mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-19 19:14:48 +00:00
Trophy pop-up and viewer enhancements (#2493)
* Include trophy rarity icons in pop up, remove newlines from viewer Fix layout Update platinum.png Fix linux and apple * Smaller type icons, center text vertically * use original icons * MacOS fixes * Address Review comments Update build.yml Update build.yml Update build.yml Update build.yml Update build.yml Update build.yml Update build.yml test * Move trophy type to leftmost and trophy art to rightmost * Embed resources * Revert packaging of resources with builds --------- Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
This commit is contained in:
parent
4f1baece33
commit
22ca57b1f2
12 changed files with 795 additions and 27 deletions
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@ -195,6 +195,7 @@ endif()
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add_subdirectory(externals)
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include_directories(src)
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include_directories(Resources)
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if(ENABLE_QT_GUI)
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find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent LinguistTools Network Multimedia)
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@ -953,6 +954,12 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
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)
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endif()
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set(RESOURCEFOLDER Resources/bronze.png
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Resources/gold.png
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Resources/platinum.png
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Resources/silver.png
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)
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if (ENABLE_QT_GUI)
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qt_add_executable(shadps4
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${AUDIO_CORE}
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@ -964,6 +971,7 @@ if (ENABLE_QT_GUI)
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${SHADER_RECOMPILER}
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${VIDEO_CORE}
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${EMULATOR}
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${RESOURCEFOLDER}
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src/images/shadPS4.icns
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)
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else()
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@ -976,6 +984,7 @@ else()
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${SHADER_RECOMPILER}
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${VIDEO_CORE}
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${EMULATOR}
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${RESOURCEFOLDER}
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src/main.cpp
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src/emulator.cpp
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src/emulator.h
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@ -1102,6 +1111,16 @@ add_subdirectory(${HOST_SHADERS_INCLUDE})
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add_dependencies(shadps4 host_shaders)
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target_include_directories(shadps4 PRIVATE ${HOST_SHADERS_INCLUDE})
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# embed resources
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include(CMakeRC)
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cmrc_add_resource_library(embedded-resources
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ALIAS res::embedded
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NAMESPACE res
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${RESOURCEFOLDER})
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target_link_libraries(shadps4 PRIVATE res::embedded)
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# ImGui resources
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/imgui/renderer)
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add_dependencies(shadps4 ImGui_Resources)
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@ -19,6 +19,10 @@ path = [
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"documents/Screenshots/*",
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"documents/Screenshots/Linux/*",
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"externals/MoltenVK/MoltenVK_icd.json",
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"Resources/bronze.png",
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"Resources/gold.png",
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"Resources/platinum.png",
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"Resources/silver.png",
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"scripts/ps4_names.txt",
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"src/images/about_icon.png",
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"src/images/controller_icon.png",
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@ -103,3 +107,7 @@ path = "externals/gcn/include/**"
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SPDX-FileCopyrightText = "NONE"
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SPDX-License-Identifier = "CC0-1.0"
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[[annotations]]
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path = "cmake/CMakeRC.cmake"
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SPDX-FileCopyrightText = "Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>"
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SPDX-License-Identifier = "MIT"
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BIN
Resources/bronze.png
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BIN
Resources/bronze.png
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After Width: | Height: | Size: 40 KiB |
BIN
Resources/gold.png
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BIN
Resources/gold.png
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After Width: | Height: | Size: 43 KiB |
BIN
Resources/platinum.png
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BIN
Resources/platinum.png
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Binary file not shown.
After Width: | Height: | Size: 44 KiB |
BIN
Resources/silver.png
Normal file
BIN
Resources/silver.png
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Binary file not shown.
After Width: | Height: | Size: 33 KiB |
666
cmake/CMakeRC.cmake
Normal file
666
cmake/CMakeRC.cmake
Normal file
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@ -0,0 +1,666 @@
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# MIT License
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#
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# Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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# This block is executed when generating an intermediate resource file, not when
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# running in CMake configure mode
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if(_CMRC_GENERATE_MODE)
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# Read in the digits
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file(READ "${INPUT_FILE}" bytes HEX)
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# Format each pair into a character literal. Heuristics seem to favor doing
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# the conversion in groups of five for fastest conversion
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string(REGEX REPLACE "(..)(..)(..)(..)(..)" "'\\\\x\\1','\\\\x\\2','\\\\x\\3','\\\\x\\4','\\\\x\\5'," chars "${bytes}")
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# Since we did this in groups, we have some leftovers to clean up
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string(LENGTH "${bytes}" n_bytes2)
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math(EXPR n_bytes "${n_bytes2} / 2")
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math(EXPR remainder "${n_bytes} % 5") # <-- '5' is the grouping count from above
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set(cleanup_re "$")
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set(cleanup_sub )
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while(remainder)
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set(cleanup_re "(..)${cleanup_re}")
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set(cleanup_sub "'\\\\x\\${remainder}',${cleanup_sub}")
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math(EXPR remainder "${remainder} - 1")
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endwhile()
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if(NOT cleanup_re STREQUAL "$")
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string(REGEX REPLACE "${cleanup_re}" "${cleanup_sub}" chars "${chars}")
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endif()
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string(CONFIGURE [[
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namespace { const char file_array[] = { @chars@ 0 }; }
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namespace cmrc { namespace @NAMESPACE@ { namespace res_chars {
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extern const char* const @SYMBOL@_begin = file_array;
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extern const char* const @SYMBOL@_end = file_array + @n_bytes@;
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}}}
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]] code)
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file(WRITE "${OUTPUT_FILE}" "${code}")
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# Exit from the script. Nothing else needs to be processed
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return()
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endif()
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set(_version 2.0.0)
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cmake_minimum_required(VERSION 3.12)
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include(CMakeParseArguments)
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if(COMMAND cmrc_add_resource_library)
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if(NOT DEFINED _CMRC_VERSION OR NOT (_version STREQUAL _CMRC_VERSION))
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message(WARNING "More than one CMakeRC version has been included in this project.")
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endif()
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# CMakeRC has already been included! Don't do anything
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return()
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endif()
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set(_CMRC_VERSION "${_version}" CACHE INTERNAL "CMakeRC version. Used for checking for conflicts")
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set(_CMRC_SCRIPT "${CMAKE_CURRENT_LIST_FILE}" CACHE INTERNAL "Path to CMakeRC script")
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function(_cmrc_normalize_path var)
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set(path "${${var}}")
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file(TO_CMAKE_PATH "${path}" path)
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while(path MATCHES "//")
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string(REPLACE "//" "/" path "${path}")
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endwhile()
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string(REGEX REPLACE "/+$" "" path "${path}")
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set("${var}" "${path}" PARENT_SCOPE)
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endfunction()
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get_filename_component(_inc_dir "${CMAKE_BINARY_DIR}/_cmrc/include" ABSOLUTE)
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set(CMRC_INCLUDE_DIR "${_inc_dir}" CACHE INTERNAL "Directory for CMakeRC include files")
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# Let's generate the primary include file
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file(MAKE_DIRECTORY "${CMRC_INCLUDE_DIR}/cmrc")
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set(hpp_content [==[
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#ifndef CMRC_CMRC_HPP_INCLUDED
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#define CMRC_CMRC_HPP_INCLUDED
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#include <cassert>
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#include <functional>
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#include <iterator>
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#include <list>
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#include <map>
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#include <mutex>
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#include <string>
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#include <system_error>
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#include <type_traits>
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#if !(defined(__EXCEPTIONS) || defined(__cpp_exceptions) || defined(_CPPUNWIND) || defined(CMRC_NO_EXCEPTIONS))
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#define CMRC_NO_EXCEPTIONS 1
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#endif
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namespace cmrc { namespace detail { struct dummy; } }
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#define CMRC_DECLARE(libid) \
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namespace cmrc { namespace detail { \
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struct dummy; \
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static_assert(std::is_same<dummy, ::cmrc::detail::dummy>::value, "CMRC_DECLARE() must only appear at the global namespace"); \
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} } \
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namespace cmrc { namespace libid { \
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cmrc::embedded_filesystem get_filesystem(); \
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} } static_assert(true, "")
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namespace cmrc {
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class file {
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const char* _begin = nullptr;
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const char* _end = nullptr;
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public:
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using iterator = const char*;
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using const_iterator = iterator;
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iterator begin() const noexcept { return _begin; }
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iterator cbegin() const noexcept { return _begin; }
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iterator end() const noexcept { return _end; }
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iterator cend() const noexcept { return _end; }
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std::size_t size() const { return static_cast<std::size_t>(std::distance(begin(), end())); }
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file() = default;
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file(iterator beg, iterator end) noexcept : _begin(beg), _end(end) {}
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};
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class directory_entry;
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namespace detail {
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class directory;
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class file_data;
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class file_or_directory {
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union _data_t {
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class file_data* file_data;
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class directory* directory;
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} _data;
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bool _is_file = true;
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public:
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explicit file_or_directory(file_data& f) {
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_data.file_data = &f;
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}
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explicit file_or_directory(directory& d) {
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_data.directory = &d;
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_is_file = false;
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}
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bool is_file() const noexcept {
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return _is_file;
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}
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bool is_directory() const noexcept {
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return !is_file();
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}
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const directory& as_directory() const noexcept {
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assert(!is_file());
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return *_data.directory;
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}
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const file_data& as_file() const noexcept {
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assert(is_file());
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return *_data.file_data;
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}
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};
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class file_data {
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public:
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const char* begin_ptr;
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const char* end_ptr;
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file_data(const file_data&) = delete;
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file_data(const char* b, const char* e) : begin_ptr(b), end_ptr(e) {}
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};
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inline std::pair<std::string, std::string> split_path(const std::string& path) {
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auto first_sep = path.find("/");
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if (first_sep == path.npos) {
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return std::make_pair(path, "");
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} else {
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return std::make_pair(path.substr(0, first_sep), path.substr(first_sep + 1));
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}
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}
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struct created_subdirectory {
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class directory& directory;
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class file_or_directory& index_entry;
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};
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class directory {
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std::list<file_data> _files;
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std::list<directory> _dirs;
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std::map<std::string, file_or_directory> _index;
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using base_iterator = std::map<std::string, file_or_directory>::const_iterator;
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public:
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directory() = default;
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directory(const directory&) = delete;
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created_subdirectory add_subdir(std::string name) & {
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_dirs.emplace_back();
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auto& back = _dirs.back();
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auto& fod = _index.emplace(name, file_or_directory{back}).first->second;
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return created_subdirectory{back, fod};
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}
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file_or_directory* add_file(std::string name, const char* begin, const char* end) & {
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assert(_index.find(name) == _index.end());
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_files.emplace_back(begin, end);
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return &_index.emplace(name, file_or_directory{_files.back()}).first->second;
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||||
}
|
||||
|
||||
const file_or_directory* get(const std::string& path) const {
|
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auto pair = split_path(path);
|
||||
auto child = _index.find(pair.first);
|
||||
if (child == _index.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
auto& entry = child->second;
|
||||
if (pair.second.empty()) {
|
||||
// We're at the end of the path
|
||||
return &entry;
|
||||
}
|
||||
|
||||
if (entry.is_file()) {
|
||||
// We can't traverse into a file. Stop.
|
||||
return nullptr;
|
||||
}
|
||||
// Keep going down
|
||||
return entry.as_directory().get(pair.second);
|
||||
}
|
||||
|
||||
class iterator {
|
||||
base_iterator _base_iter;
|
||||
base_iterator _end_iter;
|
||||
public:
|
||||
using value_type = directory_entry;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = const value_type*;
|
||||
using reference = const value_type&;
|
||||
using iterator_category = std::input_iterator_tag;
|
||||
|
||||
iterator() = default;
|
||||
explicit iterator(base_iterator iter, base_iterator end) : _base_iter(iter), _end_iter(end) {}
|
||||
|
||||
iterator begin() const noexcept {
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator end() const noexcept {
|
||||
return iterator(_end_iter, _end_iter);
|
||||
}
|
||||
|
||||
inline value_type operator*() const noexcept;
|
||||
|
||||
bool operator==(const iterator& rhs) const noexcept {
|
||||
return _base_iter == rhs._base_iter;
|
||||
}
|
||||
|
||||
bool operator!=(const iterator& rhs) const noexcept {
|
||||
return !(*this == rhs);
|
||||
}
|
||||
|
||||
iterator& operator++() noexcept {
|
||||
++_base_iter;
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator operator++(int) noexcept {
|
||||
auto cp = *this;
|
||||
++_base_iter;
|
||||
return cp;
|
||||
}
|
||||
};
|
||||
|
||||
using const_iterator = iterator;
|
||||
|
||||
iterator begin() const noexcept {
|
||||
return iterator(_index.begin(), _index.end());
|
||||
}
|
||||
|
||||
iterator end() const noexcept {
|
||||
return iterator();
|
||||
}
|
||||
};
|
||||
|
||||
inline std::string normalize_path(std::string path) {
|
||||
while (path.find("/") == 0) {
|
||||
path.erase(path.begin());
|
||||
}
|
||||
while (!path.empty() && (path.rfind("/") == path.size() - 1)) {
|
||||
path.pop_back();
|
||||
}
|
||||
auto off = path.npos;
|
||||
while ((off = path.find("//")) != path.npos) {
|
||||
path.erase(path.begin() + static_cast<std::string::difference_type>(off));
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
using index_type = std::map<std::string, const cmrc::detail::file_or_directory*>;
|
||||
|
||||
} // detail
|
||||
|
||||
class directory_entry {
|
||||
std::string _fname;
|
||||
const detail::file_or_directory* _item;
|
||||
|
||||
public:
|
||||
directory_entry() = delete;
|
||||
explicit directory_entry(std::string filename, const detail::file_or_directory& item)
|
||||
: _fname(filename)
|
||||
, _item(&item)
|
||||
{}
|
||||
|
||||
const std::string& filename() const & {
|
||||
return _fname;
|
||||
}
|
||||
std::string filename() const && {
|
||||
return std::move(_fname);
|
||||
}
|
||||
|
||||
bool is_file() const {
|
||||
return _item->is_file();
|
||||
}
|
||||
|
||||
bool is_directory() const {
|
||||
return _item->is_directory();
|
||||
}
|
||||
};
|
||||
|
||||
directory_entry detail::directory::iterator::operator*() const noexcept {
|
||||
assert(begin() != end());
|
||||
return directory_entry(_base_iter->first, _base_iter->second);
|
||||
}
|
||||
|
||||
using directory_iterator = detail::directory::iterator;
|
||||
|
||||
class embedded_filesystem {
|
||||
// Never-null:
|
||||
const cmrc::detail::index_type* _index;
|
||||
const detail::file_or_directory* _get(std::string path) const {
|
||||
path = detail::normalize_path(path);
|
||||
auto found = _index->find(path);
|
||||
if (found == _index->end()) {
|
||||
return nullptr;
|
||||
} else {
|
||||
return found->second;
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
explicit embedded_filesystem(const detail::index_type& index)
|
||||
: _index(&index)
|
||||
{}
|
||||
|
||||
file open(const std::string& path) const {
|
||||
auto entry_ptr = _get(path);
|
||||
if (!entry_ptr || !entry_ptr->is_file()) {
|
||||
#ifdef CMRC_NO_EXCEPTIONS
|
||||
fprintf(stderr, "Error no such file or directory: %s\n", path.c_str());
|
||||
abort();
|
||||
#else
|
||||
throw std::system_error(make_error_code(std::errc::no_such_file_or_directory), path);
|
||||
#endif
|
||||
}
|
||||
auto& dat = entry_ptr->as_file();
|
||||
return file{dat.begin_ptr, dat.end_ptr};
|
||||
}
|
||||
|
||||
bool is_file(const std::string& path) const noexcept {
|
||||
auto entry_ptr = _get(path);
|
||||
return entry_ptr && entry_ptr->is_file();
|
||||
}
|
||||
|
||||
bool is_directory(const std::string& path) const noexcept {
|
||||
auto entry_ptr = _get(path);
|
||||
return entry_ptr && entry_ptr->is_directory();
|
||||
}
|
||||
|
||||
bool exists(const std::string& path) const noexcept {
|
||||
return !!_get(path);
|
||||
}
|
||||
|
||||
directory_iterator iterate_directory(const std::string& path) const {
|
||||
auto entry_ptr = _get(path);
|
||||
if (!entry_ptr) {
|
||||
#ifdef CMRC_NO_EXCEPTIONS
|
||||
fprintf(stderr, "Error no such file or directory: %s\n", path.c_str());
|
||||
abort();
|
||||
#else
|
||||
throw std::system_error(make_error_code(std::errc::no_such_file_or_directory), path);
|
||||
#endif
|
||||
}
|
||||
if (!entry_ptr->is_directory()) {
|
||||
#ifdef CMRC_NO_EXCEPTIONS
|
||||
fprintf(stderr, "Error not a directory: %s\n", path.c_str());
|
||||
abort();
|
||||
#else
|
||||
throw std::system_error(make_error_code(std::errc::not_a_directory), path);
|
||||
#endif
|
||||
}
|
||||
return entry_ptr->as_directory().begin();
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // CMRC_CMRC_HPP_INCLUDED
|
||||
]==])
|
||||
|
||||
set(cmrc_hpp "${CMRC_INCLUDE_DIR}/cmrc/cmrc.hpp" CACHE INTERNAL "")
|
||||
set(_generate 1)
|
||||
if(EXISTS "${cmrc_hpp}")
|
||||
file(READ "${cmrc_hpp}" _current)
|
||||
if(_current STREQUAL hpp_content)
|
||||
set(_generate 0)
|
||||
endif()
|
||||
endif()
|
||||
file(GENERATE OUTPUT "${cmrc_hpp}" CONTENT "${hpp_content}" CONDITION ${_generate})
|
||||
|
||||
add_library(cmrc-base INTERFACE)
|
||||
target_include_directories(cmrc-base INTERFACE $<BUILD_INTERFACE:${CMRC_INCLUDE_DIR}>)
|
||||
# Signal a basic C++11 feature to require C++11.
|
||||
target_compile_features(cmrc-base INTERFACE cxx_nullptr)
|
||||
set_property(TARGET cmrc-base PROPERTY INTERFACE_CXX_EXTENSIONS OFF)
|
||||
add_library(cmrc::base ALIAS cmrc-base)
|
||||
|
||||
function(cmrc_add_resource_library name)
|
||||
set(args ALIAS NAMESPACE TYPE)
|
||||
cmake_parse_arguments(ARG "" "${args}" "" "${ARGN}")
|
||||
# Generate the identifier for the resource library's namespace
|
||||
set(ns_re "[a-zA-Z_][a-zA-Z0-9_]*")
|
||||
if(NOT DEFINED ARG_NAMESPACE)
|
||||
# Check that the library name is also a valid namespace
|
||||
if(NOT name MATCHES "${ns_re}")
|
||||
message(SEND_ERROR "Library name is not a valid namespace. Specify the NAMESPACE argument")
|
||||
endif()
|
||||
set(ARG_NAMESPACE "${name}")
|
||||
else()
|
||||
if(NOT ARG_NAMESPACE MATCHES "${ns_re}")
|
||||
message(SEND_ERROR "NAMESPACE for ${name} is not a valid C++ namespace identifier (${ARG_NAMESPACE})")
|
||||
endif()
|
||||
endif()
|
||||
set(libname "${name}")
|
||||
# Check that type is either "STATIC" or "OBJECT", or default to "STATIC" if
|
||||
# not set
|
||||
if(NOT DEFINED ARG_TYPE)
|
||||
set(ARG_TYPE STATIC)
|
||||
elseif(NOT "${ARG_TYPE}" MATCHES "^(STATIC|OBJECT)$")
|
||||
message(SEND_ERROR "${ARG_TYPE} is not a valid TYPE (STATIC and OBJECT are acceptable)")
|
||||
set(ARG_TYPE STATIC)
|
||||
endif()
|
||||
# Generate a library with the compiled in character arrays.
|
||||
string(CONFIGURE [=[
|
||||
#include <cmrc/cmrc.hpp>
|
||||
#include <map>
|
||||
#include <utility>
|
||||
|
||||
namespace cmrc {
|
||||
namespace @ARG_NAMESPACE@ {
|
||||
|
||||
namespace res_chars {
|
||||
// These are the files which are available in this resource library
|
||||
$<JOIN:$<TARGET_PROPERTY:@libname@,CMRC_EXTERN_DECLS>,
|
||||
>
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
const cmrc::detail::index_type&
|
||||
get_root_index() {
|
||||
static cmrc::detail::directory root_directory_;
|
||||
static cmrc::detail::file_or_directory root_directory_fod{root_directory_};
|
||||
static cmrc::detail::index_type root_index;
|
||||
root_index.emplace("", &root_directory_fod);
|
||||
struct dir_inl {
|
||||
class cmrc::detail::directory& directory;
|
||||
};
|
||||
dir_inl root_directory_dir{root_directory_};
|
||||
(void)root_directory_dir;
|
||||
$<JOIN:$<TARGET_PROPERTY:@libname@,CMRC_MAKE_DIRS>,
|
||||
>
|
||||
$<JOIN:$<TARGET_PROPERTY:@libname@,CMRC_MAKE_FILES>,
|
||||
>
|
||||
return root_index;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
cmrc::embedded_filesystem get_filesystem() {
|
||||
static auto& index = get_root_index();
|
||||
return cmrc::embedded_filesystem{index};
|
||||
}
|
||||
|
||||
} // @ARG_NAMESPACE@
|
||||
} // cmrc
|
||||
]=] cpp_content @ONLY)
|
||||
get_filename_component(libdir "${CMAKE_CURRENT_BINARY_DIR}/__cmrc_${name}" ABSOLUTE)
|
||||
get_filename_component(lib_tmp_cpp "${libdir}/lib_.cpp" ABSOLUTE)
|
||||
string(REPLACE "\n " "\n" cpp_content "${cpp_content}")
|
||||
file(GENERATE OUTPUT "${lib_tmp_cpp}" CONTENT "${cpp_content}")
|
||||
get_filename_component(libcpp "${libdir}/lib.cpp" ABSOLUTE)
|
||||
add_custom_command(OUTPUT "${libcpp}"
|
||||
DEPENDS "${lib_tmp_cpp}" "${cmrc_hpp}"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${lib_tmp_cpp}" "${libcpp}"
|
||||
COMMENT "Generating ${name} resource loader"
|
||||
)
|
||||
# Generate the actual static library. Each source file is just a single file
|
||||
# with a character array compiled in containing the contents of the
|
||||
# corresponding resource file.
|
||||
add_library(${name} ${ARG_TYPE} ${libcpp})
|
||||
set_property(TARGET ${name} PROPERTY CMRC_LIBDIR "${libdir}")
|
||||
set_property(TARGET ${name} PROPERTY CMRC_NAMESPACE "${ARG_NAMESPACE}")
|
||||
target_link_libraries(${name} PUBLIC cmrc::base)
|
||||
set_property(TARGET ${name} PROPERTY CMRC_IS_RESOURCE_LIBRARY TRUE)
|
||||
if(ARG_ALIAS)
|
||||
add_library("${ARG_ALIAS}" ALIAS ${name})
|
||||
endif()
|
||||
cmrc_add_resources(${name} ${ARG_UNPARSED_ARGUMENTS})
|
||||
endfunction()
|
||||
|
||||
function(_cmrc_register_dirs name dirpath)
|
||||
if(dirpath STREQUAL "")
|
||||
return()
|
||||
endif()
|
||||
# Skip this dir if we have already registered it
|
||||
get_target_property(registered "${name}" _CMRC_REGISTERED_DIRS)
|
||||
if(dirpath IN_LIST registered)
|
||||
return()
|
||||
endif()
|
||||
# Register the parent directory first
|
||||
get_filename_component(parent "${dirpath}" DIRECTORY)
|
||||
if(NOT parent STREQUAL "")
|
||||
_cmrc_register_dirs("${name}" "${parent}")
|
||||
endif()
|
||||
# Now generate the registration
|
||||
set_property(TARGET "${name}" APPEND PROPERTY _CMRC_REGISTERED_DIRS "${dirpath}")
|
||||
_cm_encode_fpath(sym "${dirpath}")
|
||||
if(parent STREQUAL "")
|
||||
set(parent_sym root_directory)
|
||||
else()
|
||||
_cm_encode_fpath(parent_sym "${parent}")
|
||||
endif()
|
||||
get_filename_component(leaf "${dirpath}" NAME)
|
||||
set_property(
|
||||
TARGET "${name}"
|
||||
APPEND PROPERTY CMRC_MAKE_DIRS
|
||||
"static auto ${sym}_dir = ${parent_sym}_dir.directory.add_subdir(\"${leaf}\")\;"
|
||||
"root_index.emplace(\"${dirpath}\", &${sym}_dir.index_entry)\;"
|
||||
)
|
||||
endfunction()
|
||||
|
||||
function(cmrc_add_resources name)
|
||||
get_target_property(is_reslib ${name} CMRC_IS_RESOURCE_LIBRARY)
|
||||
if(NOT TARGET ${name} OR NOT is_reslib)
|
||||
message(SEND_ERROR "cmrc_add_resources called on target '${name}' which is not an existing resource library")
|
||||
return()
|
||||
endif()
|
||||
|
||||
set(options)
|
||||
set(args WHENCE PREFIX)
|
||||
set(list_args)
|
||||
cmake_parse_arguments(ARG "${options}" "${args}" "${list_args}" "${ARGN}")
|
||||
|
||||
if(NOT ARG_WHENCE)
|
||||
set(ARG_WHENCE ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
endif()
|
||||
_cmrc_normalize_path(ARG_WHENCE)
|
||||
get_filename_component(ARG_WHENCE "${ARG_WHENCE}" ABSOLUTE)
|
||||
|
||||
# Generate the identifier for the resource library's namespace
|
||||
get_target_property(lib_ns "${name}" CMRC_NAMESPACE)
|
||||
|
||||
get_target_property(libdir ${name} CMRC_LIBDIR)
|
||||
get_target_property(target_dir ${name} SOURCE_DIR)
|
||||
file(RELATIVE_PATH reldir "${target_dir}" "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
if(reldir MATCHES "^\\.\\.")
|
||||
message(SEND_ERROR "Cannot call cmrc_add_resources in a parent directory from the resource library target")
|
||||
return()
|
||||
endif()
|
||||
|
||||
foreach(input IN LISTS ARG_UNPARSED_ARGUMENTS)
|
||||
_cmrc_normalize_path(input)
|
||||
get_filename_component(abs_in "${input}" ABSOLUTE)
|
||||
# Generate a filename based on the input filename that we can put in
|
||||
# the intermediate directory.
|
||||
file(RELATIVE_PATH relpath "${ARG_WHENCE}" "${abs_in}")
|
||||
if(relpath MATCHES "^\\.\\.")
|
||||
# For now we just error on files that exist outside of the soure dir.
|
||||
message(SEND_ERROR "Cannot add file '${input}': File must be in a subdirectory of ${ARG_WHENCE}")
|
||||
continue()
|
||||
endif()
|
||||
if(DEFINED ARG_PREFIX)
|
||||
_cmrc_normalize_path(ARG_PREFIX)
|
||||
endif()
|
||||
if(ARG_PREFIX AND NOT ARG_PREFIX MATCHES "/$")
|
||||
set(ARG_PREFIX "${ARG_PREFIX}/")
|
||||
endif()
|
||||
get_filename_component(dirpath "${ARG_PREFIX}${relpath}" DIRECTORY)
|
||||
_cmrc_register_dirs("${name}" "${dirpath}")
|
||||
get_filename_component(abs_out "${libdir}/intermediate/${ARG_PREFIX}${relpath}.cpp" ABSOLUTE)
|
||||
# Generate a symbol name relpath the file's character array
|
||||
_cm_encode_fpath(sym "${relpath}")
|
||||
# Get the symbol name for the parent directory
|
||||
if(dirpath STREQUAL "")
|
||||
set(parent_sym root_directory)
|
||||
else()
|
||||
_cm_encode_fpath(parent_sym "${dirpath}")
|
||||
endif()
|
||||
# Generate the rule for the intermediate source file
|
||||
_cmrc_generate_intermediate_cpp(${lib_ns} ${sym} "${abs_out}" "${abs_in}")
|
||||
target_sources(${name} PRIVATE "${abs_out}")
|
||||
set_property(TARGET ${name} APPEND PROPERTY CMRC_EXTERN_DECLS
|
||||
"// Pointers to ${input}"
|
||||
"extern const char* const ${sym}_begin\;"
|
||||
"extern const char* const ${sym}_end\;"
|
||||
)
|
||||
get_filename_component(leaf "${relpath}" NAME)
|
||||
set_property(
|
||||
TARGET ${name}
|
||||
APPEND PROPERTY CMRC_MAKE_FILES
|
||||
"root_index.emplace("
|
||||
" \"${ARG_PREFIX}${relpath}\","
|
||||
" ${parent_sym}_dir.directory.add_file("
|
||||
" \"${leaf}\","
|
||||
" res_chars::${sym}_begin,"
|
||||
" res_chars::${sym}_end"
|
||||
" )"
|
||||
")\;"
|
||||
)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
function(_cmrc_generate_intermediate_cpp lib_ns symbol outfile infile)
|
||||
add_custom_command(
|
||||
# This is the file we will generate
|
||||
OUTPUT "${outfile}"
|
||||
# These are the primary files that affect the output
|
||||
DEPENDS "${infile}" "${_CMRC_SCRIPT}"
|
||||
COMMAND
|
||||
"${CMAKE_COMMAND}"
|
||||
-D_CMRC_GENERATE_MODE=TRUE
|
||||
-DNAMESPACE=${lib_ns}
|
||||
-DSYMBOL=${symbol}
|
||||
"-DINPUT_FILE=${infile}"
|
||||
"-DOUTPUT_FILE=${outfile}"
|
||||
-P "${_CMRC_SCRIPT}"
|
||||
COMMENT "Generating intermediate file for ${infile}"
|
||||
)
|
||||
endfunction()
|
||||
|
||||
function(_cm_encode_fpath var fpath)
|
||||
string(MAKE_C_IDENTIFIER "${fpath}" ident)
|
||||
string(MD5 hash "${fpath}")
|
||||
string(SUBSTRING "${hash}" 0 4 hash)
|
||||
set(${var} f_${hash}_${ident} PARENT_SCOPE)
|
||||
endfunction()
|
|
@ -941,7 +941,7 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
|
|||
std::filesystem::path current_icon_path =
|
||||
trophy_dir / "trophy00" / "Icons" / trophy_icon_file;
|
||||
|
||||
AddTrophyToQueue(current_icon_path, current_trophy_name);
|
||||
AddTrophyToQueue(current_icon_path, current_trophy_name, current_trophy_type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -978,7 +978,7 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
|
|||
trophy_dir / "trophy00" / "Icons" / platinum_icon_file;
|
||||
|
||||
*platinumId = platinum_trophy_id;
|
||||
AddTrophyToQueue(platinum_icon_path, platinum_trophy_name);
|
||||
AddTrophyToQueue(platinum_icon_path, platinum_trophy_name, "P");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <chrono>
|
||||
#include <mutex>
|
||||
#include <cmrc/cmrc.hpp>
|
||||
#include <imgui.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/config.h"
|
||||
|
@ -10,6 +11,8 @@
|
|||
#include "imgui/imgui_std.h"
|
||||
#include "trophy_ui.h"
|
||||
|
||||
CMRC_DECLARE(res);
|
||||
|
||||
using namespace ImGui;
|
||||
namespace Libraries::NpTrophy {
|
||||
|
||||
|
@ -17,14 +20,34 @@ std::optional<TrophyUI> current_trophy_ui;
|
|||
std::queue<TrophyInfo> trophy_queue;
|
||||
std::mutex queueMtx;
|
||||
|
||||
TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName)
|
||||
: trophy_name(trophyName) {
|
||||
TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
|
||||
const std::string_view& rarity)
|
||||
: trophy_name(trophyName), trophy_type(rarity) {
|
||||
|
||||
if (std::filesystem::exists(trophyIconPath)) {
|
||||
trophy_icon = RefCountedTexture::DecodePngFile(trophyIconPath);
|
||||
} else {
|
||||
LOG_ERROR(Lib_NpTrophy, "Couldnt load trophy icon at {}",
|
||||
fmt::UTF(trophyIconPath.u8string()));
|
||||
}
|
||||
|
||||
std::string pathString;
|
||||
if (trophy_type == "P") {
|
||||
pathString = "Resources/platinum.png";
|
||||
} else if (trophy_type == "G") {
|
||||
pathString = "Resources/gold.png";
|
||||
} else if (trophy_type == "S") {
|
||||
pathString = "Resources/silver.png";
|
||||
} else if (trophy_type == "B") {
|
||||
pathString = "Resources/bronze.png";
|
||||
}
|
||||
|
||||
auto resource = cmrc::res::get_filesystem();
|
||||
auto trophytypefile = resource.open(pathString);
|
||||
std::filesystem::path trophyTypePath = pathString;
|
||||
if (std::filesystem::exists(trophyTypePath))
|
||||
trophy_type_icon = RefCountedTexture::DecodePngFile(trophyTypePath);
|
||||
|
||||
AddLayer(this);
|
||||
}
|
||||
|
||||
|
@ -42,29 +65,49 @@ void TrophyUI::Draw() {
|
|||
float AdjustWidth = io.DisplaySize.x / 1280;
|
||||
float AdjustHeight = io.DisplaySize.y / 720;
|
||||
const ImVec2 window_size{
|
||||
std::min(io.DisplaySize.x, (300 * AdjustWidth)),
|
||||
std::min(io.DisplaySize.x, (350 * AdjustWidth)),
|
||||
std::min(io.DisplaySize.y, (70 * AdjustHeight)),
|
||||
};
|
||||
|
||||
SetNextWindowSize(window_size);
|
||||
SetNextWindowCollapsed(false);
|
||||
SetNextWindowPos(ImVec2(io.DisplaySize.x - (300 * AdjustWidth), (50 * AdjustHeight)));
|
||||
SetNextWindowPos(ImVec2(io.DisplaySize.x - (370 * AdjustWidth), (50 * AdjustHeight)));
|
||||
KeepNavHighlight();
|
||||
if (Begin("Trophy Window", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoInputs)) {
|
||||
if (trophy_icon) {
|
||||
Image(trophy_icon.GetTexture().im_id, ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
|
||||
ImGui::SameLine();
|
||||
if (trophy_type_icon) {
|
||||
SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight));
|
||||
Image(trophy_type_icon.GetTexture().im_id,
|
||||
ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
|
||||
} else {
|
||||
// placeholder
|
||||
const auto pos = GetCursorScreenPos();
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f},
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f * AdjustHeight},
|
||||
GetColorU32(ImVec4{0.7f}));
|
||||
ImGui::Indent(60);
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
SetWindowFontScale((1.2 * AdjustHeight));
|
||||
char earned_text[] = "Trophy earned!\n%s";
|
||||
const float text_height =
|
||||
ImGui::CalcTextSize(std::strcat(earned_text, trophy_name.c_str())).y;
|
||||
SetCursorPosY((window_size.y - text_height) * 0.5f);
|
||||
|
||||
ImGui::PushTextWrapPos(window_size.x - (60 * AdjustWidth));
|
||||
TextWrapped("Trophy earned!\n%s", trophy_name.c_str());
|
||||
ImGui::SameLine(window_size.x - (60 * AdjustWidth));
|
||||
|
||||
if (trophy_icon) {
|
||||
SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight));
|
||||
Image(trophy_icon.GetTexture().im_id, ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
|
||||
} else {
|
||||
// placeholder
|
||||
const auto pos = GetCursorScreenPos();
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{30.0f * AdjustHeight},
|
||||
GetColorU32(ImVec4{0.7f}));
|
||||
}
|
||||
}
|
||||
End();
|
||||
|
||||
|
@ -74,14 +117,16 @@ void TrophyUI::Draw() {
|
|||
if (!trophy_queue.empty()) {
|
||||
TrophyInfo next_trophy = trophy_queue.front();
|
||||
trophy_queue.pop();
|
||||
current_trophy_ui.emplace(next_trophy.trophy_icon_path, next_trophy.trophy_name);
|
||||
current_trophy_ui.emplace(next_trophy.trophy_icon_path, next_trophy.trophy_name,
|
||||
next_trophy.trophy_type);
|
||||
} else {
|
||||
current_trophy_ui.reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName) {
|
||||
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
|
||||
const std::string_view& rarity) {
|
||||
std::lock_guard<std::mutex> lock(queueMtx);
|
||||
|
||||
if (Config::getisTrophyPopupDisabled()) {
|
||||
|
@ -90,10 +135,11 @@ void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::st
|
|||
TrophyInfo new_trophy;
|
||||
new_trophy.trophy_icon_path = trophyIconPath;
|
||||
new_trophy.trophy_name = trophyName;
|
||||
new_trophy.trophy_type = rarity;
|
||||
trophy_queue.push(new_trophy);
|
||||
} else {
|
||||
current_trophy_ui.emplace(trophyIconPath, trophyName);
|
||||
current_trophy_ui.emplace(trophyIconPath, trophyName, rarity);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libraries::NpTrophy
|
||||
} // namespace Libraries::NpTrophy
|
||||
|
|
|
@ -17,7 +17,8 @@ namespace Libraries::NpTrophy {
|
|||
|
||||
class TrophyUI final : public ImGui::Layer {
|
||||
public:
|
||||
TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName);
|
||||
TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
|
||||
const std::string_view& rarity);
|
||||
~TrophyUI() override;
|
||||
|
||||
void Finish();
|
||||
|
@ -26,15 +27,19 @@ public:
|
|||
|
||||
private:
|
||||
std::string trophy_name;
|
||||
std::string_view trophy_type;
|
||||
float trophy_timer = 5.0f;
|
||||
ImGui::RefCountedTexture trophy_icon;
|
||||
ImGui::RefCountedTexture trophy_type_icon;
|
||||
};
|
||||
|
||||
struct TrophyInfo {
|
||||
std::filesystem::path trophy_icon_path;
|
||||
std::string trophy_name;
|
||||
std::string_view trophy_type;
|
||||
};
|
||||
|
||||
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName);
|
||||
void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
|
||||
const std::string_view& rarity);
|
||||
|
||||
}; // namespace Libraries::NpTrophy
|
||||
}; // namespace Libraries::NpTrophy
|
||||
|
|
|
@ -2,9 +2,12 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <QMessageBox>
|
||||
#include <cmrc/cmrc.hpp>
|
||||
#include "common/path_util.h"
|
||||
#include "trophy_viewer.h"
|
||||
|
||||
CMRC_DECLARE(res);
|
||||
|
||||
TrophyViewer::TrophyViewer(QString trophyPath, QString gameTrpPath) : QMainWindow() {
|
||||
this->setWindowTitle(tr("Trophy Viewer"));
|
||||
this->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
@ -115,13 +118,34 @@ void TrophyViewer::PopulateTrophyWidget(QString title) {
|
|||
item->setData(Qt::DecorationRole, icon);
|
||||
item->setFlags(item->flags() & ~Qt::ItemIsEditable);
|
||||
tableWidget->setItem(row, 1, item);
|
||||
|
||||
const std::string filename = GetTrpType(trpType[row].at(0));
|
||||
QTableWidgetItem* typeitem = new QTableWidgetItem();
|
||||
|
||||
auto resource = cmrc::res::get_filesystem();
|
||||
std::string resourceString = "Resources/" + filename;
|
||||
auto trophytypefile = resource.open(resourceString);
|
||||
|
||||
QImage type_icon =
|
||||
QImage(QString::fromStdString(resourceString))
|
||||
.scaled(QSize(64, 64), Qt::KeepAspectRatio, Qt::SmoothTransformation);
|
||||
typeitem->setData(Qt::DecorationRole, type_icon);
|
||||
typeitem->setFlags(typeitem->flags() & ~Qt::ItemIsEditable);
|
||||
tableWidget->setItem(row, 6, typeitem);
|
||||
|
||||
std::string detailString = trophyDetails[row].toStdString();
|
||||
std::size_t newline_pos = 0;
|
||||
while ((newline_pos = detailString.find("\n", newline_pos)) != std::string::npos) {
|
||||
detailString.replace(newline_pos, 1, " ");
|
||||
++newline_pos;
|
||||
}
|
||||
|
||||
if (!trophyNames.isEmpty() && !trophyDetails.isEmpty()) {
|
||||
SetTableItem(tableWidget, row, 0, trpUnlocked[row]);
|
||||
SetTableItem(tableWidget, row, 2, trophyNames[row]);
|
||||
SetTableItem(tableWidget, row, 3, trophyDetails[row]);
|
||||
SetTableItem(tableWidget, row, 3, QString::fromStdString(detailString));
|
||||
SetTableItem(tableWidget, row, 4, trpId[row]);
|
||||
SetTableItem(tableWidget, row, 5, trpHidden[row]);
|
||||
SetTableItem(tableWidget, row, 6, GetTrpType(trpType[row].at(0)));
|
||||
SetTableItem(tableWidget, row, 7, trpPid[row]);
|
||||
}
|
||||
tableWidget->verticalHeader()->resizeSection(row, icon.height());
|
||||
|
@ -157,7 +181,7 @@ void TrophyViewer::SetTableItem(QTableWidget* parent, int row, int column, QStri
|
|||
label->setGraphicsEffect(shadowEffect); // Apply shadow effect to the QLabel
|
||||
|
||||
layout->addWidget(label);
|
||||
if (column != 1 && column != 2)
|
||||
if (column != 1 && column != 2 && column != 3)
|
||||
layout->setAlignment(Qt::AlignCenter);
|
||||
widget->setLayout(layout);
|
||||
parent->setItem(row, column, item);
|
||||
|
|
|
@ -32,17 +32,17 @@ private:
|
|||
QString gameTrpPath_;
|
||||
TRP trp;
|
||||
|
||||
QString GetTrpType(const QChar trp_) {
|
||||
std::string GetTrpType(const QChar trp_) {
|
||||
switch (trp_.toLatin1()) {
|
||||
case 'B':
|
||||
return "Bronze";
|
||||
return "bronze.png";
|
||||
case 'S':
|
||||
return "Silver";
|
||||
return "silver.png";
|
||||
case 'G':
|
||||
return "Gold";
|
||||
return "gold.png";
|
||||
case 'P':
|
||||
return "Platinum";
|
||||
return "platinum.png";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
};
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue