iterator _base_iter;
base_iterator _end_iter;
public:
using value_type = directory_entry;
using difference_type = std::ptrdiff_t;
using pointer = const value_type*;
using reference = const value_type&;
using iterator_category = std::input_iterator_tag;
iterator() = default;
explicit iterator(base_iterator iter, base_iterator end) : _base_iter(iter), _end_iter(end) {}
iterator begin() const noexcept {
return *this;
}
iterator end() const noexcept {
return iterator(_end_iter, _end_iter);
}
inline value_type operator*() const noexcept;
bool operator==(const iterator& rhs) const noexcept {
return _base_iter == rhs._base_iter;
}
bool operator!=(const iterator& rhs) const noexcept {
return !(*this == rhs);
}
iterator& operator++() noexcept {
++_base_iter;
return *this;
}
iterator operator++(int) noexcept {
auto cp = *this;
++_base_iter;
return cp;
}
};
using const_iterator = iterator;
iterator begin() const noexcept {
return iterator(_index.begin(), _index.end());
}
iterator end() const noexcept {
return iterator();
}
};
inline std::string normalize_path(std::string path) {
while (path.find("/") == 0) {
path.erase(path.begin());
}
while (!path.empty() && (path.rfind("/") == path.size() - 1)) {
path.pop_back();
}
auto off = path.npos;
while ((off = path.find("//")) != path.npos) {
path.erase(path.begin() + static_cast<std::string::difference_type>(off));
}
return path;
}
using index_type = std::map<std::string, const cmrc::detail::file_or_directory*>;
} // detail
class directory_entry {
std::string _fname;
const detail::file_or_directory* _item;
public:
directory_entry() = delete;
explicit directory_entry(std::string filename, const detail::file_or_directory& item)
: _fname(filename)
, _item(&item)
{}
const std::string& filename() const & {
return _fname;
}
std::string filename() const && {
return std::move(_fname);
}
bool is_file() const {
return _item->is_file();
}
bool is_directory() const {
return _item->is_directory();
}
};
directory_entry detail::directory::iterator::operator*() const noexcept {
assert(begin() != end());
return directory_entry(_base_iter->first, _base_iter->second);
}
using directory_iterator = detail::directory::iterator;
class embedded_filesystem {
// Never-null:
const cmrc::detail::index_type* _index;
const detail::file_or_directory* _get(std::string path) const {
path = detail::normalize_path(path);
auto found = _index->find(path);
if (found == _index->end()) {
return nullptr;
} else {
return found->second;
}
}
public:
explicit embedded_filesystem(const detail::index_type& index)
: _index(&index)
{}
file open(const std::string& path) const {
auto entry_ptr = _get(path);
if (!entry_ptr || !entry_ptr->is_file()) {
#ifdef CMRC_NO_EXCEPTIONS
fprintf(stderr, "Error no such file or directory: %s\n", path.c_str());
abort();
#else
throw std::system_error(make_error_code(std::errc::no_such_file_or_directory), path);
#endif
}
auto& dat = entry_ptr->as_file();
return file{dat.begin_ptr, dat.end_ptr};
}
bool is_file(const std::string& path) const noexcept {
auto entry_ptr = _get(path);
return entry_ptr && entry_ptr->is_file();
}
bool is_directory(const std::string& path) const noexcept {
auto entry_ptr = _get(path);
return entry_ptr && entry_ptr->is_directory();
}
bool exists(const std::string& path) const noexcept {
return !!_get(path);
}
directory_iterator iterate_directory(const std::string& path) const {
auto entry_ptr = _get(path);
if (!entry_ptr) {
#ifdef CMRC_NO_EXCEPTIONS
fprintf(stderr, "Error no such file or directory: %s\n", path.c_str());
abort();
#else
throw std::system_error(make_error_code(std::errc::no_such_file_or_directory), path);
#endif
}
if (!entry_ptr->is_directory()) {
#ifdef CMRC_NO_EXCEPTIONS
fprintf(stderr, "Error not a directory: %s\n", path.c_str());
abort();
#else
throw std::system_error(make_error_code(std::errc::not_a_directory), path);
#endif
}
return entry_ptr->as_directory().begin();
}
};
}
#endif // CMRC_CMRC_HPP_INCLUDED
]==])
set(cmrc_hpp "${CMRC_INCLUDE_DIR}/cmrc/cmrc.hpp" CACHE INTERNAL "")
set(_generate 1)
if(EXISTS "${cmrc_hpp}")
file(READ "${cmrc_hpp}" _current)
if(_current STREQUAL hpp_content)
set(_generate 0)
endif()
endif()
file(GENERATE OUTPUT "${cmrc_hpp}" CONTENT "${hpp_content}" CONDITION ${_generate})
add_library(cmrc-base INTERFACE)
target_include_directories(cmrc-base INTERFACE $<BUILD_INTERFACE:${CMRC_INCLUDE_DIR}>)
# Signal a basic C++11 feature to require C++11.
target_compile_features(cmrc-base INTERFACE cxx_nullptr)
set_property(TARGET cmrc-base PROPERTY INTERFACE_CXX_EXTENSIONS OFF)
add_library(cmrc::base ALIAS cmrc-base)
function(cmrc_add_resource_library name)
set(args ALIAS NAMESPACE TYPE)
cmake_parse_arguments(ARG "" "${args}" "" "${ARGN}")
# Generate the identifier for the resource library's namespace
set(ns_re "[a-zA-Z_][a-zA-Z0-9_]*")
if(NOT DEFINED ARG_NAMESPACE)
# Check that the library name is also a valid namespace
if(NOT name MATCHES "${ns_re}")
message(SEND_ERROR "Library name is not a valid namespace. Specify the NAMESPACE argument")
endif()
set(ARG_NAMESPACE "${name}")
else()
if(NOT ARG_NAMESPACE MATCHES "${ns_re}")
message(SEND_ERROR "NAMESPACE for ${name} is not a valid C++ namespace identifier (${ARG_NAMESPACE})")
endif()
endif()
set(libname "${name}")
# Check that type is either "STATIC" or "OBJECT", or default to "STATIC" if
# not set
if(NOT DEFINED ARG_TYPE)
set(ARG_TYPE STATIC)
elseif(NOT "${ARG_TYPE}" MATCHES "^(STATIC|OBJECT)$")
message(SEND_ERROR "${ARG_TYPE} is not a valid TYPE (STATIC and OBJECT are acceptable)")
set(ARG_TYPE STATIC)
endif()
# Generate a library with the compiled in character arrays.
string(CONFIGURE [=[
#include <cmrc/cmrc.hpp>
#include <map>
#include <utility>
namespace cmrc {
namespace @ARG_NAMESPACE@ {
namespace res_chars {
// These are the files which are available in this resource library
$<JOIN:$<TARGET_PROPERTY:@libname@,CMRC_EXTERN_DECLS>,
>
}
namespace {
const cmrc::detail::index_type&
get_root_index() {
static cmrc::detail::directory root_directory_;
static cmrc::detail::file_or_directory root_directory_fod{root_directory_};
static cmrc::detail::index_type root_index;
root_index.emplace("", &root_directory_fod);
struct dir_inl {
class cmrc::detail::directory& directory;
};
dir_inl root_directory_dir{root_directory_};
(void)root_directory_dir;
$<JOIN:$<TARGET_PROPERTY:@libname@,CMRC_MAKE_DIRS>,
>
$<JOIN:$<TARGET_PROPERTY:@libname@,CMRC_MAKE_FILES>,
>
return root_index;
}
}
cmrc::embedded_filesystem get_filesystem() {
static auto& index = get_root_index();
return cmrc::embedded_filesystem{index};
}
} // @ARG_NAMESPACE@
} // cmrc
]=] cpp_content @ONLY)
get_filename_component(libdir "${CMAKE_CURRENT_BINARY_DIR}/__cmrc_${name}" ABSOLUTE)
get_filename_component(lib_tmp_cpp "${libdir}/lib_.cpp" ABSOLUTE)
string(REPLACE "\n " "\n" cpp_content "${cpp_content}")
file(GENERATE OUTPUT "${lib_tmp_cpp}" CONTENT "${cpp_content}")
get_filename_component(libcpp "${libdir}/lib.cpp" ABSOLUTE)
add_custom_command(OUTPUT "${libcpp}"
DEPENDS "${lib_tmp_cpp}" "${cmrc_hpp}"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${lib_tmp_cpp}" "${libcpp}"
COMMENT "Generating ${name} resource loader"
)
# Generate the actual static library. Each source file is just a single file
# with a character array compiled in containing the contents of the
# corresponding resource file.
add_library(${name} ${ARG_TYPE} ${libcpp})
set_property(TARGET ${name} PROPERTY CMRC_LIBDIR "${libdir}")
set_property(TARGET ${name} PROPERTY CMRC_NAMESPACE "${ARG_NAMESPACE}")
target_link_libraries(${name} PUBLIC cmrc::base)
set_property(TARGET ${name} PROPERTY CMRC_IS_RESOURCE_LIBRARY TRUE)
if(ARG_ALIAS)
add_library("${ARG_ALIAS}" ALIAS ${name})
endif()
cmrc_add_resources(${name} ${ARG_UNPARSED_ARGUMENTS})
endfunction()
function(_cmrc_register_dirs name dirpath)
if(dirpath STREQUAL "")
return()
endif()
# Skip this dir if we have already registered it
get_target_property(registered "${name}" _CMRC_REGISTERED_DIRS)
if(dirpath IN_LIST registered)
return()
endif()
# Register the parent directory first
get_filename_component(parent "${dirpath}" DIRECTORY)
if(NOT parent STREQUAL "")
_cmrc_register_dirs("${name}" "${parent}")
endif()
# Now generate the registration
set_property(TARGET "${name}" APPEND PROPERTY _CMRC_REGISTERED_DIRS "${dirpath}")
_cm_encode_fpath(sym "${dirpath}")
if(parent STREQUAL "")
set(parent_sym root_directory)
else()
_cm_encode_fpath(parent_sym "${parent}")
endif()
get_filename_component(leaf "${dirpath}" NAME)
set_property(
TARGET "${name}"
APPEND PROPERTY CMRC_MAKE_DIRS
"static auto ${sym}_dir = ${parent_sym}_dir.directory.add_subdir(\"${leaf}\")\;"
"root_index.emplace(\"${dirpath}\", &${sym}_dir.index_entry)\;"
)
endfunction()
function(cmrc_add_resources name)
get_target_property(is_reslib ${name} CMRC_IS_RESOURCE_LIBRARY)
if(NOT TARGET ${name} OR NOT is_reslib)
message(SEND_ERROR "cmrc_add_resources called on target '${name}' which is not an existing resource library")
return()
endif()
set(options)
set(args WHENCE PREFIX)
set(list_args)
cmake_parse_arguments(ARG "${options}" "${args}" "${list_args}" "${ARGN}")
if(NOT ARG_WHENCE)
set(ARG_WHENCE ${CMAKE_CURRENT_SOURCE_DIR})
endif()
_cmrc_normalize_path(ARG_WHENCE)
get_filename_component(ARG_WHENCE "${ARG_WHENCE}" ABSOLUTE)
# Generate the identifier for the resource library's namespace
get_target_property(lib_ns "${name}" CMRC_NAMESPACE)
get_target_property(libdir ${name} CMRC_LIBDIR)
get_target_property(target_dir ${name} SOURCE_DIR)
file(RELATIVE_PATH reldir "${target_dir}" "${CMAKE_CURRENT_SOURCE_DIR}")
if(reldir MATCHES "^\\.\\.")
message(SEND_ERROR "Cannot call cmrc_add_resources in a parent directory from the resource library target")
return()
endif()
foreach(input IN LISTS ARG_UNPARSED_ARGUMENTS)
_cmrc_normalize_path(input)
get_filename_component(abs_in "${input}" ABSOLUTE)
# Generate a filename based on the input filename that we can put in
# the intermediate directory.
file(RELATIVE_PATH relpath "${ARG_WHENCE}" "${abs_in}")
if(relpath MATCHES "^\\.\\.")
# For now we just error on files that exist outside of the soure dir.
message(SEND_ERROR "Cannot add file '${input}': File must be in a subdirectory of ${ARG_WHENCE}")
continue()
endif()
if(DEFINED ARG_PREFIX)
_cmrc_normalize_path(ARG_PREFIX)
endif()
if(ARG_PREFIX AND NOT ARG_PREFIX MATCHES "/$")
set(ARG_PREFIX "${ARG_PREFIX}/")
endif()
get_filename_component(dirpath "${ARG_PREFIX}${relpath}" DIRECTORY)
_cmrc_register_dirs("${name}" "${dirpath}")
get_filename_component(abs_out "${libdir}/intermediate/${ARG_PREFIX}${relpath}.cpp" ABSOLUTE)
# Generate a symbol name relpath the file's character array
_cm_encode_fpath(sym "${relpath}")
# Get the symbol name for the parent directory
if(dirpath STREQUAL "")
set(parent_sym root_directory)
else()
_cm_encode_fpath(parent_sym "${dirpath}")
endif()
# Generate the rule for the intermediate source file
_cmrc_generate_intermediate_cpp(${lib_ns} ${sym} "${abs_out}" "${abs_in}")
target_sources(${name} PRIVATE "${abs_out}")
set_property(TARGET ${name} APPEND PROPERTY CMRC_EXTERN_DECLS
"// Pointers to ${input}"
"extern const char* const ${sym}_begin\;"
"extern const char* const ${sym}_end\;"
)
get_filename_component(leaf "${relpath}" NAME)
set_property(
TARGET ${name}
APPEND PROPERTY CMRC_MAKE_FILES
"root_index.emplace("
" \"${ARG_PREFIX}${relpath}\","
" ${parent_sym}_dir.directory.add_file("
" \"${leaf}\","
" res_chars::${sym}_begin,"
" res_chars::${sym}_end"
" )"
")\;"
)
endforeach()
endfunction()
function(_cmrc_generate_intermediate_cpp lib_ns symbol outfile infile)
add_custom_command(
# This is the file we will generate
OUTPUT "${outfile}"
# These are the primary files that affect the output
DEPENDS "${infile}" "${_CMRC_SCRIPT}"
COMMAND
"${CMAKE_COMMAND}"
-D_CMRC_GENERATE_MODE=TRUE
-DNAMESPACE=${lib_ns}
-DSYMBOL=${symbol}
"-DINPUT_FILE=${infile}"
"-DOUTPUT_FILE=${outfile}"
-P "${_CMRC_SCRIPT}"
COMMENT "Generating intermediate file for ${infile}"
)
endfunction()
function(_cm_encode_fpath var fpath)
string(MAKE_C_IDENTIFIER "${fpath}" ident)
string(MD5 hash "${fpath}")
string(SUBSTRING "${hash}" 0 4 hash)
set(${var} f_${hash}_${ident} PARENT_SCOPE)
endfunction()

View file

@ -941,7 +941,7 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
std::filesystem::path current_icon_path =
trophy_dir / "trophy00" / "Icons" / trophy_icon_file;
AddTrophyToQueue(current_icon_path, current_trophy_name);
AddTrophyToQueue(current_icon_path, current_trophy_name, current_trophy_type);
}
}
}
@ -978,7 +978,7 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
trophy_dir / "trophy00" / "Icons" / platinum_icon_file;
*platinumId = platinum_trophy_id;
AddTrophyToQueue(platinum_icon_path, platinum_trophy_name);
AddTrophyToQueue(platinum_icon_path, platinum_trophy_name, "P");
}
}

View file

@ -3,6 +3,7 @@
#include <chrono>
#include <mutex>
#include <cmrc/cmrc.hpp>
#include <imgui.h>
#include "common/assert.h"
#include "common/config.h"
@ -10,6 +11,8 @@
#include "imgui/imgui_std.h"
#include "trophy_ui.h"
CMRC_DECLARE(res);
using namespace ImGui;
namespace Libraries::NpTrophy {
@ -17,14 +20,34 @@ std::optional<TrophyUI> current_trophy_ui;
std::queue<TrophyInfo> trophy_queue;
std::mutex queueMtx;
TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName)
: trophy_name(trophyName) {
TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
const std::string_view& rarity)
: trophy_name(trophyName), trophy_type(rarity) {
if (std::filesystem::exists(trophyIconPath)) {
trophy_icon = RefCountedTexture::DecodePngFile(trophyIconPath);
} else {
LOG_ERROR(Lib_NpTrophy, "Couldnt load trophy icon at {}",
fmt::UTF(trophyIconPath.u8string()));
}
std::string pathString;
if (trophy_type == "P") {
pathString = "Resources/platinum.png";
} else if (trophy_type == "G") {
pathString = "Resources/gold.png";
} else if (trophy_type == "S") {
pathString = "Resources/silver.png";
} else if (trophy_type == "B") {
pathString = "Resources/bronze.png";
}
auto resource = cmrc::res::get_filesystem();
auto trophytypefile = resource.open(pathString);
std::filesystem::path trophyTypePath = pathString;
if (std::filesystem::exists(trophyTypePath))
trophy_type_icon = RefCountedTexture::DecodePngFile(trophyTypePath);
AddLayer(this);
}
@ -42,29 +65,49 @@ void TrophyUI::Draw() {
float AdjustWidth = io.DisplaySize.x / 1280;
float AdjustHeight = io.DisplaySize.y / 720;
const ImVec2 window_size{
std::min(io.DisplaySize.x, (300 * AdjustWidth)),
std::min(io.DisplaySize.x, (350 * AdjustWidth)),
std::min(io.DisplaySize.y, (70 * AdjustHeight)),
};
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
SetNextWindowPos(ImVec2(io.DisplaySize.x - (300 * AdjustWidth), (50 * AdjustHeight)));
SetNextWindowPos(ImVec2(io.DisplaySize.x - (370 * AdjustWidth), (50 * AdjustHeight)));
KeepNavHighlight();
if (Begin("Trophy Window", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoInputs)) {
if (trophy_icon) {
Image(trophy_icon.GetTexture().im_id, ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
ImGui::SameLine();
if (trophy_type_icon) {
SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight));
Image(trophy_type_icon.GetTexture().im_id,
ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
} else {
// placeholder
const auto pos = GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f},
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f * AdjustHeight},
GetColorU32(ImVec4{0.7f}));
ImGui::Indent(60);
}
ImGui::SameLine();
SetWindowFontScale((1.2 * AdjustHeight));
char earned_text[] = "Trophy earned!\n%s";
const float text_height =
ImGui::CalcTextSize(std::strcat(earned_text, trophy_name.c_str())).y;
SetCursorPosY((window_size.y - text_height) * 0.5f);
ImGui::PushTextWrapPos(window_size.x - (60 * AdjustWidth));
TextWrapped("Trophy earned!\n%s", trophy_name.c_str());
ImGui::SameLine(window_size.x - (60 * AdjustWidth));
if (trophy_icon) {
SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight));
Image(trophy_icon.GetTexture().im_id, ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
} else {
// placeholder
const auto pos = GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{30.0f * AdjustHeight},
GetColorU32(ImVec4{0.7f}));
}
}
End();
@ -74,14 +117,16 @@ void TrophyUI::Draw() {
if (!trophy_queue.empty()) {
TrophyInfo next_trophy = trophy_queue.front();
trophy_queue.pop();
current_trophy_ui.emplace(next_trophy.trophy_icon_path, next_trophy.trophy_name);
current_trophy_ui.emplace(next_trophy.trophy_icon_path, next_trophy.trophy_name,
next_trophy.trophy_type);
} else {
current_trophy_ui.reset();
}
}
}
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName) {
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
const std::string_view& rarity) {
std::lock_guard<std::mutex> lock(queueMtx);
if (Config::getisTrophyPopupDisabled()) {
@ -90,10 +135,11 @@ void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::st
TrophyInfo new_trophy;
new_trophy.trophy_icon_path = trophyIconPath;
new_trophy.trophy_name = trophyName;
new_trophy.trophy_type = rarity;
trophy_queue.push(new_trophy);
} else {
current_trophy_ui.emplace(trophyIconPath, trophyName);
current_trophy_ui.emplace(trophyIconPath, trophyName, rarity);
}
}
} // namespace Libraries::NpTrophy
} // namespace Libraries::NpTrophy

View file

@ -17,7 +17,8 @@ namespace Libraries::NpTrophy {
class TrophyUI final : public ImGui::Layer {
public:
TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName);
TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
const std::string_view& rarity);
~TrophyUI() override;
void Finish();
@ -26,15 +27,19 @@ public:
private:
std::string trophy_name;
std::string_view trophy_type;
float trophy_timer = 5.0f;
ImGui::RefCountedTexture trophy_icon;
ImGui::RefCountedTexture trophy_type_icon;
};
struct TrophyInfo {
std::filesystem::path trophy_icon_path;
std::string trophy_name;
std::string_view trophy_type;
};
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName);
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
const std::string_view& rarity);
}; // namespace Libraries::NpTrophy
}; // namespace Libraries::NpTrophy

View file

@ -2,9 +2,12 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QMessageBox>
#include <cmrc/cmrc.hpp>
#include "common/path_util.h"
#include "trophy_viewer.h"
CMRC_DECLARE(res);
TrophyViewer::TrophyViewer(QString trophyPath, QString gameTrpPath) : QMainWindow() {
this->setWindowTitle(tr("Trophy Viewer"));
this->setAttribute(Qt::WA_DeleteOnClose);
@ -115,13 +118,34 @@ void TrophyViewer::PopulateTrophyWidget(QString title) {
item->setData(Qt::DecorationRole, icon);
item->setFlags(item->flags() & ~Qt::ItemIsEditable);
tableWidget->setItem(row, 1, item);
const std::string filename = GetTrpType(trpType[row].at(0));
QTableWidgetItem* typeitem = new QTableWidgetItem();
auto resource = cmrc::res::get_filesystem();
std::string resourceString = "Resources/" + filename;
auto trophytypefile = resource.open(resourceString);
QImage type_icon =
QImage(QString::fromStdString(resourceString))
.scaled(QSize(64, 64), Qt::KeepAspectRatio, Qt::SmoothTransformation);
typeitem->setData(Qt::DecorationRole, type_icon);
typeitem->setFlags(typeitem->flags() & ~Qt::ItemIsEditable);
tableWidget->setItem(row, 6, typeitem);
std::string detailString = trophyDetails[row].toStdString();
std::size_t newline_pos = 0;
while ((newline_pos = detailString.find("\n", newline_pos)) != std::string::npos) {
detailString.replace(newline_pos, 1, " ");
++newline_pos;
}
if (!trophyNames.isEmpty() && !trophyDetails.isEmpty()) {
SetTableItem(tableWidget, row, 0, trpUnlocked[row]);
SetTableItem(tableWidget, row, 2, trophyNames[row]);
SetTableItem(tableWidget, row, 3, trophyDetails[row]);
SetTableItem(tableWidget, row, 3, QString::fromStdString(detailString));
SetTableItem(tableWidget, row, 4, trpId[row]);
SetTableItem(tableWidget, row, 5, trpHidden[row]);
SetTableItem(tableWidget, row, 6, GetTrpType(trpType[row].at(0)));
SetTableItem(tableWidget, row, 7, trpPid[row]);
}
tableWidget->verticalHeader()->resizeSection(row, icon.height());
@ -157,7 +181,7 @@ void TrophyViewer::SetTableItem(QTableWidget* parent, int row, int column, QStri
label->setGraphicsEffect(shadowEffect); // Apply shadow effect to the QLabel
layout->addWidget(label);
if (column != 1 && column != 2)
if (column != 1 && column != 2 && column != 3)
layout->setAlignment(Qt::AlignCenter);
widget->setLayout(layout);
parent->setItem(row, column, item);

View file

@ -32,17 +32,17 @@ private:
QString gameTrpPath_;
TRP trp;
QString GetTrpType(const QChar trp_) {
std::string GetTrpType(const QChar trp_) {
switch (trp_.toLatin1()) {
case 'B':
return "Bronze";
return "bronze.png";
case 'S':
return "Silver";
return "silver.png";
case 'G':
return "Gold";
return "gold.png";
case 'P':
return "Platinum";
return "platinum.png";
}
return "Unknown";
}
};
};